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Urza's Dark Cannonball
Urza's Dark Cannonball (0)
Stickers

2 — Exalted, exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

3 — Shadow (This creature can block or be blocked only by creatures with shadow.)

2 — 1/5

4 — 7/4

Unfinity (Common)
Urza's Filter
Urza's Filter 4 (4)
Artifact

Multicolored spells cost 2 less to cast.

Invasion (Rare)
Urza's Guilt
Urza's Guilt 2BlueBlack (4)
Sorcery

Each player draws two cards, then discards three cards, then loses 4 life.

Planeshift (Rare)
Urza's Power Plant
Urza's Power Plant (0)
Land — Urza’s Power-Plant

Tap: Add Colorless. If you control an Urza's Mine and an Urza's Tower, add ColorlessColorless instead.

Modern Horizons 3 Commander (Common)
Other Versions
Fifth Edition (Common)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Antiquities (Uncommon)
Chronicles (Uncommon)
Masters Edition IV (Land)
Double Masters (Common)
Jumpstart 2022 (Common)
Commander Masters (Common)
Urza's Ruinous Blast
Urza's Ruinous Blast 4White (5)
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Exile all nonland permanents that aren't legendary.

Commander Masters (Rare)
Other Versions
Dominaria (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Urza's Sylex
Urza's Sylex 3 (3)
Legendary Artifact

2WhiteWhite, Tap, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.

When Urza's Sylex is put into exile from the battlefield, you may pay 2. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.

The Brothers' War (Mythic Rare)
Usher of the Fallen
Usher of the Fallen White (1)
Creature — Spirit Warrior (2/1)

Boast — 1White: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
Shepherd of the Flock (Usher to Safety)
Shepherd of the Flock (Usher to Safety) White (1)
Instant — Adventure

Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Uthden Troll
Uthden Troll 2Red (3)
Creature — Troll (2/2)

Red: Regenerate Uthden Troll.

Battle Royale Box Set (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Time Spiral "Timeshifted" (Special)
Utility Knife
Utility Knife 1 (1)
Artifact — Equipment

When Utility Knife enters, attach it to target creature you control.

Equipped creature gets +1/+1.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Zendikar Rising (Common)
Utopia Sprawl
Utopia Sprawl Green (1)
Enchantment — Aura

Enchant Forest

As Utopia Sprawl enters, choose a color.

Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Common)
Masters 25 (Uncommon)
Adventures in the Forgotten Realms Commander (Common)
Wilds of Eldraine Enchanting Tales (Uncommon)
Wilds of Eldraine Commander (Common)
Utvara Hellkite
Utvara Hellkite 6RedRed (8)
Creature — Dragon (6/6)

Flying

Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

Ravnica Remastered (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Commander 2017 (Mythic Rare)
Guild Kit: Rakdos (Mythic Rare)
Utvara Scalper
Utvara Scalper 1Red (2)
Creature — Goblin Scout (1/2)

Flying

Utvara Scalper attacks each combat if able.

Ravnica Clue Edition (Common)
Other Versions
Dissension (Common)
Uvilda, Dean of Perfection
Uvilda, Dean of Perfection 2Blue (3)
Legendary Creature — Djinn Wizard (2/2)

Tap: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs 4 less to cast this way."

Strixhaven: School of Mages (Rare)
Uyo, Silent Prophet
Uyo, Silent Prophet 4BlueBlue (6)
Legendary Creature — Moonfolk Wizard (4/4)

Flying

2, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.

Commander 2013 Edition (Rare)
Other Versions
Champions of Kamigawa (Rare)
Vacuumelt
Vacuumelt 2Blue (3)
Sorcery

Replicate 2Blue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Return target creature to its owner's hand.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Guildpact (Uncommon)
Vadmir, New Blood
Vadmir, New Blood 1Black (2)
Legendary Creature — Vampire Rogue (2/2)

Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

Outlaws of Thunder Junction (Rare)
Vadrik, Astral Archmage
Vadrik, Astral Archmage 1BlueRed (3)
Legendary Creature — Human Wizard (1/2)

If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters.

