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Arrester's Admonition
Arrester's Admonition 2Blue (3)
Instant

Return target creature to its owner's hand.

Addendum — If you cast this spell during your main phase, draw a card.

Ravnica Allegiance (Common)
Arrogant Vampire
Arrogant Vampire 3BlackBlack (5)
Creature — Vampire (4/3)

Flying

Portal (Uncommon)
Arrows of Justice
Arrows of Justice 2Red or White (3)
Instant

Arrows of Justice deals 4 damage to target attacking or blocking creature.

Gatecrash (Uncommon)
Art Appreciation
Art Appreciation 1Red (2)
Sorcery

Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn.

Unfinity (Acorn) (Common)
Arterial Alchemy
Arterial Alchemy 2Red (3)
Enchantment

When Arterial Alchemy enters, create a Blood token for each opponent you have. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip 2.

Innistrad: Crimson Vow Commander (Rare)
Arterial Flow
Arterial Flow 1BlackBlack (3)
Sorcery

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.

Rivals of Ixalan (Uncommon)
Arthur, Marigold Knight
Arthur, Marigold Knight 2BlueRedWhite (5)
Legendary Creature — Mouse Knight (4/5)

Haste

Whenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.

Bloomburrow Commander (Mythic Rare)
Artifact Blast
Artifact Blast Red (1)
Instant

Counter target artifact spell.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Masters Edition (Common)
Artifact Mutation
Artifact Mutation RedGreen (2)
Instant

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.

Streets of New Capenna Commander (Rare)
Other Versions
Invasion (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Artifact Possession
Artifact Possession 2Black (3)
Enchantment — Aura

Enchant artifact

Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without Tap in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.

Antiquities (Common)
Artifact Ward
Artifact Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by artifact creatures.

Prevent all damage that would be dealt to enchanted creature by artifact sources.

Enchanted creature can't be the target of abilities from artifact sources.

Antiquities (Common)
Artificer Class
Artificer Class 1Blue (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

The first artifact spell you cast each turn costs 1 less to cast.

1Blue: Level 2

//Level_2//

When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

5Blue: Level 3

//Level_3//

At the beginning of your end step, create a token that's a copy of target artifact you control.

Commander Legends: Battle for Baldur's Gate (Rare)
Artificer's Assistant
Artificer's Assistant Blue (1)
Creature — Bird (1/1)

Flying

Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Dominaria (Common)
Artificer's Dragon
Artificer's Dragon 6 (6)
Artifact Creature — Dragon (4/4)

Flying

Red: Artifact creatures you control get +1/+0 until end of turn.

Unearth 3RedRed (3RedRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Artificer's Epiphany
Artificer's Epiphany 2Blue (3)
Instant

Draw two cards. If you control no artifacts, discard a card.

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Duel Decks: Elves vs. Inventors (Common)
Artificer's Hex
Artificer's Hex Black (1)
Enchantment — Aura

Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Magic 2014 Core Set (Uncommon)
Artificer's Intuition
Artificer's Intuition 1Blue (2)
Enchantment

Blue, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.

Fifth Dawn (Rare)
Artificial Evolution
Artificial Evolution Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

Onslaught (Rare)
Artillerize
Artillerize 3Red (4)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Artillerize deals 5 damage to any target.

New Phyrexia (Common)
Artillery Blast
Artillery Blast 1White (2)
Instant

Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.

Dominaria United (Common)
Artillery Enthusiast
Artillery Enthusiast Red (1)
Creature — — Goblin Artificer (1/1)

Modified creatures you control have menace. (Equipment, Auras you control, and counters are modifications.)

When Artillery Enthusiast enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value. (To seek a card, put one at random from your library into your hand.)

Kamigawa: Neon Dynasty Alchemy (Uncommon)
Artisan of Forms
Artisan of Forms 1Blue (2)
Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.

Theros (Rare)
Artisan of Kozilek
Artisan of Kozilek 9 (9)
Creature — Eldrazi (10/9)

When you cast this spell, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)

Modern Horizons 3 Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Commander Anthology 2018 (Uncommon)
Ultimate Masters (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Masters (Uncommon)
Artisan's Sorrow
Artisan's Sorrow 3Green (4)
Instant

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Theros (Uncommon)
Artistic Refusal
Artistic Refusal 4BlueBlue (6)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Choose one or both —

• Counter target spell.

