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Jangling Automaton
( 3)
Artifact Creature — Construct
(3/2)
Whenever Jangling Automaton attacks, untap all creatures defending player controls.
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Jarad, Golgari Lich Lord
( 4)
Legendary Creature — Zombie Elf
(2/2)
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. , Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
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Jared Carthalion
( 5)
Legendary Planeswalker — Jared
(5)
+1: Create a 3/3 Kavu creature token with trample that's all colors. −3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. −6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. Jared Carthalion can be your commander.
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Jared Carthalion, True Heir
( 3)
Legendary Creature — Human Warrior
(3/3)
When Jared Carthalion, True Heir enters, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.
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Jareth, Leonine Titan
( 6)
Legendary Creature — Cat Giant
(4/7)
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. : Jareth gains protection from the color of your choice until end of turn.
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Jasconian Isle (playtest)
( 0)
Land Creature — — Island Fish
(3/4)
(CARDNAME isn't a spell, it's affected by summoning sickness, it's blue, and it has ": Add .") CARDNAME enters the battlefield tapped. CARDNAME doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap CARDNAME.
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Jasmine Boreal of the Seven
( 3)
Legendary Creature — Human Druid
(2/4)
: Add . Spend this mana only to cast creature spells with no abilities. Creatures you control with no abilities can't be blocked by creatures with abilities.
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Jason Bright, Glowing Prophet
( 3)
Legendary Creature — Zombie Mutant Advisor
(2/3)
Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me — , Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
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Jaspera Sentinel
( 1)
Creature — Elf Rogue
(1/2)
Reach , Tap an untapped creature you control: Add one mana of any color.
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Javelin of Lightning
( 2)
Artifact — Equipment
Flash When Javelin of Lightning enters, attach it to target creature you control. During your turn, equipped creature gets +2/+0 and has first strike. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Jawbone Duelist
( 2)
Creature — Phyrexian Soldier
(1/1)
Double strike Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
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Jawbone Skulkin
( 1)
Artifact Creature — Scarecrow
(1/1)
: Target red creature gains haste until end of turn.
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Jaya, Fiery Negotiator
( 4)
Legendary Planeswalker — Jaya
(4)
+1: Create a 1/1 red Monk creature token with prowess. −1: Exile the top two cards of your library. Choose one of them. You may play that card this turn. −2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature. −8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."
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Jaya, Venerated Firemage
( 5)
Legendary Planeswalker — Jaya
(5)
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. −2: Jaya, Venerated Firemage deals 2 damage to any target.
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Jaya's Firenado
( 5)
Sorcery
Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Jaya's Greeting
( 2)
Instant
Jaya's Greeting deals 3 damage to target creature. Scry 1.
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Jaya's Immolating Inferno
( 2)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets.
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Jaya's Phoenix
( 5)
Creature — Phoenix
(3/3)
Flying, haste Whenever Jaya's Phoenix deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy. Whenever you cast a planeswalker spell, you may return Jaya's Phoenix from your graveyard to the battlefield.
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Jedit Ojanen of Efrava
( 6)
Legendary Creature — Cat Warrior
(5/5)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
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Jedit Ojanen, Mercenary
( 3)
Legendary Creature — Cat Mercenary
(3/3)
Whenever Jedit Ojanen, Mercenary or another legendary creature you control enters, you may pay . If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)
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Jedit's Dragoons
( 6)
Creature — Cat Soldier
(2/5)
Vigilance When Jedit's Dragoons enters, you gain 4 life.
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Jeering Homunculus
( 2)
Creature — Homunculus
(0/4)
When Jeering Homunculus enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Jeering Instigator
( 2)
Creature — Goblin Rogue
(2/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Jelenn Sphinx
( 5)
Creature — Sphinx
(1/5)
Flying, vigilance Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.
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Jeleva, Nephalia's Scourge
( 4)
Legendary Creature — Vampire Wizard
(1/3)
Flying When Jeleva, Nephalia's Scourge enters, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva. Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost.
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Jem Lightfoote, Sky Explorer
( 4)
Legendary Creature — Human Scout
(3/3)
Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.
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Jenny Flint
( 3)
Legendary Creature — Human Detective
(2/2)
Partner with Madame Vastra First strike Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control.
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Jerren, Corrupted Bishop
( 3)
Legendary Creature — Human Cleric
(2/3)
Whenever Jerren, Corrupted Bishop enters or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. : Target Human you control gains lifelink until end of turn. At the beginning of your end step, if you have exactly 13 life, you may pay . If you do, transform Jerren.
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Jeska, Thrice Reborn
( 3)
Legendary Planeswalker — Jeska
(0)
Jeska, Thrice Reborn enters with a loyalty counter on her for each time you've cast a commander from the command zone this game. 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. −X: Jeska, Thrice Reborn deals X damage to each of up to three targets. Jeska, Thrice Reborn can be your commander. Partner
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Jeska, Warrior Adept
( 4)
Legendary Creature — Human Barbarian Warrior
(3/1)
First strike, haste : Jeska, Warrior Adept deals 1 damage to any target.
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Jeskai Ascendancy
( 3)
Enchantment
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
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Jeskai Baller (playtest)
( 3)
Creature — — Human Athlete
(2/3)
When you cast this spell, create a 1/1 white Athlete creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Jeskai Barricade
( 2)
Creature — Wall
(0/4)
Flash (You may cast this spell any time you could cast an instant.) Defender When Jeskai Barricade enters, you may return another target creature you control to its owner's hand.
