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Storm Entity
Storm Entity 1Red (2)
Creature — Elemental (1/1)

Haste

Storm Entity enters with a +1/+1 counter on it for each other spell cast this turn.

Dominaria Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Time Spiral Remastered (Uncommon)
Stormcatch Mentor
Stormcatch Mentor BlueRed (2)
Creature — Otter Wizard (1/1)

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Instant and sorcery spells you cast cost 1 less to cast.

Bloomburrow (Uncommon)
Stormchaser's Talent
Stormchaser's Talent Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Stormchaser's Talent enters, create a 1/1 blue and red Otter creature token with prowess.

3Blue: Level 2

//Level_2//

When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand.

5Blue: Level 3

//Level_3//

Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.

Bloomburrow (Rare)
Stormcrag Elemental
Stormcrag Elemental 5Red (6)
Creature — Elemental (5/5)

Trample

Megamorph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Stormscape Apprentice
Stormscape Apprentice Blue (1)
Creature — Human Wizard (1/1)

White, Tap: Tap target creature.

Black, Tap: Target player loses 1 life.

Invasion (Common)
Stormwing Entity
Stormwing Entity 3BlueBlue (5)
Creature — Elemental (3/3)

This spell costs 2Blue less to cast if you've cast an instant or sorcery spell this turn.

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Stormwing Entity enters, scry 2.

Core Set 2021 (Rare)
Strange Augmentation
Strange Augmentation Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Common)
Stromkirk Mentor
Stromkirk Mentor 3Black (4)
Creature — Vampire Soldier (4/2)

When Stromkirk Mentor enters, put a +1/+1 counter on another target Vampire you control.

Shadows over Innistrad (Common)
Student of Elements
Student of Elements 1Blue (2)
Creature — Human Wizard (1/1)

When Student of Elements has flying, flip it.

Champions of Kamigawa (Uncommon)
Student of Ojutai
Student of Ojutai 3White (4)
Creature — Human Monk (2/4)

Whenever you cast a noncreature spell, you gain 2 life.

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Common)
Student of Warfare
Student of Warfare White (1)
Creature — Human Knight (1/1)

Level up White (White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-6

3/3

First strike

LEVEL 7+

4/4

Double strike

Rise of the Eldrazi (Rare)
Sulfur Elemental
Sulfur Elemental 2Red (3)
Creature — Elemental (3/2)

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

White creatures get +1/-1.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Sulfur Vent
Sulfur Vent (0)
Land

Sulfur Vent enters tapped.

Tap: Add Black.

Tap, Sacrifice Sulfur Vent: Add BlueRed.

Invasion (Common)
Sumala Sentry
Sumala Sentry GreenWhite (2)
Creature — Elf Archer (1/3)

Reach

Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry.

Murders at Karlov Manor (Uncommon)
Summary Judgment
Summary Judgment 1White (2)
Instant

Summary Judgment deals 3 damage to target tapped creature.

Addendum — If you cast this spell during your main phase, it deals 5 damage instead.

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Sun Sentinel
Sun Sentinel 1White (2)
Creature — Human Soldier (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Core Set 2019 (Common)
Other Versions
Rivals of Ixalan (Common)
Sune's Intervention
Sune's Intervention 4WhiteWhite (6)
Instant

Choose one or more —

• Create two 2/2 white Knight creature tokens.

• Seek a nonland permanent card with mana value 3 or less.

• Destroy target artifact.

• Destroy target enchantment.

• Target player gains 3 life.

Alchemy Horizons: Baldur's Gate (Rare)
Sungold Sentinel
Sungold Sentinel 1White (2)
Creature — Human Soldier (3/2)

Whenever Sungold Sentinel enters or attacks, exile up to one target card from a graveyard.

Coven — 1White: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

Innistrad: Midnight Hunt (Rare)
Sunscape Apprentice
Sunscape Apprentice White (1)
Creature — Human Wizard (1/1)

Green, Tap: Target creature gets +1/+1 until end of turn.

Blue, Tap: Put target creature you control on top of its owner's library.

Invasion (Common)
Sunscorch Regent
Sunscorch Regent 3WhiteWhite (5)
Creature — Dragon (4/3)

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.

