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Hooting Mandrills
Hooting Mandrills 5Green (6)
Creature — Ape (4/4)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Trample

Jumpstart 2022 (Common)
Other Versions
Khans of Tarkir (Common)
Ultimate Masters (Common)
Hop to It
Hop to It 2White (3)
Sorcery

Create three 1/1 white Rabbit creature tokens.

Bloomburrow (Uncommon)
Hope Against Hope
Hope Against Hope 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

As long as enchanted creature is a Human, it has first strike.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Hope of Ghirapur
Hope of Ghirapur 1 (1)
Legendary Artifact Creature — Thopter (1/1)

Flying

Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Hopeful Eidolon
Hopeful Eidolon White (1)
Enchantment Creature — Spirit (1/1)

Bestow 3White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Theros (Common)
Hopeful Initiate
Hopeful Initiate White (1)
Creature — Human Warlock (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

2White, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

Innistrad: Crimson Vow (Rare)
Hopeful Vigil
Hopeful Vigil 1White (2)
Enchantment

When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance.

When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.

2White: Sacrifice Hopeful Vigil.

Wilds of Eldraine (Common)
Hopeless Nightmare
Hopeless Nightmare Black (1)
Enchantment

When Hopeless Nightmare enters, each opponent discards a card and loses 2 life.

When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.

2Black: Sacrifice Hopeless Nightmare.

Wilds of Eldraine (Common)
Hopping Automaton
Hopping Automaton 3 (3)
Artifact Creature — Construct (2/2)

0: Hopping Automaton gets -1/-1 and gains flying until end of turn.

Urza's Saga (Uncommon)
Horde of Notions
Horde of Notions WhiteBlueBlackRedGreen (5)
Legendary Creature — Elemental (5/5)

Vigilance, trample, haste

WhiteBlueBlackRedGreen: You may play target Elemental card from your graveyard without paying its mana cost.

Modern Masters 2015 Edition (Rare)
Other Versions
Lorwyn (Rare)
Hordeling Outburst
Hordeling Outburst 1RedRed (3)
Sorcery

Create three 1/1 red Goblin creature tokens.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Masters 25 (Common)
Jumpstart: Historic Horizons (Uncommon)
Jumpstart 2022 (Uncommon)
Hordewing Skaab
Hordewing Skaab 4Blue (5)
Creature — Zombie Horror (3/3)

Flying

Other Zombies you control have flying.

Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

Innistrad: Midnight Hunt Commander (Rare)
Horizon Canopy
Horizon Canopy (0)
Land

Tap, Pay 1 life: Add Green or White.

1, Tap, Sacrifice Horizon Canopy: Draw a card.

Doctor Who Commander (Rare)
Other Versions
Future Sight (Rare)
Zendikar Expeditions (Mythic Rare)
Iconic Masters (Rare)
Zendikar Rising Expeditions (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Horizon Chimera
Horizon Chimera 2GreenBlue (4)
Creature — Chimera (3/2)

Flash

Flying, trample

Whenever you draw a card, you gain 1 life.

Commander 2016 (Uncommon)
Other Versions
Theros (Uncommon)
Horizon Drake
Horizon Drake 1BlueBlue (3)
Creature — Drake (3/1)

Flying, protection from lands

Worldwake (Uncommon)
Horizon of Progress
Horizon of Progress (0)
Land

Tap, Pay 1 life: Add one mana of any type that a land you control could produce.

3, Tap: You may put a land card from your hand onto the battlefield tapped.

1, Tap, Sacrifice Horizon of Progress: Draw a card.

Modern Horizons 3 Commander (Rare)
Horizon Scholar
Horizon Scholar 5Blue (6)
Creature — Sphinx (4/4)

Flying

When Horizon Scholar enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Commander Legends (Uncommon)
Other Versions
Theros (Uncommon)
Core Set 2019 (Uncommon)
Horizon Seed
Horizon Seed 4White (5)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

Champions of Kamigawa (Uncommon)
Horizon Seeker
Horizon Seeker 2Green (3)
Creature — Human Warrior (3/2)

Boast — 1Green: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Horizon Spellbomb
Horizon Spellbomb 1 (1)
Artifact

2, Tap, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay Green. If you do, draw a card.

Scars of Mirrodin (Common)
Horizon Stone
Horizon Stone 5 (5)
Artifact

If you would lose unspent mana, that mana becomes colorless instead.

Commander Legends (Rare)
Horn of Deafening
Horn of Deafening 4 (4)
Artifact

2, Tap: Prevent all combat damage that would be dealt by target creature this turn.

Masters Edition IV (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Horned Sliver
Horned Sliver 2Green (3)
Creature — Sliver (2/2)

All Sliver creatures have trample.

