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Hammer Jammer
Hammer Jammer 3Red (4)
Creature — Goblin Warrior (0/0)

As Hammer Jammer enters, roll a six-sided die. Hammer Jammer enters with a number of +1/+1 counters on it equal to the result.

Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.

Unstable (Uncommon)
Hand of Justice
Hand of Justice 5White (6)
Creature — Avatar (2/6)

Tap, Tap three untapped white creatures you control: Destroy target creature.

Masters Edition (Rare)
Other Versions
Fallen Empires (Rare)
Harrowing Journey
Harrowing Journey 4Black (5)
Sorcery

Target player draws three cards and loses 3 life.

Dark Ascension (Uncommon)
Harsh Judgment
Harsh Judgment 2WhiteWhite (4)
Enchantment

As Harsh Judgment enters, choose a color.

If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.

Invasion (Rare)
Harsh Justice
Harsh Justice 2White (3)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.

Masters Edition IV (Rare)
Other Versions
Portal (Rare)
Haughty Djinn
Haughty Djinn 1BlueBlue (3)
Creature — Djinn (*/4)

Flying

Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.

Instant and sorcery spells you cast cost 1 less to cast.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Dominaria United (Rare)
Havoc Jester
Havoc Jester 4Red (5)
Creature — Devil (5/5)

Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target.

Ravnica Clue Edition (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Commander Masters (Uncommon)
High-Rise Sawjack
High-Rise Sawjack 2Green (3)
Creature — Elf Citizen (2/3)

Reach (This creature can block creatures with flying.)

Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.

Streets of New Capenna (Common)
Hijack
Hijack 1RedRed (3)
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Ixalan (Common)
Holy Justiciar
Holy Justiciar 3White (4)
Creature — Human Cleric (2/1)

2White, Tap: Tap target creature. If that creature is a Zombie, exile it.

Avacyn Restored (Uncommon)
Hunding Gjornersen
Hunding Gjornersen 3WhiteBlueBlue (6)
Legendary Creature — Human Warrior (5/4)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Hurr Jackal
Hurr Jackal Red (1)
Creature — Jackal (1/1)

Tap: Target creature can't be regenerated this turn.

Arabian Nights (Common)
Other Versions
Fourth Edition (Rare)
Icatian Javelineers
Icatian Javelineers White (1)
Creature — Human Soldier (1/1)

Icatian Javelineers enters with a javelin counter on it.

Tap, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.

Dominaria Remastered (Common)
Other Versions
Fallen Empires (Common)
Time Spiral "Timeshifted" (Special)
Masters Edition II (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Inaction Injunction
Inaction Injunction 1Blue (2)
Sorcery

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Draw a card.

Return to Ravnica (Common)
Indentured Djinn
Indentured Djinn 1BlueBlue (3)
Creature — Djinn (4/4)

Flying

When Indentured Djinn enters, each other player may draw up to three cards.

Mercadian Masques (Uncommon)
Inferno Jet
Inferno Jet 5Red (6)
Sorcery

Inferno Jet deals 6 damage to target opponent or planeswalker.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Uncommon)
Inferno Project
Inferno Project 6Red (7)
Creature — Elemental (0/0)

Trample

Inferno Project enters with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.

Commander 2021 (Rare)
Initiate of Blood
Initiate of Blood 3Red (4)
Creature — Ogre Shaman (2/2)

Tap: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.

Champions of Kamigawa (Uncommon)
Injector Crocodile
Injector Crocodile 4BlackBlack (6)
Creature — Phyrexian Crocodile (5/5)

When Injector Crocodile dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Insult // Injury (Injury)
Insult // Injury (Injury) 2Red (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Insult // Injury (Insult)
Insult // Injury (Insult) 2Red (3)
Sorcery

Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Investigator's Journal
Investigator's Journal 2 (2)
Artifact — Clue

Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls.

2, Tap, Remove a suspect counter from Investigator's Journal: Draw a card.

2, Sacrifice Investigator's Journal: Draw a card.

Commander Masters (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Invoke Justice
Invoke Justice 1WhiteWhiteWhiteWhite (5)
Sorcery

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Kamigawa: Neon Dynasty (Rare)
Invoke Prejudice
Invoke Prejudice BlueBlueBlueBlue (4)
Enchantment

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays Variable Colorless, where X is its mana value.

