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Akoum Refuge
Akoum Refuge (0)
Land

Akoum Refuge enters tapped.

When Akoum Refuge enters, you gain 1 life.

Tap: Add Black or Red.

Commander 2019 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Commander 2018 (Uncommon)
Akroan Mastiff
Akroan Mastiff 3White (4)
Creature — Dog (2/2)

White, Tap: Tap target creature.

Journey into Nyx (Common)
Akroma, Angel of Fury
Akroma, Angel of Fury 5RedRedRed (8)
Legendary Creature — Angel (6/6)

This spell can't be countered.

Flying, trample, protection from white and from blue

Red: Akroma, Angel of Fury gets +1/+0 until end of turn.

Morph 3RedRedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Planar Chaos (Rare)
Magic: The Gathering-Commander (Rare)
From the Vault: Angels (Mythic Rare)
Commander Anthology (Rare)
Masters 25 (Mythic Rare)
Time Spiral Remastered (Mythic Rare)
Akroma, Angel of Wrath
Akroma, Angel of Wrath 5WhiteWhiteWhite (8)
Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample, haste, protection from black and from red

Ikoria Commander (Mythic Rare)
Other Versions
Legions (Rare)
Time Spiral "Timeshifted" (Special)
Duel Decks: Divine vs. Demonic (Mythic Rare)
Duel Decks Anthology, Divine vs. Demonic (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Masters 25 (Mythic Rare)
Akroma, Vision of Ixidor
Akroma, Vision of Ixidor 5WhiteWhite (7)
Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample

At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.

Partner

Commander Legends (Mythic Rare)
Akuta, Born of Ash
Akuta, Born of Ash 2BlackBlack (4)
Legendary Creature — Spirit (3/2)

Haste

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)
Alabaster Host Sanctifier
Alabaster Host Sanctifier 1White (2)
Creature — Phyrexian Cleric (2/2)

Lifelink

March of the Machine (Common)
Alchemist's Gift
Alchemist's Gift Black (1)
Instant

Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Core Set 2021 (Common)
Alchemist's Refuge
Alchemist's Refuge (0)
Land

Tap: Add Colorless.

GreenBlue, Tap: You may cast spells this turn as though they had flash.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Alela, Artful Provocateur
Alela, Artful Provocateur 1WhiteBlueBlack (4)
Legendary Creature — Faerie Warlock (2/3)

Flying, deathtouch, lifelink

Other creatures you control with flying get +1/+0.

Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

The Brothers' War Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Streets of New Capenna Commander (Mythic Rare)
Alert Shu Infantry
Alert Shu Infantry 2White (3)
Creature — Human Soldier (2/2)

Vigilance

Portal Three Kingdoms (Uncommon)
Alesha, Who Laughs at Fate
Alesha, Who Laughs at Fate 1BlackRed (3)
Legendary Creature — Human Warrior (2/2)

First strike

Whenever Alesha attacks, put a +1/+1 counter on it.

Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.

Magic: The Gathering Foundations (Rare)
Alexios, Deimos of Kosmos
Alexios, Deimos of Kosmos 3Red (4)
Legendary Creature — Human Berserker (4/4)

Trample

Alexios, Deimos of Kosmos attacks each combat if able, can't be sacrificed, and can't attack its owner.

At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.

Assassin's Creed (Uncommon)
Ali from Cairo
Ali from Cairo 2RedRed (4)
Creature — Human (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
All of History, All at Once
All of History, All at Once 2BlueBlue (4)
Sorcery

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Doctor Who Commander (Rare)
Alley Grifters
Alley Grifters 1BlackBlack (3)
Creature — Human Mercenary (2/2)

Whenever Alley Grifters becomes blocked, defending player discards a card.

Mercadian Masques (Common)
Alliance of Arms
Alliance of Arms White (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

Magic: The Gathering-Commander (Rare)
Allied Reinforcements
Allied Reinforcements 3White (4)
Sorcery

Create two 2/2 white Knight Ally creature tokens.

Oath of the Gatewatch (Uncommon)
Allure of the Unknown
Allure of the Unknown 3BlackRed (5)
Sorcery

Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.

Theros Beyond Death (Rare)
Almost Perfect
Almost Perfect 4GreenWhite (6)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 9/10 and has indestructible.

