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Cemetery Desecrator
Cemetery Desecrator 4BlackBlack (6)
Creature — Zombie (4/4)

Menace

When Cemetery Desecrator enters or dies, exile another card from a graveyard. When you do, choose one —

• Remove X counters from target permanent, where X is the mana value of the exiled card.

• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Gate
Cemetery Gate 2Black (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Protection from black

Homelands (Common)
Cemetery Gatekeeper
Cemetery Gatekeeper 1Red (2)
Creature — Vampire (2/1)

First strike

When Cemetery Gatekeeper enters, exile a card from a graveyard.

Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Illuminator
Cemetery Illuminator 1BlueBlue (3)
Creature — Spirit (2/3)

Flying

Whenever Cemetery Illuminator enters or attacks, exile a card from a graveyard.

You may look at the top card of your library any time.

Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Protector
Cemetery Protector 2WhiteWhite (4)
Creature — Human Soldier (3/4)

Flash

When Cemetery Protector enters, exile a card from a graveyard.

Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Prowler
Cemetery Prowler 1GreenGreen (3)
Creature — Wolf (3/4)

Vigilance

Whenever Cemetery Prowler enters or attacks, exile a card from a graveyard.

Spells you cast cost 1 less to cast for each card type they share with cards exiled with Cemetery Prowler.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Puca
Cemetery Puca 1Blue or BlackBlue or Black (3)
Creature — Shapeshifter (1/2)

Whenever a creature dies, you may pay 1. If you do, Cemetery Puca becomes a copy of that creature, except it has this ability.

Shadowmoor (Rare)
Cemetery Reaper
Cemetery Reaper 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures you control get +1/+1.

2Black, Tap: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Magic 2010 (Rare)
Archenemy (Rare)
Magic 2012 (Rare)
Cemetery Recruitment
Cemetery Recruitment 1Black (2)
Sorcery

Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

Magic: The Gathering Foundations (Common)
Other Versions
Eldritch Moon (Common)
Jumpstart (Common)
Jumpstart 2022 (Common)
Cemetery Tampering
Cemetery Tampering 2Black (3)
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Streets of New Capenna (Rare)
Cenn's Enlistment
Cenn's Enlistment 3White (4)
Sorcery

Create two 1/1 white Kithkin Soldier creature tokens.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Modern Masters (Common)
Other Versions
Eventide (Common)
Centaur Battlemaster
Centaur Battlemaster 3GreenGreen (5)
Creature — Centaur Warrior (3/3)

Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

Double Masters 2022 (Uncommon)
Other Versions
Theros (Uncommon)
Centaur Omenreader
Centaur Omenreader 3Green (4)
Snow Creature — Centaur Shaman (3/3)

As long as Centaur Omenreader is tapped, creature spells you cast cost 2 less to cast.

Future Sight (Uncommon)
Centaur Peacemaker
Centaur Peacemaker 1GreenWhite (3)
Creature — Centaur Cleric (3/3)

When Centaur Peacemaker enters, each player gains 4 life.

Guilds of Ravnica (Common)
Central Elevator // Promising Stairs (Central Elevator)
Central Elevator // Promising Stairs (Central Elevator) 3Blue (4)
Enchantment — Room

When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Cephalid Coliseum
Cephalid Coliseum (0)
Land

Tap: Add Blue. Cephalid Coliseum deals 1 damage to you.

Threshold — Blue, Tap, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

Modern Horizons 3 (Uncommon)
Other Versions
Odyssey (Uncommon)
From the Vault: Realms (Mythic Rare)
Cephalid Inkmage
Cephalid Inkmage 2Blue (3)
Creature — Octopus Wizard (2/2)

When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Threshold — This creature can't be blocked as long as there are seven or more cards in your graveyard.

Magic: The Gathering Foundations (Uncommon)
Cephalid Pathmage
Cephalid Pathmage 2Blue (3)
Creature — Octopus Wizard (1/2)

Cephalid Pathmage can't be blocked.

Tap, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.

Legions (Common)
Ceremonial Groundbreaker
Ceremonial Groundbreaker 1GreenWhite (3)
Artifact — Equipment

Equipped creature gets +2/+1 and has trample.