• Draw two cards, then discard a card.

March of the Machine (Uncommon)
Artist's Talent
Artist's Talent 1Red (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.

2Red: Level 2

//Level_2//

Noncreature spells you cast cost 1 less to cast.

2Red: Level 3

//Level_3//

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Bloomburrow (Rare)
Arvinox, the Mind Flail
Arvinox, the Mind Flail 4BlackBlackBlack (7)
Legendary Enchantment Creature — Horror (9/9)

Arvinox, the Mind Flail isn't a creature unless you control three or more permanents you don't own.

At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells.

Duskmourn: House of Horror Commander (Mythic Rare)
Arwen Undómiel
Arwen Undómiel GreenBlue (2)
Legendary Creature — Elf Noble (2/2)

Whenever you scry, put a +1/+1 counter on target creature.

4GreenBlue: Scry 2.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Arwen's Gift
Arwen's Gift 3Blue (4)
Sorcery

This spell costs 1 less to cast if you control two or more legendary creatures.

Scry 2, then draw two cards.

The Lord of the Rings: Tales of Middle Earth (Common)
Aryel, Knight of Windgrace
Aryel, Knight of Windgrace 2WhiteBlack (4)
Legendary Creature — Human Knight (4/4)

Vigilance

2White, Tap: Create a 2/2 white Knight creature token with vigilance.

Black, Tap, Tap X untapped Knights you control: Destroy target creature with power X or less.

Commander Masters (Uncommon)
Other Versions
Dominaria (Rare)
March of the Machine Commander (Rare)
As Luck Would Have It
As Luck Would Have It Green (1)
Enchantment

Hexproof

Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)

Unstable (Rare)
Asari Captain
Asari Captain 3RedWhite (5)
Creature — Human Samurai (4/3)

Haste

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

Kamigawa: Neon Dynasty (Uncommon)
Ascendant Evincar
Ascendant Evincar 4BlackBlack (6)
Legendary Creature — Phyrexian Vampire Noble (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.

Planechase (Rare)
Other Versions
Nemesis (Rare)
Tenth Edition (Rare)
Ascendant Spirit
Ascendant Spirit Blue (1)
Snow Creature — Spirit (1/1)

SnowSnow: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.

SnowSnowSnow: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.

SnowSnowSnowSnow: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Kaldheim (Rare)
Ascending Aven
Ascending Aven 2BlueBlue (4)
Creature — Bird Soldier (3/2)

Flying

Ascending Aven can block only creatures with flying.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Asceticism
Asceticism 3GreenGreen (5)
Enchantment

Creatures you control have hexproof.

1Green: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Ashaya, Soul of the Wild
Ashaya, Soul of the Wild 3GreenGreen (5)
Legendary Creature — Elemental (*/*)

Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.

Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Ashcloud Phoenix
Ashcloud Phoenix 2RedRed (4)
Creature — Phoenix (4/1)

Flying

When Ashcloud Phoenix dies, return it to the battlefield face down under your control.

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Ashen Firebeast
Ashen Firebeast 6RedRed (8)
Creature — Elemental Beast (6/6)

1Red: Ashen Firebeast deals 1 damage to each creature without flying.

Odyssey (Rare)
Ashen Monstrosity
Ashen Monstrosity 5RedRed (7)
Creature — Spirit (7/4)

Haste

Ashen Monstrosity attacks each combat if able.

Betrayers of Kamigawa (Uncommon)
Ashen Rider
Ashen Rider 4WhiteWhiteBlackBlack (8)
Creature — Archon (5/5)

Flying

When Ashen Rider enters or dies, exile target permanent.

Double Masters 2022 (Rare)
Other Versions
Theros (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Ashenmoor Liege
Ashenmoor Liege 1Black or RedBlack or RedBlack or Red (4)
Creature — Elemental Knight (4/1)

Other black creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Ashen-Skin Zubera
Ashen-Skin Zubera 1Black (2)
Creature — Zubera Spirit (1/2)

When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.

Champions of Kamigawa (Common)
Ashiok, Dream Render
Ashiok, Dream Render 1Blue or BlackBlue or Black (3)
Legendary Planeswalker — Ashiok (5)

Spells and abilities your opponents control can't cause their controller to search their library.

