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Aegis of the Gods
  ( 2)
Enchantment Creature — Human Soldier
(2/1)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
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Anger of the Gods
   ( 3)
Sorcery
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
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Athreos, God of Passage
   ( 3)
Legendary Enchantment Creature — God
(5/4)
Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
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Commune with the Gods
  ( 2)
Sorcery
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
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Demigod of Revenge
     ( 5)
Creature — Spirit Avatar
(5/4)
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. Flying, haste
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Dictate of the Twin Gods
   ( 5)
Enchantment
Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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Enter the God-Eternals
    ( 5)
Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Ephara, God of the Polis
   ( 4)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
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Erebos, God of the Dead
  ( 4)
Legendary Enchantment Creature — God
(5/7)
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life.  , Pay 2 life: Draw a card.
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Fists of the Demigod
  ( 2)
Enchantment — Aura
Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.
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Glimpse the Sun God
  ( 1)
Instant
Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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God-Eternal Bontu
   ( 5)
Legendary Creature — Zombie God
(5/6)
Menace When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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God-Eternal Kefnet
   ( 4)
Legendary Creature — Zombie God
(4/5)
Flying You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs less to cast. When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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God-Eternal Oketra
   ( 5)
Legendary Creature — Zombie God
(3/6)
Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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God-Eternal Rhonas
   ( 5)
Legendary Creature — Zombie God
(5/5)
Deathtouch When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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God-Favored General
  ( 2)
Creature — Human Soldier
(1/1)
Inspired — Whenever God-Favored General becomes untapped, you may pay  . If you do, create two 1/1 white Soldier enchantment creature tokens.
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Godhead of Awe
     ( 5)
Creature — Spirit Avatar
(4/4)
Flying Other creatures have base power and toughness 1/1.
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Godhunter Octopus
  ( 6)
Creature — Octopus
(5/5)
Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent.
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Godless Shrine
( 0)
Land — Plains Swamp
( : Add or .) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Godo, Bandit Warlord
  ( 6)
Legendary Creature — Human Barbarian
(3/3)
When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
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Godo's Irregulars
 ( 1)
Creature — Human Warrior
(1/1)
: Godo's Irregulars deals 1 damage to target creature blocking it.
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God-Pharaoh's Faithful
 ( 1)
Creature — Human Wizard
(0/4)
Whenever you cast a blue, black, or red spell, you gain 1 life.
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God-Pharaoh's Gift
 ( 7)
Artifact
At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
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God-Pharaoh's Statue
 ( 6)
Legendary Artifact
Spells your opponents cast cost more to cast. At the beginning of your end step, each opponent loses 1 life.
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Gods' Eye, Gate to the Reikai
( 0)
Legendary Land
: Add .
When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.
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Gods Willing
 ( 1)
Instant
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Godsend
   ( 3)
Legendary Artifact — Equipment
Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Your opponents can't cast spells with the same name as a card exiled with Godsend. Equip 
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Godsire
     ( 8)
Creature — Beast
(8/8)
Vigilance : Create an 8/8 Beast creature token that's red, green, and white.
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Godtracker of Jund
   ( 3)
Creature — Elf Shaman
(2/2)
Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund.
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Heliod, God of the Sun
  ( 4)
Legendary Enchantment Creature — God
(5/6)
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance.   : Create a 2/1 white Cleric enchantment creature token.
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Helm of the Gods
 ( 1)
Artifact — Equipment
Equipped creature gets +1/+1 for each enchantment you control. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Honor the God-Pharaoh
  ( 3)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Iroas, God of Victory
   ( 4)
Legendary Enchantment Creature — God
(7/4)
Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.
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Karametra, God of Harvests
   ( 5)
Legendary Enchantment Creature — God
(6/7)
Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.
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Karona, False God
      ( 6)
Legendary Creature — Avatar
(5/5)
Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
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Keranos, God of Storms
   ( 5)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
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Kiora Bests the Sea God
   ( 7)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create an 8/8 blue Kraken creature token with hexproof. II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. III — Gain control of target permanent an opponent controls. Untap it.
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Klothys, God of Destiny
   ( 3)
Legendary Enchantment Creature — God
(4/5)
Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add or . Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
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Kruphix, God of Horizons
   ( 5)
Legendary Enchantment Creature — God
(4/7)
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.
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Mogis, God of Slaughter
   ( 4)
Legendary Enchantment Creature — God
(7/5)
Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.
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Nicol Bolas, Dragon-God
     ( 5)
Legendary Planeswalker — Bolas
(4)
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. −3: Destroy target creature or planeswalker. −8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
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Nicol Bolas, God-Pharaoh
    ( 7)
Legendary Planeswalker — Bolas
(7)
+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. +1: Each opponent exiles two cards from their hand. −4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. −12: Exile each nonland permanent your opponents control.
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Nylea, God of the Hunt
  ( 4)
Legendary Enchantment Creature — God
(6/6)
Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample.  : Target creature gets +2/+2 until end of turn.
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Pharika, God of Affliction
   ( 3)
Legendary Enchantment Creature — God
(5/5)
Indestructible As long as your devotion to black and green is less than seven, Pharika isn't a creature.  : Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
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Phenax, God of Deception
   ( 5)
Legendary Enchantment Creature — God
(4/7)
Indestructible As long as your devotion to blue and black is less than seven, Phenax isn't a creature. Creatures you control have " : Target player mills X cards, where X is this creature's toughness."
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Purphoros, God of the Forge
  ( 4)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.  : Creatures you control get +1/+0 until end of turn.
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Sacellum Godspeaker
  ( 3)
Creature — Elf Druid
(2/2)
: Reveal any number of creature cards with power 5 or greater from your hand. Add for each card revealed this way.
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Sea God's Revenge
  ( 6)
Sorcery
Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Sea God's Scorn
   ( 6)
Sorcery
Return up to three target creatures and/or enchantments to their owners' hands.
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Sigil of the Nayan Gods
   ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling ( , Discard this card: Draw a card.)
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Steel of the Godhead
  ( 3)
Enchantment — Aura
Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
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Tenza, Godo's Maul
 ( 3)
Legendary Artifact — Equipment
Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Thassa, God of the Sea
  ( 3)
Legendary Enchantment Creature — God
(5/5)
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1.  : Target creature you control can't be blocked this turn.
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The Locust God
   ( 6)
Legendary Creature — God
(4/4)
Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.   : Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
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The Scarab God
   ( 5)
Legendary Creature — God
(5/5)
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.   : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
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The Scorpion God
   ( 5)
Legendary Creature — God
(6/5)
Whenever a creature with a -1/-1 counter on it dies, draw a card.   : Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
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Throne of the God-Pharaoh
 ( 2)
Legendary Artifact
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
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Wrath of God
   ( 4)
Sorcery
Destroy all creatures. They can't be regenerated.
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Xenagos, God of Revels
   ( 5)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
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Zealot of the God-Pharaoh
  ( 4)
Creature — Minotaur Archer
(4/3)
 : Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.
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