Equip Citizen 1

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Streets of New Capenna (Uncommon)
Ceremonial Guard
Ceremonial Guard 2Red (3)
Creature — Human Soldier (3/4)

When Ceremonial Guard attacks or blocks, destroy it at end of combat.

Mercadian Masques (Common)
Ceremonial Knife
Ceremonial Knife 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Innistrad: Crimson Vow (Common)
Ceremonious Rejection
Ceremonious Rejection Blue (1)
Instant

Counter target colorless spell.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Chain of Plasma
Chain of Plasma 1Red (2)
Instant

Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

Onslaught (Uncommon)
Chain of Smog
Chain of Smog 1Black (2)
Sorcery

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

Onslaught (Uncommon)
Chain to Memory
Chain to Memory Blue (1)
Instant

Target creature gets -4/-0 until end of turn. Scry 2.

Theros Beyond Death (Common)
Chainer, Dementia Master
Chainer, Dementia Master 3BlackBlack (5)
Legendary Creature — Human Minion (3/3)

All Nightmares get +1/+1.

BlackBlackBlack, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.

When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

Commander Masters (Rare)
Other Versions
Torment (Rare)
Dominaria Remastered (Rare)
Chainer, Nightmare Adept
Chainer, Nightmare Adept 2BlackRed (4)
Legendary Creature — Human Minion (3/2)

Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.

Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

Modern Horizons 2 (Rare)
Other Versions
Commander 2019 (Mythic Rare)
Chainer's Torment
Chainer's Torment 3Black (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life.

III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.

Dominaria (Uncommon)
Chains of Mephistopheles
Chains of Mephistopheles 1Black (2)
Enchantment

If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Chakram Retriever
Chakram Retriever 4Blue (5)
Creature — Elemental Dog (2/4)

Partner with Chakram Slinger (When this creature enters, target player may put Chakram Slinger into their hand from their library, then shuffle.)

Whenever you cast a spell during your turn, untap target creature.

Battlebond (Uncommon)
Chakram Slinger
Chakram Slinger 4Red (5)
Creature — Human Warrior (2/4)

Partner with Chakram Retriever (When this creature enters, target player may put Chakram Retriever into their hand from their library, then shuffle.)

Red, Tap: Chakram Slinger deals 2 damage to target player or planeswalker.

Battlebond (Uncommon)
Chamber of Manipulation
Chamber of Manipulation 2BlueBlue (4)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Discard a card: Gain control of target creature until end of turn."

Odyssey (Uncommon)
Chamber Sentry
Chamber Sentry Variable Colorless (0)
Artifact Creature — Construct (0/0)

Chamber Sentry enters with a +1/+1 counter on it for each color of mana spent to cast it.

Variable Colorless, Tap, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.

WhiteBlueBlackRedGreen: Return Chamber Sentry from your graveyard to your hand.

Jumpstart (Rare)
Other Versions
Guilds of Ravnica (Rare)
Chambered Nautilus
Chambered Nautilus 2Blue (3)
Creature — Nautilus Beast (2/2)

Whenever Chambered Nautilus becomes blocked, you may draw a card.

Mercadian Masques (Uncommon)
Chameleon Blur
Chameleon Blur 3Green (4)
Instant

Prevent all damage that creatures would deal to players this turn.

Time Spiral (Common)
Chameleon Colossus
Chameleon Colossus 2GreenGreen (4)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

Protection from black

2GreenGreen: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Morningtide (Rare)
Archenemy (Rare)
From the Vault: Twenty (Mythic Rare)
Commander 2015 (Rare)
Chameleon Spirit
Chameleon Spirit 3Blue (4)
Creature — Illusion Spirit (*/*)

As Chameleon Spirit enters, choose a color.

Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

Mercadian Masques (Uncommon)
Champion Lancer
Champion Lancer 4WhiteWhite (6)
Creature — Human Knight (3/3)

Prevent all damage that would be dealt to Champion Lancer by creatures.

Masters Edition IV (Rare)
Other Versions
Starter 1999 (Rare)
Champion of Arashin
Champion of Arashin 3White (4)
Creature — Dog Warrior (3/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Battlebond (Common)
Other Versions
Dragons of Tarkir (Common)
Champion of Dusk
Champion of Dusk 3BlackBlack (5)
Creature — Vampire Knight (4/4)

When Champion of Dusk enters, you draw X cards and you lose X life, where X is the number of Vampires you control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Innistrad: Crimson Vow Commander (Rare)
Champion of Lambholt
Champion of Lambholt 1GreenGreen (3)
Creature — Human Warrior (1/1)

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature you control enters, put a +1/+1 counter on Champion of Lambholt.

