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Scared Stiff
Scared Stiff 2Black (3)
Creature — Zombie Coward Guest (3/2)

Scared Stiff has menace as long you control a stickered permanent.

Unfinity (Common)
Scars of the Veteran
Scars of the Veteran 4White (5)
Instant

You may exile a white card from your hand rather than pay this spell's mana cost.

Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.

Masters Edition II (Rare)
Other Versions
Alliances (Uncommon)
Scarwood Treefolk
Scarwood Treefolk 3Green (4)
Creature — Treefolk (3/5)

Scarwood Treefolk enters tapped.

Time Spiral (Common)
Scavenger Folk
Scavenger Folk Green (1)
Creature — Human (1/1)

Green, Tap, Sacrifice Scavenger Folk: Destroy target artifact.

Masters Edition IV (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Uncommon)
The Dark (Common)
Chronicles (Common)
Scavenger Hunt (Scavenger Hunt (f))
Scavenger Hunt (Scavenger Hunt (f)) (0)
Artifact — Attraction

Visit — Choose "a four-legged creature," "a liquid other than water," or "a door" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize Then shuffle.

Prize — You get TicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.

Lights — 4, 5, 6

Unfinity (Acorn) (Uncommon)
Scene of the Crime
Scene of the Crime (0)
Artifact Land — Clue

Scene of the Crime enters tapped.

Tap: Add Colorless.

Tap, Tap an untapped creature you control: Add one mana of any color.

2, Sacrifice Scene of the Crime: Draw a card.

Murders at Karlov Manor (Uncommon)
Scent of Brine
Scent of Brine 1Blue (2)
Instant

Reveal any number of blue cards in your hand. Counter target spell unless its controller pays 1 for each card revealed this way.

Urza's Destiny (Common)
Scent of Cinder
Scent of Cinder 1Red (2)
Sorcery

Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.

Urza's Destiny (Common)
Scent of Ivy
Scent of Ivy Green (1)
Instant

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Common)
Scent of Jasmine
Scent of Jasmine White (1)
Instant

Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.

Urza's Destiny (Common)
Scent of Nightshade
Scent of Nightshade 1Black (2)
Instant

Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Common)
Scepter of Celebration
Scepter of Celebration 2Green (3)
Artifact — Equipment

Equipped creature gets +2/+0 and has trample.

Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.

Equip 3

Streets of New Capenna Commander (Rare)
Scepter of Dominance
Scepter of Dominance 1WhiteWhite (3)
Artifact

White, Tap: Tap target permanent.

Conflux (Rare)
Scepter of Empires
Scepter of Empires 3 (3)
Artifact

Tap: Scepter of Empires deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.

Magic 2012 (Uncommon)
Scepter of Fugue
Scepter of Fugue BlackBlack (2)
Artifact

1Black, Tap: Target player discards a card. Activate only during your turn.

Conflux (Rare)
Scepter of Insight
Scepter of Insight 1BlueBlue (3)
Artifact

3Blue, Tap: Draw a card.

Conflux (Rare)
Sceptre of Eternal Glory
Sceptre of Eternal Glory 4 (4)
Legendary Artifact

Tap: Add one mana of any color.

Tap: Add three mana of any one color. Activate only if you control three or more lands with the same name.

Warhammer 40,000 Commander (Rare)
Schema Thief
Schema Thief 3Blue (4)
Creature — Vedalken Rogue Artificer (3/3)

Flying

Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls.

March of the Machine Commander (Rare)
Scheming Fence
Scheming Fence WhiteBlue (2)
Creature — Human Citizen (2/3)

As Scheming Fence enters, you may choose a nonland permanent.

Activated abilities of the chosen permanent can't be activated.

Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.

Streets of New Capenna (Rare)
Scholar of Athreos
Scholar of Athreos 2White (3)
Creature — Human Cleric (1/4)

2Black: Each opponent loses 1 life. You gain life equal to the life lost this way.

