SEARCH:

+G (30016)

<<  151152153154155156157158159160161162163164165 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Marketwatch Phantom
Marketwatch Phantom 1White (2)
Creature — Spirit Detective (2/2)

Whenever another creature you control with power 2 or less enters, Marketwatch Phantom gains flying until end of turn.

Murders at Karlov Manor (Common)
Markov Baron
Markov Baron 2Black (3)
Creature — Vampire Noble (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Lifelink

Other Vampires you control get +1/+1.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

March of the Machine: The Aftermath (Uncommon)
Markov Blademaster
Markov Blademaster 1RedRed (3)
Creature — Vampire Warrior (1/1)

Double strike (This creature deals both first-strike and regular combat damage.)

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Rare)
Markov Crusader
Markov Crusader 4Black (5)
Creature — Vampire Knight (4/3)

Lifelink

Markov Crusader has haste as long as you control another Vampire.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Markov Dreadknight
Markov Dreadknight 3BlackBlack (5)
Creature — Vampire Knight (3/3)

Flying

2Black, Discard a card: Put two +1/+1 counters on Markov Dreadknight.

Shadows over Innistrad (Rare)
Markov Enforcer
Markov Enforcer 4RedRed (6)
Creature — Vampire Soldier (6/6)

Whenever Markov Enforcer or another Vampire you control enters, Markov Enforcer fights up to one target creature an opponent controls.

Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow Commander (Rare)
Markov Patrician
Markov Patrician 2Black (3)
Creature — Vampire (3/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Innistrad (Common)
Markov Purifier
Markov Purifier 1WhiteBlack (3)
Creature — Vampire Cleric (2/3)

Lifelink

At the beginning of your end step, if you gained life this turn, you may pay 2. If you do, draw a card.

Innistrad: Crimson Vow (Uncommon)
Markov Retribution
Markov Retribution 2Red (3)
Sorcery

Choose one or both —

• Creatures you control get +1/+0 until end of turn.

• Target Vampire you control deals damage equal to its power to another target creature.

Innistrad: Crimson Vow (Uncommon)
Markov Waltzer
Markov Waltzer 2RedWhite (4)
Creature — Vampire (1/3)

Flying, haste

At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Markov Warlord
Markov Warlord 5Red (6)
Creature — Vampire Warrior (4/4)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Markov Warlord enters, up to two target creatures can't block this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Markov's Servant
Markov's Servant (0)
Creature — Vampire (4/4)

Dark Ascension (Common)
Marneus Calgar
Marneus Calgar 2WhiteBlueBlack (5)
Legendary Creature — Astartes Warrior (3/5)

Double strike

Master Tactician — Whenever one or more tokens you control enter, draw a card.

Chapter Master — 6: Create two 2/2 white Astartes Warrior creature tokens with vigilance.

Warhammer 40,000 Commander (Mythic Rare)
Maro
Maro 2GreenGreen (4)
Creature — Elemental (*/*)

Maro's power and toughness are each equal to the number of cards in your hand.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Maro's Gone Nuts (playtest)
Maro's Gone Nuts (playtest) GreenGreen (2)
Enchantment

Double any effect that doubles. (It quadruples.)

Mystery Booster (Common)
Marrow Bats
Marrow Bats 4Black (5)
Creature — Bat Skeleton (4/1)

Flying

Pay 4 life: Regenerate Marrow Bats.

Commander 2013 Edition (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Marrow Chomper
Marrow Chomper 3BlackGreen (5)
Creature — Zombie Lizard (3/3)

Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.)

When Marrow Chomper enters, you gain 2 life for each creature it devoured.

Alara Reborn (Uncommon)
Marrow Shards
Marrow Shards Phyrexian White (1)
Instant

(Phyrexian White can be paid with either White or 2 life.)

Marrow Shards deals 1 damage to each attacking creature.

New Phyrexia (Uncommon)
Marrow-Gnawer
Marrow-Gnawer 3BlackBlack (5)
Legendary Creature — Rat Rogue (2/3)

All Rats have fear.

Tap, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.

Bloomburrow Commander (Rare)
Other Versions
Champions of Kamigawa (Rare)
Secret Lair Drop (Rare)
Jumpstart: Historic Horizons (Rare)
Marsh Boa
Marsh Boa Green (1)
Creature — Snake (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Prophecy (Common)
Marsh Casualties
Marsh Casualties BlackBlack (2)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Marsh Crocodile
Marsh Crocodile 2BlueBlack (4)
Creature — Crocodile (4/4)

When Marsh Crocodile enters, return a blue or black creature you control to its owner's hand.

When Marsh Crocodile enters, each player discards a card.

