Inscription of Ruin
Other Variations:
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Inscription of Ruin
Mana Cost:
2Black
Mana Value:
3
Types:
Sorcery
Card Text:
Kicker 2BlackBlack
Choose one. If this spell was kicked, choose any number instead.
• Target opponent discards two cards.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Destroy target creature with mana value 3 or less.
Expansion:
Rarity:
Rare
Card Number:
108
Artist:
Rulings
9/25/2020 If you kick Inscription of Ruin, you can't choose any one mode more than once.
9/25/2020 If more than one mode is chosen, perform them in the order written. Nothing can happen in between, however, and no player may choose to take actions. Any abilities that trigger will be put onto the stack after the spell has finished resolving.
9/25/2020 If any targets become illegal, the other targets will still be affected as appropriate.
9/25/2020 If a card in a player's graveyard or a creature on the battlefield has Variable Colorless in its mana cost, X is considered to be 0.
9/25/2020 Because targets are chosen as you cast a spell, you can't have Inscription of Ruin return a creature card and then destroy that creature.
11/8/2024 If a spell's kicker cost was paid, the spell is "kicked."
11/8/2024 The kicker ability doesn't let you pay a kicker cost more than once.
11/8/2024 If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
11/8/2024 If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
11/8/2024 If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
11/8/2024 To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
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