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Bridgeworks Battle
( 3)
Sorcery
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
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Bridled Bighorn
( 4)
Creature — Sheep Mount
(3/4)
Vigilance Whenever Bridled Bighorn attacks while saddled, create a 1/1 white Sheep creature token. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Brightcap Badger
( 4)
Creature — Badger Druid
(3/4)
Each Fungus and Saproling you control has ": Add ." At the beginning of your end step, create a 1/1 green Saproling creature token.
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Brightling
( 3)
Creature — Shapeshifter
(3/3)
: Brightling gains vigilance until end of turn. : Brightling gains lifelink until end of turn. : Return Brightling to its owner's hand. : Brightling gets +1/-1 or -1/+1 until end of turn.
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Brightmare
( 3)
Creature — Unicorn
(2/3)
When Brightmare enters, tap up to one target creature. You gain life equal to that creature's power.
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Bright-Palm, Soul Awakener
( 4)
Legendary Creature — Fox Shaman
(4/3)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
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Brigid, Hero of Kinsbaile
( 4)
Legendary Creature — Kithkin Archer
(2/3)
First strike : Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
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Brigid, Who's Seen Some Stuff (playtest)
( 4)
Legendary Creature — — Kithkin Archer
(3/3)
Vigilance Nimble (This creature can't be blocked by creatures with power 3 or greater.) Kithkin you control have thoughtweft. (A creature with thoughtweft has all printed keyword abilities of other creatures you control with thoughtweft.)
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Brimaz, Blight of Oreskos
( 4)
Legendary Creature — Phyrexian Cat
(3/4)
Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate.
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Brimaz, King of Oreskos
( 3)
Legendary Creature — Cat Soldier
(3/4)
Vigilance Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
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Brimstone Mage
( 3)
Creature — Human Shaman
(2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/3 : Brimstone Mage deals 1 damage to any target. LEVEL 3+ 2/4 : Brimstone Mage deals 3 damage to any target.
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Brine Giant
( 7)
Creature — Giant
(5/6)
This spell costs less to cast for each enchantment you control.
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Brine Hag
( 4)
Creature — Hag
(2/2)
When Brine Hag dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)
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Brinebound Gift
( 0)
Enchantment — Aura
Enchant creature Whenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
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Oakhame Ranger (Bring Back)
( 4)
Sorcery — Adventure
Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)
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Bring Down
( 4)
Sorcery
Assist (Another player can pay up to of this spell's cost.) Destroy target creature with power 4 or greater.
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Bring Low
( 4)
Instant
Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
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Bring the Ending
( 2)
Instant
Counter target spell unless its controller pays . Corrupted — Counter that spell instead if its controller has three or more poison counters.
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Animating Faerie (Bring to Life)
( 3)
Sorcery — Adventure
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
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Bring to Light
( 5)
Sorcery
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
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Bring to Trial
( 3)
Sorcery
Exile target creature with power 4 or greater.
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Bringer of the Last Gift
( 8)
Creature — Vampire Demon
(6/6)
Flying When Bringer of the Last Gift enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
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Brisela, Voice of Nightmares
( 0)
Legendary Creature — Eldrazi Angel
(9/10)
Flying, first strike, vigilance, lifelink Your opponents can't cast spells with mana value 3 or less.
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Bristling Backwoods
( 0)
Land — Desert
Bristling Backwoods enters tapped. When Bristling Backwoods enters, it deals 1 damage to target opponent. : Add or .
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Bristling Boar
( 4)
Creature — Boar
(4/3)
Bristling Boar can't be blocked by more than one creature.
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Brittle Effigy
( 1)
Artifact
, , Exile Brittle Effigy: Exile target creature.
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Broken Visage
( 5)
Instant
Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
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Broken Wings
( 3)
Instant
Destroy target artifact, enchantment, or creature with flying.
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Brokers' Safeguard
( 2)
Instant
Exile target nonartifact creature you control. It perpetually gains "This creature enters the battlefield with an additional shield counter on it." Then return that card to the battlefield under its owner's control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
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Bronze Cudgels
( 1)
Artifact — Equipment
: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Bronze Guardian
( 5)
Artifact Creature — Golem
(*/5)
Double strike Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Other artifacts you control have ward . Bronze Guardian's power is equal to the number of artifacts you control.
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Bronzebeak Foragers
( 4)
Creature — Dinosaur
(3/4)
When Bronzebeak Foragers enters, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield. : Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.
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Brood Birthing
( 2)
Sorcery
If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ." Otherwise, create one of those tokens.
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Brooding Saurian
( 4)
Creature — Lizard
(4/4)
At the beginning of each end step, each player gains control of all nontoken permanents they own.
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Broodmate Dragon
( 6)
Creature — Dragon
(4/4)
Flying When Broodmate Dragon enters, create a 4/4 red Dragon creature token with flying.