Magic The Gathering—Fallout (Rare)
Alms of the Vein
Alms of the Vein 2Black (3)
Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Alora, Merry Thief
Alora, Merry Thief 2Blue (3)
Legendary Creature — Halfling Rogue (3/2)

Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Alquist Proft, Master Sleuth
Alquist Proft, Master Sleuth 1WhiteBlue (3)
Legendary Creature — Human Detective (3/3)

Vigilance

When Alquist Proft, Master Sleuth enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Variable ColorlessWhiteBlueBlue, Tap, Sacrifice a Clue: You draw X cards and gain X life.

Murders at Karlov Manor (Mythic Rare)
Alrund, God of the Cosmos
Alrund, God of the Cosmos 3BlueBlue (5)
Legendary Creature — God (1/1)

Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.

At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Kaldheim (Mythic Rare)
Alseid of Life's Bounty
Alseid of Life's Bounty White (1)
Enchantment Creature — Nymph (1/1)

Lifelink

1, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Altar of Bhaal
Altar of Bhaal 1Black (2)
Artifact

2Black, Tap, Exile a creature you control: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Altar of Bone
Altar of Bone GreenWhite (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Ice Age (Rare)
Altar of Dementia
Altar of Dementia 2 (2)
Artifact

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

The Brothers' War Retro Artifacts (Mythic Rare)
Other Versions
Tempest (Rare)
Magic: The Gathering—Conspiracy (Rare)
Modern Horizons (Rare)
Altar of Shadows
Altar of Shadows 7 (7)
Artifact

At the beginning of your first main phase, add Black for each charge counter on Altar of Shadows.

7, Tap: Destroy target creature. Then put a charge counter on Altar of Shadows.

Mirrodin (Rare)
Altar of the Brood
Altar of the Brood 1 (1)
Artifact

Whenever another permanent you control enters, each opponent mills a card.

Ugin's Fate promos (Rare)
Other Versions
Khans of Tarkir (Rare)
Altar of the Goyf
Altar of the Goyf 5 (5)
Kindred Artifact — Lhurgoyf

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards.

Lhurgoyf creatures you control have trample.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Altar of the Lost
Altar of the Lost 3 (3)
Artifact

Altar of the Lost enters tapped.

Tap: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard.

Dark Ascension (Uncommon)
Altar of the Pantheon
Altar of the Pantheon 3 (3)
Artifact

Your devotion to each color and each combination of colors is increased by one.

Tap: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.

Theros Beyond Death (Common)
Altar of the Wretched
Altar of the Wretched 2Black (3)
Artifact

When Altar of the Wretched enters, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.

Craft with one or more creatures 2BlackBlack

2Black: Return Altar of the Wretched from your graveyard to your hand.

The Lost Caverns of Ixalan Commander (Rare)
Order of Midnight (Alter Fate)
Order of Midnight (Alter Fate) 1Black (2)
Sorcery — Adventure

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Ambitious Farmhand
Ambitious Farmhand 1White (2)
Creature — Human Peasant (1/1)

When Ambitious Farmhand enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

Coven — 1WhiteWhite: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.

Innistrad: Midnight Hunt (Uncommon)
Ambulatory Edifice
Ambulatory Edifice 2Black (3)
Artifact Creature — Phyrexian Construct (3/2)

When Ambulatory Edifice enters, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn.

Phyrexia: All Will Be One (Uncommon)
Ambush Wolf
Ambush Wolf 2Green (3)
Creature — Wolf (4/2)

Flash (You may cast this spell any time you could cast an instant.)

When this creature enters, exile up to one target card from a graveyard.

Magic: The Gathering Foundations (Common)
Aminatou, the Fateshifter
Aminatou, the Fateshifter WhiteBlueBlack (3)
Legendary Planeswalker — Aminatou (3)

+1: Draw a card, then put a card from your hand on top of your library.

−1: Exile another target permanent you own, then return it to the battlefield under your control.

−6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction.

Aminatou, the Fateshifter can be your commander.

Double Masters 2022 (Mythic Rare)
Other Versions
Commander 2018 (Mythic Rare)
Amplifire
Amplifire 2RedRed (4)
Creature — Elemental (1/1)

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.