−1: Target player mills four cards. Then exile each opponent's graveyard.

War of the Spark (Uncommon)
Ashiok, Nightmare Muse
Ashiok, Nightmare Muse 3BlueBlack (5)
Legendary Planeswalker — Ashiok (5)

+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.

−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

Theros Beyond Death (Mythic Rare)
Ashiok, Nightmare Weaver
Ashiok, Nightmare Weaver 1BlueBlack (3)
Legendary Planeswalker — Ashiok (3)

+2: Exile the top three cards of target opponent's library.

−X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

−10: Exile all cards from all opponents' hands and graveyards.

Theros (Mythic Rare)
Ashiok, Sculptor of Fears
Ashiok, Sculptor of Fears 4BlueBlack (6)
Legendary Planeswalker — Ashiok (4)

+2: Draw a card. Each player mills two cards.

−5: Put target creature card from a graveyard onto the battlefield under your control.

−11: Gain control of all creatures target opponent controls.

Theros Beyond Death (Mythic Rare)
Ashiok, Wicked Manipulator
Ashiok, Wicked Manipulator 3BlackBlack (5)
Legendary Planeswalker — Ashiok (5)

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.

+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.

−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."

−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Wilds of Eldraine (Mythic Rare)
Ashiok's Adept
Ashiok's Adept 2Black (3)
Creature — Human Wizard (1/3)

Heroic — Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.

Born of the Gods (Uncommon)
Ashiok's Erasure
Ashiok's Erasure 2BlueBlue (4)
Enchantment

Flash

When Ashiok's Erasure enters, exile target spell.

Your opponents can't cast spells with the same name as the exiled card.

When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand.

Theros Beyond Death (Rare)
Ashiok's Forerunner
Ashiok's Forerunner 3BlueBlack (5)
Creature — Human Wizard (3/3)

Flash

When Ashiok's Forerunner enters, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.

Theros Beyond Death (Rare)
Ashiok's Reaper
Ashiok's Reaper 3Black (4)
Creature — Nightmare (3/3)

Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.

Wilds of Eldraine (Uncommon)
Ashiok's Skulker
Ashiok's Skulker 4Blue (5)
Creature — Nightmare (3/5)

3Blue: Ashiok's Skulker can't be blocked this turn.

War of the Spark (Common)
Ashling the Pilgrim
Ashling the Pilgrim 1Red (2)
Legendary Creature — Elemental Shaman (1/1)

1Red: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.

Commander Masters (Rare)
Other Versions
Lorwyn (Rare)
Dominaria United Commander (Rare)
Ashling, Flame Dancer
Ashling, Flame Dancer 2RedRed (4)
Legendary Creature — Elemental Shaman (4/4)

You don't lose unspent red mana as steps and phases end.

Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling, Flame Dancer deals 2 damage to each opponent and each creature they control. If it's the third time, add RedRedRedRed.

Modern Horizons 3 (Mythic Rare)
Ashling, the Extinguisher
Ashling, the Extinguisher 2BlackBlack (4)
Legendary Creature — Elemental Shaman (4/4)

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.

Eventide (Rare)
Ashling's Prerogative
Ashling's Prerogative 1Red (2)
Enchantment

As Ashling's Prerogative enters, choose odd or even. (Zero is even.)

Each creature with mana value of the chosen quality has haste.

Each creature without mana value of the chosen quality enters tapped.

Lorwyn (Rare)
Ashnod the Uncaring
Ashnod the Uncaring 2BlueBlackRed (5)
Legendary Creature — Human Artificer (1/4)

Deathtouch

Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.)

The Brothers' War Commander (Mythic Rare)
Ashnod, Flesh Mechanist
Ashnod, Flesh Mechanist Black (1)
Legendary Creature — Human Artificer (1/1)

Deathtouch

Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.

5, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.

The Brothers' War (Rare)
Ashnod's Cylix
Ashnod's Cylix 2 (2)
Artifact

3, Tap: Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ashnod's Intervention
Ashnod's Intervention Black (1)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."

The Brothers' War (Common)
Ashroot Animist
Ashroot Animist 2RedGreen (4)
Creature — Lizard Druid (4/4)

Trample

When this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.

