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Mana Abundance (playtest)
Mana Abundance (playtest) 2Red (3)
World Enchantment

If a player would add mana, instead all players add that mana.

Mystery Booster (Common)
Mana Bloom
Mana Bloom Variable ColorlessGreen (1)
Enchantment

Mana Bloom enters with X charge counters on it.

Remove a charge counter from Mana Bloom: Add one mana of any color. Activate only once each turn.

At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

Return to Ravnica (Rare)
Mana Clash
Mana Clash Red (1)
Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

The Dark (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Mana Confluence
Mana Confluence (0)
Land

Tap, Pay 1 life: Add one mana of any color.

Zendikar Expeditions (Mythic Rare)
Other Versions
Journey into Nyx (Rare)
Mana Cylix
Mana Cylix 1 (1)
Artifact

1, Tap: Add one mana of any color.

Conflux (Common)
Other Versions
Planeshift (Uncommon)
Mana Flair
Mana Flair 1Red (2)
Instant

Add Red for each nonland permanent with art by the artist of your choice.

Unhinged (Common)
Mana Flare
Mana Flare 2Red (3)
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Mana Leak
Mana Leak 1Blue (2)
Instant

Counter target spell unless its controller pays 3.

Double Masters 2022 (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Battle Royale Box Set (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Speed vs. Cunning (Common)
Tempest Remastered (Common)
Modern Masters 2015 Edition (Common)
Iconic Masters (Common)
Mana Leech
Mana Leech 2Black (3)
Creature — Leech (1/1)

You may choose not to untap Mana Leech during your untap step.

Tap: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.

Urza's Saga (Uncommon)
Mana Reflection
Mana Reflection 4GreenGreen (6)
Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

Modern Horizons 3 Commander (Rare)
Other Versions
Shadowmoor (Rare)
Double Masters (Rare)
Mana Vault
Mana Vault 1 (1)
Artifact

Mana Vault doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 4. If you do, untap Mana Vault.

At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.

Tap: Add ColorlessColorlessColorless.

Double Masters 2022 (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition IV (Rare)
Vintage Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Manacles of Decay
Manacles of Decay 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Black: Enchanted creature gets -1/-1 until end of turn.

Red: Enchanted creature can't block this turn.

Apocalypse (Common)
Manaform Hellkite
Manaform Hellkite 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

Innistrad: Crimson Vow (Mythic Rare)
Manalith
Manalith 3 (3)
Artifact

Tap: Add one mana of any color.

Game Night (Common)
Other Versions
Magic 2012 (Common)
Hour of Devastation (Common)
Core Set 2019 (Common)
Manaplasm
Manaplasm 2Green (3)
Creature — Ooze (1/1)

Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Shards of Alara (Rare)
Manaweft Sliver
Manaweft Sliver 1Green (2)
Creature — Sliver (1/1)

Sliver creatures you control have "Tap: Add one mana of any color."

Commander Masters (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Mandatory Friendship Shackles
Mandatory Friendship Shackles (0)
Artifact — Contraption

Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.

Unstable (Common)
Mandible Justiciar
Mandible Justiciar 1White (2)
Artifact Creature — Phyrexian Cleric (2/1)

Lifelink

Whenever another artifact you control enters, Mandible Justiciar gets +1/+1 until end of turn.

Phyrexia: All Will Be One (Common)
Mandibular Kite
Mandibular Kite White (1)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 and has flying.

Equip 3White

Modern Horizons 3 (Common)
Maned Serval
Maned Serval 1White (2)
Creature — Cat (1/4)

Vigilance

Ikoria: Lair of Behemoths (Common)
Mangara, the Diplomat
Mangara, the Diplomat 3White (4)
Legendary Creature — Human Cleric (2/4)

Lifelink

Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.

Whenever an opponent casts their second spell each turn, draw a card.

