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Ilharg, the Raze-Boar
Ilharg, the Raze-Boar 3RedRed (5)
Legendary Creature — Boar God (6/6)

Trample

Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.

When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Ravnica Remastered (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Ill-Gotten Gains
Ill-Gotten Gains 2BlackBlack (4)
Sorcery

Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Urza's Saga (Rare)
Ill-Gotten Inheritance
Ill-Gotten Inheritance 3Black (4)
Enchantment

At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.

5Black, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Jumpstart 2022 (Common)
Illicit Auction
Illicit Auction 3RedRed (5)
Sorcery

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. <I>(This effect lasts indefinitely.)</I>

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Illicit Masquerade
Illicit Masquerade 3Black (4)
Enchantment

Flash

When Illicit Masquerade enters, put an impostor counter on each creature you control.

Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.

Murders at Karlov Manor (Rare)
Illicit Shipment
Illicit Shipment 3BlackBlack (5)
Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)

Search your library for a card, put it into your hand, then shuffle.

Streets of New Capenna (Uncommon)
Illithid Harvester
Illithid Harvester 4Blue (5)
Creature — Horror (4/4)

Ceremorphosis — When Illithid Harvester enters, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Illness in the Ranks
Illness in the Ranks Black (1)
Enchantment

Creature tokens get -1/-1.

Gatecrash (Uncommon)
Ill-Tempered Cyclops
Ill-Tempered Cyclops 3Red (4)
Creature — Cyclops (3/3)

Trample

5Red: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Conspiracy: Take the Crown (Common)
Other Versions
Theros (Common)
Ill-Tempered Loner
Ill-Tempered Loner 2RedRed (4)
Creature — Human Werewolf (3/3)

Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.

1Red: Ill-Tempered Loner gets +2/+0 until end of turn.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Rare)
Ill-Timed Explosion
Ill-Timed Explosion 2BlueRed (4)
Sorcery

Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.

Murders at Karlov Manor (Rare)
Illuminate
Illuminate Variable ColorlessRed (1)
Sorcery

Kicker 2Red and/or 3Blue (You may pay an additional 2Red and/or 3Blue as you cast this spell.)

Illuminate deals X damage to target creature. If this spell was kicked with its 2Red kicker, it deals X damage to that creature's controller. If this spell was kicked with its 3Blue kicker, you draw X cards.

Apocalypse (Uncommon)
Illuminate History
Illuminate History 2RedRed (4)
Sorcery — Lesson

Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Rare)
Illuminated Folio
Illuminated Folio 5 (5)
Artifact

1, Tap, Reveal two cards from your hand that share a color: Draw a card.

Shadowmoor (Uncommon)
Illuminated Wings
Illuminated Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

2, Sacrifice Illuminated Wings: Draw a card.

Urza's Destiny (Common)
Illumination
Illumination WhiteWhite (2)
Instant

Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.

Mirage (Uncommon)
Illuminator Virtuoso
Illuminator Virtuoso 1White (2)
Creature — Human Rogue (1/1)

Double strike

Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Streets of New Capenna (Uncommon)
Illuminor Szeras
Illuminor Szeras 2Black (3)
Legendary Artifact Creature — Necron (3/3)

Secrets of the Soul — Tap, Sacrifice another creature: Add an amount of Black equal to the sacrificed creature's mana value.

Warhammer 40,000 Commander (Rare)
Illuna, Apex of Wishes
Illuna, Apex of Wishes 2GreenBlueRed (5)
Legendary Creature — Beast Elemental Dinosaur (6/6)

Mutate 3Red or GreenBlueBlue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying, trample

Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

Dominaria United Commander (Mythic Rare)
Other Versions
Ikoria: Lair of Behemoths (Mythic Rare)
Illusion // Reality (Illusion)
Illusion // Reality (Illusion) Blue (1)
Instant

Target spell or permanent becomes the color of your choice until end of turn.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Illusion of Choice
Illusion of Choice Blue (1)
Instant

You choose how each player votes this turn.