Theros (Common)
Scholar of New Horizons
Scholar of New Horizons 1White (2)
Creature — Human Scout (1/1)

Scholar of New Horizons enters with a +1/+1 counter on it.

Tap, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

The Brothers' War Commander (Rare)
Scholar of Stars
Scholar of Stars 3Blue (4)
Creature — Human Artificer (3/2)

When Scholar of Stars enters, if you control an artifact, draw a card.

Commander Legends (Common)
Other Versions
Core Set 2019 (Common)
Scholar of the Ages
Scholar of the Ages 5BlueBlue (7)
Creature — Human Wizard (3/3)

When Scholar of the Ages enters, return up to two target instant and/or sorcery cards from your graveyard to your hand.

Commander Legends (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Scholar of the Lost Trove
Scholar of the Lost Trove 5BlueBlue (7)
Creature — Sphinx (5/5)

Flying

When Scholar of the Lost Trove enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.

Jumpstart (Rare)
School of Piranha
School of Piranha 1Blue (2)
Creature — Fish (3/3)

At the beginning of your upkeep, sacrifice School of Piranha unless you pay 1Blue.

Exodus (Common)
School of the Unseen
School of the Unseen (0)
Land

Tap: Add Colorless.

2, Tap: Add one mana of any color.

Alliances (Uncommon)
Scion of Calamity
Scion of Calamity 3GreenGreen (5)
Creature — Dinosaur (5/5)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls.

The Lost Caverns of Ixalan Commander (Rare)
Scion of Darkness
Scion of Darkness 5BlackBlackBlack (8)
Creature — Avatar (6/6)

Trample

Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

Cycling 3 (3, Discard this card: Draw a card.)

Double Masters 2022 (Uncommon)
Other Versions
Legions (Rare)
Archenemy (Rare)
Scion of Draco
Scion of Draco 12 (12)
Artifact Creature — Dragon (4/4)

Domain — This spell costs 2 less to cast for each basic land type among lands you control.

Flying

Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.

Modern Horizons 2 (Mythic Rare)
Scion of Glaciers
Scion of Glaciers 2BlueBlue (4)
Creature — Elemental (2/5)

Blue: Scion of Glaciers gets +1/-1 until end of turn.

Khans of Tarkir (Uncommon)
Scion of Halaster
Scion of Halaster 1Black (2)
Legendary Enchantment — Background

Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."

Commander Legends: Battle for Baldur's Gate (Common)
Scion of Oona
Scion of Oona 2Blue (3)
Creature — Faerie Soldier (1/1)

Flash

Flying

Other Faerie creatures you control get +1/+1.

Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)

Wilds of Eldraine Commander (Rare)
Other Versions
Lorwyn (Rare)
Modern Masters (Rare)
Scion of Opulence
Scion of Opulence 2Red (3)
Creature — Vampire Noble (3/1)

Whenever Scion of Opulence or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Red, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

Innistrad: Crimson Vow Commander (Rare)
Scion of Shiv
Scion of Shiv 2RedRed (4)
Creature — — Dragon (3/3)

Flying

2Red: Scion of Shiv perpetually gets +1/+0.

Jumpstart: Historic Horizons (Common)
Scion of Stygia
Scion of Stygia 2Blue (3)
Creature — Tiefling Shaman (2/1)

Flash

Cone of Cold — When Scion of Stygia enters, choose target creature an opponent controls, then roll a d20.

1–9 | Tap that creature.

10–20 | Tap that creature. It doesn't untap during its controller's next untap step.

Adventures in the Forgotten Realms (Common)
Scion of the Swarm
Scion of the Swarm 3BlackBlack (5)
Creature — Vampire Cleric (3/3)

Flying

Whenever you gain life, put a +1/+1 counter on Scion of the Swarm.

Zendikar Rising (Uncommon)
Scion of the Ur-Dragon
Scion of the Ur-Dragon WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (4/4)

Flying

2: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.

Commander 2017 (Rare)
Other Versions
Time Spiral (Rare)
Scion of the Wild
Scion of the Wild 1GreenGreen (3)
Creature — Avatar (*/*)

Scion of the Wild's power and toughness are each equal to the number of creatures you control.

