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Machine Over Matter
Machine Over Matter 1Blue (2)
Instant

This spell costs 1 less to cast if you control an artifact creature.

Return target nonland permanent to its owner's hand.

The Brothers' War (Common)
Mad Auntie
Mad Auntie 2Black (3)
Creature — Goblin Shaman (2/2)

Other Goblin creatures you control get +1/+1.

Tap: Regenerate another target Goblin.

Modern Masters (Uncommon)
Other Versions
Lorwyn (Rare)
Mad Science Fair Project
Mad Science Fair Project 3 (3)
Artifact

Tap: Roll a six-sided die. On a 3 or lower,

target player adds Colorless. Otherwise, that player adds one mana of any color they choose.

Unstable (Common)
Madblind Mountain
Madblind Mountain (0)
Land — Mountain

(Tap: Add Red.)

Madblind Mountain enters tapped.

Red, Tap: Shuffle your library. Activate only if you control two or more red permanents.

Shadowmoor (Uncommon)
Madcap Experiment
Madcap Experiment 3Red (4)
Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

Kaladesh (Rare)
Madcap Skills
Madcap Skills 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 and has menace.

Modern Masters 2017 Edition (Common)
Other Versions
Gatecrash (Common)
Maddening Cacophony
Maddening Cacophony 1Blue (2)
Sorcery

Kicker 3Blue

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.

Zendikar Rising (Rare)
Maddening Hex
Maddening Hex 1RedRed (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Special Guests (Mythic Rare)
Maddening Imp
Maddening Imp 2Black (3)
Creature — Imp (1/1)

Flying

Tap: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.

Tempest (Rare)
Maddening Wind
Maddening Wind 2Green (3)
Enchantment — Aura

Enchant creature

Cumulative upkeep Green (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.

Ice Age (Uncommon)
Maelstrom Djinn
Maelstrom Djinn 7Blue (8)
Creature — Djinn (5/6)

Flying

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Future Sight (Rare)
Maestros Diabolist
Maestros Diabolist BlueBlackRed (3)
Creature — Vampire Warrior (1/4)

Deathtouch, haste

Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

Streets of New Capenna (Rare)
Maestros Initiate
Maestros Initiate 2Black (3)
Creature — Human Citizen (3/1)

4Blue or Red, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.

Streets of New Capenna (Common)
Maestros' Totally Safe Hideout (playtest)
Maestros' Totally Safe Hideout (playtest) (0)
Land

Land casualty 2 (As this land enters, you may sacrifice a creature with power 2 or greater. If you do, create a token that's a copy of this land.)

Maestros' Totally Safe Hideout enters the battlefield tapped.

Tap: Add Blue, Black, or Red.

Mystery Booster 2: Convention Edition (Rare)
Maeve, Insidious Singer
Maeve, Insidious Singer 2BlueBlue (4)
Legendary Creature — Siren (3/4)

2Blue: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)

Game Night: Free-For-All (Mythic Rare)
Maga, Traitor to Mortals
Maga, Traitor to Mortals Variable ColorlessBlackBlackBlack (3)
Legendary Creature — Human Wizard (0/0)

Maga, Traitor to Mortals enters with X +1/+1 counters on it.

When Maga enters, target player loses life equal to the number of +1/+1 counters on it.

Saviors of Kamigawa (Rare)
Magar of the Magic Strings
Magar of the Magic Strings 1BlackRed (3)
Legendary Creature — Minotaur Performer (3/3)

1BlackRed: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."

Unfinity (Mythic Rare)
Mage il-Vec
Mage il-Vec 2Red (3)
Creature — Human Wizard (2/2)

Tap, Discard a card at random: Mage il-Vec deals 1 damage to any target.

Tempest Remastered (Uncommon)
Other Versions
Exodus (Common)
Magebane Lizard
Magebane Lizard 1Red (2)
Creature — Lizard (1/4)

Whenever a player casts a noncreature spell, Magebane Lizard deals damage to that player equal to the number of noncreature spells they've cast this turn.

Outlaws of Thunder Junction (Uncommon)
Magefire Wings
Magefire Wings BlueRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has flying.

Alara Reborn (Common)
Mage-Ring Bully
Mage-Ring Bully 1Red (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Mage-Ring Bully attacks each combat if able.

Magic Origins (Common)
Mage-Ring Network
Mage-Ring Network (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Mage-Ring Network.

Tap, Remove any number of storage counters from Mage-Ring Network: Add Colorless for each storage counter removed this way.

Commander Masters (Uncommon)
Other Versions
Magic Origins (Uncommon)
Ultimate Masters (Uncommon)
Commander 2021 (Uncommon)
Mage-Ring Responder
Mage-Ring Responder 7 (7)
Artifact Creature — Golem (7/7)

Mage-Ring Responder doesn't untap during your untap step.