Ravnica Allegiance (Rare)
Amulet of Kroog
Amulet of Kroog 2 (2)
Artifact

2, Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Masters Edition IV (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Antiquities (Common)
Amulet of Quoz
Amulet of Quoz 6 (6)
Artifact

Remove Amulet of Quoz from your deck before playing if you're not playing for ante.

Tap, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.

Ice Age (Rare)
Amulet of Safekeeping
Amulet of Safekeeping 2 (2)
Artifact

Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 1.

Creature tokens get -1/-0.

Core Set 2019 (Rare)
Amulet of Unmaking
Amulet of Unmaking 5 (5)
Artifact

5, Tap, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery.

Mirage (Rare)
Amulet of Vigor
Amulet of Vigor 1 (1)
Artifact

Whenever a permanent you control enters tapped, untap it.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Worldwake (Rare)
Secret Lair Drop (Rare)
An Offer You Can't Refuse
An Offer You Can't Refuse Blue (1)
Instant

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "Tap, Sacrifice this token: Add one mana of any color.")

Magic: The Gathering Foundations (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Bloomburrow Commander (Uncommon)
Anaba Spirit Crafter
Anaba Spirit Crafter 2RedRed (4)
Creature — Minotaur Shaman (1/3)

Minotaur creatures get +1/+0.

Masters Edition III (Common)
Other Versions
Homelands (Rare)
Anafenza, Kin-Tree Spirit
Anafenza, Kin-Tree Spirit WhiteWhite (2)
Legendary Creature — Spirit Soldier (2/2)

Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Commander Masters (Uncommon)
Other Versions
Dragons of Tarkir (Rare)
Dominaria United Commander (Rare)
March of the Machine Multiverse Legends (Rare)
Anafenza, the Foremost
Anafenza, the Foremost WhiteBlackGreen (3)
Legendary Creature — Human Soldier (4/4)

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.

Khans of Tarkir (Mythic Rare)
Anara, Wolvid Familiar
Anara, Wolvid Familiar 3Green (4)
Legendary Creature — Wolf Beast (4/4)

During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Anax, Hardened in the Forge
Anax, Hardened in the Forge 1RedRed (3)
Legendary Enchantment Creature — Demigod (*/3)

Anax's power is equal to your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.

Commander Masters (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Ancient of the Equinox
Ancient of the Equinox (0)
Creature — Treefolk (4/4)

Trample, hexproof

Shadows over Innistrad (Uncommon)
And They Shall Know No Fear
And They Shall Know No Fear 1White (2)
Instant

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

Warhammer 40,000 Commander (Uncommon)
Andúril, Flame of the West
Andúril, Flame of the West 3 (3)
Legendary Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.

Equip 2

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Andúril, Narsil Reforged
Andúril, Narsil Reforged 2 (2)
Legendary Artifact — Equipment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.

Equip 3

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Angel of Condemnation
Angel of Condemnation 2WhiteWhite (4)
Creature — Angel (3/3)

Flying, vigilance

2White, Tap: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

2White, Tap, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Rare)
Angel of Deliverance
Angel of Deliverance 6WhiteWhite (8)
Creature — Angel (6/6)

Flying

Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

Shadows over Innistrad (Rare)
Angel of Despair
Angel of Despair 3WhiteWhiteBlackBlack (7)
Creature — Angel (5/5)

Flying

When Angel of Despair enters, destroy target permanent.

Guild Kit: Orzhov (Rare)
Other Versions
Guildpact (Rare)
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Ultimate Masters (Uncommon)
Angel of Destiny
Angel of Destiny 3WhiteWhite (5)
Creature — Angel Cleric (2/6)

Flying, double strike

Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.

At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Zendikar Rising (Mythic Rare)
Angel of Eternal Dawn
Angel of Eternal Dawn 2White (3)
Creature — — Angel (2/4)

Flying

When Angel of Eternal Dawn enters the battlefield, it becomes day.

It can't become night.

Your opponents can't cast spells with mana value greater than the number of turns they have begun.

Innistrad: Midnight Hunt Alchemy (Rare)
Angel of Finality
Angel of Finality 3White (4)
Creature — Angel (3/4)

Flying

When this creature enters, exile target player's graveyard.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Ikoria Commander (Rare)
Kaldheim Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
March of the Machine Commander (Rare)
Angel of Flight Alabaster
Angel of Flight Alabaster 4White (5)
Creature — Angel (4/4)

Flying

At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Innistrad: Crimson Vow Commander (Rare)
Jumpstart 2022 (Rare)
Angel of Fury
Angel of Fury 4WhiteWhite (6)
Creature — Angel (3/5)

Flying

When Angel of Fury dies, you may shuffle it into its owner's library.