Bloomburrow Commander (Mythic Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Commander Masters (Rare)
Mangara's Blessing
Mangara's Blessing 2White (3)
Instant

You gain 5 life.

When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.

Mirage (Uncommon)
Manglehorn
Manglehorn 2Green (3)
Creature — Beast (2/2)

When Manglehorn enters, you may destroy target artifact.

Artifacts your opponents control enter tapped.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Maniacal Rage
Maniacal Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

Arena Base Set (Common)
Other Versions
Exodus (Common)
Invasion (Common)
Battle Royale Box Set (Common)
Conflux (Common)
Tempest Remastered (Common)
Guilds of Ravnica (Common)
Core Set 2020 (Common)
Manic Vandal
Manic Vandal 2Red (3)
Creature — Human Warrior (2/2)

When Manic Vandal enters, destroy target artifact.

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Manifold Insights
Manifold Insights 2Blue (3)
Sorcery

Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2016 (Rare)
Manifold Key
Manifold Key 1 (1)
Artifact

1, Tap: Untap another target artifact.

3, Tap: Target creature can't be blocked this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Time Spiral Remastered (Bonus)
Manifold Mouse
Manifold Mouse 1Red (2)
Creature — Mouse Soldier (1/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn.

Bloomburrow (Rare)
Manipulate Fate
Manipulate Fate 1Blue (2)
Sorcery

Search your library for three cards, exile them, then shuffle.

Draw a card.

Invasion (Uncommon)
Manor Gargoyle
Manor Gargoyle 5 (5)
Artifact Creature — Gargoyle (4/4)

Defender

Manor Gargoyle has indestructible as long as it has defender.

1: Until end of turn, Manor Gargoyle loses defender and gains flying.

Innistrad (Rare)
Manor Skeleton
Manor Skeleton 1Black (2)
Creature — Skeleton (1/1)

Haste

1Black: Regenerate Manor Skeleton.

Innistrad (Common)
Manticore Eternal
Manticore Eternal 3RedRed (5)
Creature — Zombie Manticore (5/4)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Manticore Eternal attacks each combat if able.

Hour of Devastation (Uncommon)
Manticore of the Gauntlet
Manticore of the Gauntlet 4Red (5)
Creature — Manticore (5/4)

When Manticore of the Gauntlet enters, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.

Amonkhet (Common)
Mantle of Leadership
Mantle of Leadership 1White (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.

Planar Chaos (Uncommon)
Mantle of the Ancients
Mantle of the Ancients 3WhiteWhite (5)
Enchantment — Aura

Enchant creature you control

When Mantle of the Ancients enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.

Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.

Magic The Gathering—Fallout (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Wilds of Eldraine Commander (Rare)
Mantle of the Wolf
Mantle of the Wolf 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

Theros Beyond Death (Rare)
Mantle of Tides
Mantle of Tides Blue (1)
Artifact — Equipment

Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Mantle of Webs
Mantle of Webs 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)

Magic Origins (Common)
Map to Lorthos's Temple (playtest)
Map to Lorthos's Temple (playtest) Blue (1)
Enchantment — — Quest

Whenever you complete one of the following objectives, check it off. If all three are checked off, sacrifice Map to Lorthos's Temple. If you do, create a Lorthos, the Tidemaker token.

□ Diving Gear — An artifact enters the battlefield under your control.

□ Merfolk — A Merfolk enters the battlefield under your control.

□ Ritual — You cast an instant or sorcery spell.

Mystery Booster 2: Convention Edition (Rare)
Maraleaf Pixie
Maraleaf Pixie GreenBlue (2)
Creature — Faerie (2/2)

Flying

Tap: Add Green or Blue.

Throne of Eldraine (Uncommon)
Maraleaf Rider
Maraleaf Rider 1Green (2)
Creature — Elf Knight (3/1)

Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able.