Bloomburrow Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander 2017 (Rare)
Commander 2021 (Rare)
March of the Machine Commander (Rare)
Surestrike Trident
Surestrike Trident 2 (2)
Artifact — Equipment

Equipped creature has first strike and "Tap, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Surging Dementia
Surging Dementia 1Black (2)
Sorcery

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)

Target player discards a card.

Coldsnap (Common)
Surging Sentinels
Surging Sentinels 2White (3)
Creature — Human Soldier (2/1)

First strike

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)

Coldsnap (Common)
Surprise Deployment
Surprise Deployment 3White (4)
Instant

Cast this spell only during combat.

You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

Planeshift (Uncommon)
Surtland Elementalist
Surtland Elementalist 5BlueBlue (7)
Creature — Giant Wizard (8/8)

As an additional cost to cast this spell, reveal a Giant card from your hand or pay 2.

Whenever Surtland Elementalist attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Kaldheim (Rare)
Survivors' Encampment
Survivors' Encampment (0)
Land — Desert

Tap: Add Colorless.

Tap, Tap an untapped creature you control: Add one mana of any color.

Hour of Devastation (Common)
Suspended Sentence
Suspended Sentence 3Black (4)
Instant

Destroy target creature an opponent controls. That player loses 3 life. Exile Suspended Sentence with three time counters on it.

Suspend 3—1Black (Rather than cast this card from your hand, you may pay 1Black and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Duskmourn: House of Horror Commander (Rare)
Swirling Torrent
Swirling Torrent 5Blue (6)
Sorcery

Choose one or both —

• Put target creature on top of its owner's library.

• Return target creature to its owner's hand.

Ravnica Allegiance (Uncommon)
Sword Coast Serpent
Sword Coast Serpent 5BlueBlue (7)
Creature — Serpent Dragon (6/6)

Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Swordwise Centaur
Swordwise Centaur GreenGreen (2)
Creature — Centaur Warrior (3/2)

Born of the Gods (Common)
Symbiotic Deployment
Symbiotic Deployment 2Green (3)
Enchantment

Skip your draw step.

1, Tap two untapped creatures you control: Draw a card.

Apocalypse (Rare)
Synod Centurion
Synod Centurion 4 (4)
Artifact Creature — Construct (4/4)

When you control no other artifacts, sacrifice Synod Centurion.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Archenemy (Uncommon)
Szarekh, the Silent King
Szarekh, the Silent King 1BlackBlackBlack (4)
Legendary Artifact Creature — Necron (3/4)

Flying

My Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.

Warhammer 40,000 Commander (Mythic Rare)
Take Inventory
Take Inventory 1Blue (2)
Sorcery

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Talent of the Telepath
Talent of the Telepath 2BlueBlue (4)
Sorcery

Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.

Magic Origins (Rare)
Tamiyo, Inquisitive Student
Tamiyo, Inquisitive Student Blue (1)
Legendary Creature — Moonfolk Wizard (0/3)

Flying

Whenever Tamiyo, Inquisitive Student attacks, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

When you draw your third card in a turn, exile Tamiyo, then return her to the battlefield transformed under her owner's control.

Modern Horizons 3 (Mythic Rare)
Tatyova, Benthic Druid
Tatyova, Benthic Druid 3GreenBlue (5)
Legendary Creature — Merfolk Druid (3/3)

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Dominaria (Uncommon)
Dominaria Remastered (Uncommon)
Commander Masters (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Duskmourn: House of Horror Commander (Uncommon)
Tawnos, Urza's Apprentice
Tawnos, Urza's Apprentice BlueRed (2)
Legendary Creature — Human Artificer (1/3)

Haste

BlueRed, Tap: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Commander 2018 (Mythic Rare)
Tchotchke Elemental
Tchotchke Elemental Green (1)
Creature — Elemental (1/1)

Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter.

Tchotchke Elemental gets +1/+1 for each knickknack counter on it.

Unfinity (Acorn) (Rare)
Teferi's Sentinel
Teferi's Sentinel 5 (5)
Artifact Creature — Golem (2/6)

As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.

