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Floodwater Dam
Floodwater Dam 3 (3)
Artifact

Variable ColorlessVariable Colorless1, Tap: Tap X target lands.

Masters Edition IV (Rare)
Other Versions
Alliances (Rare)
Floodwaters
Floodwaters 4BlueBlue (6)
Sorcery

Return up to two target creatures to their owners' hands.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Floral Spuzzem
Floral Spuzzem 3Green (4)
Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Legends (Uncommon)
Florian, Voldaren Scion
Florian, Voldaren Scion 1BlackRed (3)
Legendary Creature — Vampire Noble (3/3)

First strike

At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Floriferous Vinewall
Floriferous Vinewall 1Green (2)
Creature — Plant Wall (0/2)

Defender

When Floriferous Vinewall enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Modern Horizons 3 Commander (Common)
Other Versions
Dominaria United (Common)
Flotsam // Jetsam (Flotsam)
Flotsam // Jetsam (Flotsam) 1Green or Blue (2)
Instant

Mill three cards. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Flower // Flourish (Flourish)
Flower // Flourish (Flourish) 4GreenWhite (6)
Sorcery

Creatures you control get +2/+2 until end of turn.

Guilds of Ravnica (Uncommon)
Flourishing Bloom-Kin
Flourishing Bloom-Kin 1Green (2)
Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.

Disguise 4Green

When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

Murders at Karlov Manor (Uncommon)
Flourishing Defenses
Flourishing Defenses 4Green (5)
Enchantment

Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.

Shadowmoor (Uncommon)
Flourishing Fox
Flourishing Fox White (1)
Creature — Fox (1/1)

Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox.

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Flourishing Hunter
Flourishing Hunter 4GreenGreen (6)
Creature — Wolf Spirit (6/6)

When Flourishing Hunter enters, you gain life equal to the greatest toughness among other creatures you control.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Flourishing Strike
Flourishing Strike 1Green (2)
Instant

Choose one —

• Flourishing Strike deals 5 damage to target creature with flying.

• Target creature gets +3/+3 until end of turn.

Entwine 2Green (Choose both if you pay the entwine cost.)

Modern Horizons 2 (Common)
Flow of Ideas
Flow of Ideas 5Blue (6)
Sorcery

Draw a card for each Island you control.

Shadowmoor (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Flow of Knowledge
Flow of Knowledge 4Blue (5)
Instant

Draw a card for each Island you control, then discard two cards.

The Brothers' War (Uncommon)
Flow of Maggots
Flow of Maggots 2Black (3)
Creature — Insect (2/2)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Flow of Maggots can't be blocked by non-Wall creatures.

Ice Age (Rare)
Flower // Flourish (Flower)
Flower // Flourish (Flower) Green or White (1)
Sorcery

Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.

Guilds of Ravnica (Uncommon)
Flowerfoot Swordmaster
Flowerfoot Swordmaster White (1)
Creature — Mouse Soldier (1/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.

Bloomburrow (Uncommon)
Flowering Field
Flowering Field 1White (2)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

Prophecy (Uncommon)
Flowering Lumberknot
Flowering Lumberknot 3Green (4)
Creature — Treefolk (5/5)

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

Avacyn Restored (Common)
Flowering of the White Tree
Flowering of the White Tree WhiteWhite (2)
Legendary Enchantment

Legendary creatures you control get +2/+1 and have ward 1.

Nonlegendary creatures you control get +1/+1.

The Lord of the Rings: Tales of Middle Earth (Rare)
Flowstone Armor
Flowstone Armor 3 (3)
Artifact

You may choose not to untap Flowstone Armor during your untap step.

3, Tap: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Nemesis (Uncommon)
Flowstone Blade
Flowstone Blade Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/-1 until end of turn.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Magic: The Gathering—Conspiracy (Common)
Flowstone Channeler
Flowstone Channeler 2Red (3)
Creature — Human Spellshaper (2/2)

1Red, Tap, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.

Time Spiral (Common)
Flowstone Charger
Flowstone Charger 2RedWhite (4)
Creature — Beast (2/5)

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

Apocalypse (Uncommon)
Flowstone Crusher
Flowstone Crusher 3RedRed (5)
Creature — Beast (4/4)

Red: Flowstone Crusher gets +1/-1 until end of turn.

Nemesis (Common)
Other Versions
Ninth Edition (Uncommon)
Flowstone Embrace
Flowstone Embrace 1Red (2)
Enchantment — Aura

Enchant creature

Tap: Enchanted creature gets +2/-2 until end of turn.