7: Untap Mage-Ring Responder.

Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.

Magic Origins (Rare)
Mage's Guile
Mage's Guile 1Blue (2)
Instant

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Cycling Blue (Blue, Discard this card: Draw a card.)

Onslaught (Common)
Mageta the Lion
Mageta the Lion 3WhiteWhite (5)
Legendary Creature — Human Spellshaper (3/3)

2WhiteWhite, Tap, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.

Prophecy (Rare)
Magewright's Stone
Magewright's Stone 2 (2)
Artifact

1, Tap: Untap target creature that has an activated ability with Tap in its cost.

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Maggot Carrier
Maggot Carrier Black (1)
Creature — Zombie (1/1)

When Maggot Carrier enters, each player loses 1 life.

Planeshift (Common)
Other Versions
Eighth Edition (Common)
Magic Missile
Magic Missile 1RedRed (3)
Sorcery

This spell can't be countered.

Magic Missile deals 3 damage divided as you choose among one, two, or three targets.

Adventures in the Forgotten Realms (Uncommon)
Magic Word
Magic Word 2Blue (3)
Enchantment — Aura

Enchant creature

As Magic Word enters, choose a word.

Whisper the chosen word: Tap enchanted creature.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Magical Hack
Magical Hack Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one basic land type with another. <I>(For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)</I>

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Magical Hacker
Magical Hacker 1Blue (2)
Creature — Human Gamer (1/2)

Blue: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn.

Unhinged (Uncommon)
Magister of Worth
Magister of Worth 4WhiteBlack (6)
Creature — Angel (4/4)

Flying

Will of the council — When Magister of Worth enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Commander 2021 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Magister Sphinx
Magister Sphinx 4WhiteBlueBlack (7)
Artifact Creature — Sphinx (5/5)

Flying

When Magister Sphinx enters, target player's life total becomes 10.

Double Masters 2022 (Rare)
Other Versions
Conflux (Rare)
Archenemy (Rare)
Magistrate's Scepter
Magistrate's Scepter 3 (3)
Artifact

4, Tap: Put a charge counter on Magistrate's Scepter.

Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Core Set 2019 (Rare)
Other Versions
Mercadian Masques (Rare)
Magistrate's Veto
Magistrate's Veto 2Red (3)
Enchantment

White creatures and blue creatures can't block.

Mercadian Masques (Uncommon)
Magma Giant
Magma Giant 5RedRed (7)
Creature — Giant (5/5)

When Magma Giant enters, it deals 2 damage to each creature and each player.

Commander Anthology 2018 (Rare)
Other Versions
Fifth Dawn (Rare)
Portal Second Age (Rare)
Commander 2015 (Rare)
Magma Hellion
Magma Hellion 6Red (7)
Creature — Hellion (5/4)

Assist (Another player can pay up to 6 of this spell's cost.)

Trample, haste

Battlebond (Common)
Magma Mine
Magma Mine 1 (1)
Artifact

4: Put a pressure counter on Magma Mine.

Tap, Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.

Visions (Uncommon)
Magma Phoenix
Magma Phoenix 3RedRed (5)
Creature — Phoenix (3/3)

Flying

When Magma Phoenix dies, it deals 3 damage to each creature and each player.

3RedRed: Return Magma Phoenix from your graveyard to your hand.

Magic 2011 (Rare)
Other Versions
Magic 2010 (Rare)
Magma Rift
Magma Rift 2Red (3)
Sorcery

As an additional cost to cast this spell, sacrifice a land.

Magma Rift deals 5 damage to target creature.

Zendikar (Common)
Magma Sliver
Magma Sliver 3Red (4)
Creature — Sliver (3/3)

All Slivers have "Tap: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."

Legions (Rare)
Magma Vein
Magma Vein 2Red (3)
Enchantment

Red, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.

Odyssey (Uncommon)
Magmatic Channeler
Magmatic Channeler 1Red (2)
Creature — Human Wizard (1/3)

As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.

Tap, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.

Jumpstart 2022 (Rare)
Other Versions
Zendikar Rising (Rare)
Magmatic Chasm
Magmatic Chasm 1Red (2)
Sorcery

Creatures without flying can't block this turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Dragons of Tarkir (Common)
Shadows over Innistrad (Common)
Magmatic Core
Magmatic Core 2RedRed (4)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.

Coldsnap (Uncommon)
Magmatic Force
Magmatic Force 5RedRedRed (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.

Battlebond (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Magmatic Galleon
Magmatic Galleon 3RedRed (5)
Artifact — Vehicle (5/5)

When Magmatic Galleon enters, it deals 5 damage to target creature an opponent controls.

Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.

Crew 2

The Lost Caverns of Ixalan (Rare)
Magmatic Insight
Magmatic Insight Red (1)
Sorcery

As an additional cost to cast this spell, discard a land card.

