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Bolshack Dragon (playtest)
( 6)
Creature — — Armored Dragon
(6/6)
Double <s>breaker</s> strike While attacking, this creature gets +1<s>000</s> power for each <s>fire</s> red card in your graveyard.
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Boltwing Marauder
( 5)
Creature — Dragon
(5/4)
Flying Whenever another creature you control enters, target creature gets +2/+0 until end of turn.
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Bomat Bazaar Barge
( 4)
Artifact — Vehicle
(5/5)
When Bomat Bazaar Barge enters, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Bombadil's Song
( 2)
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
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Bond of Agony
( 1)
Sorcery
As an additional cost to cast this spell, pay X life. Each other player loses X life.
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Bond of Flourishing
( 2)
Sorcery
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
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Bond of Insight
( 4)
Sorcery
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
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Bone Dragon
( 5)
Creature — Dragon Skeleton
(5/4)
Flying , Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped.
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Altar of Bhaal (Bone Offering)
( 3)
Sorcery — Adventure
Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.)
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Bonecrusher Giant
( 3)
Creature — Giant
(4/3)
Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.
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Bonepicker Skirge
( 3)
Creature — Phyrexian Imp
(2/2)
Flying Corrupted — As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink.
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Boneyard Scourge
( 4)
Creature — Zombie Dragon
(4/3)
Flying Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay . If you do, return Boneyard Scourge from your graveyard to the battlefield.
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Bontu the Glorified
( 3)
Legendary Creature — God
(4/6)
Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. , Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
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Bontu's Last Reckoning
( 3)
Sorcery
Destroy all creatures. Lands you control don't untap during your next untap step.
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Book Burning
( 2)
Sorcery
Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.
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Boomerang
( 2)
Instant
Return target permanent to its owner's hand.
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Boomflinger
( 0)
Artifact — Contraption
Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results.
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Boon-Bringer Valkyrie
( 5)
Creature — Angel Warrior
(4/4)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink
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Boonweaver Giant
( 7)
Creature — Giant Monk
(4/4)
When Boonweaver Giant enters, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle.
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Borborygmos
( 7)
Legendary Creature — Cyclops
(6/7)
Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
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Borborygmos and Fblthp
( 5)
Legendary Creature — Cyclops Homunculus
(6/5)
Whenever Borborygmos and Fblthp enters or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. : Put Borborygmos and Fblthp into its owner's library third from the top.
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Borborygmos Enraged
( 8)
Legendary Creature — Cyclops
(7/6)
Trample Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Discard a land card: Borborygmos Enraged deals 3 damage to any target.
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Border Guardian
( 4)
Artifact Creature — Knight
(1/1)
Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian. Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn. Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.
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Borderland Ranger
( 3)
Creature — Human Scout Ranger
(2/2)
When Borderland Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Boreal Griffin
( 5)
Snow Creature — Griffin
(3/2)
Flying : Boreal Griffin gains first strike until end of turn. ( can be paid with one mana from a snow source.)
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Boreas Charger
( 3)
Creature — Pegasus
(2/1)
Flying When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
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Boromir, Gondor's Hope
( 4)
Legendary Creature — Human Warrior
(3/4)
Whenever Boromir, Gondor's Hope enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Boros Challenger
( 2)
Creature — Human Soldier
(2/3)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) : Boros Challenger gets +1/+1 until end of turn.
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Boros Garrison
( 0)
Land
Boros Garrison enters tapped. When Boros Garrison enters, return a land you control to its owner's hand. : Add .
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Borrowed Grace
( 3)
Instant
Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
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Borrowing the East Wind
( 2)
Sorcery
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
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Boseiju Pathlighter
( 3)
Creature — — Human Rogue
(3/2)
When Boseiju Pathlighter enters the battlefield, draft a card from Boseiju Pathlighter's spellbook.
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Bosh, Iron Golem
( 8)
Legendary Artifact Creature — Golem
(6/7)
Trample , Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's mana value to any target.
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Bottle Gnomes
( 3)
Artifact Creature — Gnome
(1/3)
Sacrifice Bottle Gnomes: You gain 3 life.
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Bottle Golems
( 4)
Artifact Creature — Golem
(3/3)
Trample When Bottle Golems dies, you gain life equal to its power.
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Rimrock Knight (Boulder Rush)
( 1)
Instant — Adventure
Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Boulderbranch Golem
( 7)
Artifact Creature — Golem
(6/5)
When Boulderbranch Golem enters, you gain life equal to its power. //PRT-Prototype_Mech// Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 3/3
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Bouncing Beebles
( 3)
Creature — Beeble
(2/2)
Bouncing Beebles can't be blocked as long as defending player controls an artifact.
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Bound in Gold
( 3)
Enchantment — Aura
Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
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Boundary Lands Ranger
( 2)
Creature — Human Ranger
(2/2)
At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.
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Bounding Felidar
( 6)
Creature — Cat Beast Mount
(4/7)
Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Bounding Krasis
( 3)
Creature — Fish Lizard
(3/3)
Flash (You may cast this spell any time you could cast an instant.) When Bounding Krasis enters, you may tap or untap target creature.
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Bounty Agent
( 2)
Creature — Human Soldier
(2/2)
Vigilance , Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.
