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Stone Haven Pilgrim
Stone Haven Pilgrim 1White (2)
Creature — Kor Cleric (2/2)

Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn.

Jumpstart (Uncommon)
Stone Idol Generator
Stone Idol Generator 5 (5)
Artifact

Whenever a creature you control attacks, you get Energy (an energy counter).

Tap, Pay six Energy: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.

Modern Horizons 3 Commander (Rare)
Stone Idol Trap
Stone Idol Trap 5Red (6)
Instant — Trap

This spell costs 1 less to cast for each attacking creature.

Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.

Worldwake (Rare)
Stone Retrieval Unit
Stone Retrieval Unit 4 (4)
Artifact Creature — Construct (2/3)

When Stone Retrieval Unit enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Stonebinder's Familiar
Stonebinder's Familiar White (1)
Creature — Spirit Dog (1/1)

Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.

Strixhaven: School of Mages (Uncommon)
Stonecloaker
Stonecloaker 2White (3)
Creature — Gargoyle (3/2)

Flash

Flying

When Stonecloaker enters, return a creature you control to its owner's hand.

When Stonecloaker enters, exile target card from a graveyard.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Commander Anthology (Uncommon)
Stonecoil Serpent
Stonecoil Serpent Variable Colorless (0)
Artifact Creature — Snake (0/0)

Reach, trample, protection from multicolored

Stonecoil Serpent enters with X +1/+1 counters on it.

Commander Masters (Rare)
Other Versions
Throne of Eldraine (Rare)
Stone-Cold Basilisk
Stone-Cold Basilisk 4Green (5)
Creature — Basilisk (2{1/2}/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)

Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

Unhinged (Uncommon)
Stonefare Crocodile
Stonefare Crocodile 2Green (3)
Creature — Crocodile (3/2)

2Black: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Return to Ravnica (Common)
Stoneforge Acolyte
Stoneforge Acolyte White (1)
Creature — Kor Artificer Ally (1/2)

Cohort — Tap, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Oath of the Gatewatch (Uncommon)
Stonespeaker Crystal
Stonespeaker Crystal 4 (4)
Artifact

Tap: Add ColorlessColorless.

2, Tap, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Stonesplitter Bolt
Stonesplitter Bolt Variable ColorlessRed (1)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.

Wilds of Eldraine (Uncommon)
Stone-Throwing Devils
Stone-Throwing Devils Black (1)
Creature — Devil (1/1)

First strike

Arabian Nights (Common)
Stone-Tongue Basilisk
Stone-Tongue Basilisk 4GreenGreenGreen (7)
Creature — Basilisk (4/5)

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.

Odyssey (Rare)
Stony Silence
Stony Silence 1White (2)
Enchantment

Activated abilities of artifacts can't be activated.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Innistrad (Rare)
Modern Masters 2017 Edition (Rare)
Stonybrook Angler
Stonybrook Angler 1Blue (2)
Creature — Merfolk Wizard (1/2)

1Blue, Tap: You may tap or untap target creature.

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Stonybrook Schoolmaster
Stonybrook Schoolmaster 2White (3)
Creature — Merfolk Wizard (1/2)

Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.

Morningtide (Common)
Stop Cold
Stop Cold 3Blue (4)
Enchantment — Aura

Flash

Enchant artifact or creature

When Stop Cold enters, tap enchanted permanent.

Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Outlaws of Thunder Junction (Common)
Storm Caller
Storm Caller 2Red (3)
Creature — Ogre Shaman (3/2)

When Storm Caller enters, it deals 2 damage to each opponent.

Core Set 2021 (Common)
Storm Cauldron
Storm Cauldron 5 (5)
Artifact

Each player may play an additional land during each of their turns.

Whenever a land is tapped for mana, return it to its owner's hand.

Alliances (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Storm Elemental
Storm Elemental 5Blue (6)
Creature — Elemental (3/4)

Flying

Blue, Exile the top card of your library: Tap target creature with flying.

Blue, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Storm Fleet Aerialist
Storm Fleet Aerialist 1Blue (2)
Creature — Human Pirate (1/2)

Flying

Raid — Storm Fleet Aerialist enters with a +1/+1 counter on it if you attacked this turn.

Ixalan (Uncommon)
Storm Fleet Arsonist
Storm Fleet Arsonist 4Red (5)
Creature — Orc Pirate (4/4)

Raid — When Storm Fleet Arsonist enters, if you attacked this turn, target opponent sacrifices a permanent of their choice.

Ixalan (Uncommon)
Storm Fleet Negotiator
Storm Fleet Negotiator 2Blue (3)
Creature — Siren Pirate (2/2)

Flying

Parley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan Commander (Rare)
Storm Fleet Pyromancer
Storm Fleet Pyromancer 4Red (5)
Creature — Human Pirate Wizard (3/2)

Raid — When Storm Fleet Pyromancer enters, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target.

