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Affectionate Indrik
Affectionate Indrik 5Green (6)
Creature — Beast (4/4)

When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)

Guilds of Ravnica (Uncommon)
Avacynian Missionaries
Avacynian Missionaries 3White (4)
Creature — Human Cleric (3/3)

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

Shadows over Innistrad (Uncommon)
Benalish Missionary
Benalish Missionary White (1)
Creature — Human Cleric (1/1)

1White, Tap: Prevent all combat damage that would be dealt by target blocked creature this turn.

Weatherlight (Common)
Biovisionary 1GreenBlue (3)
Creature — Human Wizard (2/3)

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

Gatecrash (Rare)
Cho-Manno, Revolutionary
Cho-Manno, Revolutionary 2WhiteWhite (4)
Legendary Creature — Human Rebel (2/2)

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Dimensional Breach
Dimensional Breach 5WhiteWhite (7)

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

Scourge (Rare)
Dimensional Infiltrator
Dimensional Infiltrator 1Blue (2)
Creature — Eldrazi (2/1)

Devoid (This card has no color.)



1Colorless: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. (Colorless represents colorless mana.)

Oath of the Gatewatch (Rare)
Diversionary Tactics
Diversionary Tactics 3White (4)

Tap two untapped creatures you control: Tap target creature.

Apocalypse (Uncommon)
Elvish Visionary
Elvish Visionary 1Green (2)
Creature — Elf Shaman (1/1)

When Elvish Visionary enters the battlefield, draw a card.

Battlebond (Common)
Other Versions
Shards of Alara (Common)
Magic 2010 (Common)
Magic 2013 (Common)
Commander 2014 (Common)
Magic Origins (Common)
Commander 2015 (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Commander Anthology (Common)
Enraged Revolutionary
Enraged Revolutionary 2Red (3)
Creature — Human Warrior (2/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Erratic Visionary
Erratic Visionary 1Blue (2)
Creature — Human Wizard (1/3)

1Blue, Tap: Draw a card, then discard a card.

War of the Spark (Common)
Evolutionary Escalation
Evolutionary Escalation 1Green (2)

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Commander 2016 (Uncommon)
Evolutionary Leap
Evolutionary Leap 1Green (2)

Green, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

Magic Origins (Rare)
Gravitational Shift
Gravitational Shift 3BlueBlue (5)

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

Rise of the Eldrazi (Rare)
Helionaut 2White (3)
Creature — Human Soldier (1/2)


1, Tap: Add one mana of any color.

Apocalypse (Common)
Illusionary Armor
Illusionary Armor 4Blue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Magic 2014 Core Set (Uncommon)
Illusionary Forces
Illusionary Forces 3Blue (4)
Creature — Illusion (4/4)


Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Uncommon)
Other Versions
Ice Age (Common)
Illusionary Informant
Illusionary Informant 1Blue (2)
Creature — Bird Illusion (1/3)

Draft Illusionary Informant face up.

During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.


Conspiracy: Take the Crown (Common)
Illusionary Mask
Illusionary Mask 2 (2)

Variable Colorless: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on Variable Colorless. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.

Masters Edition III (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Illusionary Presence
Illusionary Presence 1BlueBlue (3)
Creature — Illusion (2/2)

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)

Ice Age (Rare)
Illusionary Servant
Illusionary Servant 1BlueBlue (3)
Creature — Illusion (3/4)


When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

Magic 2010 (Common)
Illusionary Terrain
Illusionary Terrain BlueBlue (2)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

Ice Age (Uncommon)
Illusionary Wall
Illusionary Wall 4Blue (5)
Creature — Illusion Wall (7/4)

Defender, flying, first strike

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Common)
Other Versions
Ice Age (Common)
Iona, Shield of Emeria
Iona, Shield of Emeria 6WhiteWhiteWhite (9)
Legendary Creature — Angel (7/7)


As Iona, Shield of Emeria enters the battlefield, choose a color.

Your opponents can't cast spells of the chosen color.

From the Vault: Angels (Mythic Rare)
Other Versions
Zendikar (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Iona's Blessing
Iona's Blessing 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

Oath of the Gatewatch (Uncommon)
Iona's Judgment
Iona's Judgment 4White (5)

Exile target creature or enchantment.

Iconic Masters (Common)
Other Versions
Worldwake (Common)
Ironclad Revolutionary
Ironclad Revolutionary 4BlackBlack (6)
Creature — Aetherborn Artificer (4/4)

When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.

Aether Revolt (Uncommon)
Lone Missionary
Lone Missionary 1White (2)
Creature — Kor Monk (2/1)

When Lone Missionary enters the battlefield, you gain 4 life.

Modern Masters 2017 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Speed vs. Cunning (Common)
Maulfist Revolutionary
Maulfist Revolutionary 1GreenGreen (3)
Creature — Human Warrior (3/3)


When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Aether Revolt (Uncommon)
Momir Vig, Simic Visionary
Momir Vig, Simic Visionary 3GreenBlue (5)
Legendary Creature — Elf Wizard (2/2)

Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Guild Kit: Simic (Rare)
Other Versions
Dissension (Rare)
From the Vault: Lore (Mythic Rare)
Muzzio, Visionary Architect
Muzzio, Visionary Architect 1BlueBlue (3)
Legendary Creature — Human Artificer (1/3)

3Blue, Tap: Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.

Vintage Masters (Mythic Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Mystic Visionary
Mystic Visionary 1White (2)
Creature — Human Nomad Mystic (2/1)

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.

Odyssey (Common)
Revolutionary Rebuff
Revolutionary Rebuff 1Blue (2)

Counter target nonartifact spell unless its controller pays 2.

Kaladesh (Common)
Soltari Visionary
Soltari Visionary 1WhiteWhite (3)
Creature — Soltari Cleric (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Exodus (Common)
Tidal Visionary
Tidal Visionary Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target creature becomes the color of your choice until end of turn.

Invasion (Common)
Tireless Missionaries
Tireless Missionaries 4White (5)
Creature — Human Cleric (2/3)

When Tireless Missionaries enters the battlefield, you gain 3 life.

Magic 2015 Core Set (Common)
Other Versions
Magic 2011 (Common)
Unconventional Tactics
Unconventional Tactics 2White (3)

Target creature gets +3/+3 and gains flying until end of turn.

Whenever a Zombie enters the battlefield under your control, you may pay White. If you do, return Unconventional Tactics from your graveyard to your hand.

Hour of Devastation (Uncommon)
Visionary Augmenter
Visionary Augmenter 2WhiteWhite (4)
Creature — Dwarf Artificer (2/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Kaladesh (Uncommon)