Masters Edition II (Rare)
Other Versions
Portal Second Age (Rare)
Angel of Glory's Rise
Angel of Glory's Rise 5WhiteWhite (7)
Creature — Angel (4/6)

Flying

When Angel of Glory's Rise enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Angel of Grace
Angel of Grace 3WhiteWhite (5)
Creature — Angel (5/4)

Flash

Flying

When Angel of Grace enters, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

4WhiteWhite, Exile Angel of Grace from your graveyard: Your life total becomes 10.

Ravnica Allegiance (Mythic Rare)
Angel of Indemnity
Angel of Indemnity 5White (6)
Creature — Angel Warrior (5/5)

Flying, lifelink

When Angel of Indemnity enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.

Encore 6WhiteWhite (6WhiteWhite, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Angel of Invention
Angel of Invention 3WhiteWhite (5)
Creature — Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Angel of Jubilation
Angel of Jubilation 1WhiteWhiteWhite (4)
Creature — Angel (3/3)

Flying

Other nonblack creatures you control get +1/+1.

Players can't pay life or sacrifice creatures to cast spells or activate abilities.

Avacyn Restored (Rare)
Angel of Light
Angel of Light 4White (5)
Creature — Angel (3/3)

Flying, vigilance

Masters Edition II (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Angel of Mercy
Angel of Mercy 4White (5)
Creature — Angel (3/3)

Flying

When Angel of Mercy enters, you gain 3 life.

Jumpstart (Common)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Invasion (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Uncommon)
Portal Second Age (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Iconic Masters (Common)
Angel of Renewal
Angel of Renewal 5White (6)
Creature — Angel Ally (4/4)

Flying

When Angel of Renewal enters, you gain 1 life for each creature you control.

Battle for Zendikar (Uncommon)
Angel of Retribution
Angel of Retribution 6White (7)
Creature — Angel (5/5)

Flying, first strike

Battlebond (Uncommon)
Other Versions
Torment (Rare)
Angel of Salvation
Angel of Salvation 6WhiteWhite (8)
Creature — Angel (5/5)

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

When Angel of Salvation enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

March of the Machine Commander (Rare)
Other Versions
Future Sight (Rare)
Duel Decks: Elspeth vs. Tezzeret (Rare)
Time Spiral Remastered (Rare)
Angel of Sanctions
Angel of Sanctions 3WhiteWhite (5)
Creature — Angel (3/4)

Flying

When Angel of Sanctions enters, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.

Embalm 5White (5White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Commander 2019 (Mythic Rare)
Angel of Serenity
Angel of Serenity 4WhiteWhiteWhite (7)
Creature — Angel (5/6)

Flying

When Angel of Serenity enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

Commander 2021 (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Commander 2015 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Kaldheim Commander (Mythic Rare)
Angel of Suffering
Angel of Suffering 3BlackBlack (5)
Creature — Nightmare Angel (5/3)

Flying

If damage would be dealt to you, prevent that damage and mill twice that many cards.

Streets of New Capenna (Mythic Rare)
Angel of the Dawn
Angel of the Dawn 4White (5)
Creature — Angel (3/3)

Flying

When Angel of the Dawn enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Commander Legends (Common)
Other Versions
Core Set 2019 (Common)
Double Masters (Common)
Angel of the Dire Hour
Angel of the Dire Hour 5WhiteWhite (7)
Creature — Angel (5/4)

Flash

Flying

When Angel of the Dire Hour enters, if you cast it from your hand, exile all attacking creatures.

Jumpstart (Rare)
Other Versions
Commander 2014 (Rare)
Angel of the God-Pharaoh
Angel of the God-Pharaoh 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

Cycling 2 (2, Discard this card: Draw a card.)

