+Flicker (7)
Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
Flying
: Exile Flickering Spirit, then return it to the battlefield under its owner's control.
As Flickering Ward enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.
: Return Flickering Ward to its owner's hand.
When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
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