Dominaria (Uncommon)
Teferi's Talent
Teferi's Talent 3BlueBlue (5)
Enchantment — Aura

Enchant planeswalker

Enchanted planeswalker has "−12: You get an emblem with ‘You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"

Whenever you draw a card, put a loyalty counter on enchanted planeswalker.

March of the Machine Commander (Rare)
Temperamental Oozewagg
Temperamental Oozewagg 3Green (4)
Creature — Ooze Brushwagg (4/4)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)

Modern Horizons 3 (Common)
Temple of Enlightenment
Temple of Enlightenment (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add White or Blue.

Magic: The Gathering Foundations (Rare)
Other Versions
Born of the Gods (Rare)
Theros Beyond Death (Rare)
Innistrad: Crimson Vow Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Plenty
Temple of Plenty (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Green or White.

Magic: The Gathering Foundations (Rare)
Other Versions
Born of the Gods (Rare)
Theros Beyond Death (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Bloomburrow Commander (Rare)
Tenement Crasher
Tenement Crasher 5Red (6)
Creature — Beast (5/4)

Haste

Return to Ravnica (Common)
Tentative Connection
Tentative Connection 3Red (4)
Sorcery

This spell costs 3 less to cast if you control a creature with menace.

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Ikoria: Lair of Behemoths (Common)
Tenth District Guard
Tenth District Guard 1White (2)
Creature — Human Soldier (2/2)

When Tenth District Guard enters, target creature gets +0/+1 until end of turn.

Guilds of Ravnica (Common)
Tenth District Hero
Tenth District Hero 1White (2)
Creature — Human (2/3)

1White, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance.

2White, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."

Murders at Karlov Manor (Rare)
Tenth District Legionnaire
Tenth District Legionnaire RedWhite (2)
Creature — Human Soldier (2/2)

Haste

Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.

Double Masters 2022 (Common)
Other Versions
War of the Spark (Uncommon)
Tenth District Veteran
Tenth District Veteran 2White (3)
Creature — Human Soldier (2/3)

Vigilance

Whenever Tenth District Veteran attacks, untap another target creature you control.

Ravnica Allegiance (Common)
Terrain Elemental
Terrain Elemental 1Green (2)
Creature — Elemental (3/2)

Kaladesh (Common)
Test of Talents
Test of Talents 1Blue (2)
Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Strixhaven: School of Mages (Uncommon)
Testament Bearer
Testament Bearer 3Black (4)
Creature — Phyrexian Warrior (4/1)

When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Phyrexia: All Will Be One (Common)
Testament of Faith
Testament of Faith White (1)
Enchantment

Variable Colorless: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.

Odyssey (Uncommon)
Teysa, Opulent Oligarch
Teysa, Opulent Oligarch 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/3)

Deathtouch

At the beginning of your end step, investigate for each opponent who lost life this turn.

Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.

Murders at Karlov Manor (Rare)
Tezzeret, Agent of Bolas
Tezzeret, Agent of Bolas 2BlueBlack (4)
Legendary Planeswalker — Tezzeret (3)

+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

−1: Target artifact becomes an artifact creature with base power and toughness 5/5.

−4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Thalakos Sentry
Thalakos Sentry 1Blue (2)
Creature — Thalakos Soldier (1/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest (Common)
Thalisse, Reverent Medium
Thalisse, Reverent Medium 3WhiteBlack (5)
Legendary Creature — Human Cleric (3/4)

At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.

Commander Legends (Uncommon)
Thassa's Intervention
Thassa's Intervention Variable ColorlessBlueBlue (2)
Instant

Choose one —

• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.

• Counter target spell unless its controller pays twice Variable Colorless.

Theros Beyond Death (Rare)
The Ancient One
The Ancient One BlueBlack (2)
Legendary Creature — Spirit God (8/8)

Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.

2BlueBlack: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.

The Lost Caverns of Ixalan (Mythic Rare)
The Apprentice's Folly
The Apprentice's Folly 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.

III — Sacrifice all Reflections you control.

Wilds of Eldraine (Rare)
The Argent Etchings
The Argent Etchings (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Incubate 2 five times, then transform all Incubator tokens you control.