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Bounty of Might
( 6)
Instant
Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn.
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Bower Passage
( 2)
Enchantment
Creatures with flying can't block creatures you control.
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Box of Free-Range Goblins
( 6)
Sorcery
Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
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Boxing Ring
( 2)
Artifact
Whenever a creature you control enters, it fights up to one target creature you don't control with the same mana value. : Create a Treasure token. Activate only if you control a creature that fought this turn.
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Brackish Trudge
( 3)
Creature — Fungus Beast
(4/2)
Brackish Trudge enters tapped. : Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn.
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Brago, King Eternal
( 4)
Legendary Creature — Spirit Noble
(2/4)
Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
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Brago's Representative
( 3)
Creature — Human Advisor
(1/4)
While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)
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Braids, Arisen Nightmare
( 3)
Legendary Creature — Nightmare
(3/3)
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
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Braids's Frightful Return
( 3)
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may sacrifice a creature. If you do, each opponent discards a card. II — Return target creature card from your graveyard to your hand. III — Target opponent may sacrifice a nonland, nontoken permanent of their choice. If they don't, they lose 2 life and you draw a card.
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Brain Gorgers
( 4)
Creature — Zombie
(4/2)
When you cast this spell, any player may sacrifice a creature of their choice. If a player does, counter Brain Gorgers. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Brain Maggot
( 2)
Enchantment Creature — Insect
(1/1)
When Brain Maggot enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
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Brainstealer Dragon
( 7)
Creature — Dragon Horror
(6/6)
Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
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Brainsurge
( 3)
Instant
Draw four cards, then put two cards from your hand on top of your library in any order.
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Brambleguard Captain
( 4)
Creature — Mouse Soldier
(2/3)
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is Brambleguard Captain's power.
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Brambleguard Veteran
( 3)
Creature — Raccoon Warrior
(3/4)
Whenever you expend 4, Raccoons you control get +1/+1 and gain vigilance until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
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Bramblewood Paragon
( 2)
Creature — Elf Warrior
(2/2)
Each other Warrior creature you control enters with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.
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Branchblight Stalker
( 2)
Creature — Phyrexian Elf Scout
(3/1)
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
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Branching Bolt
( 3)
Instant
Choose one or both — • Branching Bolt deals 3 damage to target creature with flying. • Branching Bolt deals 3 damage to target creature without flying.
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Branching Evolution
( 3)
Enchantment
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
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Brass Gnat
( 1)
Artifact Creature — Insect
(1/1)
Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Brass Gnat.
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Brass's Tunnel-Grinder
( 3)
Legendary Artifact
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
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Brawl-Bash Ogre
( 4)
Creature — Ogre Warrior
(3/3)
Menace (This creature can't be blocked except by two or more creatures.) Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn.
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Brazen Scourge
( 3)
Creature — Gremlin
(3/3)
Haste (This creature can attack and as soon as it comes under your control.)
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Breaching Hippocamp
( 4)
Creature — Horse Fish
(3/2)
Flash (You may cast this spell any time you could cast an instant.) When Breaching Hippocamp enters, untap another target creature you control.
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Breaching Leviathan
( 9)
Creature — Leviathan
(9/9)
When Breaching Leviathan enters, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
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Break Through the Line
( 2)
Enchantment
: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
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Breaking of the Fellowship
( 2)
Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
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Breaking Point
( 3)
Sorcery
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
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Breaking Wave
( 4)
Sorcery
You may cast Breaking Wave as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) Simultaneously untap all tapped creatures and tap all untapped creatures.
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Breakthrough
( 1)
Sorcery
Draw four cards, then choose X cards in your hand and discard the rest.
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Breath of Darigaaz
( 2)
Sorcery
Kicker (You may pay an additional as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
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Breathless Knight
( 3)
Creature — Spirit Knight
(2/2)
Flying, lifelink Whenever Breathless Knight or another creature you control enters, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.
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Breeches, Eager Pillager
( 3)
Legendary Creature — Goblin Pirate
(3/3)
First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn — • Create a Treasure token. • Target creature can't block this turn. • Exile the top card of your library. You may play it this turn.
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Breeding Pit
( 4)
Enchantment
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay . At the beginning of your end step, create a 0/1 black Thrull creature token.
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Breeding Pool
( 0)
Land — Forest Island
(: Add or .) As Breeding Pool enters, you may pay 2 life. If you don't, it enters tapped.
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Breena, the Demagogue
( 3)
Legendary Creature — Bird Warlock
(1/3)
Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
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Brenard, Ginger Sculptor
( 4)
Legendary Creature — Human Artificer
(3/3)
Each creature you control that's a Food or a Golem gets +2/+2 and has trample. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has ", , Sacrifice this artifact: You gain 3 life."
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Bria, Riptide Rogue
( 4)
Legendary Creature — Otter Rogue
(3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn.
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Briarbridge Patrol
( 4)
Creature — Human Warrior
(3/3)
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
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Briarbridge Tracker
( 3)
Creature — Human Scout
(2/3)
Vigilance (Attacking doesn't cause this creature to tap.) When Briarbridge Tracker enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") As long as you control a token, Briarbridge Tracker gets +2/+0.
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Bride's Gown
( 2)
Artifact — Equipment
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Bridge from Below
( 3)
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.
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