Jumpstart 2022 (Common)
Other Versions
Ixalan (Common)
Double Masters 2022 (Common)
Storm Fleet Sprinter
Storm Fleet Sprinter 1BlueRed (3)
Creature — Human Pirate (2/2)

Haste

Storm Fleet Sprinter can't be blocked.

Rivals of Ixalan (Uncommon)
Storm Fleet Spy
Storm Fleet Spy 2Blue (3)
Creature — Human Pirate (2/2)

Raid — When this creature enters, if you attacked this turn, draw a card.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Ixalan (Uncommon)
Storm Fleet Swashbuckler
Storm Fleet Swashbuckler 1Red (2)
Creature — Human Pirate (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.

Rivals of Ixalan (Uncommon)
Storm God's Oracle
Storm God's Oracle 1BlueRed (3)
Enchantment Creature — Human Shaman (1/3)

1: Storm God's Oracle gets +1/-1 until end of turn.

When Storm God's Oracle dies, it deals 3 damage to any target.

Modern Horizons 2 (Common)
Storm Herald
Storm Herald 2Red (3)
Creature — Human Shaman (3/2)

Haste

When Storm Herald enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.

Theros Beyond Death (Rare)
Storm of Souls
Storm of Souls 4WhiteWhite (6)
Sorcery

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

Bloomburrow Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Galvanic Giant (Storm Reading)
Galvanic Giant (Storm Reading) 5BlueBlue (7)
Instant — Adventure

Draw four cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Storm Sculptor
Storm Sculptor 3Blue (4)
Creature — Merfolk Wizard (3/2)

Storm Sculptor can't be blocked.

When Storm Sculptor enters, return a creature you control to its owner's hand.

Jumpstart 2022 (Common)
Other Versions
Ixalan (Common)
Jumpstart (Common)
Storm Skreelix
Storm Skreelix 3BlueRed (5)
Creature — Drake Horror (2/4)

Flying

Instant and sorcery spells you cast cost 1 less to cast.

Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Storm the Citadel
Storm the Citadel 4Green (5)
Sorcery

Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."

War of the Spark (Uncommon)
Storm the Festival
Storm the Festival 3GreenGreenGreen (6)
Sorcery

Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Flashback 7GreenGreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Storm the Vault
Storm the Vault 2BlueRed (4)
Legendary Enchantment

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.

Rivals of Ixalan (Rare)
Storm World
Storm World Red (1)
World Enchantment

At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Stormblood Berserker
Stormblood Berserker 1Red (2)
Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Menace (This creature can't be blocked except by two or more creatures.)

Ravnica Clue Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Stormcaller of Keranos
Stormcaller of Keranos 2Red (3)
Creature — Human Shaman (2/2)

Haste

1Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Born of the Gods (Uncommon)
Stormcaller's Boon
Stormcaller's Boon 2WhiteBlue (4)
Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Alara Reborn (Common)
Storm-Charged Slasher
Storm-Charged Slasher (0)
Creature — Werewolf (3/4)

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Stormchaser's Talent
Stormchaser's Talent Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Stormchaser's Talent enters, create a 1/1 blue and red Otter creature token with prowess.

3Blue: Level 2

//Level_2//

When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand.

5Blue: Level 3

//Level_3//

Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.

Bloomburrow (Rare)
Stormclaw Rager
Stormclaw Rager 1BlackRed (3)
Creature — Ogre Warrior (2/2)

1, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery.

March of the Machine (Uncommon)
Stormcloud Djinn
Stormcloud Djinn 4Blue (5)
Creature — Djinn (3/3)

Flying

Stormcloud Djinn can block only creatures with flying.

RedRed: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Stormcloud Spirit
Stormcloud Spirit 3BlueBlue (5)
Creature — Spirit (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Stormcrag Elemental
Stormcrag Elemental 5Red (6)
Creature — Elemental (5/5)

Trample

Megamorph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Stormkeld Prowler
Stormkeld Prowler 1Blue (2)
Creature — Human Rogue (2/1)

Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler.

Wilds of Eldraine (Common)
Stormkeld Vanguard
Stormkeld Vanguard 4GreenGreen (6)
Creature — Giant Warrior (6/7)

Stormkeld Vanguard can't be blocked by creatures with power 2 or less.

Wilds of Eldraine (Uncommon)
Storm-Kiln Artist
Storm-Kiln Artist 3Red (4)
Creature — Dwarf Shaman (2/2)

Storm-Kiln Artist gets +1/+0 for each artifact you control.

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Commander Masters (Uncommon)
Stormscale Anarch
Stormscale Anarch 2RedRed (4)
Creature — Lizard Shaman (2/2)

2Red, Discard a card at random: Stormscale Anarch deals 2 damage to any target. If the discarded card was multicolored, Stormscale Anarch deals 4 damage instead.