Future Sight (Common)
Flowstone Flood
Flowstone Flood 3Red (4)
Sorcery

Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target land.

Exodus (Uncommon)
Flowstone Giant
Flowstone Giant 2RedRed (4)
Creature — Giant (3/3)

Red: Flowstone Giant gets +2/-2 until end of turn.

Tempest (Common)
Flowstone Hellion
Flowstone Hellion 4Red (5)
Creature — Hellion Beast (3/3)

Haste

0: Flowstone Hellion gets +1/-1 until end of turn.

Vintage Masters (Uncommon)
Other Versions
Stronghold (Uncommon)
Flowstone Infusion
Flowstone Infusion Red (1)
Instant

Target creature gets +2/-2 until end of turn.

Dominaria United (Common)
Flowstone Kavu
Flowstone Kavu 2Red (3)
Creature — Kavu (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Red: Flowstone Kavu gets +1/-1 until end of turn.

Dominaria United (Common)
Flowstone Mauler
Flowstone Mauler 4RedRed (6)
Creature — Beast (4/5)

Trample

Red: Flowstone Mauler gets +1/-1 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Flowstone Overseer
Flowstone Overseer 2RedRedRed (5)
Creature — Beast (4/4)

RedRed: Target creature gets +1/-1 until end of turn.

Nemesis (Rare)
Flowstone Salamander
Flowstone Salamander 3RedRed (5)
Creature — Salamander (3/4)

Red: Flowstone Salamander deals 1 damage to target creature blocking it.

Tempest (Uncommon)
Flowstone Sculpture
Flowstone Sculpture 6 (6)
Artifact Creature — Shapeshifter (4/4)

2, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. <I>(This effect lasts indefinitely.)</I>

Vintage Masters (Rare)
Other Versions
Tempest (Rare)
Flowstone Shambler
Flowstone Shambler 2Red (3)
Creature — Beast (2/2)

Red: Flowstone Shambler gets +1/-1 until end of turn.

Stronghold (Common)
Other Versions
Ninth Edition (Common)
Flowstone Slide
Flowstone Slide Variable Colorless2RedRed (4)
Sorcery

All creatures get +X/-X until end of turn.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)
Nemesis (Rare)
Flowstone Strike
Flowstone Strike 1Red (2)
Instant

Target creature gets +1/-1 and gains haste until end of turn.

Nemesis (Common)
Flowstone Surge
Flowstone Surge 1Red (2)
Enchantment

Creatures you control get +1/-1.

Nemesis (Uncommon)
Flowstone Thopter
Flowstone Thopter 7 (7)
Artifact Creature — Thopter (4/4)

1: Flowstone Thopter gets +1/-1 and gains flying until end of turn.

Nemesis (Uncommon)
Flowstone Wall
Flowstone Wall 2Red (3)
Creature — Wall (0/6)

Defender (This creature can't attack.)

Red: Flowstone Wall gets +1/-1 until end of turn.

Nemesis (Common)
Flowstone Wyvern
Flowstone Wyvern 3RedRed (5)
Creature — Drake (3/3)

Flying

Red: Flowstone Wyvern gets +2/-2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Flubs, the Fool
Flubs, the Fool GreenBlueRed (3)
Legendary Creature — Frog Scout (0/5)

You may play an additional land on each of your turns.

Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.

Bloomburrow Commander (Mythic Rare)
Fluctuator
Fluctuator 2 (2)
Artifact

Cycling abilities you activate cost 2 less to activate.

Ikoria Commander (Rare)
Other Versions
Urza's Saga (Rare)
Fludge, Gunk Guardian (playtest)
Fludge, Gunk Guardian (playtest) 3BlackGreen (5)
Legendary Creature — — Slug Ooze (5/5)

Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling 4.)

Mystery Booster 2: Convention Edition (Rare)
Flummoxed Cyclops
Flummoxed Cyclops 3Red (4)
Creature — Cyclops (4/4)

Reach

Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.

Theros Beyond Death (Common)
Flumph
Flumph 1White (2)
Creature — Jellyfish (0/4)

Defender, flying

Whenever Flumph is dealt damage, you and target opponent each draw a card.

Adventures in the Forgotten Realms (Rare)
Flunk
Flunk 1Black (2)
Instant

Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.