Instant and sorcery spells you cast cost Variable Colorless less to cast, where X is Vadrik's power.

Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.

Innistrad: Midnight Hunt (Rare)
Vagrant Plowbeasts
Vagrant Plowbeasts 5GreenWhite (7)
Creature — Beast (6/6)

1: Regenerate target creature with power 5 or greater.

Conflux (Uncommon)
Valakut Awakening
Valakut Awakening 2Red (3)
Instant

Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

Zendikar Rising (Rare)
Valakut Exploration
Valakut Exploration 2Red (3)
Enchantment

Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled.

At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.

Zendikar Rising (Rare)
Valakut Fireboar
Valakut Fireboar 4Red (5)
Creature — Elemental Boar (1/7)

Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.

Rise of the Eldrazi (Uncommon)
Valakut Invoker
Valakut Invoker 2Red (3)
Creature — Human Shaman (2/3)

8: Valakut Invoker deals 3 damage to any target.

Commander Legends (Common)
Other Versions
Battle for Zendikar (Common)
Valakut Predator
Valakut Predator 2Red (3)
Creature — Elemental (2/2)

Landfall — Whenever a land you control enters, Valakut Predator gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Valakut Stoneforge
Valakut Stoneforge (0)
Land

Valakut Stoneforge enters tapped.

Tap: Add Red.

Zendikar Rising (Rare)
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle (0)
Land

Valakut, the Molten Pinnacle enters tapped.

Whenever a Mountain you control enters, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.

Tap: Add Red.

Zendikar Rising Expeditions (Mythic Rare)
Other Versions
Zendikar (Rare)
Valduk, Keeper of the Flame
Valduk, Keeper of the Flame 2Red (3)
Legendary Creature — Human Shaman (3/2)

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

Commander Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Dominaria Remastered (Uncommon)
March of the Machine Multiverse Legends (Uncommon)
Valentin, Dean of the Vein
Valentin, Dean of the Vein Black (1)
Legendary Creature — Vampire Warlock (1/1)

Menace, lifelink

If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay 2. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Rare)
Valeron Outlander
Valeron Outlander GreenWhite (2)
Creature — Human Scout (2/2)

Protection from black

Conflux (Common)
Valeron Wardens
Valeron Wardens 2Green (3)
Creature — Human Monk (1/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever a creature you control becomes renowned, draw a card.

Magic Origins (Uncommon)
Valgavoth, Harrower of Souls
Valgavoth, Harrower of Souls 2BlackRed (4)
Legendary Creature — Elder Demon (4/4)

Flying

Ward—Pay 2 life.

Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth, Harrower of Souls and draw a card.

Duskmourn: House of Horror Commander (Mythic Rare)
Valgavoth, Terror Eater
Valgavoth, Terror Eater 6BlackBlackBlack (9)
Legendary Creature — Elder Demon (9/9)

Flying, lifelink

Ward—Sacrifice three nonland permanents.

If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.

During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

Duskmourn: House of Horror (Mythic Rare)
Valgavoth's Faithful
Valgavoth's Faithful Black (1)
Creature — Human Cleric (1/1)

3Black, Sacrifice Valgavoth's Faithful: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Duskmourn: House of Horror (Uncommon)
Valgavoth's Lair
Valgavoth's Lair (0)
Enchantment Land

Hexproof

Valgavoth's Lair enters tapped. As it enters, choose a color.

Tap: Add one mana of the chosen color.

Duskmourn: House of Horror (Rare)
Valgavoth's Onslaught
Valgavoth's Onslaught Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Manifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Rare)
Valiant Changeling
Valiant Changeling 5WhiteWhite (7)
Creature — Shapeshifter (3/3)

This spell costs 1 less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than 5.

Changeling (This card is every creature type.)

Double strike

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Valiant Endeavor
Valiant Endeavor 4WhiteWhite (6)
Sorcery

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

Adventures in the Forgotten Realms Commander (Rare)
Valiant Farewell
Valiant Farewell 1White (2)
Instant

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."

Draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Valiant Guard
Valiant Guard White (1)
Creature — Human Soldier (0/3)

Conflux (Common)
Valiant Knight
Valiant Knight 3White (4)
Creature — Human Knight (3/4)

Other Knights you control get +1/+1.

3WhiteWhite: Knights you control gain double strike until end of turn.

March of the Machine Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Valiant Rescuer
Valiant Rescuer 1White (2)
Creature — Human Soldier (3/1)

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Valiant Veteran
Valiant Veteran 1White (2)
Creature — Kor Soldier (2/2)

Other Soldiers you control get +1/+1.

3WhiteWhite, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.

Dominaria United (Rare)
Valki, God of Lies
Valki, God of Lies 1Black (2)
Legendary Creature — God (2/1)

When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.

Variable Colorless: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.

Kaldheim (Mythic Rare)
Valkmira, Protector's Shield
Valkmira, Protector's Shield 3White (4)
Legendary Artifact

If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.

Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 1.

Kaldheim (Rare)
Valkyrie Harbinger
Valkyrie Harbinger 4WhiteWhite (6)
Creature — Angel Cleric (4/5)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

Jumpstart 2022 (Rare)
Other Versions
Kaldheim (Rare)
Valkyrie's Call
Valkyrie's Call 3WhiteWhite (5)
Enchantment

Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner's control with a +1/+1 counter on it. It has flying and is an Angel in addition to its other types.

Magic: The Gathering Foundations (Mythic Rare)
Valkyrie's Sword
Valkyrie's Sword 1White (2)
Artifact — Equipment

When Valkyrie's Sword enters, you may pay 4White. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it.

Equipped creature gets +2/+1.

Equip 3

Kaldheim (Uncommon)
Valley Dasher
Valley Dasher 1Red (2)
Creature — Human Berserker (2/2)

Haste

Valley Dasher attacks each combat if able.

Khans of Tarkir (Common)
Valley Flamecaller
Valley Flamecaller 2Red (3)
Creature — Lizard Warlock (3/3)

If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead.

Bloomburrow (Rare)
Valley Floodcaller
Valley Floodcaller 2Blue (3)
Creature — Otter Wizard (2/2)

Flash

You may cast noncreature spells as though they had flash.

Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.

Bloomburrow (Rare)
Valley Mightcaller
Valley Mightcaller Green (1)
Creature — Frog Warrior (1/1)

Trample

Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller.

Bloomburrow (Rare)
Valley Questcaller
Valley Questcaller 1White (2)
Creature — Rabbit Warrior (2/3)

Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1.

Other Rabbits, Bats, Birds, and Mice you control get +1/+1.

Bloomburrow (Rare)
Valley Rally
Valley Rally 2Red (3)
Instant

Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn.

Bloomburrow (Uncommon)
Valley Rannet
Valley Rannet 4RedGreen (6)
Creature — Beast (6/3)

Mountaincycling 2, forestcycling 2 (2, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle.)

Commander 2013 Edition (Common)
Other Versions
Alara Reborn (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Heroes vs. Monsters (Common)
Valley Rotcaller
Valley Rotcaller 1Black (2)
Creature — Squirrel Warlock (1/3)

Menace

Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.

Bloomburrow (Rare)
Valleymaker
Valleymaker 5Red or Green (6)
Creature — Giant Shaman (5/5)

Tap, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.

Tap, Sacrifice a Forest: Choose a player. That player adds GreenGreenGreen.

Shadowmoor (Rare)
XXValor (Valor)
XXValor (Valor) 3White (4)
Creature — Incarnation (2/2)

First strike

As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

Time Spiral "Timeshifted" (Special)
Other Versions
Judgment (Uncommon)
Valor in Akros
Valor in Akros 3White (4)
Enchantment

Whenever a creature you control enters, creatures you control get +1/+1 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Masters 25 (Uncommon)
Double Masters (Uncommon)
Valor Made Real
Valor Made Real White (1)
Instant

Target creature can block any number of creatures this turn.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Dissension (Common)
Valor of the Worthy
Valor of the Worthy White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.

