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Furystoke Giant
Furystoke Giant 3RedRed (5)
Creature — Giant Warrior (3/3)

When Furystoke Giant enters, other creatures you control gain "Tap: This creature deals 2 damage to any target" until end of turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Rare)
Fusion Elemental
Fusion Elemental WhiteBlueBlackRedGreen (5)
Creature — Elemental (8/8)

Dominaria United Commander (Uncommon)
Other Versions
Conflux (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Jumpstart (Uncommon)
Fuss // Bother (Fuss)
Fuss // Bother (Fuss) 2Red or White (3)
Instant

Put a +1/+1 counter on each attacking creature you control.

Murders at Karlov Manor (Uncommon)
Future Sight
Future Sight 2BlueBlueBlue (5)
Enchantment

Play with the top card of your library revealed.

You may play lands and cast spells from the top of your library.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Onslaught (Rare)
Duel Decks: Jace vs. Vraska (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Modern Horizons (Rare)
Futurist Operative
Futurist Operative 3Blue (4)
Creature — Human Ninja (3/4)

As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.

2Blue: Untap Futurist Operative.

Kamigawa: Neon Dynasty (Uncommon)
Futurist Sentinel
Futurist Sentinel 3Blue (4)
Artifact — Vehicle (6/6)

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Common)
Futurist Spellthief
Futurist Spellthief 2Blue (3)
Creature — — Moonfolk Wizard (3/2)

Flash

When Futurist Spellthief enters the battlefield, conjure a duplicate of target spell into your hand. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Kamigawa: Neon Dynasty Alchemy (Rare)
Fylamarid
Fylamarid 1BlueBlue (3)
Creature — Squid Beast (1/3)

Flying

Fylamarid can't be blocked by blue creatures.

Blue: Target creature becomes blue until end of turn.

Tempest (Uncommon)
Fylgja
Fylgja White (1)
Enchantment — Aura

Enchant creature

Fylgja enters with four healing counters on it.

Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.

2White: Put a healing counter on Fylgja.

Ice Age (Common)
Fyndhorn Bow
Fyndhorn Bow 2 (2)
Artifact

3, Tap: Target creature gains first strike until end of turn.

Ice Age (Uncommon)
Fyndhorn Brownie
Fyndhorn Brownie 2Green (3)
Creature — Ouphe (1/1)

2Green, Tap: Untap target creature.

Ice Age (Common)
Other Versions
Classic Sixth Edition (Common)
Fyndhorn Druid
Fyndhorn Druid 2Green (3)
Creature — Elf Druid (2/2)

When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.

Alliances (Common)
Fyndhorn Elder
Fyndhorn Elder 2Green (3)
Creature — Elf Druid (1/1)

Tap: Add GreenGreen.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Fyndhorn Elves
Fyndhorn Elves Green (1)
Creature — Elf Druid (1/1)

Tap: Add Green.

Commander Legends (Common)
Other Versions
Ice Age (Common)
Masters Edition (Common)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Common)
Fyndhorn Pollen
Fyndhorn Pollen 2Green (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

All creatures get -1/-0.

1Green: All creatures get -1/-0 until end of turn.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Fynn, the Fangbearer
Fynn, the Fangbearer 1Green (2)
Legendary Creature — Human Warrior (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Kaldheim (Uncommon)
March of the Machine Multiverse Legends (Uncommon)
Gabriel Angelfire
Gabriel Angelfire 3GreenGreenWhiteWhite (7)
Legendary Creature — Angel (4/4)

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. <I>(Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Gadwick's First Duel
Gadwick's First Duel 1Blue (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

II — Scry 2.

III — When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.

Wilds of Eldraine (Uncommon)
Gaea's Gift
Gaea's Gift 1Green (2)
Instant

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

The Brothers' War (Common)
Gaea's Skyfolk
Gaea's Skyfolk GreenBlue (2)
Creature — Elf Merfolk (2/2)

Flying

Apocalypse (Common)
Galadriel of Lothlórien
Galadriel of Lothlórien 1GreenBlue (3)
Legendary Creature — Elf Noble (3/3)

Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3.

Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.

The Lord of the Rings: Tales of Middle Earth (Rare)
Galadriel, Gift-Giver
Galadriel, Gift-Giver 3GreenGreen (5)
Legendary Creature — Elf Noble (4/4)

Whenever Galadriel, Gift-Giver enters or attacks, choose one —

• Put a +1/+1 counter on another target creature.

• Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

• Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

The Lord of the Rings: Tales of Middle Earth (Rare)
Galadriel, Light of Valinor
Galadriel, Light of Valinor 2GreenWhiteBlue (5)
Legendary Creature — Elf Noble (3/3)

Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —

• Add GreenGreenGreen.

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Gale Force
Gale Force 4Green (5)
Sorcery

Gale Force deals 5 damage to each creature with flying.

Champions of Kamigawa (Uncommon)
Galea, Kindler of Hope
Galea, Kindler of Hope 1GreenWhiteBlue (4)
Legendary Creature — Elf Knight (4/4)

Vigilance

You may look at the top card of your library any time.

You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters, attach it to target creature you control."

Adventures in the Forgotten Realms Commander (Mythic Rare)
Galedrifter
Galedrifter 3Blue (4)
Creature — Hippogriff (3/2)

Flying

Disturb 4Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Common)
Gallery of Legends (Gallery of Legends (a))
Gallery of Legends (Gallery of Legends (a)) (0)
Artifact — Attraction

Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.

Lights — 3, 6

Unfinity (Acorn) (Rare)
Gallery of Legends (Gallery of Legends (b))
Gallery of Legends (Gallery of Legends (b)) (0)
Artifact — Attraction

Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.

Lights — 5, 6

Unfinity (Acorn) (Rare)
Gallia of the Endless Dance
Gallia of the Endless Dance RedGreen (2)
Legendary Creature — Satyr (2/2)

Haste

Other Satyrs you control get +1/+1 and have haste.

Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.

Theros Beyond Death (Rare)
Gallifrey Council Chamber
Gallifrey Council Chamber (0)
Legendary Land

When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.

Doctor Who Commander (Rare)
Gallifrey Falls // No More (Gallifrey Falls)
Gallifrey Falls // No More (Gallifrey Falls) 4RedRed (6)
Instant

Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Fuse (You may cast one or both halves of this card from your hand.)

Doctor Who Commander (Rare)
Gallifrey Stands
Gallifrey Stands 4WhiteBlue (6)
Legendary Enchantment

When Gallifrey Stands enters, return all Doctor cards from your graveyard to your hand.

At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game.

Doctor Who Commander (Rare)
Game of Chaos
Game of Chaos RedRedRed (3)
Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Gandalf of the Secret Fire
Gandalf of the Secret Fire 1BlueRedWhite (4)
Legendary Creature — Avatar Wizard (3/4)

Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may play it without paying its mana cost.)

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Gandalf the Grey
Gandalf the Grey 3BlueRed (5)
Legendary Creature — Avatar Wizard (3/4)

Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —

• You may tap or untap target permanent.

• Gandalf the Grey deals 3 damage to each opponent.

• Copy target instant or sorcery spell you control. You may choose new targets for the copy.

• Put Gandalf on top of its owner's library.

The Lord of the Rings: Tales of Middle Earth (Rare)
Gandalf the White
Gandalf the White 3WhiteWhite (5)
Legendary Creature — Avatar Wizard (4/5)

Flash

You may cast legendary spells and artifact spells as though they had flash.

If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Gandalf, Friend of the Shire
Gandalf, Friend of the Shire 3Blue (4)
Legendary Creature — Avatar Wizard (2/4)

Flash

You may cast sorcery spells as though they had flash.

Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Gandalf, Westward Voyager
Gandalf, Westward Voyager 3GreenBlue (5)
Legendary Creature — Avatar Wizard (5/5)

Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards shares a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.)

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Gandalf, White Rider
Gandalf, White Rider 3White (4)
Legendary Creature — Avatar Wizard (3/3)

Vigilance

Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.