March of the Machine Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Jumpstart (Rare)
Double Masters (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Champion of Rhonas
Champion of Rhonas 3Green (4)
Creature — Jackal Warrior (3/3)

You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Champion of Stray Souls
Champion of Stray Souls 4BlackBlack (6)
Creature — Skeleton Warrior (4/4)

3BlackBlack, Tap, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.

5BlackBlack: Put Champion of Stray Souls on top of your library from your graveyard.

Commander 2019 (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Commander 2015 (Mythic Rare)
Commander Anthology (Mythic Rare)
Champion of the Flame
Champion of the Flame 1Red (2)
Creature — Human Warrior (1/1)

Trample

Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.

Commander Masters (Common)
Other Versions
Dominaria (Uncommon)
Commander Legends (Common)
Champion of the Hareish (playtest)
Champion of the Hareish (playtest) White (1)
Creature — — Rabbit Soldier (1/1)

Buddy list (As this creature enters, if any of its creature types isn't on your buddy list, write one of them on your buddy list.)

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of the Hareish if one of that creature's creature types is on your buddy list. Otherwise, write one of its creature types on your buddy list.

Mystery Booster 2: Convention Edition (Rare)
Champion of the Parish
Champion of the Parish White (1)
Creature — Human Soldier (1/1)

Whenever another Human enters under your control, put a +1/+1 counter on Champion of the Parish.

Duel Decks: Blessed vs. Cursed (Rare)
Other Versions
Innistrad (Rare)
Champion of the Perished
Champion of the Perished Black (1)
Creature — Zombie (1/1)

Whenever another Zombie you control enters, put a +1/+1 counter on Champion of the Perished.

Innistrad: Midnight Hunt (Rare)
Champion of Wits
Champion of Wits 2Blue (3)
Creature — Snake Wizard (2/1)

When Champion of Wits enters, you may draw cards equal to its power. If you do, discard two cards.

Eternalize 5BlueBlue (5BlueBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)

Streets of New Capenna Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Amonkhet Remastered (Rare)
Champion's Drake
Champion's Drake 1Blue (2)
Creature — Drake (1/1)

Flying

Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

Rise of the Eldrazi (Common)
Champion's Helm
Champion's Helm 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2.

As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip 1

Magic The Gathering—Fallout (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Commander Masters (Rare)
Champions of Minas Tirith
Champions of Minas Tirith 5White (6)
Creature — Human Soldier (4/6)

When Champions of Minas Tirith enters, you become the monarch.

At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay Variable Colorless, where X is the number of cards in their hand. If they don't, they can't attack you this combat.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Champions of Tyr
Champions of Tyr 2WhiteWhite (4)
Creature — — Angel Knight (4/3)

Flying, double team

When Champions of Tyr enters the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Champion's Victory
Champion's Victory Blue (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Return target attacking creature to its owner's hand.

Portal Three Kingdoms (Uncommon)
Chance-Met Elves
Chance-Met Elves 2Green (3)
Creature — Elf Warrior (3/2)

Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Chandra, Acolyte of Flame
Chandra, Acolyte of Flame 1RedRed (3)
Legendary Planeswalker — Chandra (4)

0: Put a loyalty counter on each red planeswalker you control.

0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.

−2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.

Core Set 2020 (Rare)
Chandra, Bold Pyromancer
Chandra, Bold Pyromancer 4RedRed (6)
Legendary Planeswalker — Chandra (5)

+1: Add RedRed. Chandra, Bold Pyromancer deals 2 damage to target player.

−3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker.

−7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control.

Dominaria (Mythic Rare)
Chandra, Flamecaller
Chandra, Flamecaller 4RedRed (6)
Legendary Planeswalker — Chandra (4)

+1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

0: Discard all the cards in your hand, then draw that many cards plus one.

−X: Chandra, Flamecaller deals X damage to each creature.