Draw a card.

Conspiracy: Take the Crown (Uncommon)
Illusionary Armor
Illusionary Armor 4Blue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Magic 2014 Core Set (Uncommon)
Illusionary Forces
Illusionary Forces 3Blue (4)
Creature — Illusion (4/4)

Flying

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Uncommon)
Other Versions
Ice Age (Common)
Illusionary Informant
Illusionary Informant 1Blue (2)
Creature — Bird Illusion (1/3)

Draft Illusionary Informant face up.

During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.

Flying

Conspiracy: Take the Crown (Common)
Illusionary Mask
Illusionary Mask 2 (2)
Artifact

Variable Colorless: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on Variable Colorless. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.

Masters Edition III (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Illusionary Presence
Illusionary Presence 1BlueBlue (3)
Creature — Illusion (2/2)

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)

Ice Age (Rare)
Illusionary Servant
Illusionary Servant 1BlueBlue (3)
Creature — Illusion (3/4)

Flying

When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

Magic 2010 (Common)
Illusionary Terrain
Illusionary Terrain BlueBlue (2)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

Ice Age (Uncommon)
Illusionary Wall
Illusionary Wall 4Blue (5)
Creature — Illusion Wall (7/4)

Defender, flying, first strike

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Common)
Other Versions
Ice Age (Common)
Illusionist's Bracers
Illusionist's Bracers 2 (2)
Artifact — Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip 3

Ravnica Remastered (Rare)
Other Versions
Gatecrash (Rare)
Illusionist's Gambit
Illusionist's Gambit 2BlueBlue (4)
Instant

Cast this spell only during the declare blockers step on an opponent's turn.

Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.

Bloomburrow Commander (Rare)
Other Versions
Commander 2013 Edition (Rare)
Wilds of Eldraine Commander (Rare)
Illusionist's Stratagem
Illusionist's Stratagem 3Blue (4)
Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Draw a card.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Illusions of Grandeur
Illusions of Grandeur 3Blue (4)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Illusory Ambusher
Illusory Ambusher 4Blue (5)
Creature — Cat Illusion (4/1)

Flash (You may cast this spell any time you could cast an instant.)

Whenever Illusory Ambusher is dealt damage, draw that many cards.

Bloomburrow Commander (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Iconic Masters (Uncommon)
Ikoria Commander (Uncommon)
Game Night: Free-For-All (Uncommon)
Illusory Angel
Illusory Angel 2Blue (3)
Creature — Angel Illusion (4/4)

Cast this spell only if you've cast another spell this turn.

Flying

Iconic Masters (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Magic 2015 Core Set (Uncommon)
Planechase Anthology (Uncommon)
Illusory Demon
Illusory Demon 1BlueBlack (3)
Creature — Demon Illusion (4/3)

Flying

When you cast a spell, sacrifice Illusory Demon.

Alara Reborn (Uncommon)
Illusory Gains
Illusory Gains 3BlueBlue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Whenever a creature an opponent controls enters, attach Illusory Gains to that creature.

Dragons of Tarkir (Rare)
Illusory Wrappings
Illusory Wrappings 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

Amonkhet (Common)
Illustrious Historian
Illustrious Historian 1Red (2)
Creature — Human Shaman (2/1)

5, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
Illustrious Wanderglyph
Illustrious Wanderglyph 4White (5)
Artifact Creature — Golem (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Other artifact creatures you control get +2/+2 as long as you have the city's blessing.

At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

The Lost Caverns of Ixalan Commander (Rare)
Ilysian Caryatid
Ilysian Caryatid 1Green (2)
Creature — Plant (1/1)

Tap: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.

Commander Masters (Common)
Other Versions
Theros Beyond Death (Common)
Arena Base Set (Common)
Jumpstart 2022 (Common)
I'm Rubber, You're Glue
I'm Rubber, You're Glue WhiteWhite (2)
Enchantment

When you speak in non-rhyming sentences, sacrifice I'm Rubber, You're Glue.

Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you.

Unglued (Rare)
Imaginary Friends (playtest)
Imaginary Friends (playtest) 1White (2)
Sorcery — — Arcane

Create three 0/0 white Spirit creature tokens with flying.

Mystery Booster (Common)
Imaryll, Elfhame Elite
Imaryll, Elfhame Elite 2GreenGreen (4)
Legendary Creature — Elf Warrior (3/3)

Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.

You may have Imaryll assign its combat damage as though it weren't blocked.

Game Night: Free-For-All (Mythic Rare)
Immaculate Magistrate
Immaculate Magistrate 3Green (4)
Creature — Elf Shaman (2/2)

Tap: Put a +1/+1 counter on target creature for each Elf you control.

Game Night: Free-For-All (Rare)
Other Versions
Lorwyn (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Commander Legends (Rare)
Immersturm Battlefield (playtest)
Immersturm Battlefield (playtest) 1Red (2)
Enchantment — — Realm

Hosted creatures get +2/+0 and have haste.

Host 1Red (1Red: Host target creature at this Realm. A Realm can host any number of creatures. Host only as a sorcery.)

Mystery Booster 2: Convention Edition (Rare)
Immersturm Skullcairn
Immersturm Skullcairn (0)
Land

Immersturm Skullcairn enters tapped.

Tap: Add Black.

1BlackRedRed, Tap, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.

Kaldheim (Uncommon)
Immerwolf
Immerwolf 1RedGreen (3)
Creature — Wolf (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Each other creature you control that's a Wolf or a Werewolf gets +1/+1.

Non-Human Werewolves you control can't transform.

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Immobilizer Eldrazi
Immobilizer Eldrazi 1Red (2)
Creature — Eldrazi Drone (2/1)

Devoid (This card has no color.)

2Colorless: Each creature with toughness greater than its power can't block this turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Uncommon)
Immobilizing Ink
Immobilizing Ink 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has "1, Discard a card: Untap this creature."

Odyssey (Common)
Immolating Glare
Immolating Glare 1White (2)
Instant

Destroy target attacking creature.

Oath of the Gatewatch (Uncommon)
Immolating Gyre
Immolating Gyre 4RedRed (6)
Sorcery

Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.

Jumpstart (Mythic Rare)
Immolating Souleater
Immolating Souleater 2 (2)
Artifact Creature — Phyrexian Dog (1/1)

Phyrexian Red: Immolating Souleater gets +1/+0 until end of turn. (Phyrexian Red can be paid with either Red or 2 life.)

New Phyrexia (Common)
Immolation
Immolation Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-2.

Innistrad: Midnight Hunt (Common)
Other Versions
Fourth Edition (Common)
Legends (Common)
Masters Edition III (Common)
Immolation Shaman
Immolation Shaman 1Red (2)
Creature — Lizard Shaman (1/3)

Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.

3RedRed: Immolation Shaman gets +3/+3 and gains menace until end of turn.

Ravnica Allegiance (Rare)
Immortal Coil
Immortal Coil 2BlackBlack (4)
Artifact

Tap, Exile two cards from your graveyard: Draw a card.

If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.

When there are no cards in your graveyard, you lose the game.

Shards of Alara (Rare)
Immortal Obligation
Immortal Obligation 1White (2)
Instant

Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.

Murders at Karlov Manor Commander (Rare)
Immortal Phoenix
Immortal Phoenix 4RedRed (6)
Creature — Phoenix (5/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Immortal Phoenix dies, return it to its owner's hand.

Arena Base Set (Rare)
Other Versions
Gift Pack (Rare)
Core Set 2020 (Rare)
Immortal Servitude
Immortal Servitude Variable ColorlessWhite or BlackWhite or BlackWhite or Black (3)
Sorcery

Return each creature card with mana value X from your graveyard to the battlefield.

Gatecrash (Rare)
Immovable Rod
Immovable Rod White (1)
Artifact

You may choose not to untap Immovable Rod during your untap step.