Strixhaven: School of Mages (Uncommon)
Flurry of Horns
Flurry of Horns 4Red (5)
Sorcery

Create two 2/3 red Minotaur creature tokens with haste.

Jumpstart (Common)
Other Versions
Journey into Nyx (Common)
Flurry of Wings
Flurry of Wings GreenWhiteBlue (3)
Instant

Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.

Alara Reborn (Uncommon)
Flusterstorm
Flusterstorm Blue (1)
Instant

Counter target instant or sorcery spell unless its controller pays 1.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Vintage Masters (Rare)
Iconic Masters (Rare)
Modern Horizons (Rare)
Modern Horizons 3 (Rare)
Flutterfox
Flutterfox 1White (2)
Creature — Fox (2/2)

As long as you control an artifact or enchantment, Flutterfox has flying.

Throne of Eldraine (Common)
Flux
Flux 2Blue (3)
Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

Portal (Uncommon)
Other Versions
Weatherlight (Common)
Flux Channeler
Flux Channeler 2Blue (3)
Creature — Human Wizard (2/2)

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
Fluxcharger
Fluxcharger 2BlueRed (4)
Creature — Weird (1/5)

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

Dragon's Maze (Uncommon)
Fly
Fly Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Flycatcher Giraffid
Flycatcher Giraffid 4Green (5)
Creature — Antelope Lizard (3/5)

Flycatcher Giraffid enters with your choice of a vigilance counter or a reach counter on it.

Ikoria: Lair of Behemoths (Common)
Flying Carpet
Flying Carpet 4 (4)
Artifact

2, Tap: Target creature gains flying until end of turn.

Masters Edition IV (Common)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Flying Crane Technique
Flying Crane Technique 3BlueRedWhite (6)
Instant

Untap all creatures you control. They gain flying and double strike until end of turn.

Khans of Tarkir (Rare)
Flying Men
Flying Men Blue (1)
Creature — Human (1/1)

Flying

Time Spiral "Timeshifted" (Special)
Other Versions
Arabian Nights (Common)
Flywheel Racer
Flywheel Racer 2 (2)
Artifact — Vehicle (3/2)

Vigilance

Tap: Add one mana of any color. Activate only if Flywheel Racer is a creature.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

March of the Machine (Common)
Foam Weapon Kiosk
Foam Weapon Kiosk (0)
Artifact — — Attraction

Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.

Unfinity (Common)
Focused Funambulist
Focused Funambulist 1Blue (2)
Creature — Human Performer (2/1)

Flash

As Focused Funambulist enters, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature.

Unfinity (Acorn) (Common)
Fodder Cannon
Fodder Cannon 4 (4)
Artifact

4, Tap, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Urza's Destiny (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Fodder Launch
Fodder Launch 3Black (4)
Kindred Sorcery — Goblin

As an additional cost to cast this spell, sacrifice a Goblin.

Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Lorwyn (Uncommon)
Fodder Tosser
Fodder Tosser 3 (3)
Artifact

Tap, Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker.

Modern Horizons 2 (Common)
Foe-Razer Regent
Foe-Razer Regent 5GreenGreen (7)
Creature — Dragon (4/5)

Flying

When Foe-Razer Regent enters, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Dragons of Tarkir (Rare)
Fog
Fog Green (1)
Instant

Prevent all combat damage that would be dealt this turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Mirage (Common)
Beatdown Box Set (Common)
Magic 2010 (Common)
Archenemy (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Eternal Masters (Common)
Fog Bank
Fog Bank 1Blue (2)
Creature — Wall (0/2)

Defender (This creature can't attack.)

Flying

Prevent all combat damage that would be dealt to and dealt by this creature.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2013 (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Iconic Masters (Uncommon)
Battlebond (Uncommon)
Game Night: Free-For-All (Uncommon)
Commander Masters (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Fog Elemental
Fog Elemental 2Blue (3)
Creature — Elemental (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Fog Elemental attacks or blocks, sacrifice it at end of combat.

Beatdown Box Set (Common)
Other Versions
Classic Sixth Edition (Common)
Weatherlight (Common)
Tenth Edition (Uncommon)
Fog of Gnats
Fog of Gnats BlackBlack (2)
Creature — Insect (1/1)

Flying

Black: Regenerate Fog of Gnats.

Urza's Legacy (Common)
Fog of War
Fog of War 2Green (3)
Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.