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Angel of the Ruins
Angel of the Ruins 5WhiteWhite (7)
Artifact Creature — Angel (5/7)

Flying

When Angel of the Ruins enters, exile up to two target artifacts and/or enchantments.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Bloomburrow Commander (Rare)
Other Versions
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Uncommon)
Modern Horizons 3 (Uncommon)
Angel of Unity
Angel of Unity 1White (2)
Creature — — Angel Cleric (1/3)

Flying, lifelink

Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)

Innistrad: Midnight Hunt Alchemy (Uncommon)
Angel of Vitality
Angel of Vitality 2White (3)
Creature — Angel (2/2)

Flying

If you would gain life, you gain that much life plus 1 instead.

This creature gets +2/+2 as long as you have 25 or more life.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Arena Base Set (Uncommon)
Ravnica Clue Edition (Uncommon)
Angelfire Crusader
Angelfire Crusader 3White (4)
Creature — Human Soldier Knight (2/3)

Red: Angelfire Crusader gets +1/+0 until end of turn.

Apocalypse (Common)
Angelfire Ignition
Angelfire Ignition 1RedWhite (3)
Sorcery

Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.

Flashback 2RedWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Angelic Enforcer
Angelic Enforcer (0)
Creature — Angel (*/*)

Flying

You have hexproof.

Angelic Enforcer's power and toughness are each equal to your life total.

Whenever Angelic Enforcer attacks, double your life total.

Innistrad: Midnight Hunt (Mythic Rare)
Angelic Favor
Angelic Favor 3White (4)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

Cast this spell only during combat.

Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.

Nemesis (Uncommon)
Angelic Field Marshal
Angelic Field Marshal 2WhiteWhite (4)
Creature — Angel (3/3)

Flying

Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Angelic Gift
Angelic Gift 1White (2)
Enchantment — Aura

Enchant creature

When Angelic Gift enters, draw a card.

Enchanted creature has flying.

Adventures in the Forgotten Realms Commander (Common)
Other Versions
Battle for Zendikar (Common)
Battlebond (Common)
Core Set 2020 (Common)
Commander Legends (Common)
Angel's Feather
Angel's Feather 2 (2)
Artifact

Whenever a player casts a white spell, you may gain 1 life.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Darksteel (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Anger of the Gods
Anger of the Gods 1RedRed (3)
Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Double Masters 2022 (Rare)
Other Versions
Theros (Rare)
Iconic Masters (Rare)
Secret Lair Drop (Rare)
Time Spiral Remastered (Bonus)
Amonkhet Remastered (Rare)
Angrath, Captain of Chaos
Angrath, Captain of Chaos 2Black or RedBlack or Red (4)
Legendary Planeswalker — Angrath (5)

Creatures you control have menace.

−2: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Uncommon)
Angrath, the Flame-Chained
Angrath, the Flame-Chained 3BlackRed (5)
Legendary Planeswalker — Angrath (4)

+1: Each opponent discards a card and loses 2 life.

−3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.

−8: Each opponent loses life equal to the number of cards in their graveyard.

Rivals of Ixalan (Mythic Rare)
Angrath's Fury
Angrath's Fury 3BlackRed (5)
Sorcery

Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle.

Rivals of Ixalan (Rare)
Anikthea, Hand of Erebos
Anikthea, Hand of Erebos 2WhiteBlackGreen (5)
Legendary Enchantment Creature — Demigod (4/4)

Menace

Other enchantment creatures you control have menace.

Whenever Anikthea enters or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.

Commander Masters (Mythic Rare)
Animal Friend
Animal Friend 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."

Magic The Gathering—Fallout (Rare)
Animar, Soul of Elements
Animar, Soul of Elements GreenBlueRed (3)
Legendary Creature — Elemental (1/1)

Protection from white and from black

Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.

Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar.

Double Masters 2022 (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Masters 25 (Mythic Rare)
Animate Artifact
Animate Artifact 3Blue (4)
Enchantment — Aura

Enchant artifact

As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Animating Faerie
Animating Faerie 2Blue (3)
Creature — Faerie (2/2)

Flying

Throne of Eldraine (Uncommon)
Animus of Night's Reach
Animus of Night's Reach (0)
Enchantment Creature — Spirit (0/4)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

Kamigawa: Neon Dynasty (Uncommon)
Animus of Predation
Animus of Predation 4Green (5)
Creature — Avatar (4/4)

Draft Animus of Predation face up.

As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)

If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

Conspiracy: Take the Crown (Uncommon)
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