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Kjeldoran Skyknight
Kjeldoran Skyknight 2White (3)
Creature — Human Knight (1/1)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Common)
Kjeldoran War Cry
Kjeldoran War Cry 1White (2)
Instant

Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.

Coldsnap (Common)
Kjeldoran Warrior
Kjeldoran Warrior White (1)
Creature — Human Warrior (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Common)
Klauth, Unrivaled Ancient
Klauth, Unrivaled Ancient 5RedGreen (7)
Legendary Creature — Dragon (4/4)

Flying, haste

Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Klauth's Will
Klauth's Will Variable ColorlessRedRedGreen (3)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Breathe Flame — Klauth's Will deals X damage to each creature without flying.

• Smash Relics — Destroy up to X target artifacts and/or enchantments.

Adventures in the Forgotten Realms Commander (Rare)
Klothys, God of Destiny
Klothys, God of Destiny 1RedGreen (3)
Legendary Enchantment Creature — God (4/5)

Indestructible

As long as your devotion to red and green is less than seven, Klothys isn't a creature.

At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add Red or Green. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.

Theros Beyond Death (Mythic Rare)
Klothys's Design
Klothys's Design 5Green (6)
Sorcery

Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Uncommon)
Knacksaw Clique
Knacksaw Clique 3Blue (4)
Creature — Faerie Rogue (1/4)

Flying

1Blue, Untap: Target opponent exiles the top card of their library. Until end of turn, you may play that card. (Untap is the untap symbol.)

Shadowmoor (Rare)
Knight Exemplar
Knight Exemplar 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

March of the Machine Commander (Rare)
Other Versions
Magic 2011 (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Knight of Cliffhaven
Knight of Cliffhaven 1White (2)
Creature — Kor Knight (2/2)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/3

Flying

LEVEL 4+

4/4

Flying, vigilance

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Knights vs. Dragons (Common)
Knight of Dawn's Light
Knight of Dawn's Light 1White (2)
Creature — Human Knight (2/2)

First strike

If you would gain life, you gain that much life plus 1 instead.

1White: Knight of Dawn's Light gets +1/+1 until end of turn.

Dominaria United (Uncommon)
Knight of Glory
Knight of Glory 1White (2)
Creature — Human Knight (2/1)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Knight of Lost Causes (playtest)
Knight of Lost Causes (playtest) WhiteWhite (2)
Creature — — Human Knight (2/2)

Vigilance

As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)

Mystery Booster 2: Convention Edition (Rare)
Knight of Malice
Knight of Malice 1Black (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)

This creature gets +1/+0 as long as any player controls a white permanent.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Dominaria (Uncommon)
Knight of New Alara
Knight of New Alara 2GreenWhite (4)
Creature — Human Knight (2/2)

Each other multicolored creature you control gets +1/+1 for each of its colors.

Dominaria United Commander (Rare)
Other Versions
Alara Reborn (Rare)
Knight of New Benalia
Knight of New Benalia 1White (2)
Creature — Human Knight (3/1)

Dominaria (Common)
Knight of Obligation
Knight of Obligation 3White (4)
Creature — Human Knight (2/4)

Vigilance

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Uncommon)
Knight of Old Benalia
Knight of Old Benalia 3WhiteWhite (5)
Creature — Human Knight (3/3)

Suspend 5—White (Rather than cast this card from your hand, you may pay White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

When Knight of Old Benalia enters, other creatures you control get +1/+1 until end of turn.

Modern Horizons (Common)
Knight of Stromgald
Knight of Stromgald BlackBlack (2)
Creature — Human Knight (2/1)

Protection from white

Black: Knight of Stromgald gains first strike until end of turn.

BlackBlack: Knight of Stromgald gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Knight of the Ebon Legion
Knight of the Ebon Legion Black (1)
Creature — Vampire Knight (1/2)

2Black: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.

At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)

Core Set 2020 (Rare)
Knight of the Holy Nimbus
Knight of the Holy Nimbus WhiteWhite (2)
Creature — Human Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)

2: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Knight of the Last Breath
Knight of the Last Breath 5WhiteBlack (7)
Creature — Giant Knight (4/4)

3, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.

Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

March of the Machine Commander (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Knight of the New Coalition
Knight of the New Coalition 3White (4)
Creature — Human Knight (2/2)

Vigilance

When Knight of the New Coalition enters, create a 2/2 white and blue Knight creature token with vigilance.

March of the Machine (Common)
Knight of the Pilgrim's Road
Knight of the Pilgrim's Road 2White (3)
Creature — Human Knight (3/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Knight of the Reliquary
Knight of the Reliquary 1GreenWhite (3)
Creature — Human Knight (2/2)

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.

Tap, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.

Historic Anthology 2 (Rare)
Other Versions
Conflux (Rare)
Duel Decks: Knights vs. Dragons (Mythic Rare)
Modern Masters (Rare)
Iconic Masters (Rare)
Time Spiral Remastered (Bonus)
Knight of Valor
Knight of Valor 2White (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

1White: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn.

Visions (Common)
Knight Paladin
Knight Paladin 5 (5)
Artifact — Vehicle (6/6)

Trample

Rapid-fire Battle Cannon — When Knight Paladin enters, it deals 4 damage to each opponent.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Warhammer 40,000 Commander (Rare)
Knightly Valor
Knightly Valor 4White (5)
Enchantment — Aura

Enchant creature

When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)

Enchanted creature gets +2/+2 and has vigilance.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Return to Ravnica (Common)
Magic Origins (Uncommon)
Core Set 2019 (Uncommon)
Jumpstart (Common)
Double Masters 2022 (Common)
Knights of Dol Amroth
Knights of Dol Amroth 3Blue (4)
Creature — Human Knight (3/3)

Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.

The Lord of the Rings: Tales of Middle Earth (Common)
Knights of the Black Rose
Knights of the Black Rose 3WhiteBlack (5)
Creature — Human Knight (4/4)

When Knights of the Black Rose enters, you become the monarch.

Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.

March of the Machine Commander (Uncommon)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Knight's Pledge
Knight's Pledge 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Arena Base Set (Common)
Other Versions
Core Set 2019 (Common)
Knockout Blow
Knockout Blow 2White (3)
Instant

This spell costs 2 less to cast if it targets a red creature.

Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.

Streets of New Capenna (Uncommon)
Knollspine Dragon
Knollspine Dragon 5RedRed (7)
Creature — Dragon (7/5)

Flying

When Knollspine Dragon enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Shadowmoor (Rare)
Game Night: Free-For-All (Rare)
Knollspine Invocation
Knollspine Invocation 1RedRed (3)
Enchantment

Variable Colorless, Discard a card with mana value X: Knollspine Invocation deals X damage to any target.

Shadowmoor (Rare)
Knotvine Paladin
Knotvine Paladin GreenWhite (2)
Creature — Human Knight (2/2)

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

Duel Decks: Knights vs. Dragons (Rare)
Other Versions
Alara Reborn (Rare)
Knowledge and Power
Knowledge and Power 4Red (5)
Enchantment

Whenever you scry, you may pay 2. If you do, Knowledge and Power deals 2 damage to any target.

Journey into Nyx (Uncommon)
Knowledge Exploitation
Knowledge Exploitation 5BlueBlue (7)
Kindred Sorcery — Rogue

Prowl 3Blue (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.

Morningtide (Rare)
Knowledge Is Power
Knowledge Is Power 3WhiteBlue (5)
Enchantment

Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.

Murders at Karlov Manor Commander (Rare)
Knowledge Pool
Knowledge Pool 6 (6)
Artifact

Imprint — When Knowledge Pool enters, each player exiles the top three cards of their library.

Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.

Mirrodin Besieged (Rare)
Knowledge Vault
Knowledge Vault 4 (4)
Artifact

2, Tap: Exile the top card of your library face down.

0: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand.

When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Knucklebone Witch
Knucklebone Witch Black (1)
Creature — Goblin Shaman (1/1)

Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch.

Lorwyn (Rare)
Kobold Drill Sergeant
Kobold Drill Sergeant 1Red (2)
Creature — Kobold Soldier (1/2)

Other Kobold creatures you control get +0/+1 and have trample.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Kobold Overlord
Kobold Overlord 1Red (2)
Creature — Kobold (1/2)

First strike

Other Kobold creatures you control have first strike.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Kobold Taskmaster
Kobold Taskmaster 1Red (2)
Creature — Kobold (1/2)

Other Kobold creatures you control get +1/+0.