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
Hornet Sting
Hornet Sting Green (1)
Instant

Hornet Sting deals 1 damage to any target.

Magic 2011 (Common)
Horobi, Death's Wail
Horobi, Death's Wail 2BlackBlack (4)
Legendary Creature — Spirit (4/4)

Flying

Whenever a creature becomes the target of a spell or ability, destroy that creature.

March of the Machine Multiverse Legends (Rare)
Other Versions
Champions of Kamigawa (Rare)
Horobi's Whisper
Horobi's Whisper 1BlackBlack (3)
Instant — Arcane

If you control a Swamp, destroy target nonblack creature.

Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Uncommon)
Other Versions
Betrayers of Kamigawa (Common)
Horrible Hordes
Horrible Hordes 3 (3)
Artifact Creature — Spirit (2/2)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Mirage (Uncommon)
Horribly Awry
Horribly Awry 1Blue (2)
Instant

Devoid (This card has no color.)

Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Battle for Zendikar (Uncommon)
Horrid Shadowspinner
Horrid Shadowspinner 1BlueBlack (3)
Creature — Horror (2/3)

Lifelink

Whenever Horrid Shadowspinner attacks, you may draw cards equal to its power. If you do, discard that many cards.

Modern Horizons 3 (Uncommon)
Horrid Vigor
Horrid Vigor 1Green (2)
Instant

Target creature gains deathtouch and indestructible until end of turn.

Duskmourn: House of Horror (Common)
Horrific Assault
Horrific Assault Green (1)
Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. If you control an Eldrazi, you gain 3 life.

Modern Horizons 3 (Common)
Horrifying Revelation
Horrifying Revelation Black (1)
Sorcery

Target player discards a card, then mills a card.

Mirrodin Besieged (Common)
Horror of the Dim
Horror of the Dim 4Black (5)
Creature — Horror (3/4)

Blue: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Gatecrash (Common)
Horses of the Bruinen
Horses of the Bruinen 3BlueBlue (5)
Sorcery

Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Surgical Suite // Hospital Room (Hospital Room)
Surgical Suite // Hospital Room (Hospital Room) 3White (4)
Enchantment — Room

Whenever you attack, put a +1/+1 counter on target attacking creature.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Hostile Desert
Hostile Desert (0)
Land — Desert

Tap: Add Colorless.

2, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.

Murders at Karlov Manor Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Ikoria Commander (Rare)
Hostile Hostel
Hostile Hostel (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

Innistrad: Midnight Hunt (Mythic Rare)
Hostile Investigator
Hostile Investigator 3Black (4)
Creature — Ogre Rogue Detective (4/3)

When Hostile Investigator enters, target opponent discards a card.

Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Hostile Minotaur
Hostile Minotaur 3Red (4)
Creature — Minotaur (3/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Core Set 2020 (Common)
Other Versions
Core Set 2019 (Common)
Hostile Negotiations
Hostile Negotiations 3Black (4)
Instant

Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.

The Brothers' War (Rare)
Hostile Realm
Hostile Realm 2Red (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature can't block this turn."

Morningtide (Common)
Hostile Takeover
Hostile Takeover 2BlueBlackRed (5)
Sorcery

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

Streets of New Capenna (Rare)
Hostility
Hostility 3RedRedRed (6)
Creature — Elemental Incarnation (6/6)

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Commander Anthology 2018 (Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Commander 2015 (Rare)
Hot Fix
Hot Fix 4WhiteBlue (6)
Sorcery

You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle.

Unstable (Rare)
Hot Pursuit
Hot Pursuit 1Red (2)
Enchantment

When Hot Pursuit enters, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.

At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

Murders at Karlov Manor Commander (Rare)
Hot Springs
Hot Springs 1Green (2)
Enchantment — Aura

Enchant land you control

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

Ice Age (Rare)
Hotheaded Giant
Hotheaded Giant 3Red (4)
Creature — Giant Warrior (4/4)

Haste

Hotheaded Giant enters with two -1/-1 counters on it unless you've cast another red spell this turn.

Eventide (Common)
Hotshot Investigators
Hotshot Investigators 5Blue (6)
Creature — Vedalken Detective (4/4)

When Hotshot Investigators enters, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Hotshot Mechanic
Hotshot Mechanic White (1)
Artifact Creature — Fox Pilot (2/1)

Hotshot Mechanic crews Vehicles as though its power were 2 greater.

Jumpstart 2022 (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Hound of Griselbrand
Hound of Griselbrand 2RedRed (4)
Creature — Elemental Dog (2/2)

Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Hour of Devastation
Hour of Devastation 3RedRed (5)
Sorcery

All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Hour of Eternity
Hour of Eternity Variable ColorlessVariable ColorlessBlueBlueBlue (3)
Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Hour of Promise
Hour of Promise 4Green (5)
Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

Modern Horizons 3 Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Amonkhet Remastered (Rare)
Outlaws of Thunder Junction Commander (Rare)
Hour of Reckoning
Hour of Reckoning 4WhiteWhiteWhite (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Destroy all nontoken creatures.