Modern Masters 2015 Edition (Common)
Other Versions
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
Scion of Ugin
Scion of Ugin 6 (6)
Creature — Dragon Spirit (4/4)

Flying

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Uncommon)
Scion of Vitu-Ghazi
Scion of Vitu-Ghazi 3WhiteWhite (5)
Creature — Elemental (4/4)

When Scion of Vitu-Ghazi enters, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)

Dragon's Maze (Rare)
Scorch the Fields
Scorch the Fields 4Red (5)
Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

Dark Ascension (Common)
Scorching Dragonfire
Scorching Dragonfire 1Red (2)
Instant

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Magic: The Gathering Foundations (Common)
Other Versions
Throne of Eldraine (Common)
Core Set 2021 (Common)
Jumpstart 2022 (Common)
Duskmourn: House of Horror (Common)
Scorn Effigy
Scorn Effigy 3 (3)
Artifact Creature — Scarecrow (2/3)

Foretell 0 (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Scornful Æther-Lich (Scornful Aether-Lich)
Scornful Æther-Lich (Scornful Aether-Lich) 3Blue (4)
Artifact Creature — Zombie Wizard (2/4)

WhiteBlack: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

Conflux (Uncommon)
Scornful Egotist
Scornful Egotist 7Blue (8)
Creature — Human Wizard (1/1)

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Scourge (Common)
Scour from Existence
Scour from Existence 7 (7)
Instant

Exile target permanent.

Battle for Zendikar (Common)
Scourge of Fleets
Scourge of Fleets 5BlueBlue (7)
Creature — Kraken (6/6)

When Scourge of Fleets enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Commander Legends (Rare)
Other Versions
Journey into Nyx (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Zendikar Rising Commander (Rare)
Scourge of Geier Reach
Scourge of Geier Reach 3RedRed (5)
Creature — Elemental (3/3)

Scourge of Geier Reach gets +1/+1 for each creature your opponents control.

Innistrad (Uncommon)
Scourge of Kher Ridges
Scourge of Kher Ridges 6RedRed (8)
Creature — Dragon (6/6)

Flying

1Red: Scourge of Kher Ridges deals 2 damage to each creature without flying.

5Red: Scourge of Kher Ridges deals 6 damage to each other creature with flying.

Future Sight (Rare)
Scourge of Nel Toth
Scourge of Nel Toth 5BlackBlack (7)
Creature — Zombie Dragon (6/6)

Flying

You may cast Scourge of Nel Toth from your graveyard by paying BlackBlack and sacrificing two creatures rather than paying its mana cost.

Jumpstart (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology (Rare)
Scourge of Numai
Scourge of Numai 3Black (4)
Creature — Demon Spirit (4/4)

At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.

Betrayers of Kamigawa (Uncommon)
Scourge of Skola Vale
Scourge of Skola Vale 2Green (3)
Creature — Hydra (0/0)

Trample

Scourge of Skola Vale enters with two +1/+1 counters on it.

Tap, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.

Born of the Gods (Rare)
Scourge of the Nobilis
Scourge of the Nobilis 2Red or White (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has "Red or White: This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Eventide (Common)
Scourge of the Skyclaves
Scourge of the Skyclaves 1Black (2)
Creature — Demon (*/*)

Kicker 4Black

When you cast this spell, if it was kicked, each player loses half their life, rounded up.

Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.

Zendikar Rising (Mythic Rare)
Scourge of the Throne
Scourge of the Throne 4RedRed (6)
Creature — Dragon (5/5)

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Murders at Karlov Manor Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Commander Masters (Rare)
Scourge of Valkas
Scourge of Valkas 2RedRedRed (5)
Creature — Dragon (4/4)

Flying

Whenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.