Draw two cards.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Magmatic Sinkhole
Magmatic Sinkhole 5Red (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Magmatic Sinkhole deals 5 damage to target creature or planeswalker.

Modern Horizons (Common)
Magmatic Sprinter
Magmatic Sprinter 2Red (3)
Creature — Phyrexian Warrior (3/2)

Haste

When Magmatic Sprinter enters, put two oil counters on target artifact or creature you control.

At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it.

Phyrexia: All Will Be One (Uncommon)
Magnanimous Magistrate
Magnanimous Magistrate 5White (6)
Creature — Human Advisor (3/4)

Magnanimous Magistrate enters with five reprieve counters on it.

Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control.

Jumpstart 2022 (Uncommon)
Magnetic Flux
Magnetic Flux 2Blue (3)
Instant

Artifact creatures you control gain flying until end of turn.

Darksteel (Common)
Magnetic Mine
Magnetic Mine 4 (4)
Artifact

Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.

Mirrodin Besieged (Rare)
Magnetic Mountain
Magnetic Mountain 1RedRed (3)
Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay 4 for each creature chosen this way. If the player does, untap those creatures.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Magnetic Snuffler
Magnetic Snuffler 5 (5)
Artifact Creature — Construct (4/4)

When Magnetic Snuffler enters, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.

Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.

Murders at Karlov Manor (Uncommon)
Magnetic Theft
Magnetic Theft Red (1)
Instant

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Fifth Dawn (Uncommon)
Magnetic Web
Magnetic Web 2 (2)
Artifact

If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.

Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.

1, Tap: Put a magnet counter on target creature.

Tempest (Rare)
Magnify
Magnify Green (1)
Instant

All creatures get +1/+1 until end of turn.

Urza's Destiny (Common)
Magnifying Glass
Magnifying Glass 3 (3)
Artifact

Tap: Add Colorless.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Commander 2018 (Uncommon)
Double Masters (Common)
Jumpstart 2022 (Uncommon)
Shadows Over Innistrad Remastered (Common)
Magnigoth Sentry
Magnigoth Sentry 3Green (4)
Creature — Treefolk (4/4)

Reach (This creature can block creatures with flying.)

Magic: The Gathering Foundations (Common)
Other Versions
Dominaria United (Common)
Magnigoth Treefolk
Magnigoth Treefolk 4Green (5)
Creature — Treefolk (2/6)

Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)

Planeshift (Rare)
Magnivore
Magnivore 2RedRed (4)
Creature — Lhurgoyf (*/*)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.

Odyssey (Rare)
Other Versions
Ninth Edition (Rare)
Magosi, the Waterveil
Magosi, the Waterveil (0)
Land

Magosi, the Waterveil enters tapped.

Tap: Add Blue.

Blue, Tap: Put an eon counter on Magosi, the Waterveil. Skip your next turn.

Tap, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

Zendikar (Rare)
Magus of the Bridge
Magus of the Bridge BlackBlackBlack (3)
Creature — Human Wizard (4/4)

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token.

When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge.

Modern Horizons 2 (Rare)
Magus of the Chains (playtest)
Magus of the Chains (playtest) 1Black (2)
Creature — — Human Wizard (2/2)

If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.

Mystery Booster 2: Convention Edition (Rare)
Magus of the Disk
Magus of the Disk 2WhiteWhite (4)
Creature — Human Wizard (2/4)

Magus of the Disk enters tapped.

1, Tap: Destroy all artifacts, creatures, and enchantments.

Ikoria Commander (Rare)
Other Versions
Time Spiral (Rare)
Magus of the Library
Magus of the Library GreenGreen (2)
Creature — Human Wizard (1/1)

Tap: Add Colorless.

Tap: Draw a card. Activate only if you have exactly seven cards in hand.

Planar Chaos (Rare)
Magus of the Mind
Magus of the Mind 4BlueBlue (6)
Creature — Human Wizard (4/5)

Blue, Tap, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.

Commander 2017 (Rare)
Magus of the Mirror
Magus of the Mirror 4BlackBlack (6)
Creature — Human Wizard (4/2)

Tap, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Time Spiral (Rare)
Magus of the Vineyard
Magus of the Vineyard Green (1)
Creature — Human Wizard (1/1)

At the beginning of each player's first main phase, that player adds GreenGreen.

Magic: The Gathering-Commander (Rare)
Other Versions
Future Sight (Rare)
Magus of the Will
Magus of the Will 2Black (3)
Creature — Human Wizard (3/3)

2Black, Tap, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Double Masters (Rare)
Other Versions
Commander 2016 (Rare)
Maha, Its Feathers Night
Maha, Its Feathers Night 3BlackBlack (5)
Legendary Creature — Elemental Bird (6/5)

Flying, trample

Ward—Discard a card.