When Gandalf, White Rider dies, you may put it into its owner's library fifth from the top.

The Lord of the Rings: Tales of Middle Earth (Rare)
Gandalf's Sanction
Gandalf's Sanction 1BlueRed (3)
Sorcery

Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery cards in your graveyard. Excess damage is dealt to that creature's controller instead.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Gang of Devils
Gang of Devils 5Red (6)
Creature — Devil (3/3)

When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Gang of Elk
Gang of Elk 5Green (6)
Creature — Elk Beast (5/4)

Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Garbage Elemental (Garbage Elemental (f))
Garbage Elemental (Garbage Elemental (f)) 4Red (5)
Creature — Elemental (6/5)

Last strike (This creature deals combat damage after creatures without last strike.)

Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.

Unstable (Uncommon)
Garbage Fire
Garbage Fire 2Red (3)
Instant

Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire.

Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.

Conspiracy: Take the Crown (Common)
Garden of Freyalise
Garden of Freyalise (0)
Land

As Garden of Freyalise enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add Green.

Modern Horizons 3 (Uncommon)
Virtue of Strength (Garenbrig Growth)
Virtue of Strength (Garenbrig Growth) Green (1)
Sorcery — Adventure

Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Gargoyle Flock
Gargoyle Flock 2GreenBlue (4)
Creature — Tyranid Gargoyle (2/2)

Flying

Skyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.

Warhammer 40,000 Commander (Rare)
Garna, Bloodfist of Keld
Garna, Bloodfist of Keld 1BlackRedRed (4)
Legendary Creature — Human Berserker (4/3)

Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna deals 1 damage to each opponent.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Dominaria United (Uncommon)
Garna, the Bloodflame
Garna, the Bloodflame 3BlackRed (5)
Legendary Creature — Human Warrior (3/3)

Flash

When Garna, the Bloodflame enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.

Other creatures you control have haste.

Dominaria United Commander (Uncommon)
Other Versions
Dominaria (Uncommon)
Ultimate Masters (Uncommon)
Ikoria Commander (Uncommon)
Garrison Griffin
Garrison Griffin 2White (3)
Creature — Griffin (2/2)

Flying

Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.

Throne of Eldraine (Common)
Garruk, Caller of Beasts
Garruk, Caller of Beasts 4GreenGreen (6)
Legendary Planeswalker — Garruk (4)

+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

−3: You may put a green creature card from your hand onto the battlefield.

−7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."

Magic 2014 Core Set (Mythic Rare)
Garruk, Wrath of the Wilds
Garruk, Wrath of the Wilds 2GreenGreen (4)
Legendary Planeswalker — — Garruk

+1: Choose a creature card in your hand. It perpetually gets +1/+1 and perpetually gains "This spell costs 1 less to cast."

−1: Draft a card from Garruk, Wrath of the Wilds's spellbook and put it onto the battlefield.

−5: Until end of turn, creatures you control get +3/+3 and gain trample.

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Gaseous Form
Gaseous Form 2Blue (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Eternal Masters (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Tempest (Common)
Beatdown Box Set (Common)
Tempest Remastered (Common)
Gate of the Black Dragon
Gate of the Black Dragon (0)
Land — — Swamp Gate

(Tap: Add Black.)

Gate of the Black Dragon enters the battlefield tapped.

3Black, Tap: Seek a nonland card. Activate only once.

Alchemy Horizons: Baldur's Gate (Uncommon)
Gate to the Afterlife
Gate to the Afterlife 3 (3)
Artifact

Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.

2, Tap, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Gatekeeper of Malakir
Gatekeeper of Malakir BlackBlack (2)
Creature — Vampire Warrior (2/2)

Kicker Black (You may pay an additional Black as you cast this spell.)

When this creature enters, if it was kicked, target player sacrifices a creature of their choice.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Gates of Istfell
Gates of Istfell (0)
Land

Gates of Istfell enters tapped.

Tap: Add White.

2WhiteBlueBlue, Tap, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.