II — Creatures you control get +1/+1 and gain double strike until end of turn.

III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Belligerent
The Belligerent 2BlueRed (4)
Legendary Artifact — Vehicle (5/5)

Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.

Crew 3

The Lost Caverns of Ixalan (Rare)
The Eleventh Doctor
The Eleventh Doctor 1WhiteBlue (3)
Legendary Creature — Time Lord Doctor (3/2)

I. AM. TALKING — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.

2: Target creature with power 3 or less can't be blocked this turn.

Doctor Who Commander (Rare)
The Eleventh Hour
The Eleventh Hour 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

II — Create a Food token and a 1/1 white Human creature token with "Doctor spells you cast cost 1 less to cast."

III — Create a token that's a copy of target creature, except it's a legendary Alien named Prisoner Zero.

Doctor Who Commander (Rare)
The Master, Transcendent
The Master, Transcendent 1BlackGreenBlue (4)
Legendary Artifact Creature — Mutant (2/4)

When The Master, Transcendent enters, target player gets two rad counters.

Tap: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)

Magic The Gathering—Fallout (Mythic Rare)
The Moment
The Moment 2 (2)
Legendary Artifact

At the beginning of your upkeep, put a time counter on The Moment.

2, Tap: Untap target creature you control. It phases out until The Moment leaves the battlefield.

3, Tap: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.

Doctor Who Commander (Rare)
The Monumental Facade
The Monumental Facade (0)
Land — Sphere

The Monumental Facade enters with two oil counters on it.

Tap: Add Colorless.

Tap, Remove an oil counter from The Monumental Facade: Put an oil counter on target artifact or creature you control. Activate only as a sorcery.

Phyrexia: All Will Be One (Rare)
The Seventh Doctor
The Seventh Doctor 3WhiteBlue (5)
Legendary Creature — Time Lord Doctor (3/6)

Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Rare)
The Tenth Doctor
The Tenth Doctor 3BlueRed (5)
Legendary Creature — Time Lord Doctor (3/5)

Allons-y — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend.

Timey-Wimey — 7: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)

Doctor Who Commander (Mythic Rare)
The Thirteenth Doctor
The Thirteenth Doctor 1GreenBlue (3)
Legendary Creature — Time Lord Doctor (2/2)

Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.

Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.

Doctor Who Commander (Mythic Rare)
The Torment of Gollum
The Torment of Gollum 3Black (4)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
They Went This Way
They Went This Way 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Thicket Elemental
Thicket Elemental 3GreenGreen (5)
Creature — Elemental (4/4)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Thicket Elemental enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.

Duel Decks: Nissa vs. Ob Nixilis (Rare)
Other Versions
Invasion (Rare)
Thorn Elemental
Thorn Elemental 5GreenGreen (7)
Creature — Elemental (7/7)

You may have Thorn Elemental assign its combat damage as though it weren't blocked.

Dominaria (Uncommon)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Urza's Destiny (Rare)
Starter 1999 (Rare)
Thornscape Apprentice
Thornscape Apprentice Green (1)
Creature — Human Wizard (1/1)

Red, Tap: Target creature gains first strike until end of turn.

White, Tap: Tap target creature.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Invasion (Common)
Thoughtcutter Agent
Thoughtcutter Agent BlueBlack (2)
Artifact Creature — Human Rogue (1/1)

BlueBlack, Tap: Target player loses 1 life and reveals their hand.

Shards of Alara (Uncommon)
Thraben Sentry
Thraben Sentry 3White (4)
Creature — Human Soldier (2/2)

Vigilance

Whenever another creature you control dies, you may transform Thraben Sentry.

Innistrad (Common)
Thunderbreak Regent
Thunderbreak Regent 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.

Jumpstart: Historic Horizons (Rare)
Other Versions
Dragons of Tarkir (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Thundercloud Elemental
Thundercloud Elemental 5BlueBlue (7)
Creature — Elemental (3/4)

Flying

3Blue: Tap all creatures with toughness 2 or less.

3Blue: All other creatures lose flying until end of turn.

Scourge (Uncommon)
Thunderscape Apprentice
Thunderscape Apprentice Red (1)
Creature — Human Wizard (1/1)

Black, Tap: Target player loses 1 life.