Whenever Immovable Rod becomes untapped, venture into the dungeon.

3White, Tap: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block.

Adventures in the Forgotten Realms Commander (Rare)
Imotekh the Stormlord
Imotekh the Stormlord 2BlackBlack (4)
Legendary Artifact Creature — Necron (3/3)

Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.

Grand Strategist — At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn.

Warhammer 40,000 Commander (Mythic Rare)
Imoti, Celebrant of Bounty
Imoti, Celebrant of Bounty 3GreenBlue (5)
Legendary Creature — Snake Druid (3/1)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Spells you cast with mana value 6 or greater have cascade.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Commander Legends (Uncommon)
Impale
Impale 2BlackBlack (4)
Sorcery

Destroy target creature.

Rivals of Ixalan (Common)
Impaler Shrike
Impaler Shrike 2BlueBlue (4)
Creature — Phyrexian Bird (3/1)

Flying

Whenever Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards.

New Phyrexia (Common)
Impatient Iguana (playtest)
Impatient Iguana (playtest) 1Red (2)
Creature — — Lizard Wizard (2/1)

If CARDNAME is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.

Haste

Mystery Booster (Common)
Impeccable Timing
Impeccable Timing 1White (2)
Instant

Impeccable Timing deals 3 damage to target attacking or blocking creature.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Amonkhet (Common)
Amonkhet Remastered (Common)
Kaladesh Remastered (Common)
Impelled Giant
Impelled Giant 4RedRed (6)
Creature — Giant Warrior (3/3)

Trample

Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

Eventide (Uncommon)
Impending Flux
Impending Flux 2Red (3)
Sorcery

Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn.

Foretell 1RedRed (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Rare)
Imperial Aerosaur
Imperial Aerosaur 3White (4)
Creature — Dinosaur (3/3)

Flying

When Imperial Aerosaur enters, another target creature you control gets +1/+1 and gains flying until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Ixalan (Uncommon)
Imperial Blademaster
Imperial Blademaster 1RedWhite (3)
Creature — — Human Samurai (2/2)

Double strike

Whenever a Samurai or Warrior you control attacks alone, draft a card from Imperial Blademaster's spellbook.

Kamigawa: Neon Dynasty Alchemy (Rare)
Imperial Ceratops
Imperial Ceratops 4White (5)
Creature — Dinosaur (3/5)

Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life.

Rivals of Ixalan (Uncommon)
Imperial Edict
Imperial Edict 1Black (2)
Sorcery

Target opponent chooses a creature they control. Destroy that creature.

Portal Three Kingdoms (Common)
Imperial Hellkite
Imperial Hellkite 5RedRed (7)
Creature — Dragon (6/6)

Flying

Morph 6RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

Murders at Karlov Manor Commander (Rare)
Other Versions
Legions (Rare)
Archenemy (Rare)
Imperial Lancer
Imperial Lancer White (1)
Creature — Human Knight (1/1)

Imperial Lancer has double strike as long as you control a Dinosaur.

Ixalan (Uncommon)
Imperial Mask
Imperial Mask 4White (5)
Enchantment

When Imperial Mask enters, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Future Sight (Rare)
Imperial Moth
Imperial Moth (0)
Enchantment Creature — Insect (2/4)

Flying

Kamigawa: Neon Dynasty (Common)
Imperial Oath
Imperial Oath 5White (6)
Sorcery

Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.

Kamigawa: Neon Dynasty (Common)
Imperial Outrider
Imperial Outrider 3White (4)
Creature — Human Knight (1/5)

Core Set 2020 (Common)
Imperial Recovery Unit
Imperial Recovery Unit 2White (3)
Artifact — Vehicle (3/4)

Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Jumpstart 2022 (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Imperial Recruiter
Imperial Recruiter 2Red (3)
Creature — Human Advisor (1/1)

When Imperial Recruiter enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Modern Horizons 2 (Mythic Rare)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition II (Rare)
Masters 25 (Mythic Rare)
Double Masters (Mythic Rare)
Imperial Seal
Imperial Seal Black (1)
Sorcery

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Double Masters 2022 (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition II (Rare)
Imperial Subduer
Imperial Subduer 2White (3)
Creature — Human Samurai (3/2)

Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.