Creatures your opponents control have base toughness 1.

Bloomburrow (Mythic Rare)
Mahadi, Emporium Master
Mahadi, Emporium Master 1BlackRed (3)
Legendary Creature — Devil (3/3)

At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Mahamoti Djinn
Mahamoti Djinn 4BlueBlue (6)
Creature — Djinn (5/6)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Ultimate Masters (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Beatdown Box Set (Rare)
Masters Edition IV (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Iconic Masters (Uncommon)
Main Event Horizon
Main Event Horizon 3WhiteWhite (5)
Sorcery

As an additional cost to cast this spell, choose A through M or N through Z.

Destroy each creature whose name begins with a letter in the chosen range.

Unfinity (Acorn) (Rare)
Mairsil, the Pretender
Mairsil, the Pretender 1BlueBlackRed (4)
Legendary Creature — Human Wizard (4/4)

When Mairsil, the Pretender enters, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.

Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.

Commander 2017 (Mythic Rare)
Majestic Auricorn
Majestic Auricorn 4White (5)
Creature — Unicorn (4/4)

Mutate 3White (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Vigilance

Whenever this creature mutates, you gain 4 life.

Ikoria: Lair of Behemoths (Uncommon)
Majestic Genesis
Majestic Genesis 6GreenGreen (8)
Sorcery

Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Majestic Heliopterus
Majestic Heliopterus 3White (4)
Creature — Dinosaur (2/2)

Flying

Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Majestic Metamorphosis
Majestic Metamorphosis 2Blue (3)
Instant

Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying.

Draw a card.

Streets of New Capenna (Common)
Majestic Myriarch
Majestic Myriarch 4Green (5)
Creature — Chimera (*/*)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Ikoria Commander (Mythic Rare)
Make a Wish
Make a Wish 3Green (4)
Sorcery

Return two cards at random from your graveyard to your hand.

Innistrad (Uncommon)
Make Disappear
Make Disappear 1Blue (2)
Instant

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Counter target spell unless its controller pays 2.

Streets of New Capenna (Common)
Make Mischief
Make Mischief 2Red (3)
Sorcery

Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Makeshift Battalion
Makeshift Battalion 2White (3)
Creature — Human Soldier (3/2)

Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Makeshift Binding
Makeshift Binding 2White (3)
Enchantment

When Makeshift Binding enters, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.

Murders at Karlov Manor (Common)
Makeshift Mannequin
Makeshift Mannequin 3Black (4)
Instant

Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."

Archenemy (Uncommon)
Other Versions
Lorwyn (Uncommon)
Makeshift Mauler
Makeshift Mauler 3Blue (4)
Creature — Zombie Horror (4/5)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Double Masters 2022 (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Makeshift Munitions
Makeshift Munitions 1Red (2)
Enchantment

1, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.

Commander Masters (Common)
Other Versions
Ixalan (Uncommon)
Jumpstart (Uncommon)
Commander Legends (Common)
Makindi Aeronaut
Makindi Aeronaut 1White (2)
Creature — Kor Scout Ally (1/3)

Flying

Oath of the Gatewatch (Common)
Makindi Griffin
Makindi Griffin 3White (4)
Creature — Griffin (2/4)

Flying

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Makindi Mesas
Makindi Mesas (0)
Land

Makindi Mesas enters tapped.

Tap: Add White.

Zendikar Rising (Uncommon)
Makindi Ox
Makindi Ox 4White (5)
Creature — Ox (4/4)

Landfall — Whenever a land you control enters, tap target creature an opponent controls.

Zendikar Rising (Common)
Makindi Patrol
Makindi Patrol 2White (3)
Creature — Human Knight Ally (2/3)

Rally — Whenever Makindi Patrol or another Ally you control enters, creatures you control gain vigilance until end of turn.

Battle for Zendikar (Common)
Makindi Shieldmate
Makindi Shieldmate 2White (3)
Creature — Kor Soldier Ally (0/3)

Defender

Whenever Makindi Shieldmate or another Ally you control enters, you may put a +1/+1 counter on Makindi Shieldmate.

Zendikar (Common)
Makindi Sliderunner
Makindi Sliderunner 1Red (2)
Creature — Beast (2/1)

Trample

Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Makindi Stampede
Makindi Stampede 3WhiteWhite (5)
Sorcery

Creatures you control get +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Malachite Golem
Malachite Golem 6 (6)
Artifact Creature — Golem (5/3)

1Green: Malachite Golem gains trample until end of turn.

Mirrodin (Common)
Malachite Talisman
Malachite Talisman 2 (2)
Artifact

Whenever a player casts a green spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Malady Invoker
Malady Invoker (0)
Creature — Phyrexian Treefolk (3/3)

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.

March of the Machine (Uncommon)
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