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Blast of Genius
Blast of Genius 4BlueRed (6)
Sorcery

Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.

Ultimate Masters (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Blastfire Bolt
Blastfire Bolt 5Red (6)
Instant

Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.

Magic 2015 Core Set (Common)
Blast-Furnace Hellkite
Blast-Furnace Hellkite 7RedRed (9)
Creature — Dragon (5/5)

Artifact offering (You may cast this spell as thought it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.)

Flying, double strike

Creatures attacking your opponents have double strike.

The Brothers' War Commander (Rare)
Blaze of Glory
Blaze of Glory White (1)
Instant

Cast this spell only during combat before blockers are declared.

Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Blazing Effigy
Blazing Effigy 1Red (2)
Creature — Elemental (0/3)

When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.

Legends (Common)
Bleeding Effect
Bleeding Effect 2WhiteBlack (4)
Enchantment

At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

Assassin's Creed (Uncommon)
Blessed Defiance
Blessed Defiance White (1)
Instant

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Blessed Hippogriff
Blessed Hippogriff 3White (4)
Creature — Hippogriff (2/3)

Flying

Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Blessing of Belzenlok
Blessing of Belzenlok Black (1)
Instant

Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.

Dominaria (Common)
Blessing of Frost
Blessing of Frost 3Green (4)
Snow Sorcery

Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of Snow spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.

Kaldheim (Rare)
Blessing of Leeches
Blessing of Leeches 2Black (3)
Enchantment — Aura

Flash

Enchant creature

At the beginning of your upkeep, you lose 1 life.

0: Regenerate enchanted creature.

Betrayers of Kamigawa (Common)
Blessing of the Nephilim
Blessing of the Nephilim White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each of its colors.

Dissension (Uncommon)
Blessings of Nature
Blessings of Nature 4Green (5)
Sorcery

Distribute four +1/+1 counters among any number of target creatures.

Miracle Green (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Uncommon)
Blighted Fen
Blighted Fen (0)
Land

Tap: Add Colorless.

4Black, Tap, Sacrifice Blighted Fen: Target opponent sacrifices a creature of their choice.

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Blind Fury
Blind Fury 2RedRed (4)
Instant

All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.

Mirage (Uncommon)
Blinding Flare
Blinding Flare Red (1)
Sorcery

Strive — This spell costs Red more to cast for each target beyond the first.

Any number of target creatures can't block this turn.

Journey into Nyx (Uncommon)
Blinding Fog
Blinding Fog 2Green (3)
Instant

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

Ixalan (Common)
Blink of an Eye
Blink of an Eye 1Blue (2)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Dominaria (Common)
Blinkmoth Infusion
Blinkmoth Infusion 12BlueBlue (14)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Untap all artifacts.

Fifth Dawn (Rare)
Blistering Dieflyn
Blistering Dieflyn 3Red (4)
Creature — Imp (0/1)

Flying

Black or Red: Blistering Dieflyn gets +1/+0 until end of turn.

Shadowmoor (Common)
Blistering Firecat
Blistering Firecat 1RedRedRed (4)
Creature — Elemental Cat (7/1)

Trample, haste

At the beginning of the end step, sacrifice Blistering Firecat.

Morph RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Rare)
Blitz of the Thunder-Raptor
Blitz of the Thunder-Raptor 1Red (2)
Instant

Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.

Ikoria: Lair of Behemoths (Uncommon)
Bloatfly Swarm
Bloatfly Swarm 3Black (4)
Creature — Insect Mutant (0/0)

Flying

Bloatfly Swarm enters with five +1/+1 counters on it.

If damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.

Magic The Gathering—Fallout (Uncommon)
Flesh // Blood (Blood)
Flesh // Blood (Blood) RedGreen (2)
Sorcery

Target creature you control deals damage equal to its power to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Blood Baron of Vizkopa
Blood Baron of Vizkopa 3WhiteBlack (5)
Creature — Vampire (4/4)

Lifelink, protection from white and from black

As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

Iconic Masters (Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Commander 2017 (Mythic Rare)
Blood Feud
Blood Feud 4RedRed (6)
Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Battlebond (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Blood for Bones
Blood for Bones 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

Core Set 2020 (Uncommon)
Blood for the Blood God!
Blood for the Blood God! 8BlackBlackRed (11)
Instant

This spell costs 1 less to cast for each creature that died this turn.