Kamigawa: Neon Dynasty (Common)
Imperious Oligarch
Imperious Oligarch WhiteBlack (2)
Creature — Human Cleric (2/1)

Vigilance

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Allegiance (Common)
Impetuous Devils
Impetuous Devils 2RedRed (4)
Creature — Devil (6/1)

Trample, haste

When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.

At the beginning of the end step, sacrifice Impetuous Devils.

Eldritch Moon (Rare)
Implement of Combustion
Implement of Combustion 1 (1)
Artifact

Red, Sacrifice Implement of Combustion: It deals 1 damage to target player or planeswalker.

When Implement of Combustion is put into a graveyard from the battlefield, draw a card.

Jumpstart: Historic Horizons (Common)
Other Versions
Aether Revolt (Common)
Implement of Examination
Implement of Examination 3 (3)
Artifact

Blue, Sacrifice Implement of Examination: Draw a card.

When Implement of Examination is put into a graveyard from the battlefield, draw a card.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Implement of Ferocity
Implement of Ferocity 1 (1)
Artifact

Green, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate only as a sorcery.

When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.

Aether Revolt (Common)
Implement of Improvement
Implement of Improvement 1 (1)
Artifact

White, Sacrifice Implement of Improvement: You gain 2 life.

When Implement of Improvement is put into a graveyard from the battlefield, draw a card.

Aether Revolt (Common)
Implement of Malice
Implement of Malice 2 (2)
Artifact

Black, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.

When Implement of Malice is put into a graveyard from the battlefield, draw a card.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Implements of Sacrifice
Implements of Sacrifice 2 (2)
Artifact

1, Tap, Sacrifice Implements of Sacrifice: Add two mana of any one color.

Fallen Empires (Rare)
Implode
Implode 4Red (5)
Sorcery

Destroy target land.

Draw a card.

Planeshift (Uncommon)
Impossible Inferno
Impossible Inferno 4Red (5)
Instant

Impossible Inferno deals 6 damage to target creature.

Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn.

Duskmourn: House of Horror (Common)
Impounding Lot-Bot
Impounding Lot-Bot 3White (4)
Artifact Creature — Robot (3/4)

When Impounding Lot-Bot enters, you may say "INCARCERATE" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield.

Unfinity (Acorn) (Common)
Improbable Alliance
Improbable Alliance BlueRed (2)
Enchantment

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

4BlueRed: Draw a card, then discard a card.

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Improvised Club
Improvised Club 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Improvised Club deals 4 damage to any target.

The Lord of the Rings: Tales of Middle Earth (Common)
Impulse
Impulse 1Blue (2)
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Dominaria Remastered (Common)
Other Versions
Visions (Common)
Beatdown Box Set (Common)
From the Vault: Twenty (Mythic Rare)
Duel Decks: Speed vs. Cunning (Common)
Battlebond (Common)
Dominaria United (Common)
Game Night: Free-For-All (Common)
Impulsive Maneuvers
Impulsive Maneuvers 2RedRed (4)
Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Odyssey (Rare)
Impulsive Pilferer
Impulsive Pilferer Red (1)
Creature — Goblin Pirate (1/1)

When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Encore 3Red (3Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Common)
Other Versions
Commander Legends (Common)
Commander Masters (Common)
In Bolas's Clutches
In Bolas's Clutches 4BlueBlue (6)
Legendary Enchantment — Aura

Enchant permanent

You control enchanted permanent.

Enchanted permanent is legendary.

Dominaria (Uncommon)
In Thrall to the Pit
In Thrall to the Pit 3Red (4)
Sorcery

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.

Dominaria United (Common)
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