+Library (9)
Enchant your library
Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.
If enchanted library would leave the battlefield, exile Animate Library instead.
Whenever a creature an opponent controls dies, you may pay . If you do, create a 1/1 white Spirit creature token with flying.
Library enters tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever Library Larcenist attacks, draw a card.
: Add .
: Draw a card. Activate only if you have exactly seven cards in hand.
An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle.
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
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