Dissension (Rare)
Stormscape Battlemage
Stormscape Battlemage 2Blue (3)
Creature — Metathran Wizard (2/2)

Kicker White and/or 2Black (You may pay an additional White and/or 2Black as you cast this spell.)

When Stormscape Battlemage enters, if it was kicked with its White kicker, you gain 3 life.

When Stormscape Battlemage enters, if it was kicked with its 2Black kicker, destroy target nonblack creature. That creature can't be regenerated.

Commander 2013 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Stormscape Familiar
Stormscape Familiar 1Blue (2)
Creature — Bird (1/1)

Flying

White spells and black spells you cast cost 1 less to cast.

Time Spiral "Timeshifted" (Special)
Other Versions
Planeshift (Common)
Stormsplitter
Stormsplitter 3Red (4)
Creature — Otter Wizard (1/4)

Haste

Whenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step.

Bloomburrow (Mythic Rare)
Stormtide Leviathan
Stormtide Leviathan 5BlueBlueBlue (8)
Creature — Leviathan (8/8)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

All lands are Islands in addition to their other types.

Creatures without flying or islandwalk can't attack.

Commander Legends (Rare)
Other Versions
Magic 2011 (Rare)
Magic 2013 (Rare)
Magic 2015 Core Set (Rare)
Stormwatch Eagle
Stormwatch Eagle 3Blue (4)
Creature — Bird (2/1)

Flying

Sacrifice a land: Return Stormwatch Eagle to its owner's hand.

Prophecy (Common)
Stormwild Capridor
Stormwild Capridor 2White (3)
Creature — Bird Goat (1/3)

Flying

If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way.

Ikoria: Lair of Behemoths (Uncommon)
Storrev, Devkarin Lich
Storrev, Devkarin Lich 1BlackBlackGreen (4)
Legendary Creature — Zombie Elf Wizard (5/4)

Trample

Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.

War of the Spark (Rare)
Storvald, Frost Giant Jarl
Storvald, Frost Giant Jarl 4GreenWhiteBlue (7)
Legendary Creature — Giant (7/7)

Ward 3

Other creatures you control have ward 3.

Whenever Storvald enters or attacks, choose one or both —

• Target creature has base power and toughness 7/7 until end of turn.

• Target creature has base power and toughness 1/1 until end of turn.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Story Circle
Story Circle 1WhiteWhite (3)
Enchantment

As Story Circle enters, choose a color.

White: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

Tenth Edition (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Mercadian Masques (Uncommon)
Storyteller Pixie
Storyteller Pixie 3Blue (4)
Creature — Faerie Wizard (3/3)

Flying

Whenever you cast an Adventure spell, draw a card.

Wilds of Eldraine (Uncommon)
Strandwalker
Strandwalker 5 (5)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +2/+4 and has reach.

Equip 4

Mirrodin Besieged (Uncommon)
Strangle
Strangle Red (1)
Sorcery

Strangle deals 3 damage to target creature or planeswalker.

Streets of New Capenna (Common)
Strangled Cemetery
Strangled Cemetery (0)
Land

Strangled Cemetery enters tapped unless a player has 13 or less life.

Tap: Add Black or Green.

Duskmourn: House of Horror (Land)
Stranglehold
Stranglehold 3Red (4)
Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Strangleroot Geist
Strangleroot Geist GreenGreen (2)
Creature — Spirit (2/1)

Haste

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Uncommon)
Strangling Grasp
Strangling Grasp (0)
Enchantment — Aura

Enchant creature or planeswalker an opponent controls

At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent of their choice, then that player loses 1 life.

Innistrad: Midnight Hunt (Uncommon)
Strangling Soot
Strangling Soot 2Black (3)
Instant

Destroy target creature with toughness 3 or less.

Flashback 5Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Strangling Spores
Strangling Spores 3Black (4)
Instant

Target creature gets -3/-3 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Strategic Planning
Strategic Planning 1Blue (2)
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Amonkhet Remastered (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Common)
Commander 2013 Edition (Uncommon)
Hour of Devastation (Common)
Commander Legends (Common)
Kaldheim (Common)
Strixhaven Mystical Archive (Uncommon)
Stratozeppelid
Stratozeppelid 4Blue (5)
Creature — Beast (4/4)

Flying

Stratozeppelid can block only creatures with flying.

Guildpact (Uncommon)
Stratus Walk
Stratus Walk 1Blue (2)
Enchantment — Aura

Enchant creature

When Stratus Walk enters, draw a card.

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Enchanted creature can block only creatures with flying.

Magic Origins (Common)
Other Versions
Born of the Gods (Common)
Straw Golem
Straw Golem 1 (1)
Artifact Creature — Golem (2/3)

When an opponent casts a creature spell, sacrifice Straw Golem.