Magic: The Gathering Foundations (Rare)
Asinine Antics
Asinine Antics 2BlueBlue (4)
Sorcery

You may cast Asinine Antics as though it had flash if you pay 2 more to cast it.

For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

Wilds of Eldraine (Mythic Rare)
Asmira, Holy Avenger
Asmira, Holy Avenger 2GreenWhite (4)
Legendary Creature — Human Cleric (2/3)

Flying

At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

Mirage (Rare)
Asmodeus the Archfiend
Asmodeus the Archfiend 4BlackBlack (6)
Legendary Creature — Devil God (6/6)

Binding Contract — If you would draw a card, exile the top card of your library face down instead.

BlackBlackBlack: Draw seven cards.

Black: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.

Adventures in the Forgotten Realms (Rare)
Asmoranomardicadaistinaculdacar
Asmoranomardicadaistinaculdacar (0)
Legendary Creature — Human Wizard (3/3)

As long as you've discarded a card this turn, you may pay Black or Red to cast this spell.

When Asmoranomardicadaistinaculdacar enters, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.

Sacrifice two Foods: Target creature deals 6 damage to itself.

Modern Horizons 2 (Rare)
Aspect of Manticore
Aspect of Manticore 2Red (3)
Enchantment — Aura

Flash

Enchant creature

When Aspect of Manticore enters, enchanted creature gains first strike until end of turn.

Enchanted creature gets +2/+0.

Theros Beyond Death (Common)
Asphyxiate
Asphyxiate 1BlackBlack (3)
Sorcery

Destroy target untapped creature.

Born of the Gods (Common)
Aspirant's Ascent
Aspirant's Ascent Blue (1)
Instant

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)

Phyrexia: All Will Be One (Common)
Aspiring Aeronaut
Aspiring Aeronaut 3Blue (4)
Creature — Human Artificer (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aspiring Aeronaut enters, create a 1/1 colorless Thopter artifact creature token with flying.

Magic Origins (Common)
Aspiring Champion
Aspiring Champion 3Red (4)
Creature — Astartes Warrior (3/3)

Menace

Ruinous Ascension — When Aspiring Champion deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.

Warhammer 40,000 Commander (Rare)
Ass Whuppin'
Ass Whuppin' 1WhiteBlack (3)
Sorcery

Destroy target silver-bordered or acorn permanent in any game you can see from your seat.

Unhinged (Rare)
Assassin Den
Assassin Den 3Blue (4)
Creature — Wall (2/4)

Defender (This creature can't attack.)

3Blue: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.

Assassin's Creed (Uncommon)
Assassin Gauntlet
Assassin Gauntlet 2Blue (3)
Artifact — Equipment

When Assassin Gauntlet enters, attach it to up to one target creature you control. Tap all creatures target opponent controls.

Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card."

Equip 2

Assassin's Creed (Uncommon)
Assassin Initiate
Assassin Initiate Black (1)
Creature — Human Assassin (1/1)

1: Assassin Initiate gains your choice of flying, deathtouch, or lifelink until end of turn.

Assassin's Creed (Uncommon)
Assassinate
Assassinate 2Black (3)
Sorcery

Destroy target tapped creature.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Tenth Edition (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Planechase 2012 Edition (Common)
Magic: The Gathering—Conspiracy (Common)
Planechase Anthology (Common)
Battlebond (Common)
Assassin's Blade
Assassin's Blade 1Black (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Destroy target nonblack attacking creature.

Portal (Uncommon)
Assassin's Ink
Assassin's Ink 2BlackBlack (4)
Instant

This spell costs 1 less to cast if you control an artifact and 1 less to cast if you control an enchantment.

Destroy target creature or planeswalker.

Kamigawa: Neon Dynasty (Uncommon)
Assassin's Strike
Assassin's Strike 4BlackBlack (6)
Sorcery

Destroy target creature. Its controller discards a card.

Jumpstart (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Battlebond (Uncommon)
Assassin's Trophy
Assassin's Trophy BlackGreen (2)
Instant

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Assassin's Creed (Rare)
Other Versions
Guilds of Ravnica (Rare)
Double Masters 2022 (Rare)
Murders at Karlov Manor (Rare)
Assault Formation
Assault Formation 1Green (2)
Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Green: Target creature with defender can attack this turn as though it didn't have defender.

