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Stormfront Pegasus
Stormfront Pegasus 1White (2)
Creature — Pegasus (2/1)

Flying

Jumpstart: Historic Horizons (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Welcome Deck 2017 (Uncommon)
Stormfront Riders
Stormfront Riders 4White (5)
Creature — Human Soldier (4/3)

Flying

When Stormfront Riders enters, return two creatures you control to their owner's hand.

Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Stormscape Familiar
Stormscape Familiar 1Blue (2)
Creature — Bird (1/1)

Flying

White spells and black spells you cast cost 1 less to cast.

Time Spiral "Timeshifted" (Special)
Other Versions
Planeshift (Common)
Storvald, Frost Giant Jarl
Storvald, Frost Giant Jarl 4GreenWhiteBlue (7)
Legendary Creature — Giant (7/7)

Ward 3

Other creatures you control have ward 3.

Whenever Storvald enters or attacks, choose one or both —

• Target creature has base power and toughness 7/7 until end of turn.

• Target creature has base power and toughness 1/1 until end of turn.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Strafe
Strafe Red (1)
Sorcery

Strafe deals 3 damage to target nonred creature.

Planeshift (Uncommon)
Strands of Night
Strands of Night 2BlackBlack (4)
Enchantment

BlackBlack, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Strands of Undeath
Strands of Undeath 3Black (4)
Enchantment — Aura

Enchant creature

When Strands of Undeath enters, target player discards two cards.

Black: Regenerate enchanted creature.

Double Masters 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Stream of Acid
Stream of Acid 2BlackBlack (4)
Sorcery

Destroy target land or nonblack creature.

Starter 1999 (Uncommon)
Stream of Consciousness
Stream of Consciousness 1Blue (2)
Instant — Arcane

Target player shuffles up to four target cards from their graveyard into their library.

Ultimate Masters (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Stream of Life
Stream of Life Variable ColorlessGreen (1)
Sorcery

Target player gains X life.

Ninth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Stream of Thought
Stream of Thought Blue (1)
Sorcery

Target player mills four cards. You shuffle up to four cards from your graveyard into your library.

Replicate 2BlueBlue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Modern Horizons (Common)
Stream of Unconsciousness
Stream of Unconsciousness Blue (1)
Kindred Instant — Wizard

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Morningtide (Common)
Strefan, Maurer Progenitor
Strefan, Maurer Progenitor 2BlackRed (4)
Legendary Creature — Vampire Noble (3/2)

Flying

At the beginning of your end step, create a Blood token for each player who lost life this turn.

Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.

Innistrad: Crimson Vow Commander (Mythic Rare)
Strength from the Fallen
Strength from the Fallen 1Green (2)
Enchantment

Constellation — Whenever Strength from the Fallen or another enchantment you control enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Journey into Nyx (Uncommon)
Strength of Arms
Strength of Arms White (1)
Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Double Masters (Common)
Game Night: Free-For-All (Common)
Strength of Cedars
Strength of Cedars 4Green (5)
Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of lands you control.

Champions of Kamigawa (Uncommon)
Strength of Isolation
Strength of Isolation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has protection from black.

Madness White (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Lunacy
Strength of Lunacy 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has protection from white.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Night
Strength of Night 2Green (3)
Instant

Kicker Black (You may pay an additional Black as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

Apocalypse (Common)
Strength of Solidarity
Strength of Solidarity Green (1)
Sorcery

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Strength of the Coalition
Strength of the Coalition Green (1)
Instant

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.

Dominaria United (Uncommon)
Strength of the Harvest
Strength of the Harvest 2Green or White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature and/or enchantment you control.

Modern Horizons 3 (Uncommon)
Strength of the Pack
Strength of the Pack 4GreenGreen (6)
Sorcery

Put two +1/+1 counters on each creature you control.

Commander Legends (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Strength of the Tajuru
Strength of the Tajuru Variable ColorlessGreenGreen (2)
Instant

Multikicker 1 (You may pay an additional 1 any number of times as you cast this spell.)

Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Ikoria Commander (Rare)
Other Versions
Worldwake (Rare)
Strength of Unity
Strength of Unity 3White (4)
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Invasion (Common)
Strider, Ranger of the North
Strider, Ranger of the North 2RedGreen (4)
Legendary Creature — Human Ranger (4/4)

Landfall — Whenever a land you control enters, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
String of Disappearances
String of Disappearances Blue (1)
Instant

Return target creature to its owner's hand. Then that creature's controller may pay BlueBlue. If the player does, they may copy this spell and may choose a new target for that copy.