Magic The Gathering—Fallout (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Guild Kit: Selesnya (Rare)
Commander 2019 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Warhammer 40,000 Commander (Rare)
Jumpstart 2022 (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Hour of Revelation
Hour of Revelation 3WhiteWhiteWhite (6)
Sorcery

This spell costs 3 less to cast if there are ten or more nonland permanents on the battlefield.

Destroy all nonland permanents.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Zendikar Rising Commander (Rare)
House Guildmage
House Guildmage BlueBlack (2)
Creature — Human Wizard (2/2)

1Blue, Tap: Target creature doesn't untap during its controller's next untap step.

2Black, Tap: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
Hover Barrier
Hover Barrier 2Blue (3)
Creature — Illusion Wall (0/6)

Defender, flying

Guild Kit: Azorius (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Hoverstone Pilgrim
Hoverstone Pilgrim 5 (5)
Artifact Creature — Golem (2/5)

Flying

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

2: Put target card from a graveyard on the bottom of its owner's library.

The Lost Caverns of Ixalan (Uncommon)
How Is This a Par Three?!
How Is This a Par Three?! 2BlueBlue (4)
Enchantment

Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.

Unfinity (Acorn) (Rare)
How to Keep an Izzet Mage Busy (playtest)
How to Keep an Izzet Mage Busy (playtest) Blue or Red (1)
Sorcery

Return CARDNAME to its owner's hand.

Mystery Booster (Common)
Howl of the Night Pack
Howl of the Night Pack 6Green (7)
Sorcery

Create a 2/2 green Wolf creature token for each Forest you control.

Magic 2014 Core Set (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic 2010 (Uncommon)
Howlgeist
Howlgeist 5Green (6)
Creature — Spirit Wolf (4/2)

Creatures with power less than Howlgeist's power can't block it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Jumpstart 2022 (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Howling Banshee
Howling Banshee 2BlackBlack (4)
Creature — Spirit (3/3)

Flying

When Howling Banshee enters, each player loses 3 life.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic 2011 (Uncommon)
Howling Chorus
Howling Chorus (0)
Creature — Eldrazi Werewolf (3/5)

Creatures with power less than Howling Chorus's power can't block it.

Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Howling Fury
Howling Fury 2Black (3)
Sorcery

Target creature gets +4/+0 until end of turn.

Portal (Common)
Other Versions
Starter 1999 (Uncommon)
Howling Gale
Howling Gale 1Green (2)
Instant

Howling Gale deals 1 damage to each creature with flying and each player.

Flashback 1Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Howling Galefang
Howling Galefang 2GreenGreen (4)
Creature — Beast (4/4)

Vigilance

Howling Galefang has haste as long as you own a card in exile that has an Adventure.

Wilds of Eldraine (Uncommon)
Howling Giant
Howling Giant 5GreenGreen (7)
Creature — Giant Druid (5/5)

Reach (This creature can block creatures with flying.)

When Howling Giant enters, create two 2/2 green Wolf creature tokens.

Core Set 2020 (Uncommon)
Howling Golem
Howling Golem 3 (3)
Artifact Creature — Golem (2/3)

Whenever Howling Golem attacks or blocks, each player draws a card.

Game Night: Free-For-All (Common)
Other Versions
Dominaria (Uncommon)
Game Night (Uncommon)
Game Night 2019 (Uncommon)
Commander Legends (Common)
Howling Mine
Howling Mine 2 (2)
Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2016 (Rare)
Howling Moon
Howling Moon 2Green (3)
Enchantment

At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.

Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.

Innistrad: Crimson Vow (Rare)
Howling Wolf
Howling Wolf 2GreenGreen (4)
Creature — Wolf (2/2)

When Howling Wolf enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Mercadian Masques (Common)
Howlpack Piper
Howlpack Piper 3Green (4)
Creature — Human Werewolf (2/2)

This spell can't be countered.

1Green, Tap: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Rare)
Hua Tuo, Honored Physician
Hua Tuo, Honored Physician 1GreenGreen (3)
Legendary Creature — Human (1/2)

Tap: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.

Commander 2013 Edition (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Huatli, Dinosaur Knight
Huatli, Dinosaur Knight 4RedWhite (6)
Legendary Planeswalker — Huatli (4)

+2: Put two +1/+1 counters on up to one target Dinosaur you control.

−3: Target Dinosaur you control deals damage equal to its power to target creature you don't control.

−7: Dinosaurs you control get +4/+4 until end of turn.