Legends (Rare)
Iona's Judgment
Iona's Judgment 4White (5)
Sorcery

Exile target creature or enchantment.

Commander Legends (Common)
Other Versions
Worldwake (Common)
Iconic Masters (Common)
Ishai, Ojutai Dragonspeaker
Ishai, Ojutai Dragonspeaker 2WhiteBlue (4)
Legendary Creature — Bird Monk (1/1)

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker.

Partner (You can have two commanders if both have partner.)

Bloomburrow Commander (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Commander Legends (Mythic Rare)
Island Fish Jasconius
Island Fish Jasconius 4BlueBlueBlue (7)
Creature — Fish (6/8)

Island Fish Jasconius doesn't untap during your untap step.

At the beginning of your upkeep, you may pay BlueBlueBlue. If you do, untap Island Fish Jasconius.

Island Fish Jasconius can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Island Fish Jasconius.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Isperia, Supreme Judge
Isperia, Supreme Judge 2WhiteWhiteBlueBlue (6)
Legendary Creature — Sphinx (6/4)

Flying

Whenever a creature attacks you or a planeswalker you control, you may draw a card.

Ikoria Commander (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Guild Kit: Azorius (Mythic Rare)
Jabari's Banner
Jabari's Banner 2 (2)
Artifact

1, Tap: Target creature gains flanking until end of turn. <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Weatherlight (Uncommon)
Jabari's Influence
Jabari's Influence 3WhiteWhite (5)
Instant

Cast this spell only after combat.

Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.

Mirage (Rare)
Jace Beleren
Jace Beleren 1BlueBlue (3)
Legendary Planeswalker — Jace (3)

+2: Each player draws a card.

−1: Target player draws a card.

−10: Target player mills twenty cards.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Jace vs. Chandra (Mythic Rare)
Magic 2010 (Mythic Rare)
Magic 2011 (Mythic Rare)
Duel Decks Anthology, Jace vs. Chandra (Mythic Rare)
Signature Spellbook: Jace (Mythic Rare)
Commander Masters (Mythic Rare)
Jace Reawakened
Jace Reawakened BlueBlue (2)
Legendary Planeswalker — Jace (3)

You can't cast Jace Reawakened during your first, second, or third turns of the game.

+1: Draw a card, then discard a card.

+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.

−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.

Outlaws of Thunder Junction (Mythic Rare)
Jace, Arcane Strategist
Jace, Arcane Strategist 4BlueBlue (6)
Legendary Planeswalker — Jace (4)

Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.

+1: Draw a card.

−7: Creatures you control can't be blocked this turn.

Jumpstart 2022 (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Jace, Architect of Thought
Jace, Architect of Thought 2BlueBlue (4)
Legendary Planeswalker — Jace (4)

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

Commander Masters (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Duel Decks: Jace vs. Vraska (Mythic Rare)
Ikoria Commander (Mythic Rare)
Kamigawa: Neon Dynasty Commander (Mythic Rare)
Jace, Cunning Castaway
Jace, Cunning Castaway 1BlueBlue (3)
Legendary Planeswalker — Jace (3)

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.

−2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."

−5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.

Ixalan (Mythic Rare)
Jace, Ingenious Mind-Mage
Jace, Ingenious Mind-Mage 4BlueBlue (6)
Legendary Planeswalker — Jace (5)

+1: Draw a card.

+1: Untap all creatures you control.

−9: Gain control of up to three target creatures.

Ixalan (Mythic Rare)
Jace, Memory Adept
Jace, Memory Adept 3BlueBlue (5)
Legendary Planeswalker — Jace (4)

+1: Draw a card. Target player mills a card.

0: Target player mills ten cards.

−7: Any number of target players each draw twenty cards.

Magic 2014 Core Set (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Magic 2013 (Mythic Rare)
Jace, Mirror Mage
Jace, Mirror Mage 1BlueBlue (3)
Legendary Planeswalker — Jace (4)

Kicker 2

When Jace, Mirror Mage enters, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1.

+1: Scry 2.

0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage.

Commander Masters (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Jace, Telepath Unbound
Jace, Telepath Unbound (0)
Legendary Planeswalker — Jace (5)

+1: Up to one target creature gets -2/-0 until your next turn.