Kaldheim (Common)
Valor Singer
Valor Singer 2Red (3)
Creature — Tiefling Bard (2/3)

Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Valorous Charge
Valorous Charge 1WhiteWhite (3)
Sorcery

White creatures get +2/+0 until end of turn.

Portal (Uncommon)
Valorous Stance
Valorous Stance 1White (2)
Instant

Choose one —

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

• Destroy target creature with toughness 4 or greater.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Jumpstart (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Innistrad: Crimson Vow (Uncommon)
Game Night: Free-For-All (Uncommon)
Jumpstart 2022 (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Outlaws of Thunder Junction Commander (Uncommon)
Valorous Steed
Valorous Steed 4White (5)
Creature — Unicorn (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)

When Valorous Steed enters, create a 2/2 white Knight creature token with vigilance.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Valor's Reach Tag Team
Valor's Reach Tag Team (0)
Sorcery

Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."

March of the Machine (Uncommon)
Value Town (adventurer)(playtest)
Value Town (adventurer)(playtest) (0)
Land — — Town

Value Town enters the battlefield tapped.

Tap: Add Blue or Red.

--

Take a Trip to . . . 4BlueRed

Sorcery — Adventure

Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)

Mystery Booster 2: Convention Edition (Rare)
Vampire Interloper
Vampire Interloper 1Black (2)
Creature — Vampire Scout (2/1)

Flying

This creature can't block.

Magic: The Gathering Foundations (Common)
Other Versions
Innistrad (Common)
Explorers of Ixalan (Common)
Innistrad: Midnight Hunt (Common)
Vampire Lacerator
Vampire Lacerator Black (1)
Creature — Vampire Warrior (2/2)

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Masters 25 (Common)
Other Versions
Zendikar (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Modern Masters 2015 Edition (Common)
Vampire Noble
Vampire Noble 2Black (3)
Creature — Vampire Noble (3/2)

Explorers of Ixalan (Common)
Other Versions
Shadows over Innistrad (Common)
Vampire Slayer
Vampire Slayer 1White (2)
Creature — Human Soldier (2/2)

Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.

Innistrad: Crimson Vow (Common)
Vampire Socialite
Vampire Socialite BlackRed (2)
Creature — Vampire Noble (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Vampire Socialite enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.

As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.

Innistrad: Midnight Hunt (Uncommon)
Vampire Soulcaller
Vampire Soulcaller 4Black (5)
Creature — Vampire Warlock (3/2)

Flying

This creature can't block.

When this creature enters, return target creature card from your graveyard to your hand.

Magic: The Gathering Foundations (Common)
Vampire Warlord
Vampire Warlord 4Black (5)
Creature — Vampire Warrior (4/2)

Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic 2014 Core Set (Uncommon)
Vampire's Zeal
Vampire's Zeal White (1)
Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Ixalan (Common)
Vampiric Link
Vampiric Link Black (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

Planar Chaos (Common)
Vampiric Sliver
Vampiric Sliver 3Black (4)
Creature — Sliver (3/3)

All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."

Time Spiral (Uncommon)
Vance's Blasting Cannons
Vance's Blasting Cannons 3Red (4)
Legendary Enchantment

At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.

Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.

Ixalan (Rare)
Vandalblast
Vandalblast Red (1)
Sorcery

Destroy target artifact you don't control.

Overload 4Red (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2015 (Uncommon)
Time Spiral Remastered (Bonus)
Adventures in the Forgotten Realms Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Commander Masters (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Vandalize
Vandalize 4Red (5)
Sorcery

Choose one or both —

• Destroy target artifact.

• Destroy target land.