Ixalan (Mythic Rare)
Huatli, Poet of Unity
Huatli, Poet of Unity 2Green (3)
Legendary Creature — Human Warrior Bard (2/3)

When Huatli, Poet of Unity enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

3Red or WhiteRed or White: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Huatli, Radiant Champion
Huatli, Radiant Champion 2GreenWhite (4)
Legendary Planeswalker — Huatli (3)

+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control.

−1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

−8: You get an emblem with "Whenever a creature you control enters, you may draw a card."

Rivals of Ixalan (Mythic Rare)
Huatli, the Sun's Heart
Huatli, the Sun's Heart 2Green or White (3)
Legendary Planeswalker — Huatli (7)

Each creature you control assigns combat damage equal to its toughness rather than its power.

−3: You gain life equal to the greatest toughness among creatures you control.

War of the Spark (Uncommon)
Huatli, Warrior Poet
Huatli, Warrior Poet 3RedWhite (5)
Legendary Planeswalker — Huatli (3)

+2: You gain life equal to the greatest power among creatures you control.

0: Create a 3/3 green Dinosaur creature token with trample.

−X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.

Ixalan (Mythic Rare)
Huatli's Final Strike
Huatli's Final Strike 2Green (3)
Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

The Lost Caverns of Ixalan (Common)
Huatli's Raptor
Huatli's Raptor GreenWhite (2)
Creature — Dinosaur (2/3)

Vigilance

When Huatli's Raptor enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Uncommon)
Huatli's Snubhorn
Huatli's Snubhorn 1White (2)
Creature — Dinosaur (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Ixalan (Common)
Huatli's Spurring
Huatli's Spurring Red (1)
Instant

Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.

Ixalan (Uncommon)
Hubris
Hubris 1Blue (2)
Instant

Return target creature and all Auras attached to it to their owners' hands.

Journey into Nyx (Common)
Hugs, Grisly Guardian
Hugs, Grisly Guardian Variable ColorlessRedRedGreenGreen (4)
Legendary Creature — Badger Warrior (5/5)

Trample

When Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards.

You may play an additional land on each of your turns.

Bloomburrow (Mythic Rare)
Hulking Bugbear
Hulking Bugbear 1RedRed (3)
Creature — Goblin (3/3)

Haste

Adventures in the Forgotten Realms (Uncommon)
Hulking Cyclops
Hulking Cyclops 3RedRed (5)
Creature — Cyclops (5/5)

Hulking Cyclops can't block.

Portal (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Eighth Edition (Uncommon)
Visions (Uncommon)
Beatdown Box Set (Uncommon)
Hulking Devil
Hulking Devil 3Red (4)
Creature — Devil (5/2)

Shadows over Innistrad (Common)
Hulking Goblin
Hulking Goblin 1Red (2)
Creature — Goblin (2/2)

Hulking Goblin can't block.

Vintage Masters (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Hulking Metamorph
Hulking Metamorph 9 (9)
Artifact Creature — Shapeshifter (7/7)

You may have Hulking Metamorph enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness.

//PRT-Prototype_Mech//

2BlueBlue

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Uncommon)
Hulking Ogre
Hulking Ogre 2Red (3)
Creature — Ogre (3/3)

Hulking Ogre can't block.

Starter 1999 (Uncommon)
Other Versions
Urza's Destiny (Common)
Hulking Raptor
Hulking Raptor 2GreenGreen (4)
Creature — Dinosaur (5/3)

Ward 2

At the beginning of your first main phase, add GreenGreen.

The Lost Caverns of Ixalan (Rare)
Hum of the Radix
Hum of the Radix 2GreenGreen (4)
Enchantment

Each artifact spell costs 1 more to cast for each artifact its controller controls.

Mirrodin (Rare)
Human Frailty
Human Frailty Black (1)
Instant

Destroy target Human creature.

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Humble Naturalist
Humble Naturalist 1Green (2)
Creature — Human Druid (1/3)

Tap: Add one mana of any color. Spend this mana only to cast a creature spell.

Ikoria: Lair of Behemoths (Common)
Humiliate
Humiliate WhiteBlack (2)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Humility
Humility 2WhiteWhite (4)
Enchantment

All creatures lose all abilities and have base power and toughness 1/1.

Tempest Remastered (Mythic Rare)
Other Versions
Tempest (Rare)
Humming-
Humming- (0)
Creature — Bird (+2/+3)

Flying

Whenever you attack with two or more creatures,

Augment 3White (3White, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unsanctioned (Common)
Other Versions
Unstable (Common)
Hunding Gjornersen
Hunding Gjornersen 3WhiteBlueBlue (6)
Legendary Creature — Human Warrior (5/4)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Hundred-Talon Kami
Hundred-Talon Kami 4White (5)
Creature — Spirit (2/3)

Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
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