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Broodrage Mycoid
( 4)
Creature — Fungus
(4/3)
At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This creature can't block." (You descended if a permanent card was put into your graveyard from anywhere.)
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Brotherhood Regalia
( 2)
Artifact — Equipment
Equipped creature has ward , is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Brought Back
( 2)
Instant
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
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Brudiclad, Telchor Engineer
( 6)
Legendary Artifact Creature — Phyrexian Artificer
(4/4)
Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
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Bruna, Light of Alabaster
( 6)
Legendary Creature — Angel
(5/5)
Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
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Bruna, the Fading Light
( 7)
Legendary Creature — Angel Horror
(5/7)
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)
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Bruse Tarl, Roving Rancher
( 4)
Legendary Creature — Human Warrior
(4/3)
Oxen you control have double strike. Whenever Bruse Tarl, Roving Rancher enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.
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Brushstroke Paintermage
( 4)
Creature — Human Wizard
(2/3)
: Target permanent's artist becomes the artist of your choice until end of turn.
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Brushwagg
( 3)
Creature — Brushwagg
(3/2)
Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.
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Brutal Nightstalker
( 5)
Creature — Nightstalker
(3/2)
When Brutal Nightstalker enters, you may have target opponent discard a card.
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Brute Strength
( 2)
Instant
Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Bruvac the Grandiloquent
( 3)
Legendary Creature — Human Advisor
(1/4)
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
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Bubbling Beebles
( 5)
Creature — Beeble
(3/3)
Bubbling Beebles can't be blocked as long as defending player controls an enchantment.
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Bubbling Muck
( 1)
Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional .
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Budoka Gardener
( 2)
Creature — Human Monk
(2/1)
: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.
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Budoka Pupil
( 3)
Creature — Human Monk
(2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.
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Bull's Strength
( 2)
Instant
Target creature gets +2/+2 and gains trample until end of turn. Untap it.
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Bulwark Giant
( 6)
Creature — Giant Soldier
(3/6)
When Bulwark Giant enters, you gain 5 life.
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Bumbling Pangolin
( 4)
Host Creature — Pangolin Beast
(2/2)
When this creature enters, you may destroy target artifact.
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Bump in the Night
( 1)
Sorcery
Target opponent loses 3 life. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Burden of Greed
( 4)
Instant
Target player loses 1 life for each tapped artifact they control.
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Burden of Guilt
( 1)
Enchantment — Aura
Enchant creature : Tap enchanted creature.
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Burgeoning
( 1)
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
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Burglar Rat
( 2)
Creature — Rat
(1/1)
When this creature enters, each opponent discards a card.
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Buried in the Garden
( 4)
Enchantment — Aura
Enchant land When Buried in the Garden enters, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
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Buried Ogre (playtest)
( 4)
Creature — — Zombie Ogre
(6/4)
You may begin the game with CARDNAME in your graveyard. If you do, you lose 1 life.
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Burn Bright
( 3)
Instant
Creatures you control get +2/+0 until end of turn.
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Burning Anger
( 5)
Enchantment — Aura
Enchant creature Enchanted creature has ": This creature deals damage equal to its power to any target."
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Burning Cinder Fury of Crimson Chaos Fire
( 4)
Enchantment
Whenever any player taps a permanent, that player choose one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.
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Burning Cloak
( 1)
Sorcery
Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
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Burning Earth
( 4)
Enchantment
Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.
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Burning Fields
( 5)
Sorcery
Burning Fields deals 5 damage to target opponent or planeswalker.
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Burning Hands
( 2)
Instant
Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.
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Burning Inquiry
( 1)
Sorcery
Each player draws three cards, then discards three cards at random.
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Burning of Xinye
( 6)
Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
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Burning Oil
( 2)
Instant
Burning Oil deals 3 damage to target attacking or blocking creature. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Burning Prophet
( 2)
Creature — Human Wizard
(1/3)
Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.
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Burning Sands
( 5)
Enchantment
Whenever a creature dies, that creature's controller sacrifices a land of their choice.
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Burning Shield Askari
( 3)
Creature — Human Knight
(2/2)
Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I> : Burning Shield Askari gains first strike until end of turn.
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Burning Sun Cavalry
( 2)
Creature — Human Knight
(2/2)
Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.
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Burning Sun's Avatar
( 6)
Creature — Dinosaur Avatar
(6/6)
When Burning Sun's Avatar enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
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Burning Sun's Fury
( 2)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn.
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Burning Vengeance
( 3)
Enchantment
Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.
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Burning Wish
( 2)
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
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Burning-Eye Zubera
( 4)
Creature — Zubera Spirit
(3/3)
When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to any target.
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Burning-Fist Minotaur
( 2)
Creature — Minotaur Wizard
(2/1)
First strike , Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
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