Red: Scourge of Valkas gets +1/+0 until end of turn.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Commander 2017 (Mythic Rare)
Iconic Masters (Rare)
Scourge Wolf
Scourge Wolf RedRed (2)
Creature — Wolf Horror (2/2)

First strike

Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Rare)
Scream Puff
Scream Puff 4Black (5)
Creature — Horror (4/5)

Deathtouch

Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Wilds of Eldraine (Common)
Screaming Fury
Screaming Fury 2Red (3)
Sorcery

Target creature gets +5/+0 and gains haste until end of turn.

Fifth Dawn (Common)
Screams from Within
Screams from Within 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1.

When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

Darksteel (Uncommon)
Screams of the Damned
Screams of the Damned 3BlackBlack (5)
Enchantment

1Black, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.

Odyssey (Uncommon)
Screeching Griffin
Screeching Griffin 3White (4)
Creature — Griffin (2/2)

Flying

Red: Target creature can't block Screeching Griffin this turn.

Ravnica: City of Guilds (Common)
Scribe of the Mindful
Scribe of the Mindful 2Blue (3)
Creature — Human Cleric (2/2)

1, Tap, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.

Amonkhet (Common)
Scroll of Avacyn
Scroll of Avacyn 1 (1)
Artifact

1, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.

Jumpstart (Common)
Other Versions
Avacyn Restored (Common)
Scroll of Fate
Scroll of Fate 3 (3)
Artifact

Tap: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander 2019 (Rare)
Murders at Karlov Manor Commander (Rare)
Scroll of Griselbrand
Scroll of Griselbrand 1 (1)
Artifact

1, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.

Avacyn Restored (Common)
Scroll of Isildur
Scroll of Isildur 2Blue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.

II — Tap up to two target creatures. Put a stun counter on each of them.

III — Draw a card for each tapped creature target opponent controls.

The Lord of the Rings: Tales of Middle Earth (Rare)
Scroll of Origins
Scroll of Origins 2 (2)
Artifact

2, Tap: Draw a card if you have seven or more cards in hand.

Saviors of Kamigawa (Rare)
Scroll of the Masters
Scroll of the Masters 2 (2)
Artifact

Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.

3, Tap: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.

Fate Reforged (Rare)
Scroll Thief
Scroll Thief 2Blue (3)
Creature — Merfolk Rogue (1/3)

Whenever Scroll Thief deals combat damage to a player, draw a card.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Magic 2011 (Common)
Duel Decks: Venser vs. Koth (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Scrollshift
Scrollshift 2White (3)
Instant

Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control.

Draw a card.

March of the Machine (Common)
Scrounger of Souls
Scrounger of Souls 4Black (5)
Creature — Horror (3/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Hour of Devastation (Common)
Sculpted Perfection
Sculpted Perfection 2WhiteBlack (4)
Enchantment

When Sculpted Perfection enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Phyrexians you control get +1/+1.

March of the Machine (Uncommon)
Sculptor of Winter
Sculptor of Winter 1Green (2)
Snow Creature — Elf Rogue (2/2)

Tap: Untap target snow land.

Kaldheim (Common)
Scurry of Gremlins
Scurry of Gremlins 2RedWhite (4)
Enchantment

When Scurry of Gremlins enters, create two 1/1 red Gremlin creature tokens. Then you get an amount of Energy (energy counters) equal to the number of creatures you control.

Pay EnergyEnergyEnergyEnergy: Creatures you control get +1/+0 and gain haste until end of turn.

Modern Horizons 3 (Uncommon)
Scurry of Squirrels
Scurry of Squirrels 2Green (3)
Creature — Squirrel Scout (2/2)

Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.)

Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counter on target creature you control.

Bloomburrow Commander (Rare)
Scythe of the Wretched
Scythe of the Wretched 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2.

Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature.

Equip 4

Mirrodin (Rare)
Sea of Clouds
Sea of Clouds (0)
Land

Sea of Clouds enters tapped unless you have two or more opponents.

Tap: Add White or Blue.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Battlebond (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Seafarer's Quay
Seafarer's Quay (0)
Land

Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Seafaring Werewolf
Seafaring Werewolf (0)
Creature — Werewolf (2/1)

Seafaring Werewolf can't be blocked.