Kaldheim (Uncommon)
Gather the Townsfolk
Gather the Townsfolk 1White (2)
Sorcery

Create two 1/1 white Human creature tokens.

Fateful hour — If you have 5 or less life, create five of those tokens instead.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Dark Ascension (Common)
Gatherer of Graces
Gatherer of Graces 1Green (2)
Creature — Human Druid (1/2)

Gatherer of Graces gets +1/+1 for each Aura attached to it.

Sacrifice an Aura: Regenerate Gatherer of Graces.

Guildpact (Uncommon)
Gatstaf Arsonists
Gatstaf Arsonists 4Red (5)
Creature — Human Werewolf (5/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Gatstaf Howler
Gatstaf Howler (0)
Creature — Werewolf (3/3)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.

Innistrad (Uncommon)
Gatstaf Ravagers
Gatstaf Ravagers (0)
Creature — Werewolf (6/5)

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Gatstaf Shepherd
Gatstaf Shepherd 1Green (2)
Creature — Human Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

Innistrad (Uncommon)
Gauntlet of Might
Gauntlet of Might 4 (4)
Artifact

Red creatures get +1/+1.

Whenever a Mountain is tapped for mana, its controller adds an additional Red.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Gauntlet of Power
Gauntlet of Power 5 (5)
Artifact

As Gauntlet of Power enters, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

Dominaria Remastered (Mythic Rare)
Other Versions
Time Spiral (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Time Spiral Remastered (Mythic Rare)
Gauntlets of Chaos
Gauntlets of Chaos 5 (5)
Artifact

5, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.

Masters Edition III (Rare)
Other Versions
Fifth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
Gauntlets of Light
Gauntlets of Light 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.

Enchanted creature has "2White: Untap this creature."

Core Set 2020 (Uncommon)
Gavel of the Righteous
Gavel of the Righteous 2 (2)
Artifact — Equipment

At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.

Equipped creature gets +1/+1 for each counter on Gavel of the Righteous.

As long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.

Equip—Pay 3 or remove a counter from Gavel of the Righteous.

Streets of New Capenna Commander (Rare)
Gaze of Adamaro
Gaze of Adamaro 2RedRed (4)
Instant — Arcane

Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.

Saviors of Kamigawa (Uncommon)
Gaze of Granite
Gaze of Granite Variable ColorlessBlackBlackGreen (3)
Sorcery

Destroy each nonland permanent with mana value X or less.

Commander 2021 (Rare)
Other Versions
Dragon's Maze (Rare)
Commander 2018 (Rare)
Guild Kit: Golgari (Rare)
Ikoria Commander (Rare)
Gaze of Justice
Gaze of Justice White (1)
Sorcery

As an additional cost to cast this spell, tap three untapped white creatures you control.

Exile target creature.

Flashback 5White (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Time Spiral (Common)
Gaze of Pain
Gaze of Pain 1Black (2)
Sorcery

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

Ice Age (Common)
Gaze of the Gorgon
Gaze of the Gorgon 3Black or Green (4)
Instant

(Black or Green can be paid with either Black or Green.)

Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.

Ravnica: City of Guilds (Common)
Gearshift Ace
Gearshift Ace 1White (2)
Creature — Dwarf Pilot (2/1)

First strike

Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Geist of Regret
Geist of Regret 4Blue (5)
Creature — — Spirit (4/5)

Flying

When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard.

Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy.

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Geist of Saint Traft
Geist of Saint Traft 1WhiteBlue (3)
Legendary Creature — Spirit Cleric (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Duel Decks: Blessed vs. Cursed (Mythic Rare)
Double Masters (Mythic Rare)
Innistrad: Crimson Vow Commander (Mythic Rare)
Geist of the Archives
Geist of the Archives 2Blue (3)
Creature — Spirit (0/4)

Defender

At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Geist of the Lonely Vigil
Geist of the Lonely Vigil 1White (2)
Creature — Spirit Cleric (2/3)

Defender, flying

Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Uncommon)
Geist of the Moors
Geist of the Moors 1WhiteWhite (3)
Creature — Spirit (3/1)

Flying

Masters 25 (Common)
Other Versions
Magic 2015 Core Set (Uncommon)
Geistflame
Geistflame Red (1)
Instant

Geistflame deals 1 damage to any target.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Innistrad (Common)
Geistflame Reservoir
Geistflame Reservoir 2Red (3)
Artifact

Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.