Modern Horizons (Common)
Stroke of Genius
Stroke of Genius Variable Colorless2Blue (3)
Instant

Target player draws X cards.

March of the Machine Commander (Rare)
Other Versions
Urza's Saga (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Dominaria Remastered (Rare)
Stroke of Luck
Stroke of Luck 1Black (2)
Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

Alchemy Horizons: Baldur's Gate (Rare)
Stroke of Midnight
Stroke of Midnight 2White (3)
Instant

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Wilds of Eldraine (Uncommon)
Stromkirk Bloodthief
Stromkirk Bloodthief 2Black (3)
Creature — Vampire Rogue (2/2)

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Innistrad: Midnight Hunt (Uncommon)
Stronghold Confessor
Stronghold Confessor Black (1)
Creature — Human Cleric (1/1)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Menace (This creature can't be blocked except by two or more creatures.)

If Stronghold Confessor was kicked, it enters with two +1/+1 counters on it.

Dominaria (Common)
Struggle for Project Purity
Struggle for Project Purity 3Blue (4)
Enchantment

As Struggle for Project Purity enters, choose Brotherhood or Enclave.

• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.

• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.

Magic The Gathering—Fallout (Rare)
Struggle for Sanity
Struggle for Sanity 2BlackBlack (4)
Sorcery

Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.

Champions of Kamigawa (Uncommon)
Struggle for Skemfar
Struggle for Skemfar 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Foretell Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Stubborn Burrowfiend
Stubborn Burrowfiend 1Green (2)
Creature — Badger Beast Mount (2/2)

Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Student of Elements
Student of Elements 1Blue (2)
Creature — Human Wizard (1/1)

When Student of Elements has flying, flip it.

Champions of Kamigawa (Uncommon)
Student of Ojutai
Student of Ojutai 3White (4)
Creature — Human Monk (2/4)

Whenever you cast a noncreature spell, you gain 2 life.

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Common)
Student of Warfare
Student of Warfare White (1)
Creature — Human Knight (1/1)

Level up White (White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-6

3/3

First strike

LEVEL 7+

4/4

Double strike

Rise of the Eldrazi (Rare)
Stuffed Bear
Stuffed Bear 2 (2)
Artifact

2: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.

Innistrad: Midnight Hunt (Common)
Stuffy Doll
Stuffy Doll 5 (5)
Artifact Creature — Construct (0/1)

Indestructible

As Stuffy Doll enters, choose a player.

Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.

Tap: Stuffy Doll deals 1 damage to itself.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Time Spiral (Rare)
Magic 2013 (Rare)
Time Spiral Remastered (Rare)
Stupefying Touch
Stupefying Touch 1Blue (2)
Enchantment — Aura

Enchant creature

When Stupefying Touch enters, draw a card.

Enchanted creature's activated abilities can't be activated.

Eternal Masters (Common)
Other Versions
Torment (Uncommon)
Subgoyf (playtest)
Subgoyf (playtest) 1Blue (2)
Artifact Creature — — Lhurgoyf (*/1+*)

Subgoyf's power and toughness are each equal to the number of different subtypes other than creature types among cards in all graveyards and its toughness is equal to that number plus 1. (Subtypes include but are absolutely not limited to: Plains, Equipment, Aura, Arcane, Jace, Curse, Urza's, Ulamog's, etc.)

Mystery Booster 2: Convention Edition (Rare)
Suffer the Past
Suffer the Past Variable ColorlessBlack (1)
Instant

Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2021 (Uncommon)
Pain // Suffering (Suffering)
Pain // Suffering (Suffering) 3Red (4)
Sorcery

Destroy target land.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Suffocating Blast
Suffocating Blast 1BlueBlueRed (4)
Instant

Counter target spell and Suffocating Blast deals 3 damage to target creature.

Apocalypse (Rare)
Suffocating Fumes
Suffocating Fumes 2Black (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Suffocation
Suffocation 1Blue (2)
Instant

Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell.

Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn.

Draw a card at the beginning of the next turn's upkeep.

Alliances (Uncommon)
Sulfur Elemental
Sulfur Elemental 2Red (3)
Creature — Elemental (3/2)

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

White creatures get +1/-1.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Sulfur Falls
Sulfur Falls (0)
Land

Sulfur Falls enters tapped unless you control an Island or a Mountain.

Tap: Add Blue or Red.

Bloomburrow Commander (Rare)
Other Versions
Innistrad (Rare)
Dominaria (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Sulfur Vent
Sulfur Vent (0)
Land

Sulfur Vent enters tapped.

Tap: Add Black.

Tap, Sacrifice Sulfur Vent: Add BlueRed.