Whenever Seafaring Werewolf deals combat damage to a player, draw a card.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Seafloor Debris
Seafloor Debris (0)
Land

Seafloor Debris enters tapped.

Tap: Add Blue.

Tap, Sacrifice Seafloor Debris: Add one mana of any color.

Odyssey (Common)
Seafloor Oracle
Seafloor Oracle 2BlueBlue (4)
Creature — Merfolk Wizard (2/3)

Whenever a Merfolk you control deals combat damage to a player, draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Jumpstart 2022 (Rare)
Seafloor Stalker
Seafloor Stalker 2Blue (3)
Creature — Merfolk Rogue (2/3)

4Blue: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs 1 less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Seagraf Skaab
Seagraf Skaab 1Blue (2)
Creature — Zombie (1/3)

Shadows over Innistrad (Common)
Seal from Existence
Seal from Existence 1WhiteWhite (3)
Enchantment

Ward 3 (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

When Seal from Existence enters, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield.

March of the Machine (Uncommon)
Seal of Cleansing
Seal of Cleansing 1White (2)
Enchantment

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

Murders at Karlov Manor Commander (Common)
Other Versions
Nemesis (Common)
Vintage Masters (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Modern Horizons 2 (Uncommon)
Seal of Doom
Seal of Doom 2Black (3)
Enchantment

Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Nemesis (Common)
Dissension (Common)
Commander 2015 (Common)
Seal of Fire
Seal of Fire Red (1)
Enchantment

Sacrifice Seal of Fire: It deals 2 damage to any target.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Nemesis (Common)
Dissension (Common)
Duel Decks: Jace vs. Chandra (Common)
Seal of Primordium
Seal of Primordium 1Green (2)
Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Modern Masters 2017 Edition (Common)
Seal of Removal
Seal of Removal Blue (1)
Enchantment

Sacrifice Seal of Removal: Return target creature to its owner's hand.

Modern Horizons 2 (Uncommon)
Other Versions
Nemesis (Common)
Seal of Strength
Seal of Strength Green (1)
Enchantment

Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.

Eternal Masters (Common)
Other Versions
Nemesis (Common)
Seal of the Guildpact
Seal of the Guildpact 5 (5)
Artifact

As Seal of the Guildpact enters, choose two colors.

Each spell you cast costs 1 less to cast for each of the chosen colors it is.

Ravnica Remastered (Rare)
Other Versions
Commander 2015 (Rare)
Sealed Fate
Sealed Fate Variable ColorlessBlueBlack (2)
Sorcery

Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.

Mirage (Uncommon)
Search for Azcanta
Search for Azcanta 1Blue (2)
Legendary Enchantment

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

Ixalan (Rare)
Search for Blex
Search for Blex 2BlackBlack (4)
Sorcery

Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.

Strixhaven: School of Mages (Mythic Rare)
Search for Glory
Search for Glory 2White (3)
Snow Sorcery

Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each Snow spent to cast this spell. (Snow is mana from a snow source.)

Kaldheim (Rare)
Search for Survivors
Search for Survivors 2Red (3)
Sorcery

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.

Prophecy (Rare)
Search for Tomorrow
Search for Tomorrow 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield, then shuffle.

Suspend 2—Green (Rather than cast this card from your hand, you may pay Green and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Doctor Who Commander (Common)
Other Versions
Time Spiral (Common)
Planechase (Common)
Modern Masters (Common)
Iconic Masters (Common)
Commander Legends (Common)
Time Spiral Remastered (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dominaria United Commander (Common)
Searing Flesh
Searing Flesh 6Red (7)
Sorcery

Searing Flesh deals 7 damage to target opponent or planeswalker.

Onslaught (Uncommon)
Season of Gathering
Season of Gathering 4GreenGreen (6)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.

Paw PrintPaw Print — Choose artifact or enchantment. Destroy all permanents of the chosen type.

Paw PrintPaw PrintPaw Print — Draw cards equal to the greatest power among creatures you control.

Bloomburrow (Mythic Rare)
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