1Red, Tap, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.

1Red, Tap: Exile the top card of your library. You may play that card this turn.

Innistrad: Midnight Hunt (Rare)
Geist-Fueled Scarecrow
Geist-Fueled Scarecrow 4 (4)
Artifact Creature — Scarecrow (4/4)

Creature spells you cast cost 1 more to cast.

Eldritch Moon (Uncommon)
Gem of Becoming
Gem of Becoming 3 (3)
Artifact

3, Tap, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.

Magic 2013 (Uncommon)
Genasi Enforcers
Genasi Enforcers 1Red (2)
Creature — Elemental Shaman (1/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

1Red: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
General Ferrous Rokiric
General Ferrous Rokiric 1RedWhite (3)
Legendary Creature — Human Soldier (3/1)

Hexproof from monocolored

Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.

Modern Horizons 2 (Rare)
General Kudro of Drannith
General Kudro of Drannith 1WhiteBlack (3)
Legendary Creature — Human Soldier (3/3)

Other Humans you control get +1/+1.

Whenever General Kudro of Drannith or another Human you control enters, exile target card from an opponent's graveyard.

2, Sacrifice two Humans: Destroy target creature with power 4 or greater.

Ikoria: Lair of Behemoths (Mythic Rare)
General's Enforcer
General's Enforcer WhiteBlack (2)
Creature — Human Soldier (2/3)

Legendary Humans you control have indestructible.

2WhiteBlack: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Generous Gift
Generous Gift 2White (3)
Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Bloomburrow Commander (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Commander Legends (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Dominaria United Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Common)
Wilds of Eldraine Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Genesis of the Daleks
Genesis of the Daleks 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.

IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.

Doctor Who Commander (Rare)
Genju of the Cedars
Genju of the Cedars Green (1)
Enchantment — Aura

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Falls
Genju of the Falls Blue (1)
Enchantment — Aura

Enchant Island

2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genju of the Fens
Genju of the Fens Black (1)
Enchantment — Aura

Enchant Swamp

2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "Black: This creature gets +1/+1 until end of turn." It's still a land.

When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Fields
Genju of the Fields White (1)
Enchantment — Aura

Enchant Plains

2: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Realm
Genju of the Realm WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Aura

Enchant land

2: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Betrayers of Kamigawa (Rare)
Genju of the Spires
Genju of the Spires Red (1)
Enchantment — Aura

Enchant Mountain

2: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genku, Future Shaper
Genku, Future Shaper 2WhiteBlue (4)
Legendary Creature — Moonfolk Wizard (2/5)

Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics.

• 2/2 white Fox with vigilance.

• 1/2 blue Moonfolk with flying.

• 1/1 black Rat with lifelink.

3WhiteBlue: Put a +1/+1 counter on each creature you control.

Modern Horizons 3 (Rare)
Geralf, the Fleshwright
Geralf, the Fleshwright 2Blue (3)
Legendary Creature — Human Warlock (2/3)

Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.

Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.

Outlaws of Thunder Junction (Mythic Rare)
Geralf, Visionary Stitcher
Geralf, Visionary Stitcher 2Blue (3)
Legendary Creature — Human Wizard (1/4)

Zombies you control have flying.

Blue, Tap, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

Innistrad: Crimson Vow (Rare)
Geralf's Masterpiece
Geralf's Masterpiece 3BlueBlue (5)
Creature — Zombie Horror (7/7)

Flying

Geralf's Masterpiece gets -1/-1 for each card in your hand.

3Blue, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Geralf's Messenger
Geralf's Messenger BlackBlackBlack (3)
Creature — Zombie (3/2)

Geralf's Messenger enters tapped.

When Geralf's Messenger enters, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Rare)
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