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Funeral Pyre
( 1)
Instant
Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
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Funeral Rites
( 3)
Sorcery
You draw two cards, lose 2 life, then mill two cards.
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Funeral Room // Awakening Hall (Funeral Room)
( 3)
Enchantment — Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Fungal Bloom
( 2)
Enchantment
: Put a spore counter on target Fungus.
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Fungal Fortitude
( 2)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +2/+0. When enchanted creature dies, return it to the battlefield tapped under its owner's control.
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Fungal Infection
( 1)
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
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Fungal Plots
( 2)
Enchantment
, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card.
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Fungal Rebirth
( 3)
Instant
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
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Fungal Shambler
( 7)
Creature — Fungus Beast
(6/4)
Trample Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.
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Fungal Sprouting
( 4)
Sorcery
Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.
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Fungus Elemental
( 4)
Creature — Fungus Elemental
(3/3)
, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate only if Fungus Elemental entered this turn.
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Brightcap Badger (Fungus Frolic)
( 3)
Instant — Adventure
Create two 1/1 green Saproling creature tokens. (Then exile this card. You may cast the creature later from exile.)
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Fungus Sliver
( 4)
Creature — Fungus Sliver
(2/2)
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)
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Funnel-Web Recluse
( 5)
Creature — Spider
(3/5)
Reach Morbid — When Funnel-Web Recluse enters, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Furious Assault
( 3)
Enchantment
Whenever you cast a creature spell, Furious Assault deals 1 damage to target player or planeswalker.
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Furious Bellow
( 2)
Instant
Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Furious Reprisal
( 4)
Sorcery
Furious Reprisal deals 2 damage to each of two targets.
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Furious Spinesplitter
( 4)
Creature — Ogre Warrior
(3/3)
Trample At the beginning of your end step, put a +1/+1 counter on Furious Spinesplitter for each opponent who was dealt damage this turn.
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Furnace Celebration
( 3)
Enchantment
Whenever you sacrifice another permanent, you may pay . If you do, Furnace Celebration deals 2 damage to any target.
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Furnace Gremlin
( 2)
Creature — Phyrexian Gremlin
(1/2)
: Furnace Gremlin gets +1/+0 until end of turn. When Furnace Gremlin dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
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Furnace Hellkite
( 7)
Artifact Creature — Dragon
(5/5)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying : Furnace Hellkite gets +1/+0 until end of turn.
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Furnace Skullbomb
( 1)
Artifact
, Sacrifice Furnace Skullbomb: Draw a card. , Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.
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Furnace Whelp
( 4)
Creature — Dragon
(2/2)
Flying : Furnace Whelp gets +1/+0 until end of turn.
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Furnace-Blessed Conqueror
( 0)
Creature — Phyrexian Cleric
(3/3)
Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step.
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Furtive Analyst
( 3)
Creature — Human Wizard
(1/4)
Vigilance , : Draw a card, then discard a card.
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Furtive Homunculus
( 2)
Creature — Homunculus
(2/1)
Skulk (This creature can't be blocked by creatures with greater power.)
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Fury Sliver
( 6)
Creature — Sliver
(3/3)
All Sliver creatures have double strike.
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Furyblade Vampire
( 2)
Creature — Vampire Berserker
(1/2)
Trample At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.
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Furyborn Hellkite
( 7)
Creature — Dragon
(6/6)
Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters with six +1/+1 counters on it.) Flying
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Furycalm Snarl
( 0)
Land
As Furycalm Snarl enters, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters tapped. : Add or .
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Futurist Sentinel
( 4)
Artifact — Vehicle
(6/6)
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Futurist Spellthief
( 3)
Creature — — Moonfolk Wizard
(3/2)
Flash When Futurist Spellthief enters the battlefield, conjure a duplicate of target spell into your hand. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
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Fylamarid
( 3)
Creature — Squid Beast
(1/3)
Flying Fylamarid can't be blocked by blue creatures. : Target creature becomes blue until end of turn.
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Fylgja
( 1)
Enchantment — Aura
Enchant creature Fylgja enters with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. : Put a healing counter on Fylgja.
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Fyndhorn Pollen
( 3)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) All creatures get -1/-0. : All creatures get -1/-0 until end of turn.
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Gadwick's First Duel
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) II — Scry 2. III — When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.
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Gaea's Balance
( 4)
Sorcery
As an additional cost to cast this spell, sacrifice five lands. Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.
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Gaea's Blessing
( 2)
Sorcery
Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
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Gaea's Cradle
( 0)
Legendary Land
: Add for each creature you control.
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Gaea's Herald
( 2)
Creature — Elf
(1/1)
Creature spells can't be countered.
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Gaea's Liege
( 6)
Creature — Avatar
(*/*)
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. : Target land becomes a Forest until Gaea's Liege leaves the battlefield.
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Gaea's Will
( 0)
Sorcery
Suspend 4— Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
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Gala Greeters
( 2)
Creature — Elf Druid
(1/1)
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on Gala Greeters. • Create a tapped Treasure token. • You gain 2 life.
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Galadhrim Ambush
( 4)
Instant
Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures. Prevent all combat damage that would be dealt this turn by non-Elf creatures.
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Galadhrim Bow
( 3)
Artifact — Equipment
Flash When Galadhrim Bow enters, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2 and has reach. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Galadhrim Guide
( 4)
Creature — Elf Scout
(3/4)
When Galadhrim Guide enters, scry 2.