Ikoria Commander (Mythic Rare)
Other Versions
Oath of the Gatewatch (Mythic Rare)
Chandra, Flame's Catalyst
Chandra, Flame's Catalyst 4RedRed (6)
Legendary Planeswalker — Chandra (5)

+1: Chandra, Flame's Catalyst deals 3 damage to each opponent.

−2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.

−8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.

Core Set 2021 (Mythic Rare)
Chandra, Flame's Fury
Chandra, Flame's Fury 4RedRed (6)
Legendary Planeswalker — Chandra (4)

+1: Chandra, Flame's Fury deals 2 damage to any target.

−2: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller.

−8: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls.

Jumpstart 2022 (Mythic Rare)
Other Versions
Core Set 2020 (Mythic Rare)
Chandra, Flameshaper
Chandra, Flameshaper 5RedRed (7)
Legendary Planeswalker — Chandra (6)

+2: Add RedRedRed. Exile the top three cards of your library. Choose one. You may play that card this turn.

+1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."

−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.

Magic: The Gathering Foundations (Mythic Rare)
Chandra, Novice Pyromancer
Chandra, Novice Pyromancer 3Red (4)
Legendary Planeswalker — Chandra (5)

+1: Elementals you control get +2/+0 until end of turn.

−1: Add RedRed.

−2: Chandra, Novice Pyromancer deals 2 damage to any target.

Core Set 2020 (Uncommon)
Chandra, Pyromaster
Chandra, Pyromaster 2RedRed (4)
Legendary Planeswalker — Chandra (4)

+1: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Amonkhet Remastered (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Magic 2015 Core Set (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Chandra, Roaring Flame
Chandra, Roaring Flame (0)
Legendary Planeswalker — Chandra (4)

+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker.

−2: Chandra, Roaring Flame deals 2 damage to target creature.

−7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Chandra's Embercat
Chandra's Embercat 1Red (2)
Creature — Elemental Cat (2/2)

Tap: Add Red. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.

Core Set 2020 (Common)
Chandra's Firemaw
Chandra's Firemaw 3RedRed (5)
Creature — Hellion (4/2)

Haste

When Chandra's Firemaw enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2021 (Rare)
Chandra's Flame Wave
Chandra's Flame Wave 3RedRed (5)
Sorcery

Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2020 (Rare)
Chandra's Magmutt
Chandra's Magmutt 1Red (2)
Creature — Elemental Dog (2/2)

Tap: Chandra's Magmutt deals 1 damage to target player or planeswalker.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Chandra's Triumph
Chandra's Triumph 1Red (2)
Instant

Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage instead if you control a Chandra planeswalker.

War of the Spark (Uncommon)
Channel Harm
Channel Harm 5White (6)
Instant

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

Fate Reforged (Uncommon)
Chaos Charm
Chaos Charm Red (1)
Instant

Choose one —

• Destroy target Wall.

• Chaos Charm deals 1 damage to target creature.

• Target creature gains haste until end of turn.

Mirage (Common)
Chaos Imps
Chaos Imps 4RedRed (6)
Creature — Imp (6/5)

Flying

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.

Return to Ravnica (Rare)
Chaos Maw
Chaos Maw 5RedRed (7)
Creature — Hellion (6/6)

When Chaos Maw enters, it deals 3 damage to each other creature.

Hour of Devastation (Rare)
Chaos Moon
Chaos Moon 3Red (4)
Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional Red. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

Ice Age (Rare)
Chaos Mutation
Chaos Mutation 3BlueRed (5)
Instant

Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.

Warhammer 40,000 Commander (Rare)
Chaos Terminator Lord
Chaos Terminator Lord 3Red (4)
Creature — Astartes Warrior (3/3)

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

Warhammer 40,000 Commander (Uncommon)
Chaotic Transformation
Chaotic Transformation 5Red (6)
Sorcery

Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.

Dominaria United (Rare)
Chaplain of Alms
Chaplain of Alms White (1)
Creature — Human Cleric (1/1)

First strike

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Charcoal Diamond
Charcoal Diamond 2 (2)
Artifact

Charcoal Diamond enters tapped.

Tap: Add Black.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Commander 2014 (Uncommon)
Commander Legends (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Charge of the Mites
Charge of the Mites 2White (3)
Instant

Choose one —

• Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.

• Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)

Phyrexia: All Will Be One (Common)
Charging Monstrosaur
Charging Monstrosaur 4Red (5)
Creature — Dinosaur (5/5)

Trample, haste

Ixalan (Uncommon)
Charisma
Charisma BlueBlueBlue (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

Mercadian Masques (Rare)
Charisma Bobblehead
Charisma Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

4, Tap: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Magic The Gathering—Fallout (Uncommon)
Charismatic Conqueror
Charismatic Conqueror 1White (2)
Creature — Vampire Soldier (2/2)

Vigilance

Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

The Lost Caverns of Ixalan Commander (Rare)
Charismatic Vanguard
Charismatic Vanguard 2White (3)
Creature — Dwarf Soldier (3/2)

4White: Creatures you control get +1/+1 until end of turn.

Dominaria United (Common)
Charm Peddler
Charm Peddler White (1)
Creature — Human Spellshaper (1/1)

White, Tap, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.

Mercadian Masques (Common)
Charm School
Charm School 2White (3)
Enchantment

As Charm School enters, choose a color and balance Charm School on your head.

Prevent all damage that would be dealt to you by sources of the chosen color.

When Charm School falls off your head, sacrifice Charm School.

Unglued (Uncommon)
Charmbreaker Devils
Charmbreaker Devils 5Red (6)
Creature — Devil (4/4)

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Commander 2021 (Rare)
Other Versions
Innistrad (Rare)
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Conspiracy: Take the Crown (Rare)
Iconic Masters (Rare)
Ikoria Commander (Rare)
Jumpstart (Rare)
Charmed Clothier
Charmed Clothier 4White (5)
Creature — Faerie Advisor (3/3)

Flying

When Charmed Clothier enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Charmed Griffin
Charmed Griffin 3White (4)
Creature — Griffin (3/3)

Flying

When Charmed Griffin enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.

Mercadian Masques (Uncommon)
Charmed Pendant
Charmed Pendant 4 (4)
Artifact

Tap, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant. <I>(For example, if the card's mana cost is 3BlueBlueBlack, you add BlueBlueBlack.)</I>

Odyssey (Rare)
Charmed Sleep
Charmed Sleep 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When Charmed Sleep enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Bloomburrow (Common)
Other Versions
Throne of Eldraine (Common)
Adventures in the Forgotten Realms (Common)
Alchemy Horizons: Baldur's Gate (Common)
Charmed Stray
Charmed Stray White (1)
Creature — Cat (1/1)

Lifelink

When Charmed Stray enters, put a +1/+1 counter on each other creature you control named Charmed Stray.

Arena Base Set (Common)
Other Versions
War of the Spark (Common)
Charming Prince
Charming Prince 1White (2)
Creature — Human Noble (2/2)

When this creature enters, choose one —

• Scry 2.

• You gain 3 life.

• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Magic: The Gathering Foundations (Rare)
Other Versions
Throne of Eldraine (Rare)
Charming Scoundrel
Charming Scoundrel 1Red (2)
Creature — Human Rogue (1/1)

Haste

When Charming Scoundrel enters, choose one —

• Discard a card, then draw a card.

• Create a Treasure token.

• Create a Wicked Role token attached to target creature you control.

Wilds of Eldraine (Rare)
Charnelhoard Wurm
Charnelhoard Wurm 4BlackRedGreen (7)
Creature — Wurm (6/6)

Trample

Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Commander 2018 (Rare)
Other Versions
Conflux (Rare)
Commander 2013 Edition (Rare)
Char-Rumbler
Char-Rumbler 2RedRed (4)
Creature — Elemental (-1/3)

Double strike

Red: Char-Rumbler gets +1/+0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Chasm Drake
Chasm Drake 4Blue (5)
Creature — Drake (3/3)

Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

Magic 2012 (Common)
Chasm Guide
Chasm Guide 3Red (4)
Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally you control enters, creatures you control gain haste until end of turn.

Battle for Zendikar (Uncommon)
Chasm Skulker
Chasm Skulker 2Blue (3)
Creature — Squid Horror (1/1)

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Bloomburrow Commander (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Commander 2016 (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
March of the Machine Commander (Rare)
Chatterstorm
Chatterstorm 1Green (2)
Sorcery

Create a 1/1 green Squirrel creature token.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Bloomburrow Commander (Common)
Other Versions
Modern Horizons 2 (Common)
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