−3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.

−9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Jace, the Living Guildpact
Jace, the Living Guildpact 2BlueBlue (4)
Legendary Planeswalker — Jace (5)

+1: Look at the top two cards of your library. Put one of them into your graveyard.

−3: Return another target nonland permanent to its owner's hand.

−8: Each player shuffles their hand and graveyard into their library. You draw seven cards.

Magic 2015 Core Set (Mythic Rare)
Jace, the Mind Sculptor
Jace, the Mind Sculptor 2BlueBlue (4)
Legendary Planeswalker — Jace (3)

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Bloomburrow Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masters 25 (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Double Masters (Mythic Rare)
Jace, the Perfected Mind
Jace, the Perfected Mind 2BluePhyrexian Blue (4)
Legendary Planeswalker — Jace (5)

Compleated (Phyrexian Blue can be paid with Blue or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Until your next turn, up to one target creature gets -3/-0.

−2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.

−X: Target player mills three times X cards.

Phyrexia: All Will Be One (Mythic Rare)
Jace, Unraveler of Secrets
Jace, Unraveler of Secrets 3BlueBlue (5)
Legendary Planeswalker — Jace (5)

+1: Scry 1, then draw a card.

−2: Return target creature to its owner's hand.

−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
Jace, Vryn's Prodigy
Jace, Vryn's Prodigy 1Blue (2)
Legendary Creature — Human Wizard (0/2)

Tap: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Jace, Wielder of Mysteries
Jace, Wielder of Mysteries 1BlueBlueBlue (4)
Legendary Planeswalker — Jace (4)

If you would draw a card while your library has no cards in it, you win the game instead.

+1: Target player mills two cards. Draw a card.

−8: Draw seven cards. Then if your library has no cards in it, you win the game.

War of the Spark (Rare)
Jace's Archivist
Jace's Archivist 1BlueBlue (3)
Creature — Vedalken Wizard (2/2)

Blue, Tap: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Commander 2015 (Rare)
Other Versions
Magic 2012 (Rare)
Commander 2013 Edition (Rare)
Jace's Defeat
Jace's Defeat 1Blue (2)
Instant

Counter target blue spell. If it was a Jace planeswalker spell, scry 2.

Hour of Devastation (Uncommon)
Jace's Erasure
Jace's Erasure 1Blue (2)
Enchantment

Whenever you draw a card, you may have target player mill a card.

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Jace's Ingenuity
Jace's Ingenuity 3BlueBlue (5)
Instant

Draw three cards.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Jace's Mindseeker
Jace's Mindseeker 4BlueBlue (6)
Creature — Fish Illusion (4/4)

Flying

When Jace's Mindseeker enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Jace's Phantasm
Jace's Phantasm Blue (1)
Creature — Illusion (1/1)

Flying

Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.

Iconic Masters (Common)
Other Versions
Magic 2013 (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Jace's Projection
Jace's Projection 2BlueBlue (4)
Creature — Wizard Illusion (2/2)

Whenever you draw a card, put a +1/+1 counter on Jace's Projection.

3Blue: Put a loyalty counter on target Jace planeswalker.

War of the Spark (Uncommon)
Jace's Ruse
Jace's Ruse 3BlueBlue (5)
Sorcery

Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle.

War of the Spark (Rare)
Jace's Sanctum
Jace's Sanctum 3Blue (4)
Enchantment

Instant and sorcery spells you cast cost 1 less to cast.

Whenever you cast an instant or sorcery spell, scry 1.

Commander 2019 (Rare)
Other Versions
Magic Origins (Rare)
Jace's Scrutiny
Jace's Scrutiny 1Blue (2)
Instant

Target creature gets -4/-0 until end of turn.

Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Jumpstart 2022 (Common)
Jace's Sentinel
Jace's Sentinel 1Blue (2)
Creature — Merfolk Warrior (1/3)

As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.

Ixalan (Uncommon)
Jace's Triumph
Jace's Triumph 2Blue (3)
Sorcery

Draw two cards. If you control a Jace planeswalker, draw three cards instead.

War of the Spark (Uncommon)
Jackal Familiar
Jackal Familiar Red (1)
Creature — Jackal (2/2)

Jackal Familiar can't attack or block alone.

