|
Aegis of the Legion
( 2)
Artifact — Equipment
Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.) Equip
|
|
|
Akron Legionnaire
( 8)
Creature — Giant Soldier
(8/4)
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
|
|
|
Assemble the Legion
( 5)
Enchantment
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
|
|
|
Caesar, Legion's Emperor
( 4)
Legendary Creature — Human Soldier
(4/4)
Whenever you attack, you may sacrifice another creature. When you do, choose two — • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking. • You draw a card and you lose 1 life. • Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
|
|
|
Clone Legion
( 9)
Sorcery
For each creature target player controls, create a token that's a copy of that creature.
|
|
|
Dusk Legion Dreadnought
( 5)
Artifact — Vehicle
(4/6)
Vigilance Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
|
Dusk Legion Duelist
( 2)
Creature — Vampire Soldier
(2/2)
Vigilance Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.
|
|
|
Dusk Legion Sergeant
( 2)
Creature — Vampire Soldier
(2/2)
Menace , Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
|
|
Dusk Legion Zealot
( 2)
Creature — Vampire Soldier
(1/1)
When Dusk Legion Zealot enters, you draw a card and you lose 1 life.
|
|
|
Forerunner of the Legion
( 3)
Creature — Vampire Knight
(2/2)
When Forerunner of the Legion enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.
|
|
|
Goblin Legionnaire
( 2)
Creature — Goblin Soldier
(2/2)
, Sacrifice Goblin Legionnaire: It deals 2 damage to any target. , Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.
|
|
|
Kemba's Legion
( 7)
Creature — Cat Soldier
(4/6)
Vigilance Kemba's Legion can block an additional creature each combat for each Equipment attached to Kemba's Legion.
|
|
|
Knight of the Ebon Legion
( 1)
Creature — Vampire Knight
(1/2)
: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)
|
|
|
Legion Angel
( 4)
Creature — Angel Warrior
(4/3)
Flying When Legion Angel enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
|
|
|
Legion Conquistador
( 3)
Creature — Vampire Soldier
(2/2)
When Legion Conquistador enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
|
|
|
Legion Extruder
( 2)
Artifact
When Legion Extruder enters, it deals 2 damage to any target. , , Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token.
|
|
|
Legion Leadership
( 2)
Instant
Until end of turn, double target creature's power and it gains first strike.
|
|
|
Legion Lieutenant
( 2)
Creature — Vampire Knight
(2/2)
Other Vampires you control get +1/+1.
|
|
|
Legion Loyalist
( 1)
Creature — Goblin Soldier
(1/1)
Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
|
|
|
Legion Loyalty
( 8)
Enchantment
Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
|
|
|
Legion Vanguard
( 2)
Creature — Vampire Soldier
(2/2)
, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
|
Legion Warboss
( 3)
Creature — Goblin Soldier
(2/2)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
|
|
|
Legion's End
( 2)
Sorcery
Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.
|
|
|
Legion's Initiative
( 2)
Enchantment
Red creatures you control get +1/+0. White creatures you control get +0/+1. , Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
|
|
|
Legion's Landing
( 1)
Legendary Enchantment
When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing.
|
|
|
Legions of Lim-Dûl
( 3)
Creature — Zombie
(2/3)
Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)
|
|
|
Legions to Ashes
( 3)
Sorcery
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
|
|
|
Light of the Legion
( 6)
Creature — Angel
(5/5)
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When Light of the Legion dies, put a +1/+1 counter on each white creature you control.
|
|
|
Lost Legion
( 3)
Creature — Spirit Knight
(2/3)
When Lost Legion enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
|
|
|
Porcelain Legionnaire
( 3)
Artifact Creature — Phyrexian Soldier
(3/1)
( can be paid with either or 2 life.) First strike
|
|
|
Prava of the Steel Legion
( 3)
Legendary Creature — Cat Soldier
(1/4)
During your turn, creature tokens you control get +1/+4. : Create a 1/1 white Soldier creature token. Partner (You can have two commanders if both have partner.)
|
|
|
Rotting Legion
( 5)
Creature — Zombie
(4/5)
Rotting Legion enters tapped.
|
|
|
Severed Legion
( 3)
Creature — Zombie
(2/2)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
|
|
|
Shrine of Loyal Legions
( 2)
Artifact
At the beginning of your upkeep and whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions. , , Sacrifice Shrine of Loyal Legions: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on Shrine of Loyal Legions.
|
|
|
Sunstrike Legionnaire
( 2)
Creature — Human Soldier
(1/2)
Sunstrike Legionnaire doesn't untap during your untap step. Whenever another creature enters, untap Sunstrike Legionnaire. : Tap target creature with mana value 3 or less.
|
|
|
Sworn to the Legion
( 6)
Enchantment
When Sworn to the Legion enters the battlefield, nontoken creatures you control perpetually gain double team. (When a creature with double team attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.) Whenever you cast a creature spell, it perpetually gains double team.
|
|
|
Tajic, Blade of the Legion
( 4)
Legendary Creature — Human Soldier
(2/2)
Indestructible Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
|
|
|
Tajic, Legion's Edge
( 3)
Legendary Creature — Human Soldier
(3/2)
Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. : Tajic, Legion's Edge gains first strike until end of turn.
|
|
|
Tenth District Legionnaire
( 2)
Creature — Human Soldier
(2/2)
Haste Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.
|
|
|
Their Number Is Legion
( 4)
Sorcery
Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile Their Number Is Legion. You may cast Their Number Is Legion from your graveyard.
|
|
|