The Brothers' War (Common)
Fog on the Barrow-Downs
Fog on the Barrow-Downs 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

The Lord of the Rings: Tales of Middle Earth (Common)
Fog Patch
Fog Patch 1Green (2)
Instant

Cast this spell only during the declare blockers step.

Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)

Nemesis (Common)
Fogwalker
Fogwalker 1Blue (2)
Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters, target creature an opponent controls doesn't untap during its controller's next untap step.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Foil
Foil 2BlueBlue (4)
Instant

You may discard an Island card and another card rather than pay this spell's mana cost.

Counter target spell.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Prophecy (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Ultimate Masters (Common)
Fold into Æther (Fold into Aether)
Fold into Æther (Fold into Aether) 2BlueBlue (4)
Instant

Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.

Fifth Dawn (Uncommon)
Folio of Fancies
Folio of Fancies 1Blue (2)
Artifact

Players have no maximum hand size.

Variable ColorlessVariable Colorless, Tap: Each player draws X cards.

2Blue, Tap: Each opponent mills cards equal to the number of cards in their hand.

Throne of Eldraine (Rare)
Folk Hero
Folk Hero 1White (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Folk Medicine
Folk Medicine 2Green (3)
Instant

You gain 1 life for each creature you control.

Flashback 1White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Folk of An-Havva
Folk of An-Havva Green (1)
Creature — Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

Homelands (Common)
Folk of the Pines
Folk of the Pines 4Green (5)
Creature — Dryad (2/5)

1Green: Folk of the Pines gets +1/+0 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
James, Wandering Dad (Follow Him)
James, Wandering Dad (Follow Him) Variable ColorlessBlueBlue (2)
Instant — Adventure

Investigate X times. (Then exile this card. You may cast the creature later from exile.)

Magic The Gathering—Fallout (Rare)
Follow the Bodies
Follow the Bodies 2Blue (3)
Sorcery

Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)

Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor Commander (Rare)
Follow the Tracks
Follow the Tracks 2Green (3)
Sorcery

Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield.

Alchemy Horizons: Baldur's Gate (Common)
Followed Footsteps
Followed Footsteps 3BlueBlue (5)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature.

Conspiracy: Take the Crown (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Fomori Nomad
Fomori Nomad 4Red (5)
Creature — Nomad Giant (4/4)

Future Sight (Common)
Fomori Vault
Fomori Vault (0)
Land

Tap: Add Colorless.

3, Tap, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Font of Agonies
Font of Agonies Black (1)
Enchantment

Whenever you pay life, put that many blood counters on Font of Agonies.

1Black, Remove four blood counters from Font of Agonies: Destroy target creature.

Ravnica Allegiance (Rare)
Font of Fertility
Font of Fertility Green (1)
Enchantment

1Green, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Commander Masters (Common)
Other Versions
Journey into Nyx (Common)
Font of Fortunes
Font of Fortunes 1Blue (2)
Enchantment

1Blue, Sacrifice Font of Fortunes: Draw two cards.

Journey into Nyx (Common)
Font of Ire
Font of Ire 1Red (2)
Enchantment

3Red, Sacrifice Font of Ire: It deals 5 damage to target player or planeswalker.

Journey into Nyx (Common)
Font of Magic
Font of Magic 3Blue (4)
Enchantment

Instant and sorcery spells you cast cost 1 less to cast for each time you've cast a commander from the command zone this game.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Font of Mythos
Font of Mythos 4 (4)
Artifact

At the beginning of each player's draw step, that player draws two additional cards.

Conflux (Rare)
Font of Progress
Font of Progress Blue (1)
Artifact

Font of Progress enters with two oil counters on it.

3, Tap: Target player mills X cards, where X is the number of oil counters on Font of Progress.

Phyrexia: All Will Be One (Uncommon)
Font of Return
Font of Return 1Black (2)
Enchantment

3Black, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.

Journey into Nyx (Common)
Font of Vigor
Font of Vigor 1White (2)
Enchantment

2White, Sacrifice Font of Vigor: You gain 7 life.

Journey into Nyx (Common)
Food Chain
Food Chain 2Green (3)
Enchantment

Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.

Double Masters 2022 (Mythic Rare)
Other Versions
Mercadian Masques (Rare)
Food Coma
Food Coma 3White (4)
Enchantment

When Food Coma enters, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Wilds of Eldraine (Uncommon)
Food Fight
Food Fight 1Red (2)
Enchantment

Artifacts you control have "2, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control."

Wilds of Eldraine (Rare)
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