Magic 2010 (Common)
Jackal Pup
Jackal Pup Red (1)
Creature — Jackal (2/1)

Whenever Jackal Pup is dealt damage, it deals that much damage to you.

Masters 25 (Common)
Other Versions
Tempest (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Jackalope Herd
Jackalope Herd 3Green (4)
Creature — Rabbit Beast (4/5)

When you cast a spell, return Jackalope Herd to its owner's hand.

Exodus (Common)
Jackdaw
Jackdaw 1BlueRed (3)
Legendary Artifact — Vehicle (4/4)

Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.

Crew 3

Assassin's Creed (Rare)
Jackdaw Savior
Jackdaw Savior 2White (3)
Creature — Bird Cleric (3/1)

Flying

Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.

Bloomburrow (Rare)
Jacked Rabbit
Jacked Rabbit Variable Colorless1White (2)
Creature — Rabbit Warrior (1/2)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tokens equal to Jacked Rabbit's power.

Bloomburrow Commander (Rare)
Jackhammer
Jackhammer 1Red (2)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Streets of New Capenna (Common)
Jack-in-the-Mox
Jack-in-the-Mox 0 (0)
Artifact

Tap: Roll a six-sided die. This ability has the indicated effect.

1 — Sacrifice Jack-in-the-Mox and you lose 5 life.

2 — Add White.

3 — Add Blue.

4 — Add Black.

5 — Add Red.

6 — Add Green.

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Jackknight
Jackknight 1White (2)
Artifact Creature — Cyborg Knight (1/1)

Whenever another artifact you control enters, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.

Unstable (Rare)
Jack-o'-Lantern
Jack-o'-Lantern 1 (1)
Artifact

1, Tap, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card.

1, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.

Innistrad: Midnight Hunt (Common)
Jacob Frye
Jacob Frye 2Black (3)
Legendary Creature — Human Assassin (3/2)

Partner with Evie Frye (When this creature enters, target player may put Evie into their hand from their library, then shuffle.)

Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.

Assassin's Creed (Rare)
Jacob Hauken, Inspector
Jacob Hauken, Inspector 1Blue (2)
Legendary Creature — Human Advisor (0/2)

Tap: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay 4BlueBlue. If you do, transform Jacob Hauken, Inspector.

Innistrad: Crimson Vow (Mythic Rare)
Jacques le Vert
Jacques le Vert 1RedGreenWhite (4)
Legendary Creature — Human Warrior (3/2)

Green creatures you control get +0/+2.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Jadar, Ghoulcaller of Nephalia
Jadar, Ghoulcaller of Nephalia 1Black (2)
Legendary Creature — Human Wizard (1/1)

At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Rare)
Jaddi Lifestrider
Jaddi Lifestrider 4Green (5)
Creature — Elemental (2/8)

When Jaddi Lifestrider enters, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Jaddi Offshoot
Jaddi Offshoot Green (1)
Creature — Plant (0/3)

Defender

Landfall — Whenever a land you control enters, you gain 1 life.

Iconic Masters (Common)
Other Versions
Battle for Zendikar (Uncommon)
Jade Avenger
Jade Avenger 1Green (2)
Creature — Frog Samurai (2/2)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Modern Horizons 2 (Common)
Jade Bearer
Jade Bearer Green (1)
Creature — Merfolk Shaman (1/1)

When Jade Bearer enters, put a +1/+1 counter on another target Merfolk you control.

Rivals of Ixalan (Common)
Jade Guardian
Jade Guardian 3Green (4)
Creature — Merfolk Shaman (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

When Jade Guardian enters, put a +1/+1 counter on target Merfolk you control.

Ixalan (Common)
Jade Idol
Jade Idol 4 (4)
Artifact

Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.

Champions of Kamigawa (Uncommon)
Jade Leech
Jade Leech 2GreenGreen (4)
Creature — Leech (5/5)

Green spells you cast cost Green more to cast.

Invasion (Rare)
Jade Mage
Jade Mage 1Green (2)
Creature — Human Shaman (2/1)

2Green: Create a 1/1 green Saproling creature token.