Discard your hand, then draw eight cards. Blood for the Blood God deals 8 damage to each opponent. Exile Blood for the Blood God

Warhammer 40,000 Commander (Rare)
Blood Fountain
Blood Fountain Black (1)
Artifact

When Blood Fountain enters, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

3Black, Tap, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.

Innistrad: Crimson Vow (Common)
Blood Frenzy
Blood Frenzy 1Red (2)
Instant

Cast this spell only before the combat damage step.

Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

Tempest (Common)
Blood Funnel
Blood Funnel 1Black (2)
Enchantment

Noncreature spells you cast cost 2 less to cast.

Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.

Ravnica: City of Guilds (Rare)
Blood of the Martyr
Blood of the Martyr WhiteWhiteWhite (3)
Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

Chronicles (Uncommon)
Other Versions
The Dark (Uncommon)
Bloodbraid Elf
Bloodbraid Elf 2RedGreen (4)
Creature — Elf Berserker (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 3 Commander (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Planechase 2012 Edition (Uncommon)
Eternal Masters (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Uncommon)
Time Spiral Remastered (Bonus)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Double Masters 2022 (Uncommon)
Bloodchief Ascension
Bloodchief Ascension Black (1)
Enchantment

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)

Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Commander Masters (Rare)
Other Versions
Zendikar (Rare)
Bloodchief's Thirst
Bloodchief's Thirst Black (1)
Sorcery

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.

Zendikar Rising (Uncommon)
Blood-Chin Fanatic
Blood-Chin Fanatic 1BlackBlack (3)
Creature — Orc Warrior (3/3)

1Black, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.

Dragons of Tarkir (Rare)
Bloodcrusher of Khorne
Bloodcrusher of Khorne 3Red (4)
Creature — Demon Knight (3/3)

Trample

Devastating Charge — Other creatures you control have trample.

Warhammer 40,000 Commander (Uncommon)
Bloodfeather Phoenix
Bloodfeather Phoenix 1Red (2)
Creature — Phoenix (2/2)

Flying

Bloodfeather Phoenix can't block.

Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay Red. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

March of the Machine (Rare)
Bloodfell Caves
Bloodfell Caves (0)
Land

This land enters tapped.

When this land enters, you gain 1 life.

Tap: Add Black or Red.

Magic: The Gathering Foundations (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Eternal Masters (Common)
Commander 2017 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Kamigawa: Neon Dynasty (Land)
March of the Machine (Land)
Duskmourn: House of Horror Commander (Common)
Bloodfire Colossus
Bloodfire Colossus 6RedRed (8)
Creature — Giant (6/6)

Red, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.

Duel Decks: Venser vs. Koth (Rare)
Other Versions
Ninth Edition (Rare)
Apocalypse (Rare)
Tenth Edition (Rare)
Bloodfire Dwarf
Bloodfire Dwarf Red (1)
Creature — Dwarf (1/1)

Red, Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying.

Apocalypse (Common)
Bloodfire Enforcers
Bloodfire Enforcers 3Red (4)
Creature — Human Monk (5/2)

Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.

Fate Reforged (Uncommon)
Bloodfire Expert
Bloodfire Expert 2Red (3)
Creature — Efreet Monk (3/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Common)
Bloodfire Infusion
Bloodfire Infusion 2Red (3)
Enchantment — Aura

Enchant creature you control

Red, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.

Apocalypse (Common)
Bloodfire Kavu
Bloodfire Kavu 2RedRed (4)
Creature — Kavu (2/2)

Red, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Apocalypse (Uncommon)
Bloodfire Mentor
Bloodfire Mentor 2Red (3)
Creature — Efreet Shaman (0/5)

2Blue, Tap: Draw a card, then discard a card.

Khans of Tarkir (Common)
Bloodflow Connoisseur
Bloodflow Connoisseur 2Black (3)
Creature — Vampire (1/1)

Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.

Shadows of the Past (Common)
Other Versions
Avacyn Restored (Common)
Ultimate Masters (Common)
Double Masters 2022 (Common)
Bloodforged Battle-Axe
Bloodforged Battle-Axe 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.

Equip 2

Magic The Gathering—Fallout (Rare)
Other Versions
Commander 2017 (Rare)
Double Masters 2022 (Rare)
March of the Machine Commander (Rare)
Bloodfray Giant
Bloodfray Giant 2RedRed (4)
Creature — Giant (4/3)

Trample

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Ravnica Remastered (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Bloodgift Demon
Bloodgift Demon 3BlackBlack (5)
Creature — Demon (5/4)

Flying

At the beginning of your upkeep, target player draws a card and loses 1 life.