Planeshift (Uncommon)
Marsh Flats
Marsh Flats (0)
Land

Tap, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Marsh Flitter
Marsh Flitter 3Black (4)
Creature — Faerie Rogue (1/1)

Flying

When Marsh Flitter enters, create two 1/1 black Goblin Rogue creature tokens.

Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

Zendikar Rising Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Modern Masters (Uncommon)
Marsh Gas
Marsh Gas Black (1)
Instant

All creatures get -2/-0 until end of turn.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Marsh Goblins
Marsh Goblins BlackRed (2)
Creature — Goblin (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

The Dark (Common)
Marsh Hulk
Marsh Hulk 4BlackBlack (6)
Creature — Zombie Ogre (4/6)

Megamorph 6Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Marsh Lurker
Marsh Lurker 3Black (4)
Creature — Beast (3/2)

Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Tempest (Common)
Marsh Threader
Marsh Threader 1White (2)
Creature — Kor Scout (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Worldwake (Common)
Marsh Viper
Marsh Viper 3Green (4)
Creature — Snake (1/2)

Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Marshal of Zhalfir
Marshal of Zhalfir WhiteBlue (2)
Creature — Human Knight (2/2)

Other Knights you control get +1/+1.

WhiteBlue, Tap: Tap another target creature.

March of the Machine (Uncommon)
Marshaling Cry
Marshaling Cry 1WhiteWhite (3)
Sorcery

Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Future Sight (Common)
Marshaling the Troops
Marshaling the Troops 1Green (2)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Three Kingdoms (Rare)
Marshal's Anthem
Marshal's Anthem 2WhiteWhite (4)
Enchantment

Multikicker 1White (You may pay an additional 1White any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal's Anthem enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Worldwake (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Kaldheim Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Magic The Gathering—Fallout (Rare)
Marshdrinker Giant
Marshdrinker Giant 3GreenGreen (5)
Creature — Giant Warrior (4/3)

When Marshdrinker Giant enters, destroy target Island or Swamp an opponent controls.

Eventide (Uncommon)
Marshland Bloodcaster
Marshland Bloodcaster 4Black (5)
Creature — Vampire Warlock (3/5)

Flying

1Black, Tap: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2021 (Rare)
Marshmist Titan
Marshmist Titan 6Black (7)
Creature — Giant (4/5)

This spell costs Variable Colorless less to cast, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Born of the Gods (Common)
Martha Jones
Martha Jones 2Blue (3)
Legendary Creature — Human Cleric (3/2)

Woman Who Walked the Earth — When Martha Jones enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Martial Coup
Martial Coup Variable ColorlessWhiteWhite (2)
Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Bloomburrow Commander (Rare)
Other Versions
Conflux (Rare)
From the Vault: Annihilation (2014) (Mythic Rare)
Commander 2014 (Rare)
Commander 2018 (Rare)
Commander Legends (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Magic The Gathering—Fallout (Rare)
Martial Glory
Martial Glory RedWhite (2)
Instant

Target creature gets +3/+0 until end of turn.

Target creature gets +0/+3 until end of turn.

Double Masters 2022 (Common)
Other Versions
Gatecrash (Common)
Guild Kit: Boros (Common)
Martial Impetus
Martial Impetus 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Bloomburrow Commander (Uncommon)
Other Versions
Ikoria Commander (Uncommon)
Commander 2021 (Uncommon)
Commander Legends: Battle for Baldur's Gate (Common)
Murders at Karlov Manor Commander (Uncommon)
Ravnica Clue Edition (Common)
Martial Law
Martial Law 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Rare)
Márton Stromgald
Márton Stromgald 2RedRed (4)
Legendary Creature — Human Knight (1/1)

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.

Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Martyr for the Cause
Martyr for the Cause 1White (2)
Creature — Human Soldier (2/2)

When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Martyr of Ashes
Martyr of Ashes Red (1)
Creature — Human Shaman (1/1)

2, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.

Coldsnap (Common)
Martyr of Bones
Martyr of Bones Black (1)
Creature — Human Wizard (1/1)

1, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.

Coldsnap (Common)
Martyr of Dusk
Martyr of Dusk 1White (2)
Creature — Vampire Soldier (2/1)

When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Rivals of Ixalan (Common)
Martyr of Frost
Martyr of Frost Blue (1)
Creature — Human Wizard (1/1)

2, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays Variable Colorless.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Coldsnap (Common)
Duel Decks: Jace vs. Chandra (Common)
Martyr of Sands
Martyr of Sands White (1)
Creature — Human Cleric (1/1)

1, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.

Ultimate Masters (Common)
Other Versions
Coldsnap (Common)
Martyr of Spores
Martyr of Spores Green (1)
Creature — Human Shaman (1/1)

1, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.