Green, Tap: Target creature gets +1/+1 until end of turn.

Invasion (Common)
Tibalt, Wicked Tormentor
Tibalt, Wicked Tormentor 3RedRed (5)
Legendary Planeswalker — — Tibalt

+1: Add RedRed. Draft a card from Tibalt, Wicked Tormentor's spellbook, then exile it. Until end of turn, you may cast that card.

+1: Tibalt, Wicked Tormentor deals 3 damage to target creature or planeswalker unless its controller has Tibalt deal 3 damage to them. If they do, you may discard a card. If you do, draw a card.

−X: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Tidecaller Mentor
Tidecaller Mentor 1BlueBlack (3)
Creature — Rat Wizard (3/3)

Menace

Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.

Bloomburrow (Uncommon)
Tideforce Elemental
Tideforce Elemental 2Blue (3)
Creature — Elemental (2/1)

Blue, Tap: You may tap or untap another target creature.

Landfall — Whenever a land you control enters, you may untap Tideforce Elemental.

Worldwake (Uncommon)
Timberland Ancient
Timberland Ancient 4GreenGreen (6)
Creature — Treefolk (6/5)

Reach, trample

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Time Elemental
Time Elemental 2Blue (3)
Creature — Elemental (0/2)

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

2BlueBlue, Tap: Return target permanent that isn't enchanted to its owner's hand.

Masters Edition (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Rare)
Timely Reinforcements
Timely Reinforcements 2White (3)
Sorcery

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

Historic Anthology 3 (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Student of Elements (Tobita, Master of Winds)
Student of Elements (Tobita, Master of Winds) 1Blue (2)
Legendary Creature — Human Wizard (3/3)

Creatures you control have flying.

Champions of Kamigawa (Uncommon)
Tocasia, Dig Site Mentor
Tocasia, Dig Site Mentor 1GreenWhiteBlue (4)
Legendary Creature — Human Artificer (4/3)

Creatures you control have vigilance and "Tap: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

2GreenGreenWhiteWhiteBlueBlue, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.

The Brothers' War (Rare)
Tolarian Entrancer
Tolarian Entrancer 1Blue (2)
Creature — Human Wizard (1/1)

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

Weatherlight (Rare)
Tolarian Sentinel
Tolarian Sentinel 3Blue (4)
Creature — Human Spellshaper (1/3)

Flying

Blue, Tap, Discard a card: Return target permanent you control to its owner's hand.

Jumpstart 2022 (Common)
Other Versions
Time Spiral (Common)
Time Spiral Remastered (Common)
Tolarian Serpent
Tolarian Serpent 5BlueBlue (7)
Creature — Serpent (7/7)

At the beginning of your upkeep, mill seven cards.

Weatherlight (Rare)
Tomb of Horrors Adventurer
Tomb of Horrors Adventurer 5Blue (6)
Creature — Elf Monk (4/4)

When Tomb of Horrors Adventurer enters, you take the initiative.

Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)

Commander Legends: Battle for Baldur's Gate (Rare)
Jushi Apprentice (Tomoya the Revealer)
Jushi Apprentice (Tomoya the Revealer) 1Blue (2)
Legendary Creature — Human Wizard (2/3)

3BlueBlue, Tap: Target player draws X cards, where X is the number of cards in your hand.

Champions of Kamigawa (Rare)
Topaz Dragon
Topaz Dragon 4BlackBlack (6)
Creature — Dragon (4/4)

Flying, deathtouch

Commander Legends: Battle for Baldur's Gate (Uncommon)
Torment
Torment 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Stronghold (Common)
Torment of Hailfire
Torment of Hailfire Variable ColorlessBlackBlack (2)
Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Torment of Scarabs
Torment of Scarabs 3Black (4)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.

Historic Anthology 4 (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Torment of Venom
Torment of Venom 2BlackBlack (4)
Instant

Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent of their choice or discard a card.

Hour of Devastation (Common)
Tormented Angel
Tormented Angel 3White (4)
Creature — Angel (1/5)

Flying

Urza's Destiny (Common)
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