Commander 2014 (Rare)
Other Versions
Innistrad (Rare)
Bloodletter of Aclazotz
Bloodletter of Aclazotz 1BlackBlackBlack (4)
Creature — Vampire Demon (2/4)

Flying

If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

The Lost Caverns of Ixalan (Mythic Rare)
Bloodlord of Vaasgoth
Bloodlord of Vaasgoth 3BlackBlack (5)
Creature — Vampire Warrior (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

Flying

Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Innistrad: Crimson Vow Commander (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Commander 2017 (Mythic Rare)
Bloodmist Infiltrator
Bloodmist Infiltrator 2Black (3)
Creature — Vampire (3/1)

Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.

Ravnica Allegiance (Uncommon)
Bloodshed Fever
Bloodshed Fever Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature attacks each combat if able.

Shadowmoor (Common)
Bloodthorn Flail
Bloodthorn Flail Black (1)
Artifact — Equipment

Equipped creature gets +2/+1.

Equip—Pay 3 or discard a card.

The Lost Caverns of Ixalan (Uncommon)
Blossom-Clad Werewolf
Blossom-Clad Werewolf (0)
Creature — Werewolf (3/4)

Tap: Add two mana of any one color.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Common)
Blossoming Defense
Blossoming Defense Green (1)
Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Frolicking Familiar (Blow Off Steam)
Frolicking Familiar (Blow Off Steam) Red (1)
Instant — Adventure

Blow Off Steam deals 1 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Blowfly Infestation
Blowfly Infestation 2Black (3)
Enchantment

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.

Shadowmoor (Uncommon)
Blufferfish
Blufferfish 4BlueBlue (6)
Creature — Fish (3/6)

3Blue: An opponent tells you a statement about themselves and secretly notes whether it's true or false. You guess which it is. If you guessed correctly, Blufferfish gets +2/+0 and can't be blocked this turn.

Unfinity (Acorn) (Common)
Blur of Blades
Blur of Blades 1Red (2)
Instant

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Body of Jukai
Body of Jukai 7GreenGreen (9)
Creature — Spirit (8/5)

Trample

Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Body of Knowledge
Body of Knowledge 3BlueBlue (5)
Creature — Avatar (*/*)

Body of Knowledge's power and toughness are each equal to the number of cards in your hand.

You have no maximum hand size.

Whenever Body of Knowledge is dealt damage, draw that many cards.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander Legends (Rare)
Bloomburrow Commander (Rare)
Body of Research
Body of Research GreenGreenGreenBlueBlueBlue (6)
Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.

Strixhaven: School of Mages (Mythic Rare)
Bogardan Firefiend
Bogardan Firefiend 2Red (3)
Creature — Elemental Spirit (2/1)

When Bogardan Firefiend dies, it deals 2 damage to target creature.

Planechase (Common)
Other Versions
Weatherlight (Common)
Tenth Edition (Common)
Boggart Forager
Boggart Forager Red (1)
Creature — Goblin Rogue (1/1)

Red, Sacrifice Boggart Forager: Target player shuffles their library.

Lorwyn (Common)
Bold Defense
Bold Defense 2White (3)
Instant

Kicker 3White (You may pay an additional 3White as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

Zendikar (Common)
Bolt of Keranos
Bolt of Keranos 1RedRed (3)
Sorcery

Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Born of the Gods (Common)
Boltfire (playtest)
Boltfire (playtest) Red (1)
Sorcery

Boltfire deals 2 damage to any target.

Flashforward 4Red (You may cast this card from exile for its flashforward cost. Then put it on the bottom of your library.)

Mystery Booster 2: Convention Edition (Rare)
Bond of Agony
Bond of Agony Variable ColorlessBlack (1)
Sorcery

As an additional cost to cast this spell, pay X life.

Each other player loses X life.

Dissension (Uncommon)
Bond of Discipline
Bond of Discipline 4White (5)
Sorcery

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

Arena Base Set (Uncommon)
Other Versions
War of the Spark (Uncommon)
Bond of Flourishing
Bond of Flourishing 1Green (2)
Sorcery

Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.

War of the Spark (Uncommon)
Bond of Insight
Bond of Insight 3Blue (4)
Sorcery

Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.

War of the Spark (Uncommon)
Bond of Passion
Bond of Passion 4RedRed (6)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.

