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Briarknit Kami
( 5)
Creature — Spirit
(3/3)
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
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Concord with the Kami
( 4)
Enchantment
At the beginning of your end step, choose one or more — • Put a +1/+1 counter on target creature with a counter on it. • Draw a card if you control an enchanted creature. • Create a 1/1 colorless Spirit creature token if you control an equipped creature.
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Deathknell Kami
( 2)
Creature — Spirit
(0/1)
Flying : Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.)
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Debt to the Kami
( 3)
Instant
Choose one — • Target opponent exiles a creature they control. • Target opponent exiles an enchantment they control.
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Dragon-Kami's Egg
( 0)
Enchantment Creature — Egg
(0/1)
Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.
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Fiddlehead Kami
( 5)
Creature — Spirit
(3/3)
Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.
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Geothermal Kami
( 4)
Creature — Spirit
(4/3)
When Geothermal Kami enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.
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Gibbering Kami
( 4)
Creature — Spirit
(2/2)
Flying Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
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Hana Kami
( 1)
Creature — Spirit
(1/1)
, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.
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Hearth Kami
( 2)
Creature — Spirit
(2/1)
, Sacrifice Hearth Kami: Destroy target artifact with mana value X.
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Hundred-Talon Kami
( 5)
Creature — Spirit
(2/3)
Flying Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
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Innocence Kami
( 5)
Creature — Spirit
(2/3)
, : Tap target creature. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.
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Invasion of Kamigawa
( 4)
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kamigawa enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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Ire of Kaminari
( 4)
Instant — Arcane
Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard.
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Kami of Ancient Law
( 2)
Creature — Spirit
(2/2)
Sacrifice Kami of Ancient Law: Destroy target enchantment.
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Kami of Bamboo Groves
( 1)
Enchantment Creature — — Spirit
(1/1)
When Kami of Bamboo Groves enters the battlefield, you may put a land card from your hand onto the battlefield tapped. Channel — , Discard Kami of Bamboo Groves: Conjure two cards named Forest into your hand.
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Kami of Celebration
( 5)
Creature — Spirit
(3/3)
Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.) Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.
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Kami of Empty Graves
( 4)
Creature — Spirit
(4/1)
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
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Kami of False Hope
( 1)
Creature — Spirit
(1/1)
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
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Kami of Fire's Roar
( 4)
Creature — Spirit
(2/3)
Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.
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Kami of Industry
( 5)
Creature — Spirit
(3/6)
When Kami of Industry enters, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
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Kami of Lunacy
( 6)
Creature — Spirit
(4/1)
Flying Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
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Kami of Mourning
( 3)
Creature — — Spirit
(3/2)
Whenever Kami of Mourning enters the battlefield, target creature you control or creature card in your graveyard perpetually gains "Whenever a creature you control with greater mana value than this card dies, return this card from your graveyard to the battlefield tapped."
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Kami of Restless Shadows
( 5)
Creature — Spirit
(3/3)
When Kami of Restless Shadows enters, choose one — • Return up to one target Ninja or Rogue creature card from your graveyard to your hand. • Put target creature card from your graveyard on top of your library.
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Kami of Tattered Shoji
( 5)
Creature — Spirit
(2/5)
Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.
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Kami of Terrible Secrets
( 4)
Creature — Spirit
(3/4)
When Kami of Terrible Secrets enters, if you control an artifact and an enchantment, you draw a card and you gain 1 life.
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Kami of the Crescent Moon
( 2)
Legendary Creature — Spirit
(1/3)
At the beginning of each player's draw step, that player draws an additional card.
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Kami of the Honored Dead
( 7)
Creature — Spirit
(3/5)
Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much life. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
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Kami of the Hunt
( 3)
Creature — Spirit
(2/2)
Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.
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Kami of the Painted Road
( 5)
Creature — Spirit
(3/3)
Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.
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Kami of the Palace Fields
( 6)
Creature — Spirit
(3/2)
Flying, first strike Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
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Kami of the Tended Garden
( 4)
Creature — Spirit
(4/4)
At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay . Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
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Kami of the Waning Moon
( 3)
Creature — Spirit
(1/1)
Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Kami of Transience
( 2)
Creature — Spirit
(2/2)
Trample Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience. At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.
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Kami of Transmutation
( 2)
Creature — — Spirit
(2/2)
When Kami of Transmutation enters or leaves the battlefield, choose one — • Each permanent card in your hand perpetually becomes an artifact in addition to its other types. • Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.
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Kami of Twisted Reflection
( 3)
Creature — Spirit
(2/2)
Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.
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Kami of Whispered Hopes
( 3)
Creature — Spirit
(1/1)
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. : Add X mana of any one color, where X is Kami of Whispered Hopes's power.
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Kami's Flare
( 2)
Instant
Kami's Flare deals 3 damage to target creature or planeswalker. Kami's Flare also deals 2 damage to that permanent's controller if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)
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Kamiz, Obscura Oculus
( 4)
Legendary Creature — Octopus Rogue
(2/4)
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
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Kyodai, Soul of Kamigawa
( 4)
Legendary Creature — Dragon Spirit
(3/3)
Flash Flying When Kyodai, Soul of Kamigawa enters, another target permanent gains indestructible for as long as you control Kyodai. : Kyodai gets +5/+5 until end of turn.
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Nightsoil Kami
( 6)
Creature — Spirit
(6/4)
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
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O-Kagachi, Vengeful Kami
( 6)
Legendary Creature — Dragon Spirit
(6/6)
Flying, trample Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
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One with the Kami
( 4)
Enchantment — Aura
Flash Enchant creature you control Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
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Pain Kami
( 3)
Creature — Spirit
(2/2)
, Sacrifice Pain Kami: It deals X damage to target creature.
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Pus Kami
( 7)
Creature — Spirit
(3/3)
, Sacrifice Pus Kami: Destroy target nonblack creature. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
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Teardrop Kami
( 1)
Creature — Spirit
(1/1)
Sacrifice Teardrop Kami: You may tap or untap target creature.
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The Dragon-Kami Reborn
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order. III — Exile this Saga, then return it to the battlefield transformed under your control.
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The Kami War
( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Exile target nonland permanent an opponent controls. II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Thousand-legged Kami
( 8)
Creature — Spirit
(6/6)
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
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Traproot Kami
( 1)
Creature — Spirit
(0/*)
Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield.
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Vine Kami
( 7)
Creature — Spirit
(4/4)
Menace (This creature can't be blocked except by two or more creatures.) Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
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