Throne of Eldraine (Common)
Maralen of the Mornsong
Maralen of the Mornsong 1BlackBlack (3)
Legendary Creature — Elf Wizard (2/3)

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

Morningtide (Rare)
Marang River Prowler
Marang River Prowler 2Blue (3)
Creature — Human Rogue (2/1)

Marang River Prowler can't block and can't be blocked.

You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.

Zendikar Rising Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Ultimate Masters (Uncommon)
Marang River Skeleton
Marang River Skeleton 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Marang River Skeleton.

Megamorph 3Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Marath, Will of the Wild
Marath, Will of the Wild RedGreenWhite (3)
Legendary Creature — Elemental Beast (0/0)

Marath, Will of the Wild enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Variable Colorless, Remove X +1/+1 counters from Marath: Choose one —

• Put X +1/+1 counters on target creature. X can't be 0.

• Marath deals X damage to any target. X can't be 0.

• Create an X/X green Elemental creature token. X can't be 0.

Commander Legends (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Marauding Blight-Priest
Marauding Blight-Priest 2Black (3)
Creature — Vampire Cleric (3/2)

Whenever you gain life, each opponent loses 1 life.

Magic: The Gathering Foundations (Common)
Other Versions
Zendikar Rising (Common)
Jumpstart 2022 (Common)
Marauding Boneslasher
Marauding Boneslasher 2Black (3)
Creature — Zombie Minotaur (3/3)

Marauding Boneslasher can't block unless you control another Zombie.

Jumpstart 2022 (Common)
Other Versions
Hour of Devastation (Common)
Amonkhet Remastered (Common)
Marauding Looter
Marauding Looter 2BlueRed (4)
Creature — Human Pirate (4/3)

Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.

Ixalan (Uncommon)
Marauding Maulhorn
Marauding Maulhorn 2RedRed (4)
Creature — Beast (5/3)

Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.

Magic 2014 Core Set (Common)
Maraxus of Keld
Maraxus of Keld 4RedRed (6)
Legendary Creature — Human Warrior (*/*)

Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.

Weatherlight (Rare)
Marble Chalice
Marble Chalice 2White (3)
Artifact

Tap: You gain 1 life.

Shards of Alara (Common)
Marble Diamond
Marble Diamond 2 (2)
Artifact

Marble Diamond enters tapped.

Tap: Add White.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Commander Legends (Common)
Kaldheim Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Marble Gargoyle
Marble Gargoyle 2White (3)
Artifact Creature — Gargoyle (2/2)

Flying

White: Marble Gargoyle gets +0/+1 until end of turn.

Modern Horizons 2 (Common)
Marble Priest
Marble Priest 5 (5)
Artifact Creature — Cleric (3/3)

All Walls able to block Marble Priest do so.

Prevent all combat damage that would be dealt to Marble Priest by Walls.

Legends (Uncommon)
Marble Titan
Marble Titan 3White (4)
Creature — Giant (3/3)

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Tempest (Rare)
Other Versions
Ninth Edition (Rare)
March from the Black Gate
March from the Black Gate 1Black (2)
Enchantment

When March from the Black Gate enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
March from Velis Vel
March from Velis Vel 2Blue (3)
Sorcery

Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn.

Flashback 4Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 3 Commander (Rare)
March of Burgeoning Life
March of Burgeoning Life Variable ColorlessGreen (1)
Instant

As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.

Kamigawa: Neon Dynasty (Rare)
March of Otherworldly Light
March of Otherworldly Light Variable ColorlessWhite (1)
Instant

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile target artifact, creature, or enchantment with mana value X or less.

Kamigawa: Neon Dynasty (Rare)
March of Reckless Joy
March of Reckless Joy Variable ColorlessRed (1)
Instant

As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.