Coldsnap (Common)
Martyrdom
Martyrdom 1WhiteWhite (3)
Instant

Until end of turn, target creature you control gains "0: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

Alliances (Common)
Martyred Rusalka
Martyred Rusalka White (1)
Creature — Spirit (1/1)

White, Sacrifice a creature: Target creature can't attack this turn.

Guild Kit: Orzhov (Uncommon)
Other Versions
Guildpact (Uncommon)
Martyr's Bond
Martyr's Bond 4WhiteWhite (6)
Enchantment

Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.

Signature Spellbook: Gideon (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Martyr's Cause
Martyr's Cause 2White (3)
Enchantment

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Urza's Legacy (Uncommon)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Martyrs of Korlis
Martyrs of Korlis 3WhiteWhite (5)
Creature — Human (1/6)

As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Uncommon)
Martyr's Soul
Martyr's Soul 2White (3)
Creature — Spirit Soldier (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Martyr's Soul enters, if you control no tapped lands, put two +1/+1 counters on it.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Martyrs' Tomb
Martyrs' Tomb 2WhiteBlack (4)
Enchantment

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

Apocalypse (Uncommon)
Marut
Marut 8 (8)
Artifact Creature — Construct (7/7)

Trample

When Marut enters, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Marvin, Murderous Mimic
Marvin, Murderous Mimic 2 (2)
Legendary Artifact Creature — Toy (2/2)

Marvin, Murderous Mimic has all activated abilities of creatures you control that don't have the same name as this creature.

Duskmourn: House of Horror (Rare)
Marvo, Deep Operative
Marvo, Deep Operative 3BlueBlack (5)
Legendary Creature — Octopus Rogue (1/8)

Whenever Marvo, Deep Operative attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.

Murders at Karlov Manor Commander (Mythic Rare)
Marwyn, the Nurturer
Marwyn, the Nurturer 2Green (3)
Legendary Creature — Elf Druid (1/1)

Whenever another Elf you control enters, put a +1/+1 counter on Marwyn, the Nurturer.

Tap: Add an amount of Green equal to Marwyn's power.

Kaldheim Commander (Rare)
Other Versions
Dominaria (Rare)
Mary O'Kill
Mary O'Kill 5Black or Red (6)
Legendary Creature — Human Villain (5/5)

1Black or Red: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)

Unstable (Rare)
Mary Read and Anne Bonny
Mary Read and Anne Bonny 1BlueRed (3)
Legendary Creature — Human Assassin Pirate (3/3)

Haste

Tap: Draw a card, then discard a card.

Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.

Assassin's Creed (Rare)
Masako the Humorless
Masako the Humorless 2White (3)
Legendary Creature — Human Advisor (2/1)

Flash

Tapped creatures you control can block as though they were untapped.

Champions of Kamigawa (Rare)
Mascot Exhibition
Mascot Exhibition 7 (7)
Sorcery — Lesson

Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Mythic Rare)
Mascot Interception
Mascot Interception 3Red (4)
Sorcery

This spell costs 3 less to cast if it targets a creature token.

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Strixhaven: School of Mages (Uncommon)
Mask of Avacyn
Mask of Avacyn 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip 3

Commander Legends (Uncommon)
Other Versions
Innistrad (Uncommon)
Mask of Griselbrand
Mask of Griselbrand 1BlackBlack (3)
Legendary Artifact — Equipment

Equipped creature has flying and lifelink.

Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.

Equip 3

Duskmourn: House of Horror Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Mask of Immolation
Mask of Immolation 1Red (2)
Artifact — Equipment

When Mask of Immolation enters, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it.

Equipped creature has "Sacrifice this creature: It deals 1 damage to any target."

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2020 (Uncommon)
Mask of Intolerance
Mask of Intolerance 2 (2)
Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.

Apocalypse (Rare)
Mask of Law and Grace
Mask of Law and Grace White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Urza's Destiny (Common)
Mask of Memory
Mask of Memory 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase (Uncommon)
Commander 2014 (Uncommon)
Commander Legends (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Mask of Riddles
Mask of Riddles BlueBlack (2)
Artifact — Equipment

Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip 2

Streets of New Capenna Commander (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Mask of the Jadecrafter
Mask of the Jadecrafter 2 (2)
Artifact

Variable Colorless, Tap, Sacrifice Mask of the Jadecrafter: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery.

Unearth 2Green (2Green: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Mask of the Mimic
Mask of the Mimic Blue (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Stronghold (Uncommon)
Mask of the Schemer
Mask of the Schemer 2Blue (3)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Equip 2

Streets of New Capenna Commander (Rare)
Masked Admirers
Masked Admirers 2GreenGreen (4)
Creature — Elf Shaman (3/2)

When Masked Admirers enters, draw a card.