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Time Spiral "Timeshifted" (Special)
Kobold Warcaller
Kobold Warcaller Red (1)
Creature — — Kobold (1/1)

Tap: Choose a creature card in your hand. It perpetually gains haste.

Alchemy Horizons: Baldur's Gate (Common)
Kobolds of Kher Keep
Kobolds of Kher Keep 0 (0)
Creature — Kobold (0/1)

Mystery Booster 2: Convention Edition (Common)
Other Versions
Legends (Common)
Masters Edition III (Common)
Kogla and Yidaro
Kogla and Yidaro 2RedRedGreenGreen (6)
Legendary Creature — Ape Dinosaur Turtle (7/7)

When Kogla and Yidaro enters, choose one —

• It gains trample and haste until end of turn.

• It fights target creature you don't control.

2RedGreen, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.

March of the Machine (Rare)
Kogla, the Titan Ape
Kogla, the Titan Ape 3GreenGreenGreen (6)
Legendary Creature — Ape (7/6)

When Kogla, the Titan Ape enters, it fights up to one target creature you don't control.

Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.

1Green: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

Ikoria: Lair of Behemoths (Rare)
Koilos Roc
Koilos Roc 4Blue (5)
Creature — Bird (3/3)

Flash

Flying

When Koilos Roc enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Kolaghan Aspirant
Kolaghan Aspirant 1Red (2)
Creature — Human Warrior (2/1)

Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.

Dragons of Tarkir (Common)
Kolaghan Forerunners
Kolaghan Forerunners 2Red (3)
Creature — Human Berserker (*/3)

Trample

Kolaghan Forerunners's power is equal to the number of creatures you control.

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Kolaghan Monument
Kolaghan Monument 3 (3)
Artifact

Tap: Add Black or Red.

4BlackRed: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.

Iconic Masters (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Kolaghan Skirmisher
Kolaghan Skirmisher 1Black (2)
Creature — Human Warrior (2/2)

Dash 2Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Kolaghan Stormsinger
Kolaghan Stormsinger Red (1)
Creature — Human Shaman (1/1)

Haste

Megamorph Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.

Dragons of Tarkir (Common)
Kolaghan Warmonger
Kolaghan Warmonger 2Red (3)
Creature — Ogre Warrior (3/2)

Haste

Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

March of the Machine: The Aftermath (Uncommon)
Kolaghan, the Storm's Fury
Kolaghan, the Storm's Fury 3BlackRed (5)
Legendary Creature — Dragon (4/5)

Flying

Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.

Dash 3BlackRed (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
Kolaghan's Command
Kolaghan's Command 1BlackRed (3)
Instant

Choose two —

• Return target creature card from your graveyard to your hand.

• Target player discards a card.

• Destroy target artifact.

• Kolaghan's Command deals 2 damage to any target.

Modern Horizons 3 Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Historic Anthology 5 (Rare)
Double Masters 2022 (Rare)
Koll, the Forgemaster
Koll, the Forgemaster RedWhite (2)
Legendary Creature — Dwarf Warrior (2/2)

Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.

Creature tokens you control that are enchanted or equipped get +1/+1.

Kaldheim (Uncommon)
Kolvori, God of Kinship
Kolvori, God of Kinship 2GreenGreen (4)
Legendary Creature — God (2/4)

As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.

1Green, Tap: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Kaldheim (Rare)
Koma, World-Eater
Koma, World-Eater 3GreenGreenBlueBlue (7)
Legendary Creature — Serpent (8/12)

This spell can't be countered.

Trample, ward 4

Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.

Magic: The Gathering Foundations (Rare)
Komainu Battle Armor
Komainu Battle Armor 2Red (3)
Artifact Creature — Equipment Dog (2/2)

Menace

Equipped creature gets +2/+2 and has menace.

Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.

Reconfigure 4 (4: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Commander (Rare)
Koma's Faithful
Koma's Faithful 2Black (3)
Creature — Elf Cleric (3/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Koma's Faithful dies, each player mills three cards. (They each put the top three cards of their library into their graveyard.)