Kamigawa: Neon Dynasty (Rare)
March of Souls
March of Souls 4White (5)
Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Planeshift (Rare)
March of Swirling Mist
March of Swirling Mist Variable ColorlessBlue (1)
Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Kamigawa: Neon Dynasty (Rare)
March of the Multitudes
March of the Multitudes Variable ColorlessGreenWhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create X 1/1 white Soldier creature tokens with lifelink.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Marchesa, Dealer of Death
Marchesa, Dealer of Death BlueBlackRed (3)
Legendary Creature — Human Rogue (3/4)

Whenever you commit a crime, you may pay 1. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Marchesa, Resolute Monarch
Marchesa, Resolute Monarch (0)
Legendary Creature — Human Noble (3/6)

Menace, deathtouch

Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.

At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.

March of the Machine (Rare)
Marchesa, the Black Rose
Marchesa, the Black Rose 1BlueBlackRed (4)
Legendary Creature — Human Wizard (3/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Other creatures you control have dethrone.

Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Double Masters 2022 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Marchesa's Infiltrator
Marchesa's Infiltrator 2Blue (3)
Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

Magic: The Gathering—Conspiracy (Uncommon)
Marchesa's Smuggler
Marchesa's Smuggler BlueRed (2)
Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

1BlueRed: Target creature you control gains haste until end of turn and can't be blocked this turn.

Magic: The Gathering—Conspiracy (Uncommon)
Marchesa's Surprise Party (playtest)
Marchesa's Surprise Party (playtest) (0)
Conspiracy — — Secret Mission

(Start the game with this conspiracy face up in the command zone. Before the game, secretly choose one of the following. During your end step, if you meet the condition, you may reveal your choice and turn this card face down. When you do, collect the reward.)

• You've cast three or more spells this turn.

• An opponent lost 6 or more life this turn.

• There are nine or more cards in your graveyard.

Reward — Draw a card.

Mystery Booster 2: Convention Edition (Rare)
Mardu Blazebringer
Mardu Blazebringer 2Red (3)
Creature — Ogre Warrior (4/4)

When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.

Khans of Tarkir (Uncommon)
Mardu Hateblade
Mardu Hateblade White (1)
Creature — Human Warrior (1/1)

Black: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Khans of Tarkir (Common)
Mardu Skullhunter
Mardu Skullhunter 1Black (2)
Creature — Human Warrior (2/1)

Mardu Skullhunter enters tapped.

Raid — When Mardu Skullhunter enters, if you attacked this turn, target opponent discards a card.

Khans of Tarkir (Common)
Mardu Strike Leader
Mardu Strike Leader 2Black (3)
Creature — Human Warrior (3/2)

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Fate Reforged (Rare)
Marhault Elsdragon
Marhault Elsdragon 3RedRedGreen (6)
Legendary Creature — Elf Warrior (4/6)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Chronicles (Uncommon)
Mari, the Killing Quill
Mari, the Killing Quill 1BlackBlack (3)
Legendary Creature — Vampire Assassin (3/2)

Whenever a creature an opponent controls dies, exile it with a hit counter on it.

Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Marina Vendrell
Marina Vendrell WhiteBlueBlackRedGreen (5)
Legendary Creature — Human Warlock (3/5)

When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order.

Tap: Lock or unlock a door of target Room you control. Activate only as a sorcery.

Duskmourn: House of Horror (Rare)
Marina Vendrell's Grimoire
Marina Vendrell's Grimoire 5Blue (6)
Legendary Artifact

When Marina Vendrell's Grimoire enters, if you cast it, draw five cards.

You have no maximum hand size and don't lose the game for having 0 or less life.

Whenever you gain life, draw that many cards.

Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.

Duskmourn: House of Horror (Rare)
Mariposa Military Base
Mariposa Military Base (0)
Land

You may have Mariposa Military Base enter tapped. If you do, you get two rad counters.

Tap: Add Colorless.

5, Tap: Draw a card. This ability costs 1 less to activate for each rad counter you have.

Magic The Gathering—Fallout (Rare)
Marisi, Breaker of the Coil
Marisi, Breaker of the Coil 1RedGreenWhite (4)
Legendary Creature — Cat Warrior (5/4)

Your opponents can't cast spells during combat.

Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander 2019 (Mythic Rare)
Marisi's Twinclaws
Marisi's Twinclaws 2Red or WhiteGreen (4)
Creature — Cat Warrior (2/4)

Double strike

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Marit Lage's Slumber
Marit Lage's Slumber 1Blue (2)
Legendary Snow Enchantment

Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1.

At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Jumpstart 2022 (Rare)
Other Versions
Modern Horizons (Rare)
Historic Anthology 4 (Rare)
Mark of Asylum
Mark of Asylum 1White (2)
Enchantment

Prevent all noncombat damage that would be dealt to creatures you control.

Conflux (Rare)
Marker Beetles
Marker Beetles 1GreenGreen (3)
Creature — Insect (2/3)

When Marker Beetles dies, target creature gets +1/+1 until end of turn.

2, Sacrifice Marker Beetles: Draw a card.

Urza's Destiny (Common)
Market Festival
Market Festival 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Journey into Nyx (Common)
Markov Blademaster
Markov Blademaster 1RedRed (3)
Creature — Vampire Warrior (1/1)

Double strike (This creature deals both first-strike and regular combat damage.)

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Rare)
Markov Waltzer
Markov Waltzer 2RedWhite (4)
Creature — Vampire (1/3)

Flying, haste

At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Markov Warlord
Markov Warlord 5Red (6)
Creature — Vampire Warrior (4/4)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Markov Warlord enters, up to two target creatures can't block this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Marneus Calgar
Marneus Calgar 2WhiteBlueBlack (5)
Legendary Creature — Astartes Warrior (3/5)

Double strike

Master Tactician — Whenever one or more tokens you control enter, draw a card.

Chapter Master — 6: Create two 2/2 white Astartes Warrior creature tokens with vigilance.

Warhammer 40,000 Commander (Mythic Rare)
Maro's Gone Nuts (playtest)
Maro's Gone Nuts (playtest) GreenGreen (2)
Enchantment

Double any effect that doubles. (It quadruples.)

Mystery Booster (Common)
Marsh Casualties
Marsh Casualties BlackBlack (2)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Marsh Crocodile
Marsh Crocodile 2BlueBlack (4)
Creature — Crocodile (4/4)

When Marsh Crocodile enters, return a blue or black creature you control to its owner's hand.

When Marsh Crocodile enters, each player discards a card.

Planeshift (Uncommon)
Marsh Flats
Marsh Flats (0)
Land

Tap, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Marsh Flitter
Marsh Flitter 3Black (4)
Creature — Faerie Rogue (1/1)

Flying

When Marsh Flitter enters, create two 1/1 black Goblin Rogue creature tokens.

Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

Zendikar Rising Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Modern Masters (Uncommon)
Marsh Goblins
Marsh Goblins BlackRed (2)
Creature — Goblin (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

The Dark (Common)
Marsh Hulk
Marsh Hulk 4BlackBlack (6)
Creature — Zombie Ogre (4/6)

Megamorph 6Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Marsh Lurker
Marsh Lurker 3Black (4)
Creature — Beast (3/2)

Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Tempest (Common)
Marshal of Zhalfir
Marshal of Zhalfir WhiteBlue (2)
Creature — Human Knight (2/2)

Other Knights you control get +1/+1.

WhiteBlue, Tap: Tap another target creature.

March of the Machine (Uncommon)
Marshaling Cry
Marshaling Cry 1WhiteWhite (3)
Sorcery

Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Future Sight (Common)
Marshaling the Troops
Marshaling the Troops 1Green (2)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Three Kingdoms (Rare)
Marshal's Anthem
Marshal's Anthem 2WhiteWhite (4)
Enchantment

Multikicker 1White (You may pay an additional 1White any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal's Anthem enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Worldwake (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Kaldheim Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Magic The Gathering—Fallout (Rare)
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