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Jeskai Charm
( 3)
Instant
Choose one — • Put target creature on top of its owner's library. • Jeskai Charm deals 4 damage to target opponent or planeswalker. • Creatures you control get +1/+1 and gain lifelink until end of turn.
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Jeskai Elder
( 2)
Creature — Human Monk
(1/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
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Jeskai Infiltrator
( 3)
Creature — Human Monk
(2/3)
Jeskai Infiltrator can't be blocked as long as you control no other creatures. When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Jeskai Runemark
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. Enchanted creature has flying as long as you control a red or white permanent.
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Jeskai Sage
( 2)
Creature — Human Monk
(1/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Jeskai Sage dies, draw a card.
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Jeskai Student
( 2)
Creature — Human Monk
(1/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Jeskai Windscout
( 3)
Creature — Bird Scout
(2/1)
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Jeska's Will
( 3)
Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
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Jet Medallion
( 2)
Artifact
Black spells you cast cost less to cast.
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Jetfire, Air Guardian
( 0)
Legendary Artifact — Vehicle
(3/4)
Living metal (During your turn, this Vehicle is also a creature.) Flying : Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)
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Jetmir, Nexus of Revels
( 4)
Legendary Creature — Cat Demon
(5/4)
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
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Jetmir's Fixer
( 2)
Creature — Cat Warrior
(2/2)
: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead.
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Jetpack Janitor
( 3)
Creature — Human Employee
(3/2)
Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.
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Jetting Glasskite
( 6)
Creature — Spirit
(4/4)
Flying Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
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Jewel Thief
( 3)
Creature — Cat Rogue
(3/3)
Vigilance, trample When Jewel Thief enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Jeweled Bird
( 1)
Artifact
Remove Jeweled Bird from your deck before playing if you're not playing for ante. : Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card.
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Jeweled Spirit
( 5)
Creature — Spirit
(3/3)
Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.
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Jhessian Balmgiver
( 3)
Creature — Human Cleric
(1/1)
: Prevent the next 1 damage that would be dealt to any target this turn. : Target creature can't be blocked this turn.
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Jhessian Thief
( 3)
Creature — Human Rogue
(1/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a player, draw a card.
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Jhessian Zombies
( 6)
Creature — Zombie
(2/4)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Islandcycling , swampcycling (, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.)
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Jhoira of the Ghitu
( 3)
Legendary Creature — Human Wizard
(2/2)
, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
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Jhoira, Ageless Innovator
( 2)
Legendary Creature — Human Artificer
(2/3)
: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
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Jhoira, Weatherlight Captain
( 4)
Legendary Creature — Human Artificer
(3/3)
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
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Jhoira's Familiar
( 4)
Artifact Creature — Bird
(2/2)
Flying Historic spells you cast cost less to cast. (Artifacts, legendaries, and Sagas are historic.)
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Jhoira's Timebug
( 2)
Artifact Creature — Insect
(1/2)
: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
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Jhoira's Toolbox
( 2)
Artifact Creature — Insect
(1/1)
: Regenerate target artifact creature.
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Jiang Yanggu
( 5)
Legendary Planeswalker — Yanggu
(4)
+1: Target creature gets +2/+2 until end of turn. −1: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token. −5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.
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Jiang Yanggu, Wildcrafter
( 3)
Legendary Planeswalker — Yanggu
(3)
Each creature you control with a +1/+1 counter on it has ": Add one mana of any color." −1: Put a +1/+1 counter on target creature.
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Jihad
( 3)
Enchantment
As Jihad enters, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.
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Jin-Gitaxias
( 5)
Legendary Creature — Phyrexian Praetor
(5/5)
Ward Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. : Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
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Jin-Gitaxias, Core Augur
( 10)
Legendary Creature — Phyrexian Praetor
(5/4)
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
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Jin-Gitaxias, Progress Tyrant
( 7)
Legendary Creature — Phyrexian Praetor
(5/5)
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
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Jinnie Fay, Jetmir's Second
( 3)
Legendary Creature — Elf Druid
(3/3)
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
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Jinx
( 2)
Instant
Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
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Jinxed Choker
( 3)
Artifact
At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it. At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. : Put a charge counter on Jinxed Choker or remove one from it.
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Jinxed Idol
( 2)
Artifact
At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol.
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Jinxed Ring
( 2)
Artifact
Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Ring. <I>(This effect lasts indefinitely.)</I>
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Jirina Kudro
( 4)
Legendary Creature — Human Soldier
(3/3)
When Jirina Kudro enters, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. Other Humans you control get +2/+0.
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Jirina, Dauntless General
( 2)
Legendary Creature — Human Soldier
(2/2)
When Jirina, Dauntless General enters, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.
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Jodah, the Unifier
( 5)
Legendary Creature — Human Wizard
(5/5)
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
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Johann, Apprentice Sorcerer
( 4)
Legendary Creature — Human Wizard
(2/5)
You may look at the top card of your library any time. Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)
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Join Forces
( 3)
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
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Join Shields
( 5)
Instant
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
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Join the Dance
( 2)
Sorcery
Create two 1/1 white Human creature tokens. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Join the Dead
( 3)
Instant
Target creature gets -5/-5 until end of turn. Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.
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Join the Maestros
( 5)
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token.
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Join the Ranks
( 4)
Instant
Create two 1/1 white Soldier Ally creature tokens.
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Joiner Adept
( 2)
Creature — Elf Druid
(2/1)
Lands you control have ": Add one mana of any color."
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Joint Assault
( 1)
Instant
Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
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Joint Exploration
( 2)
Instant
Kicker (You may pay an additional as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
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Jolene, Plundering Pugilist
( 3)
Legendary Creature — Human Mercenary
(4/2)
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token. , Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target.
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