Invasion (Common)
Sulfuric Vapors
Sulfuric Vapors 3Red (4)
Enchantment

If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Urza's Saga (Rare)
Sulfuric Vortex
Sulfuric Vortex 1RedRed (3)
Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Dominaria Remastered (Rare)
Other Versions
Scourge (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Sulfurous Blast
Sulfurous Blast 2RedRed (4)
Instant

Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

Commander Masters (Common)
Other Versions
Time Spiral (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander Anthology (Uncommon)
Sulfurous Mire
Sulfurous Mire (0)
Snow Land — Swamp Mountain

(Tap: Add Black or Red.)

Sulfurous Mire enters tapped.

Kaldheim (Land)
Sulfurous Springs
Sulfurous Springs (0)
Land

Tap: Add Colorless.

Tap: Add Black or Red. Sulfurous Springs deals 1 damage to you.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Tenth Edition (Rare)
Dominaria United (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Sultai Flayer
Sultai Flayer 3Green (4)
Creature — Snake Shaman (3/4)

Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.

Iconic Masters (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Summons of Saruman
Summons of Saruman Variable ColorlessBlueRed (2)
Sorcery

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Flashback—3BlueRed, Exile X cards from your graveyard.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sun Quan, Lord of Wu
Sun Quan, Lord of Wu 4BlueBlue (6)
Legendary Creature — Human Soldier (4/4)

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

Commander Masters (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
From the Vault: Legends (Mythic Rare)
Sunastian Falconer
Sunastian Falconer 3RedGreen (5)
Legendary Creature — Human Shaman (4/4)

Tap: Add ColorlessColorless.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Sunbird Effigy
Sunbird Effigy (0)
Artifact Creature — Bird Construct (*/*)

Flying, vigilance, haste

Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.

Tap: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color.

The Lost Caverns of Ixalan (Uncommon)
Sunblade Elf
Sunblade Elf Green (1)
Creature — Elf Warrior (1/1)

Sunblade Elf gets +1/+1 as long as you control a Plains.

4White: Creatures you control get +1/+1 until end of turn.

Magic 2015 Core Set (Uncommon)
Sunder from Within
Sunder from Within 2RedRed (4)
Sorcery — Arcane

Destroy target artifact or land.

Saviors of Kamigawa (Uncommon)
Sundering Fork
Sundering Fork (0)
Artifact — Contraption

Whenever you crank Sundering Fork, destroy target artifact.

Unstable (Uncommon)
Sundial of the Infinite
Sundial of the Infinite 2 (2)
Artifact

1, Tap: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Magic 2012 (Rare)
Sunfall
Sunfall 3WhiteWhite (5)
Sorcery

Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Rare)
Sunfire Balm
Sunfire Balm 2White (3)
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Cycling 1White (1White, Discard this card: Draw a card.)

When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.

Onslaught (Uncommon)
Sunfire Torch
Sunfire Torch Red (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Sunfire Torch. When you do, this creature deals 2 damage to any target."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Sunflare Shaman
Sunflare Shaman 1Red (2)
Creature — Elemental Shaman (2/1)

1Red, Tap: Sunflare Shaman deals X damage to any target and X damage to itself, where X is the number of Elemental cards in your graveyard.

Morningtide (Common)
Sunforger
Sunforger 3 (3)
Artifact — Equipment

Equipped creature gets +4/+0.

RedWhite, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.

Equip 3

Commander Legends (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2016 (Rare)
Double Masters (Rare)
Sunfrill Imitator
Sunfrill Imitator 2Green (3)
Creature — Dinosaur (3/3)

Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.

The Lost Caverns of Ixalan Commander (Rare)
Sunglasses of Urza
Sunglasses of Urza 3 (3)
Artifact

You may spend white mana as though it were red mana.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Sunhome Enforcer
Sunhome Enforcer 2RedWhite (4)
Creature — Giant Soldier (2/4)

Whenever Sunhome Enforcer deals combat damage, you gain that much life.

1Red: Sunhome Enforcer gets +1/+0 until end of turn.

Ravnica: City of Guilds (Uncommon)
Sunhome, Fortress of the Legion
Sunhome, Fortress of the Legion (0)
Land

Tap: Add Colorless.

2RedWhite, Tap: Target creature gains double strike until end of turn.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase (Uncommon)
Guild Kit: Boros (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Sunken Field
Sunken Field 1Blue (2)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Counter target spell unless its controller pays 1."

Prophecy (Uncommon)
Sunscape Familiar
Sunscape Familiar 1White (2)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Green spells and blue spells you cast cost 1 less to cast.