Commander Masters (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Uncommon)
Jade Monolith
Jade Monolith 4 (4)
Artifact

1: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Jade Orb of Dragonkind
Jade Orb of Dragonkind 2Green (3)
Artifact

Tap: Add Green. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Jade Seedstones
Jade Seedstones 3Green (4)
Artifact

When Jade Seedstones enters, distribute three +1/+1 counters among one, two, or three target creatures you control.

Craft with creature 5GreenGreen (5GreenGreen, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Jade Statue
Jade Statue 4 (4)
Artifact

2: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.

Ninth Edition (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Jadecraft Artisan
Jadecraft Artisan 3Green (4)
Creature — Merfolk Shaman (3/3)

When Jadecraft Artisan enters, target creature gets +2/+2 until end of turn.

Rivals of Ixalan (Common)
Jaded Analyst
Jaded Analyst 1Blue (2)
Creature — Human Detective (3/2)

Defender

Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.

Murders at Karlov Manor (Common)
Jaded Response
Jaded Response 1Blue (2)
Instant

Counter target spell if it shares a color with a creature you control.

Apocalypse (Common)
Jaded Sell-Sword
Jaded Sell-Sword 3Red (4)
Creature — Dragon Warrior (4/3)

When Jaded Sell-Sword enters, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Jadeheart Attendant
Jadeheart Attendant (0)
Artifact Creature — Golem (7/7)

When Jadeheart Attendant enters, you gain life equal to the mana value of the exiled card used to craft it.

The Lost Caverns of Ixalan (Uncommon)
Jadelight Ranger
Jadelight Ranger 1GreenGreen (3)
Creature — Merfolk Scout Ranger (2/1)

When Jadelight Ranger enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

Rivals of Ixalan (Rare)
Jadelight Spelunker
Jadelight Spelunker Variable ColorlessGreen (1)
Creature — Merfolk Scout (1/1)

When Jadelight Spelunker enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Rare)
Jadzi, Oracle of Arcavios
Jadzi, Oracle of Arcavios 6BlueBlue (8)
Legendary Creature — Human Wizard (5/5)

Discard a card: Return Jadzi, Oracle of Arcavios to its owner's hand.

Magecraft — Whenever you cast or copy an instant or sorcery spell, reveal the top card of your library. If it's a nonland card, you may cast it by paying 1 rather than paying its mana cost. If it's a land card, put it onto the battlefield.

Strixhaven: School of Mages (Mythic Rare)
Jagged Barrens
Jagged Barrens (0)
Land — Desert

Jagged Barrens enters tapped.

When Jagged Barrens enters, it deals 1 damage to target opponent.

Tap: Add Black or Red.

Outlaws of Thunder Junction (Land)
Jagged Lightning
Jagged Lightning 3RedRed (5)
Sorcery

Jagged Lightning deals 3 damage to each of two target creatures.

Portal Second Age (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Starter 1999 (Uncommon)
Jagged Poppet
Jagged Poppet 1BlackRed (3)
Creature — Ogre Warrior (3/4)

Whenever Jagged Poppet is dealt damage, discard that many cards.

Hellbent — Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.

Guild Kit: Rakdos (Uncommon)
Other Versions
Dissension (Uncommon)
Jagged-Scar Archers
Jagged-Scar Archers 1GreenGreen (3)
Creature — Elf Archer (*/*)

Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.

Tap: Jagged-Scar Archers deals damage equal to its power to target creature with flying.

Kaldheim Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Jagwasp Swarm
Jagwasp Swarm 3Black (4)
Creature — Insect (3/2)

Flying

Worldwake (Common)
Jaheira, Friend of the Forest
Jaheira, Friend of the Forest 2Green (3)
Legendary Creature — Human Elf Druid (2/3)

Tokens you control have "Tap: Add Green."

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Jaheira's Respite
Jaheira's Respite 4Green (5)
Instant

Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.

Prevent all combat damage that would be dealt this turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Jailbreak
Jailbreak 1White (2)
Sorcery

Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.

Streets of New Capenna Commander (Rare)
Jailbreak Scheme
Jailbreak Scheme Blue (1)
Sorcery

Spree (Choose one or more additional costs.)

+ 3 — Put a +1/+1 counter on target creature. It can't be blocked this turn.

+ 2 — Target artifact or creature's owner puts it on their choice of the top or bottom of their library.

Outlaws of Thunder Junction (Common)
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