Whenever you cast a creature spell, you may pay GreenGreen. If you do, return Masked Admirers from your graveyard to your hand.

Kaldheim Commander (Rare)
Other Versions
Lorwyn (Rare)
Modern Masters (Uncommon)
Commander 2014 (Rare)
Commander Anthology (Rare)
Ikoria Commander (Rare)
Masked Bandits
Masked Bandits 3BlackRedGreen (6)
Creature — Raccoon Rogue (5/5)

Vigilance

Menace (This creature can't be blocked except by two or more creatures.)

2, Exile Masked Bandits from your hand: Target land gains "Tap: Add Black, Red, or Green" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.

Streets of New Capenna (Common)
Masked Blackguard
Masked Blackguard 1Black (2)
Creature — Human Rogue (2/1)

Flash (You may cast this spell any time you could cast an instant.)

2Black: Masked Blackguard gets +1/+1 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Masked Gorgon
Masked Gorgon 4Black (5)
Creature — Gorgon (5/5)

Green creatures and white creatures have protection from Gorgons.

Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

Judgment (Rare)
Masked Vandal
Masked Vandal 1Green (2)
Creature — Shapeshifter (1/3)

Changeling (This card is every creature type.)

When Masked Vandal enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.

Kaldheim (Common)
Maskwood Nexus
Maskwood Nexus 4 (4)
Artifact

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

3, Tap: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Bloomburrow Commander (Rare)
Other Versions
Kaldheim (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Modern Horizons 3 Commander (Rare)
Mass Appeal
Mass Appeal 2Blue (3)
Sorcery

Draw a card for each Human you control.

Avacyn Restored (Uncommon)
Mass Calcify
Mass Calcify 5WhiteWhite (7)
Sorcery

Destroy all nonwhite creatures.

Magic 2015 Core Set (Rare)
Other Versions
Shadowmoor (Rare)
Mass Diminish
Mass Diminish 1Blue (2)
Sorcery

Until your next turn, creatures target player controls have base power and toughness 1/1.

Flashback 3Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Rare)
Mass Hysteria
Mass Hysteria Red (1)
Enchantment

All creatures have haste.

Mirrodin (Rare)
Mass Manipulation
Mass Manipulation Variable ColorlessVariable ColorlessBlueBlueBlueBlue (4)
Sorcery

Gain control of X target creatures and/or planeswalkers.

Ravnica Allegiance (Rare)
Mass Mutiny
Mass Mutiny 3RedRed (5)
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Commander 2013 Edition (Rare)
Planechase Anthology (Rare)
Explorers of Ixalan (Rare)
Mass of Ghouls
Mass of Ghouls 3BlackBlack (5)
Creature — Zombie Warrior (5/3)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Tenth Edition (Common)
Mass Polymorph
Mass Polymorph 5Blue (6)
Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Magic 2011 (Rare)
Mass Production
Mass Production 5White (6)
Sorcery

Create four 1/1 colorless Soldier artifact creature tokens.

The Brothers' War (Uncommon)
Massacre
Massacre 2BlackBlack (4)
Sorcery

If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.

All creatures get -2/-2 until end of turn.

Nemesis (Uncommon)
Massacre Girl
Massacre Girl 3BlackBlack (5)
Legendary Creature — Human Assassin (4/4)

Menace

When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
War of the Spark (Rare)
Ravnica Remastered (Rare)
Outlaws of Thunder Junction Commander (Rare)
Massacre Girl, Known Killer
Massacre Girl, Known Killer 2BlackBlack (4)
Legendary Creature — Human Assassin (4/4)

Menace

Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.

Murders at Karlov Manor (Mythic Rare)
Massacre Girl, Prime Killer
Massacre Girl, Prime Killer 3BlackBlack (5)
Legendary Creature — — Human Assassin (4/5)

Creatures you control have wither.

Whenever a creature an opponent controls dies, if it had 0 or less toughness, you and that player lose 1 life and you draw a card.

Murders at Karlov Manor (Mythic Rare)
Massacre Wurm
Massacre Wurm 3BlackBlackBlack (6)
Creature — Phyrexian Wurm (6/5)

When this creature enters, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Core Set 2021 (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Duskmourn: House of Horror Commander (Mythic Rare)
Massive Might
Massive Might Green (1)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Innistrad: Crimson Vow (Common)
Massive Raid
Massive Raid 1RedRed (3)
Instant

Massive Raid deals damage to any target equal to the number of creatures you control.

Gatecrash (Common)
Master Apothecary
Master Apothecary WhiteWhiteWhite (3)
Creature — Human Cleric (2/2)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

Odyssey (Rare)
<< 151152153154155156157158159160161162163164165 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue