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Serra Faithkeeper
Serra Faithkeeper (0)
Creature — Angel (4/4)

Flying, vigilance

March of the Machine (Uncommon)
Serra Inquisitors
Serra Inquisitors 4White (5)
Creature — Human Cleric (3/3)

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.

Homelands (Uncommon)
Serra Paladin
Serra Paladin 2WhiteWhite (4)
Creature — Human Knight (2/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

1WhiteWhite, Tap: Target creature gains vigilance until end of turn.

Homelands (Common)
Other Versions
Fifth Edition (Uncommon)
Serra Sphinx
Serra Sphinx 3BlueBlue (5)
Creature — Sphinx (4/4)

Flying, vigilance

Double Masters (Uncommon)
Other Versions
Planar Chaos (Rare)
Serra's Blessing
Serra's Blessing 1White (2)
Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Ninth Edition (Uncommon)
Serra's Emissary
Serra's Emissary 4WhiteWhiteWhite (7)
Creature — Angel (7/7)

Flying

As Serra's Emissary enters, choose a card type.

You and creatures you control have protection from the chosen card type.

Modern Horizons 2 (Mythic Rare)
Serra's Guardian
Serra's Guardian 4WhiteWhite (6)
Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Vigilance (Attacking doesn't cause this creature to tap.)

Other creatures you control have vigilance.

Core Set 2020 (Rare)
Other Versions
Core Set 2019 (Rare)
Serra's Liturgy
Serra's Liturgy 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy.

White, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.

Urza's Saga (Rare)
Serrated Biskelion
Serrated Biskelion 3 (3)
Artifact Creature — Construct (2/2)

Tap: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Weatherlight (Uncommon)
Serrated Scorpion
Serrated Scorpion Black (1)
Creature — Scorpion (1/2)

When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.

Commander Masters (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Serum Sovereign
Serum Sovereign 4Blue (5)
Creature — Phyrexian Sphinx (4/4)

Flying

Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign.

Blue, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2.

Phyrexia: All Will Be One (Rare)
Serum Visionary
Serum Visionary 2Blue (3)
Creature — Vedalken Wizard (2/2)

When Serum Visionary enters, draw a card, then scry 2.

Modern Horizons 3 (Common)
Serum Visions
Serum Visions Blue (1)
Sorcery

Draw a card. Scry 2.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Fifth Dawn (Common)
Conspiracy: Take the Crown (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Secret Lair Drop (Rare)
Commander 2021 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Serum-Core Chimera
Serum-Core Chimera 2BlueRed (4)
Creature — Phyrexian Chimera (2/4)

Flying

Whenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera.

Remove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery.

Phyrexia: All Will Be One (Uncommon)
Servant of the Conduit
Servant of the Conduit 1Green (2)
Creature — Elf Druid (2/2)

When Servant of the Conduit enters, you get EnergyEnergy (two energy counters).

Tap, Pay Energy: Add one mana of any color.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Servant of the Stinger
Servant of the Stinger 1Black (2)
Creature — Human Warlock (1/3)

Deathtouch

Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Servo Exhibition
Servo Exhibition 1White (2)
Sorcery

Create two 1/1 colorless Servo artifact creature tokens.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Servo Schematic
Servo Schematic 2 (2)
Artifact

When Servo Schematic enters or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

The Brothers' War Commander (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Seshiro the Anointed
Seshiro the Anointed 4GreenGreen (6)
Legendary Creature — Snake Monk (3/4)

Other Snake creatures you control get +2/+2.

Whenever a Snake you control deals combat damage to a player, you may draw a card.

Champions of Kamigawa (Rare)
Seshiro's Living Legacy
Seshiro's Living Legacy (0)
Enchantment Creature — Snake Warrior (5/5)

Vigilance, haste

Kamigawa: Neon Dynasty (Common)
Set Adrift
Set Adrift 5Blue (6)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Put target nonland permanent on top of its owner's library.

Khans of Tarkir (Uncommon)
Setessan Battle Priest
Setessan Battle Priest 1White (2)
Creature — Human Cleric (1/3)

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

Theros (Common)
Setessan Champion
Setessan Champion 2Green (3)
Creature — Human Warrior (1/3)

Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on Setessan Champion and draw a card.

Wilds of Eldraine Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Commander Masters (Rare)
Setessan Griffin
Setessan Griffin 4White (5)
Creature — Griffin (3/2)

Flying

2GreenGreen: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.

Theros (Common)
Setessan Petitioner
Setessan Petitioner 1GreenGreen (3)
Creature — Human Druid (2/2)

When Setessan Petitioner enters, you gain life equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Uncommon)
Setessan Skirmisher
Setessan Skirmisher 1Green (2)
Creature — Human Warrior (2/1)

Constellation — Whenever an enchantment you control enters, Setessan Skirmisher gets +1/+1 until end of turn.

Theros Beyond Death (Common)
Setessan Tactics
Setessan Tactics 1Green (2)
Instant

Strive — This spell costs Green more to cast for each target beyond the first.

Until end of turn, any number of target creatures each get +1/+1 and gain "Tap: This creature fights another target creature."

Journey into Nyx (Rare)
Setessan Training
Setessan Training 1Green (2)
Enchantment — Aura

Enchant creature you control

When Setessan Training enters, draw a card.

Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Core Set 2021 (Common)
Other Versions
Theros Beyond Death (Common)
Seton's Desire
Seton's Desire 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Settle Beyond Reality
Settle Beyond Reality 4White (5)
Sorcery

Choose one or both —

• Exile target creature you don't control.

• Exile target creature you control, then return it to the battlefield under its owner's control.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Double Masters 2022 (Common)
Settle the Wilds
Settle the Wilds 1GreenGreen (3)
Sorcery

Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Settlement Blacksmith
Settlement Blacksmith 2White (3)
Creature — Human Artificer (3/3)

When Settlement Blacksmith enters, if you control an Equipment, draw a card.

Assassin's Creed (Uncommon)
Seven-Tail Mentor
Seven-Tail Mentor 3White (4)
Creature — Fox Samurai (2/3)

When Seven-Tail Mentor enters or dies, put a +1/+1 counter on target creature or Vehicle you control.

Kamigawa: Neon Dynasty (Common)
Sever the Bloodline
Sever the Bloodline 3Black (4)
Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback 5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Rare)
Commander 2015 (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Modern Masters 2017 Edition (Rare)
Commander Anthology (Rare)
Streets of New Capenna Commander (Rare)
Severed Legion
Severed Legion 1BlackBlack (3)
Creature — Zombie (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Onslaught (Common)
Sevinne, the Chronoclasm
Sevinne, the Chronoclasm 2BlueRedWhite (5)
Legendary Creature — Human Wizard (2/2)

Prevent all damage that would be dealt to Sevinne, the Chronoclasm.

Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.

Commander 2019 (Mythic Rare)
Sevinne's Reclamation
Sevinne's Reclamation 2White (3)
Sorcery

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.

Flashback 4White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 3 (Rare)
Other Versions
Commander 2019 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria Remastered (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Sewer Crocodile
Sewer Crocodile 5Blue (6)
Creature — Crocodile (4/6)

3Blue: Sewer Crocodile can't be blocked this turn. This ability costs 3 less to activate if there are five or more mana values among cards in your graveyard.

Streets of New Capenna (Common)
Sewer Nemesis
Sewer Nemesis 3Black (4)
Creature — Horror (*/*)

As Sewer Nemesis enters, choose a player.

Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.

Whenever the chosen player casts a spell, that player mills a card.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander Anthology 2018 (Rare)
Shackle Slinger
Shackle Slinger 2Blue (3)
Creature — Human Soldier (3/2)

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Outlaws of Thunder Junction (Uncommon)
Shacklegeist
Shacklegeist 1Blue (2)
Creature — Spirit (2/2)

Flying

Shacklegeist can block only creatures with flying.

Tap two untapped Spirits you control: Tap target creature you don't control.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Core Set 2021 (Rare)
Shade of Trokair
Shade of Trokair 3White (4)
Creature — Shade (1/2)

White: Shade of Trokair gets +1/+1 until end of turn.

Suspend 3—White (Rather than cast this card from your hand, you may pay White and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Shadewing Laureate
Shadewing Laureate WhiteWhite or BlackBlack (3)
Creature — Human Warlock (2/2)

Flying

Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.

Strixhaven: School of Mages (Uncommon)
Shadow Alley Denizen
Shadow Alley Denizen Black (1)
Creature — Vampire Rogue (1/1)

Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Duel Decks: Jace vs. Vraska (Common)
Shadow Glider
Shadow Glider 2White (3)
Creature — Kor Soldier (2/2)

Flying

Battle for Zendikar (Common)
Shadow Guildmage
Shadow Guildmage Black (1)
Creature — Human Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Shadow Guildmage deals 1 damage to any target and 1 damage to you.

Time Spiral "Timeshifted" (Special)
Other Versions
Mirage (Common)
Shadow in the Warp
Shadow in the Warp 1RedGreen (3)
Enchantment

The first creature spell you cast each turn costs 2 less to cast.

Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.

Warhammer 40,000 Commander (Rare)
Shadow Kin
Shadow Kin 3Blue (4)
Creature — Shapeshifter (2/2)

Flash

At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability.

Innistrad: Midnight Hunt Commander (Rare)
Shadow of Mortality
Shadow of Mortality 13BlackBlack (15)
Creature — Avatar (7/7)

If your life total is less than your starting life total, this spell costs Variable Colorless less to cast, where X is the difference.

Streets of New Capenna (Rare)
Shadow Rider
Shadow Rider 2BlackBlack (4)
Creature — Knight (3/3)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Weatherlight (Common)
Shadow Rift
Shadow Rift Blue (1)
Instant

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Shadow Slice
Shadow Slice 4Black (5)
Sorcery

Target opponent loses 3 life.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Shadow Sliver
Shadow Sliver 2Blue (3)
Creature — Sliver (1/1)

All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)

Time Spiral (Common)
Shadow Stinger
Shadow Stinger 2Black (3)
Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.

Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

Zendikar Rising (Uncommon)
Shadow Summoning
Shadow Summoning WhiteBlack (2)
Sorcery

Create two tapped 1/1 white Spirit creature tokens with flying.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Shadowbeast Sighting
Shadowbeast Sighting 3Green (4)
Sorcery

Create a 4/4 green Beast creature token.

Flashback 6Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Shadowblood Ridge
Shadowblood Ridge (0)
Land

1, Tap: Add BlackRed.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Odyssey (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
The Brothers' War Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Shadowcloak Vampire
Shadowcloak Vampire 4Black (5)
Creature — Vampire (4/3)

Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Magic 2015 Core Set (Common)
Shadowgrange Archfiend
Shadowgrange Archfiend 6Black (7)
Creature — Demon (8/4)

When Shadowgrange Archfiend enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.

Madness—2Black, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Innistrad: Crimson Vow Commander (Rare)
Shadowheart, Dark Justiciar
Shadowheart, Dark Justiciar 3Black (4)
Legendary Creature — Human Elf Cleric (3/4)

1Black, Tap, Sacrifice another creature: Draw X cards, where X is that creature's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Shadowmage Infiltrator
Shadowmage Infiltrator 1BlueBlack (3)
Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Masters 25 (Uncommon)
Streets of New Capenna Commander (Rare)
Shadow-Rite Priest
Shadow-Rite Priest 1Black (2)
Creature — Human Cleric (2/2)

Other Clerics you control get +1/+1.

3BlackBlack, Tap, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.

Dominaria United (Rare)
Shadows' Lair
Shadows' Lair (0)
Land — Cave

(Transforms from Grasping Shadows.)

Tap: Add Black.

Black, Tap, Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life.

The Lost Caverns of Ixalan (Uncommon)
Shadows' Verdict
Shadows' Verdict 3BlackBlack (5)
Sorcery

Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.

Zendikar Rising (Rare)
Shadowstorm Vizier
Shadowstorm Vizier BlueBlack (2)
Creature — Human Cleric (1/3)

Flying

Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Shadrix Silverquill
Shadrix Silverquill 3WhiteBlack (5)
Legendary Creature — Elder Dragon (2/5)

Flying, double strike

At the beginning of combat on your turn, you may choose two. Each mode must target a different player.

• Target player creates a 2/1 white and black Inkling creature token with flying.

• Target player draws a card and loses 1 life.

• Target player puts a +1/+1 counter on each creature they control.

Strixhaven: School of Mages (Mythic Rare)
Shady Informant
Shady Informant 3BlackRed (5)
Creature — Ogre Rogue (4/2)

When Shady Informant dies, it deals 2 damage to any target.

Disguise 2Black or RedBlack or Red (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Shah of Naar Isle
Shah of Naar Isle 3Red (4)
Creature — Efreet (6/6)

Trample

Echo 0 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.

Future Sight (Rare)
Shaile, Dean of Radiance
Shaile, Dean of Radiance 1White (2)
Legendary Creature — Bird Cleric (1/1)

Flying, vigilance

Tap: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn.

Strixhaven: School of Mages (Rare)
Shake the Foundations
Shake the Foundations 2Red (3)
Instant

Shake the Foundations deals 1 damage to each creature without flying.

Draw a card.

Rivals of Ixalan (Uncommon)
Shalai and Hallar
Shalai and Hallar 1RedGreenWhite (4)
Legendary Creature — Angel Elf (3/3)

Flying, vigilance

Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.

March of the Machine Commander (Mythic Rare)
Shalai, Voice of Plenty
Shalai, Voice of Plenty 3White (4)
Legendary Creature — Angel (3/4)

Flying

You, planeswalkers you control, and other creatures you control have hexproof.

4GreenGreen: Put a +1/+1 counter on each creature you control.

Wilds of Eldraine Commander (Rare)
Other Versions
Dominaria (Rare)
Secret Lair Drop (Rare)
Shalai's Acolyte
Shalai's Acolyte 4White (5)
Creature — Angel (3/4)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

Flying

If Shalai's Acolyte was kicked, it enters with two +1/+1 counters on it.

Dominaria United (Uncommon)
Shaleskin Bruiser
Shaleskin Bruiser 6Red (7)
Creature — Beast (4/4)

Trample

Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.

Onslaught (Uncommon)
Shaleskin Plower
Shaleskin Plower 3Red (4)
Creature — Beast (3/2)

Morph 4Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Shaleskin Plower is turned face up, destroy target land.

Legions (Common)
Shaman of Spring
Shaman of Spring 3Green (4)
Creature — Elf Shaman (2/2)

When Shaman of Spring enters, draw a card.

Magic 2015 Core Set (Common)
Shamanic Revelation
Shamanic Revelation 3GreenGreen (5)
Sorcery

Draw a card for each creature you control.

Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Bloomburrow Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2016 (Rare)
Commander 2019 (Rare)
Double Masters (Rare)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Shambling Attendants
Shambling Attendants 7Black (8)
Creature — Zombie (3/5)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Khans of Tarkir (Common)
Shambling Ghast
Shambling Ghast Black (1)
Creature — Zombie (1/1)

When Shambling Ghast dies, choose one —

• Target creature an opponent controls gets -1/-1 until end of turn.

• Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Shambling Ghoul
Shambling Ghoul 1Black (2)
Creature — Zombie (2/3)

Shambling Ghoul enters tapped.

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Battlebond (Common)
Shambling Goblin
Shambling Goblin Black (1)
Creature — Zombie Goblin (1/1)

When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

Jumpstart (Common)
Other Versions
Dragons of Tarkir (Common)
Conspiracy: Take the Crown (Common)
Shambling Remains
Shambling Remains 1BlackRed (3)
Creature — Zombie Horror (4/3)

Shambling Remains can't block.

Unearth BlackRed (BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Conflux (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Shambling Shell
Shambling Shell 1BlackGreen (3)
Creature — Plant Zombie (3/1)

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Izzet vs. Golgari (Common)
Guild Kit: Golgari (Common)
Shambling Strider
Shambling Strider 4GreenGreen (6)
Creature — Yeti (5/5)

RedGreen: Shambling Strider gets +1/-1 until end of turn.

Masters Edition (Common)
Other Versions
Ice Age (Common)
Beatdown Box Set (Common)
Shambling Suit
Shambling Suit 3 (3)
Artifact Creature — Construct (*/3)

Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Shambling Swarm
Shambling Swarm 1BlackBlackBlack (4)
Creature — Horror (3/3)

When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.

Torment (Rare)
Shambling Vent
Shambling Vent (0)
Land

Shambling Vent enters tapped.

Tap: Add White or Black.

1WhiteBlack: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Battle for Zendikar (Rare)
Shanid, Sleepers' Scourge
Shanid, Sleepers' Scourge 1RedWhiteBlack (4)
Legendary Creature — Human Knight (2/4)

Menace

Other legendary creatures you control have menace.

Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

Dominaria United Commander (Mythic Rare)
Shanna, Purifying Blade
Shanna, Purifying Blade GreenWhiteBlue (3)
Legendary Creature — Human Warrior (3/3)

Lifelink

At the beginning of your end step, you may pay Variable Colorless. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

Dominaria United (Mythic Rare)
Shanna, Sisay's Legacy
Shanna, Sisay's Legacy GreenWhite (2)
Legendary Creature — Human Warrior (0/0)

Shanna, Sisay's Legacy can't be the target of abilities your opponents control.

Shanna gets +1/+1 for each creature you control.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Shanodin Dryads
Shanodin Dryads Green (1)
Creature — Nymph Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Seventh Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Shape of the Wiitigo
Shape of the Wiitigo 3GreenGreenGreen (6)
Enchantment — Aura

Enchant creature

When Shape of the Wiitigo enters, put six +1/+1 counters on enchanted creature.

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Coldsnap (Rare)
Shaper Apprentice
Shaper Apprentice 1Blue (2)
Creature — Merfolk Wizard (2/1)

Shaper Apprentice has flying as long as you control another Merfolk.

Jumpstart 2022 (Common)
Other Versions
Ixalan (Common)
Shaper Guildmage
Shaper Guildmage Blue (1)
Creature — Human Wizard (1/1)

White, Tap: Target creature gains first strike until end of turn.

Black, Tap: Target creature gets +1/+0 until end of turn.

Mirage (Common)
Shaper Parasite
Shaper Parasite 1BlueBlue (3)
Creature — Illusion (2/3)

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Common)
Commander 2014 (Common)
Shapeshifter
Shapeshifter 6 (6)
Artifact Creature — Shapeshifter (*/7-*)

As Shapeshifter enters, choose a number between 0 and 7.

At the beginning of your upkeep, you may choose a number between 0 and 7.

Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Rare)
Shapeshifter's Marrow
Shapeshifter's Marrow 2BlueBlue (4)
Enchantment

At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)

Future Sight (Rare)
Sharae of Numbing Depths
Sharae of Numbing Depths 2WhiteBlue (4)
Legendary Creature — Merfolk Wizard (2/3)

When Sharae of Numbing Depths enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.

Wilds of Eldraine (Uncommon)
Shard of the Nightbringer
Shard of the Nightbringer 5BlackBlackBlack (8)
Creature — C’tan (8/8)

Flying

Drain Life — When Shard of the Nightbringer enters, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.

Warhammer 40,000 Commander (Rare)
Shard of the Void Dragon
Shard of the Void Dragon 4BlackBlackBlack (7)
Creature — C’tan (7/7)

Flying

Spear of the Void Dragon — Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent of their choice.

Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon.

Warhammer 40,000 Commander (Rare)
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