Dragons of Tarkir (Common)
Vanguard's Shield
Vanguard's Shield 2 (2)
Artifact — Equipment

Equipped creature gets +0/+3 and can block an additional creature each combat.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Avacyn Restored (Common)
Vannifar, Evolved Enigma
Vannifar, Evolved Enigma 2GreenBlue (4)
Legendary Creature — Elf Ooze Wizard (3/4)

At the beginning of combat on your turn, choose one —

• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)

• Put a +1/+1 counter on each colorless creature you control.

Murders at Karlov Manor (Mythic Rare)
Vanquish the Foul
Vanquish the Foul 5White (6)
Sorcery

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Uncommon)
Vantress Gargoyle
Vantress Gargoyle 1Blue (2)
Artifact Creature — Gargoyle (5/4)

Flying

Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.

Vantress Gargoyle can't block unless you have four or more cards in hand.

Tap: Each player mills a card.

Throne of Eldraine (Rare)
Vantress Paladin
Vantress Paladin 3Blue (4)
Creature — Human Knight (2/2)

Flying

Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters with a +1/+1 counter on it.

Throne of Eldraine (Common)
Virtue of Knowledge (Vantress Visions)
Virtue of Knowledge (Vantress Visions) 1Blue (2)
Instant — Adventure

Copy target activated or triggered ability you control. You may choose new targets for the copy.

Wilds of Eldraine (Mythic Rare)
Varchild, Betrayer of Kjeldor
Varchild, Betrayer of Kjeldor 2Red (3)
Legendary Creature — Human Knight (3/3)

Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.

Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.

When Varchild leaves the battlefield, gain control of all Survivors.

Commander 2018 (Rare)
Varchild's Crusader
Varchild's Crusader 3Red (4)
Creature — Human Knight (3/2)

0: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.

Masters Edition II (Common)
Other Versions
Alliances (Common)
Varchild's War-Riders
Varchild's War-Riders 1Red (2)
Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Varina, Lich Queen
Varina, Lich Queen 1WhiteBlueBlack (4)
Legendary Creature — Zombie Wizard (4/4)

Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.

2, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

Double Masters 2022 (Rare)
Other Versions
Commander 2018 (Mythic Rare)
Varis, Silverymoon Ranger
Varis, Silverymoon Ranger 1GreenGreen (3)
Legendary Creature — Human Elf Ranger (3/3)

Reach, ward 1

Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)

Whenever you complete a dungeon, create a 2/2 green Wolf creature token.

Adventures in the Forgotten Realms (Rare)
Varolz, the Scar-Striped
Varolz, the Scar-Striped 1BlackGreen (3)
Legendary Creature — Troll Warrior (2/2)

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

Dragon's Maze (Rare)
Varragoth, Bloodsky Sire
Varragoth, Bloodsky Sire 2Black (3)
Legendary Creature — Demon Rogue (2/3)

Deathtouch

Boast — 1Black: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Vassal Soul
Vassal Soul 1White or BlueWhite or Blue (3)
Creature — Spirit (2/2)

Flying

Return to Ravnica (Common)
Vassal's Duty
Vassal's Duty 3White (4)
Enchantment

1: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.

Champions of Kamigawa (Rare)
Vault 101: Birthday Party
Vault 101: Birthday Party 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.

Magic The Gathering—Fallout (Rare)
Vault 11: Voter's Dilemma
Vault 11: Voter's Dilemma 2WhiteBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, you create a 1/1 white Human Soldier creature token.

II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

Magic The Gathering—Fallout (Rare)
Vault 112: Sadistic Simulation
Vault 112: Sadistic Simulation 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Tap up to one target creature and put a stun counter on it. You get EnergyEnergy (two energy counters).

III — Pay any amount of Energy. If you paid one or more Energy this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.

Magic The Gathering—Fallout (Rare)
Vault 12: The Necropolis
Vault 12: The Necropolis 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each player gets three rad counters.

II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.

III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.

Magic The Gathering—Fallout (Rare)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
Vault 21: House Gambit
Vault 21: House Gambit 1Red (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Discard a card, then draw a card.

III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.

Magic The Gathering—Fallout (Rare)
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