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Galadriel of Lothlórien
( 3)
Legendary Creature — Elf Noble
(3/3)
Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3. Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
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Galadriel, Elven-Queen
( 4)
Legendary Creature — Elf Noble
(4/5)
Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card.
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Galadriel, Gift-Giver
( 5)
Legendary Creature — Elf Noble
(4/4)
Whenever Galadriel, Gift-Giver enters or attacks, choose one — • Put a +1/+1 counter on another target creature. • Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") • Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Galadriel, Light of Valinor
( 5)
Legendary Creature — Elf Noble
(3/3)
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Add . • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card.
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Galazeth Prismari
( 4)
Legendary Creature — Elder Dragon
(3/4)
Flying When Galazeth Prismari enters, create a Treasure token. Artifacts you control have ": Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
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Gale Force
( 5)
Sorcery
Gale Force deals 5 damage to each creature with flying.
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Gale Swooper
( 4)
Creature — Griffin
(3/2)
Flying When Gale Swooper enters, target creature gains flying until end of turn.
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Gale, Waterdeep Prodigy
( 3)
Legendary Creature — Human Wizard
(1/3)
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background (You can have a Background as a second commander.)
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Galea, Kindler of Hope
( 4)
Legendary Creature — Elf Knight
(4/4)
Vigilance You may look at the top card of your library any time. You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters, attach it to target creature you control."
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Galecaster Colossus
( 7)
Creature — Giant Wizard
(5/6)
Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
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Galedrifter
( 4)
Creature — Hippogriff
(3/2)
Flying Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
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Galepowder Mage
( 4)
Creature — Kithkin Wizard
(3/3)
Flying Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Galerider Sliver
( 1)
Creature — Sliver
(1/1)
Sliver creatures you control have flying.
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Gale's Redirection
( 5)
Instant
Exile target spell, then roll a d20 and add that spell's mana value. 1–14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. 15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled.
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Galestrike
( 3)
Instant
Return target tapped creature to its owner's hand. Draw a card.
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Galewind Moose
( 6)
Creature — Elemental Elk
(6/6)
Flash Vigilance, reach, trample
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Gallant Cavalry
( 4)
Creature — Human Knight
(2/2)
Vigilance (Attacking doesn't cause this creature to tap.) When Gallant Cavalry enters, create a 2/2 white Knight creature token with vigilance.
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Gallant Pie-Wielder
( 3)
Creature — Dwarf Knight
(2/3)
First strike Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn.
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Gallantry
( 2)
Instant
Target blocking creature gets +4/+4 until end of turn. Draw a card.
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Gallery of Legends (Gallery of Legends (a))
( 0)
Artifact — Attraction
Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step. Lights — 3, 6
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Gallery of Legends (Gallery of Legends (b))
( 0)
Artifact — Attraction
Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step. Lights — 5, 6
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Gallia of the Endless Dance
( 2)
Legendary Creature — Satyr
(2/2)
Haste Other Satyrs you control get +1/+1 and have haste. Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
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Gallifrey Council Chamber
( 0)
Legendary Land
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) : Add . : Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
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Gallifrey Falls // No More (Gallifrey Falls)
( 6)
Instant
Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Fuse (You may cast one or both halves of this card from your hand.)
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Gallifrey Stands
( 6)
Legendary Enchantment
When Gallifrey Stands enters, return all Doctor cards from your graveyard to your hand. At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game.
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Galloping Lizrog
( 5)
Creature — Frog Lizard
(3/3)
Trample When Galloping Lizrog enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog.
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Gallowbraid
( 5)
Legendary Creature — Phyrexian Horror
(5/5)
Trample Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Gallows at Willow Hill
( 3)
Artifact
, , Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying.
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Gallows Warden
( 5)
Creature — Spirit
(3/3)
Flying Other Spirit creatures you control get +0/+1.
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Galvanic Alchemist
( 3)
Creature — Human Wizard
(1/4)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Galvanic Alchemist is paired with another creature, each of those creatures has ": Untap this creature."
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Galvanic Arc
( 3)
Enchantment — Aura
Enchant creature When Galvanic Arc enters, it deals 3 damage to any target. Enchanted creature has first strike.
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Galvanic Blast
( 1)
Instant
Galvanic Blast deals 2 damage to any target. Metalcraft — Galvanic Blast deals 4 damage instead if you control three or more artifacts.
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Galvanic Bombardment
( 1)
Instant
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
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Galvanic Giant
( 4)
Creature — Giant Wizard
(3/3)
Whenever you cast a spell with mana value 5 or greater, tap target creature an opponent controls and put a stun counter on it.
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Galvanic Iteration
( 2)
Instant
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Galvanic Juggernaut
( 4)
Artifact Creature — Juggernaut
(5/5)
Galvanic Juggernaut attacks each combat if able. Galvanic Juggernaut doesn't untap during your untap step. Whenever another creature dies, untap Galvanic Juggernaut.
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Galvanic Relay
( 3)
Sorcery
Exile the top card of your library. During your next turn, you may play that card. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Galvanize
( 2)
Instant
Galvanize deals 3 damage to target creature. If you've drawn two or more cards this turn, Galvanize deals 5 damage to that creature instead.
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Galvanoth
( 5)
Creature — Beast
(3/3)
At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
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Gamble
( 1)
Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
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Game Plan
( 6)
Sorcery
Assist (Another player can pay up to of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
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Game Trail
( 0)
Land
As Game Trail enters, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters tapped. : Add or .
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