Kaldheim (Common)
Konda, Lord of Eiganjo
Konda, Lord of Eiganjo 5WhiteWhite (7)
Legendary Creature — Human Samurai (3/3)

Vigilance, indestructible

Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)

Champions of Kamigawa (Rare)
Kongming, "Sleeping Dragon"
Kongming, "Sleeping Dragon" 2WhiteWhite (4)
Legendary Creature — Human Advisor (2/2)

Other creatures you control get +1/+1.

Masters 25 (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Kopala, Warden of Waves
Kopala, Warden of Waves 1BlueBlue (3)
Legendary Creature — Merfolk Wizard (2/2)

Spells your opponents cast that target a Merfolk you control cost 2 more to cast.

Abilities your opponents activate that target a Merfolk you control cost 2 more to activate.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Kor Blademaster
Kor Blademaster 1White (2)
Creature — Kor Warrior (1/1)

Double strike

Equipped Warriors you control have double strike.

Zendikar Rising (Uncommon)
Kor Bladewhirl
Kor Bladewhirl 1White (2)
Creature — Kor Soldier Ally (2/2)

Rally — Whenever Kor Bladewhirl or another Ally you control enters, creatures you control gain first strike until end of turn.

Battle for Zendikar (Uncommon)
Kor Celebrant
Kor Celebrant 2White (3)
Creature — Kor Cleric (1/4)

Whenever Kor Celebrant or another creature you control enters, you gain 1 life.

Zendikar Rising (Common)
Kor Duelist
Kor Duelist White (1)
Creature — Kor Soldier (1/1)

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

Game Night: Free-For-All (Uncommon)
Other Versions
Zendikar (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Kor Entanglers
Kor Entanglers 4White (5)
Creature — Kor Soldier Ally (3/4)

Rally — Whenever Kor Entanglers or another Ally you control enters, tap target creature an opponent controls.

Battle for Zendikar (Uncommon)
Kor Firewalker
Kor Firewalker WhiteWhite (2)
Creature — Kor Soldier (2/2)

Protection from red

Whenever a player casts a red spell, you may gain 1 life.

Masters 25 (Uncommon)
Other Versions
Worldwake (Uncommon)
Kor Halberd
Kor Halberd White (1)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Common)
Kor Line-Slinger
Kor Line-Slinger 1White (2)
Creature — Kor Scout (0/1)

Tap: Tap target creature with power 3 or less.

Rise of the Eldrazi (Common)
Kor Sky Climber
Kor Sky Climber 2White (3)
Creature — Kor Soldier Ally (3/2)

1White: Kor Sky Climber gains flying until end of turn.

Oath of the Gatewatch (Common)
Korlash, Heir to Blackblade
Korlash, Heir to Blackblade 2BlackBlack (4)
Legendary Creature — Zombie Warrior (*/*)

Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.

1Black: Regenerate Korlash.

Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.

Future Sight (Rare)
Korlessa, Scale Singer
Korlessa, Scale Singer GreenBlue (2)
Legendary Creature — Dragon Bard (1/4)

You may look at the top card of your library any time.

You may cast Dragon spells from the top of your library.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Kormus Bell
Kormus Bell 4 (4)
Artifact

All Swamps are 1/1 black creatures that are still lands.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Korozda Guildmage
Korozda Guildmage BlackGreen (2)
Creature — Elf Shaman (2/2)

1BlackGreen: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2BlackGreen, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

Guild Kit: Golgari (Uncommon)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Return to Ravnica (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Korvold and the Noble Thief
Korvold and the Noble Thief 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

III — Exile the top three cards of target opponent's library. You may play those cards this turn.

Wilds of Eldraine (Uncommon)
Korvold, Fae-Cursed King
Korvold, Fae-Cursed King 2BlackRedGreen (5)
Legendary Creature — Dragon Noble (4/4)

Flying

Whenever Korvold, Fae-Cursed King enters or attacks, sacrifice another permanent.

Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

Throne of Eldraine (Mythic Rare)
Korvold, Gleeful Glutton
Korvold, Gleeful Glutton 5BlackRedGreen (8)
Legendary Creature — Dragon Noble (4/4)

This spell costs 1 less to cast for each card type among permanents you've sacrificed this turn.

Flying, trample, haste

Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.

Wilds of Eldraine Commander (Mythic Rare)
Kosei, Penitent Warlord
Kosei, Penitent Warlord 1GreenGreen (3)
Legendary Creature — Ogre Samurai (0/5)

As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."