Weatherlight (Uncommon)
Straw Soldiers
Straw Soldiers 1Blue (2)
Creature — Scarecrow Soldier (1/3)

Portal Three Kingdoms (Common)
Stream of Life
Stream of Life Variable ColorlessGreen (1)
Sorcery

Target player gains X life.

Ninth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Strength Bobblehead
Strength Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Magic The Gathering—Fallout (Uncommon)
Strength from the Fallen
Strength from the Fallen 1Green (2)
Enchantment

Constellation — Whenever Strength from the Fallen or another enchantment you control enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Journey into Nyx (Uncommon)
Strength of Isolation
Strength of Isolation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has protection from black.

Madness White (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Lunacy
Strength of Lunacy 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has protection from white.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Solidarity
Strength of Solidarity Green (1)
Sorcery

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Strength of the Coalition
Strength of the Coalition Green (1)
Instant

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.

Dominaria United (Uncommon)
Striking Sliver
Striking Sliver Red (1)
Creature — Sliver (1/1)

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Commander Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart: Historic Horizons (Common)
Strix Lookout
Strix Lookout 1Blue (2)
Creature — Bird (1/2)

Flying, vigilance (Attacking doesn't cause this creature to tap.)

1Blue, Tap: Draw a card, then discard a card.

Magic: The Gathering Foundations (Common)
Stroke of Luck
Stroke of Luck 1Black (2)
Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

Alchemy Horizons: Baldur's Gate (Rare)
Stromgald Cabal
Stromgald Cabal 1BlackBlack (3)
Creature — Human Knight (2/2)

Tap, Pay 1 life: Counter target white spell.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Stromgald Crusader
Stromgald Crusader BlackBlack (2)
Creature — Zombie Knight (2/1)

Protection from white

Black: Stromgald Crusader gains flying until end of turn.

BlackBlack: Stromgald Crusader gets +1/+0 until end of turn.

Coldsnap (Uncommon)
Stromgald Spy
Stromgald Spy 3Black (4)
Creature — Human Rogue (2/4)

Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.

Alliances (Uncommon)
Stromkirk Bloodthief
Stromkirk Bloodthief 2Black (3)
Creature — Vampire Rogue (2/2)

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Innistrad: Midnight Hunt (Uncommon)
Stromkirk Noble
Stromkirk Noble Red (1)
Creature — Vampire Noble (1/1)

This creature can't be blocked by Humans.

Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

Magic: The Gathering Foundations (Rare)
Other Versions
Innistrad (Rare)
Stromkirk Occultist
Stromkirk Occultist 2Red (3)
Creature — Vampire Horror (3/2)

Trample

Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Rare)
Commander 2019 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Stromkirk Patrol
Stromkirk Patrol 4Black (5)
Creature — Vampire Soldier (4/3)

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

Conspiracy: Take the Crown (Common)
Other Versions
Innistrad (Common)
Stronghold Arena
Stronghold Arena 1Black (2)
Enchantment

Kicker Green and/or White (You may pay an additional Green and/or White as you cast this spell.)

When Stronghold Arena enters, you gain 3 life for each time it was kicked.

Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.

Dominaria United (Rare)
Stronghold Assassin
Stronghold Assassin 1BlackBlack (3)
Creature — Phyrexian Zombie Assassin (2/1)

Tap, Sacrifice a creature: Destroy target nonblack creature.

Tempest Remastered (Rare)
Other Versions
Seventh Edition (Rare)
Stronghold (Rare)
Commander 2013 Edition (Rare)
Stronghold Biologist
Stronghold Biologist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target creature spell.

Nemesis (Uncommon)
Stronghold Confessor
Stronghold Confessor Black (1)
Creature — Human Cleric (1/1)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Menace (This creature can't be blocked except by two or more creatures.)

If Stronghold Confessor was kicked, it enters with two +1/+1 counters on it.

Dominaria (Common)
Stronghold Discipline
Stronghold Discipline 2BlackBlack (4)
Sorcery

Each player loses 1 life for each creature they control.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Nemesis (Common)
Tenth Edition (Uncommon)
Stronghold Gambit
Stronghold Gambit 1Red (2)
Sorcery

Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.

Nemesis (Rare)
Stronghold Machinist
Stronghold Machinist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target noncreature spell.

Nemesis (Uncommon)
Stronghold Overseer
Stronghold Overseer 3BlackBlackBlack (6)
Creature — Demon (5/5)

Flying

Shadow (This creature can block or be blocked by only creatures with shadow.)

BlackBlack: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.

Time Spiral (Rare)
Stronghold Rats
Stronghold Rats 2Black (3)
Creature — Rat (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Stronghold Rats deals combat damage to a player, each player discards a card.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
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