War of the Spark (Uncommon)
Bond of Revival
Bond of Revival 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.

War of the Spark (Uncommon)
Bonded Fetch
Bonded Fetch 2Blue (3)
Creature — Homunculus (0/2)

Defender, haste

Tap: Draw a card, then discard a card.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Bonds of Faith
Bonds of Faith 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Duel Decks: Heroes vs. Monsters (Common)
Duel Decks: Blessed vs. Cursed (Common)
Jumpstart: Historic Horizons (Common)
Bonds of Mortality
Bonds of Mortality 1Green (2)
Enchantment

When Bonds of Mortality enters, draw a card.

Green: Creatures your opponents control lose hexproof and indestructible until end of turn.

Oath of the Gatewatch (Uncommon)
Bonds of Quicksilver
Bonds of Quicksilver 3Blue (4)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Conspiracy: Take the Crown (Common)
Other Versions
Scars of Mirrodin (Common)
Bone Flute
Bone Flute 3 (3)
Artifact

2, Tap: All creatures get -1/-0 until end of turn.

Masters Edition III (Common)
Other Versions
The Dark (Uncommon)
Altar of Bhaal (Bone Offering)
Altar of Bhaal (Bone Offering) 2Black (3)
Sorcery — Adventure

Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Bonfire of the Damned
Bonfire of the Damned Variable ColorlessVariable ColorlessRed (1)
Sorcery

Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Miracle Variable ColorlessRed (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Modern Masters 2017 Edition (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Bontu the Glorified
Bontu the Glorified 2Black (3)
Legendary Creature — God (4/6)

Menace, indestructible

Bontu the Glorified can't attack or block unless a creature died under your control this turn.

1Black, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Book of Mazarbul
Book of Mazarbul 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

II — Amass Orcs 2.

III — Creatures you control get +1/+0 and gain menace until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Book of Rass
Book of Rass 6 (6)
Artifact

2, Pay 2 life: Draw a card.

Masters Edition IV (Uncommon)
Other Versions
The Dark (Uncommon)
Chronicles (Rare)
Boomflinger
Boomflinger (0)
Artifact — Contraption

Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results.

Unstable (Common)
Boon of Boseiju
Boon of Boseiju 1Green (2)
Instant

Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.

Kamigawa: Neon Dynasty (Uncommon)
Boon of Emrakul
Boon of Emrakul 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/-3.

Eldritch Moon (Common)
Boon of Erebos
Boon of Erebos Black (1)
Instant

Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.

Theros (Common)
Boon of Safety
Boon of Safety White (1)
Instant

Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Scry 1.

Streets of New Capenna (Common)
Boon of the Spirit Realm
Boon of the Spirit Realm 3WhiteWhite (5)
Enchantment

Constellation — Whenever Boon of the Spirit Realm or another enchantment you control enters, put a blessing counter on Boon of the Spirit Realm.

Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm.

Commander Masters (Rare)
Boon of the Wish-Giver
Boon of the Wish-Giver 4BlueBlue (6)
Sorcery

Draw four cards.

Cycling 1 (1, Discard this card: Draw a card.)

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Boon Reflection
Boon Reflection 4White (5)
Enchantment

If you would gain life, you gain twice that much life instead.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Boots of Speed
Boots of Speed Red (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Common)
Borborygmos and Fblthp
Borborygmos and Fblthp 2GreenBlueRed (5)
Legendary Creature — Cyclops Homunculus (6/5)

Whenever Borborygmos and Fblthp enters or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature.

1Blue: Put Borborygmos and Fblthp into its owner's library third from the top.

March of the Machine (Mythic Rare)
Boreal Griffin
Boreal Griffin 3WhiteWhite (5)
Snow Creature — Griffin (3/2)

Flying

Snow: Boreal Griffin gains first strike until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Boreal Shelf
Boreal Shelf (0)
Snow Land

Boreal Shelf enters tapped.

Tap: Add White or Blue.

Coldsnap (Uncommon)
Boromir, Warden of the Tower
Boromir, Warden of the Tower 2White (3)
Legendary Creature — Human Soldier (3/3)

Vigilance

Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
Boros Fury-Shield
Boros Fury-Shield 2White (3)
Instant

Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If Red was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.

Ravnica: City of Guilds (Common)
Boros Mastiff
Boros Mastiff 1White (2)
Creature — Dog (2/2)

Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Dragon's Maze (Common)
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