2Green: Creatures you control get +0/+1 until end of turn.

Jumpstart (Rare)
Other Versions
Dragons of Tarkir (Rare)
Iconic Masters (Uncommon)
Assault Griffin
Assault Griffin 3White (4)
Creature — Griffin (3/2)

Flying

Gatecrash (Common)
Other Versions
Magic 2011 (Common)
Magic 2012 (Common)
Assault Intercessor
Assault Intercessor 1WhiteBlack (3)
Creature — Astartes Warrior (3/2)

First strike, menace

Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life.

Warhammer 40,000 Commander (Rare)
Assault on Osgiliath
Assault on Osgiliath Variable ColorlessRedRedRed (3)
Sorcery

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Assault Suit
Assault Suit 4 (4)
Artifact — Equipment

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.

At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.

Equip 3

Commander Masters (Uncommon)
Other Versions
Commander 2014 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Assault Zeppelid
Assault Zeppelid 2GreenBlue (4)
Creature — Beast (3/3)

Flying, trample

Dissension (Common)
Assaultron Dominator
Assaultron Dominator 1Red (2)
Artifact Creature — Robot (2/2)

When Assaultron Dominator enters, you get EnergyEnergy (two energy counters).

Whenever an artifact creature you control attacks, you may pay Energy. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.

Magic The Gathering—Fallout (Rare)
Assemble the Legion
Assemble the Legion 3RedWhite (5)
Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

Magic The Gathering—Fallout (Rare)
Other Versions
Gatecrash (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Ravnica Remastered (Rare)
Assert Authority
Assert Authority 5BlueBlue (7)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Mirrodin (Uncommon)
Assimilate Essence
Assimilate Essence 1Blue (2)
Instant

Counter target creature or battle spell unless its controller pays 4. If they do, you incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Common)
Assimilation Aegis
Assimilation Aegis 1WhiteBlue (3)
Artifact — Equipment

When Assimilation Aegis enters, exile up to one target creature until Assimilation Aegis leaves the battlefield.

Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis.

Equip 2

Outlaws of Thunder Junction (Mythic Rare)
Astarion, the Decadent
Astarion, the Decadent 4WhiteBlack (6)
Legendary Creature — Vampire Elf Rogue (4/4)

Deathtouch, lifelink

At the beginning of your end step, choose one —

• Feed — Target opponent loses life equal to the amount of life they lost this turn.

• Friends — You gain life equal to the amount of life you gained this turn.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Astarion's Thirst
Astarion's Thirst 3Black (4)
Instant

Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.

Commander Legends: Battle for Baldur's Gate (Rare)
Astral Confrontation
Astral Confrontation 4White (5)
Instant

This spell costs 1 less to cast for each opponent you're attacking.

Exile target creature.

Commander Legends: Battle for Baldur's Gate (Common)
Astral Cornucopia
Astral Cornucopia Variable ColorlessVariable ColorlessVariable Colorless (0)
Artifact

Astral Cornucopia enters with X charge counters on it.

Tap: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Born of the Gods (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Astral Drift
Astral Drift 2White (3)
Enchantment

Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Cycling 2White (2White, Discard this card: Draw a card.)

Ikoria Commander (Rare)
Other Versions
Modern Horizons (Rare)
Astral Slide
Astral Slide 2White (3)
Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Vintage Masters (Uncommon)
Other Versions
Onslaught (Uncommon)
Astral Wingspan
Astral Wingspan 4Blue (5)
Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Enchant creature

When Astral Wingspan enters, draw a card.

Enchanted creature gets +2/+2 and has flying.

March of the Machine (Uncommon)
Astrid Peth
Astrid Peth 1White (2)
Legendary Creature — Human (2/2)

Whenever Astrid Peth enters or attacks, create a Food token.

Brand-new Sky — Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Doctor Who Commander (Rare)
Astroquarium
Astroquarium 2Blue (3)
Artifact

When Astroquarium enters, you may put an art sticker on it.

1, Tap: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in Astroquarium's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery.

Unfinity (Acorn) (Uncommon)
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