Kamigawa: Neon Dynasty Commander (Rare)
Koskun Falls
Koskun Falls 2BlackBlack (4)
World Enchantment

At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Homelands (Rare)
Kothophed, Soul Hoarder
Kothophed, Soul Hoarder 4BlackBlack (6)
Legendary Creature — Demon (6/6)

Flying

Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

Jumpstart 2022 (Rare)
Other Versions
Magic Origins (Rare)
Dominaria United Commander (Rare)
Kotori, Pilot Prodigy
Kotori, Pilot Prodigy 1WhiteBlue (3)
Legendary Creature — Moonfolk Pilot (2/4)

Vehicles you control have crew 2.

At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Kotose, the Silent Spider
Kotose, the Silent Spider 3BlueBlack (5)
Legendary Creature — Human Ninja (4/4)

When Kotose, the Silent Spider enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

Kamigawa: Neon Dynasty (Rare)
Kozilek, Butcher of Truth
Kozilek, Butcher of Truth 10 (10)
Legendary Creature — Eldrazi (12/12)

When you cast this spell, draw four cards.

Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)

When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Double Masters 2022 (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Kozilek, Compleated (playtest)
Kozilek, Compleated (playtest) 8Colorless or PhyrexianColorless or Phyrexian (10)
Legendary Creature — — Phyrexian Eldrazi (12/12)

( can be paid with either Colorless or 2 life.)

When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.

Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)

Mystery Booster 2: Convention Edition (Rare)
Kozilek, the Broken Reality
Kozilek, the Broken Reality 9 (9)
Legendary Creature — Eldrazi (9/9)

When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Other colorless creatures you control get +3/+2.

Modern Horizons 3 (Mythic Rare)
Kozilek, the Great Distortion
Kozilek, the Great Distortion 8ColorlessColorless (10)
Legendary Creature — Eldrazi (12/12)

When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference.

Menace

Discard a card with mana value X: Counter target spell with mana value X.

Commander Masters (Mythic Rare)
Other Versions
Oath of the Gatewatch (Mythic Rare)
Kozilek's Channeler
Kozilek's Channeler 5 (5)
Creature — Eldrazi (4/4)

Tap: Add ColorlessColorless.

Battle for Zendikar (Common)
Kozilek's Command
Kozilek's Command Variable ColorlessColorlessColorless (2)
Kindred Instant — Eldrazi

Choose two —

• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add Colorless."

• Target player scries X, then draws a card.

• Exile target creature with mana value X or less.

• Exile up to X target cards from graveyards.

Modern Horizons 3 (Rare)
Kozilek's Pathfinder
Kozilek's Pathfinder 6 (6)
Creature — Eldrazi (5/5)

Colorless: Target creature can't block Kozilek's Pathfinder this turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Kozilek's Predator
Kozilek's Predator 3Green (4)
Creature — Eldrazi Drone (3/3)

When Kozilek's Predator enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

Commander Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Modern Masters 2015 Edition (Common)
Double Masters (Common)
Kozilek's Return
Kozilek's Return 2Red (3)
Instant

Devoid (This card has no color.)

Kozilek's Return deals 2 damage to each creature.

Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Oath of the Gatewatch (Mythic Rare)
Kozilek's Sentinel
Kozilek's Sentinel 1Red (2)
Creature — Eldrazi Drone (1/4)

Devoid (This card has no color.)

Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.

Battle for Zendikar (Common)
Kozilek's Shrieker
Kozilek's Shrieker 2Black (3)
Creature — Eldrazi Drone (3/2)

Devoid (This card has no color.)

Colorless: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Kozilek's Translator
Kozilek's Translator 4Black (5)
Creature — Eldrazi Drone (3/5)

Devoid (This card has no color.)

Pay 1 life: Add Colorless. Activate only once each turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Kozilek's Unsealing
Kozilek's Unsealing 2Blue (3)
Enchantment

Devoid (This card has no color.)

Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add Colorless."

Whenever you cast a creature spell with mana value 7 or greater, draw three cards.

Modern Horizons 3 (Uncommon)
Kragma Warcaller
Kragma Warcaller 3BlackRed (5)
Creature — Minotaur Warrior (2/3)

Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

Theros (Uncommon)
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