Planeshift (Common)
Sunspire Griffin
Sunspire Griffin 1WhiteWhite (3)
Creature — Griffin (2/3)

Flying

Return to Ravnica (Common)
Supplant Form
Supplant Form 4BlueBlue (6)
Instant

Return target creature to its owner's hand. You create a token that's a copy of that creature.

Fate Reforged (Rare)
Suppression Field
Suppression Field 1White (2)
Enchantment

Activated abilities cost 2 more to activate unless they're mana abilities.

Ravnica: City of Guilds (Uncommon)
Suq'Ata Firewalker
Suq'Ata Firewalker 1BlueBlue (3)
Creature — Human Wizard (0/1)

Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.

Tap: Suq'Ata Firewalker deals 1 damage to any target.

Mirage (Uncommon)
Sure-Footed Infiltrator
Sure-Footed Infiltrator 3Blue (4)
Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.

Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

Zendikar Rising (Uncommon)
Surge of Brilliance
Surge of Brilliance 1Blue (2)
Instant

Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Uncommon)
Surge of Righteousness
Surge of Righteousness 1White (2)
Instant

Destroy target black or red creature that's attacking or blocking. You gain 2 life.

Dragons of Tarkir (Uncommon)
Surge of Salvation
Surge of Salvation White (1)
Instant

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

March of the Machine (Uncommon)
Surge of Strength
Surge of Strength RedGreen (2)
Instant

As an additional cost to cast this spell, discard a red or green card.

Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.

Alliances (Uncommon)
Surge of Thoughtweft
Surge of Thoughtweft 1White (2)
Kindred Instant — Kithkin

Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.

Lorwyn (Common)
Surge of Zeal
Surge of Zeal Red (1)
Instant

Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.

Ravnica: City of Guilds (Common)
Surging Flame
Surging Flame 1Red (2)
Instant

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)

Surging Flame deals 2 damage to any target.

Coldsnap (Common)
Surtland Flinger
Surtland Flinger 3RedRed (5)
Creature — Giant Berserker (4/6)

Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.

Kaldheim (Rare)
Surtland Frostpyre
Surtland Frostpyre (0)
Land

Surtland Frostpyre enters tapped.

Tap: Add Red.

2BlueBlueRed, Tap, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery.

Kaldheim (Uncommon)
Surtr, Fiery Jötun
Surtr, Fiery Jötun 3RedRed (5)
Legendary Creature — Giant God Warrior (5/5)

Trample (This creature can deal excess combat damage to the player it's attacking.)

Whenever you cast a historic spell, Surtr, Fiery Jötun deals 3 damage to any target. (Artifacts, legendaries, and Sagas are historic.)

Assassin's Creed (Rare)
Survival of the Fittest
Survival of the Fittest 1Green (2)
Enchantment

Green, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Tempest Remastered (Mythic Rare)
Other Versions
Exodus (Rare)
Vintage Masters (Rare)
Survivor of Korlis
Survivor of Korlis White (1)
Creature — Human Soldier (1/1)

First strike

1White, Exile Survivor of Korlis from your graveyard: Scry 2.

The Brothers' War (Common)
Survivor of the Unseen
Survivor of the Unseen 2Blue (3)
Creature — Human Wizard (2/1)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Tap: Draw two cards, then put a card from your hand on top of your library.

Coldsnap (Common)
Susan Foreman
Susan Foreman 1Green (2)
Legendary Creature — Time Lord (1/1)

If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.

Tap: Add Green.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Suspension Field
Suspension Field 1White (2)
Enchantment

When Suspension Field enters, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)

Khans of Tarkir (Uncommon)
Sustainer of the Realm
Sustainer of the Realm 2WhiteWhite (4)
Creature — Angel (2/3)

Flying

Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Seventh Edition (Uncommon)
Urza's Legacy (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Iconic Masters (Common)
Svyelun of Sea and Sky
Svyelun of Sea and Sky 1BlueBlue (3)
Legendary Creature — Merfolk God (3/4)

Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.

Whenever Svyelun attacks, draw a card.

Other Merfolk you control have ward 1. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Swans of Bryn Argoll
Swans of Bryn Argoll 2White or BlueWhite or Blue (4)
Creature — Bird Spirit (4/3)

Flying

If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.

Modern Masters 2015 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Swarm of Bloodflies
Swarm of Bloodflies 4Black (5)
Creature — Insect (0/0)

Flying

Swarm of Bloodflies enters with two +1/+1 counters on it.

Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.

Jumpstart 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Battlebond (Uncommon)
Jumpstart (Uncommon)
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