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Fall from Favor
Fall from Favor 2Blue (3)
Enchantment — Aura

Enchant creature

When Fall from Favor enters, tap enchanted creature and you become the monarch.

Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.

Commander Masters (Common)
Other Versions
Commander Legends (Common)
Fall of the Hammer
Fall of the Hammer 1Red (2)
Instant

Target creature you control deals damage equal to its power to another target creature.

Commander Anthology 2018 (Common)
Other Versions
Born of the Gods (Common)
Commander 2015 (Common)
Fall of the Impostor
Fall of the Impostor 1GreenWhite (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Put a +1/+1 counter on up to one target creature.

III — Exile a creature with the greatest power among creatures target opponent controls.

Kaldheim (Uncommon)
Fallen Ferromancer
Fallen Ferromancer 3Red (4)
Creature — Phyrexian Human Shaman (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

1Red, Tap: Fallen Ferromancer deals 1 damage to any target.

New Phyrexia (Uncommon)
Falling Timber
Falling Timber 2Green (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.

Planeshift (Common)
Fallow Wurm
Fallow Wurm 2Green (3)
Creature — Wurm (4/4)

When Fallow Wurm enters, sacrifice it unless you discard a land card.

Weatherlight (Uncommon)
False Demise
False Demise 2Blue (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Mercadian Masques (Uncommon)
Other Versions
Alliances (Common)
False Memories
False Memories 1Blue (2)
Instant

Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard.

Torment (Rare)
False Mourning
False Mourning Green (1)
Sorcery

Put target card from your graveyard on top of your library.

Portal Three Kingdoms (Uncommon)
False Summoning
False Summoning 1Blue (2)
Instant

Counter target creature spell.

Masters Edition IV (Common)
Other Versions
Portal Second Age (Common)
Falthis, Shadowcat Familiar
Falthis, Shadowcat Familiar 2Black (3)
Legendary Creature — Nightmare Cat (2/2)

Commanders you control have menace and deathtouch.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Claim // Fame (Fame)
Claim // Fame (Fame) 1Red (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gets +2/+0 and gains haste until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Familiar Beeble Mascot
Familiar Beeble Mascot (0)
Stickers

2 — Whenever this creature attacks, untap target permanent.

4 — Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

2 — 2/3

3 — 5/3

Unfinity (Common)
Familiar Ground
Familiar Ground 2Green (3)
Enchantment

Each creature you control can't be blocked by more than one creature.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Familiar's Ruse
Familiar's Ruse BlueBlue (2)
Instant

As an additional cost to cast this spell, return a creature you control to its owner's hand.

Counter target spell.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Lorwyn (Uncommon)
Family Reunion
Family Reunion 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

The Lost Caverns of Ixalan (Common)
Family's Favor
Family's Favor 2Green (3)
Enchantment

Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)

Streets of New Capenna Commander (Rare)
Famine
Famine 3BlackBlack (5)
Sorcery

Famine deals 3 damage to each creature and each player.

Vintage Masters (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Uncommon)
Commander 2013 Edition (Uncommon)
Famished Foragers
Famished Foragers 3Red (4)
Creature — Vampire (4/3)

When Famished Foragers enters, if an opponent lost life this turn, add RedRedRed.

2Red, Discard a card: Draw a card.

Innistrad: Midnight Hunt (Common)
Famished Ghoul
Famished Ghoul 3Black (4)
Creature — Zombie (3/2)

1Black, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.

Odyssey (Uncommon)
Famished Paladin
Famished Paladin 1White (2)
Creature — Vampire Knight (3/3)

Famished Paladin doesn't untap during your untap step.

Whenever you gain life, untap Famished Paladin.

Rivals of Ixalan (Uncommon)
Fanatic of Mogis
Fanatic of Mogis 3Red (4)
Creature — Minotaur Shaman (4/2)

When Fanatic of Mogis enters, it deals damage to each opponent equal to your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Theros (Uncommon)
Fanged Flames
Fanged Flames 1Red (2)
Sorcery

Devoid (This card has no color.)

Fanged Flames deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Modern Horizons 3 (Common)
Fangren Marauder
Fangren Marauder 5Green (6)
Creature — Beast (5/5)

Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.

Mirrodin Besieged (Common)
Fanning the Flames
Fanning the Flames Variable ColorlessRedRed (2)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Fanning the Flames deals X damage to any target.

Tempest Remastered (Rare)
Other Versions
Stronghold (Uncommon)
Faramir, Field Commander
Faramir, Field Commander 3White (4)
Legendary Creature — Human Soldier (3/3)

At the beginning of your end step, if a creature died under your control this turn, draw a card.

Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Faramir, Prince of Ithilien
Faramir, Prince of Ithilien 2WhiteBlue (4)
Legendary Creature — Human Noble (3/3)

At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.

The Lord of the Rings: Tales of Middle Earth (Rare)
Faramir, Steward of Gondor
Faramir, Steward of Gondor 1WhiteBlue (3)
Legendary Creature — Human Noble (2/2)

Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.

At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Farewell to Arms
Farewell to Arms 1BlackBlack (3)
Enchantment

As Farewell to Arms enters, choose a hand attached to an opponent's arm.

When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)

Unhinged (Common)
Farm // Market (Farm)
Farm // Market (Farm) 2White (3)
Instant

Destroy target attacking or blocking creature.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Farmer Cotton
Farmer Cotton Variable ColorlessGreenWhite (2)
Legendary Creature — Halfling Peasant (1/1)

When Farmer Cotton enters, create X 1/1 white Halfling creature tokens and X Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Farmstead
Farmstead WhiteWhiteWhite (3)
Enchantment — Aura

Enchant land

Enchanted land has "At the beginning of your upkeep, you may pay WhiteWhite. If you do, you gain 1 life."

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Farmstead Gleaner
Farmstead Gleaner 3 (3)
Artifact Creature — Scarecrow (2/2)

Farmstead Gleaner doesn't untap during your untap step.

2, Untap: Put a +1/+1 counter on Farmstead Gleaner. (Untap is the untap symbol.)

Modern Horizons (Uncommon)
Farrel's Mantle
Farrel's Mantle 2White (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Farsight Mask
Farsight Mask 5 (5)
Artifact

Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.

Planechase Anthology (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase 2012 Edition (Uncommon)
Fatal Fumes
Fatal Fumes 3Black (4)
Instant

Target creature gets -4/-2 until end of turn.

Dragon's Maze (Common)
Fatal Mutation
Fatal Mutation Black (1)
Enchantment — Aura

Enchant creature

When enchanted creature is turned face up, destroy it. It can't be regenerated.

Scourge (Uncommon)
Fathom Feeder
Fathom Feeder BlueBlack (2)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

3BlueBlack: Draw a card. Each opponent exiles the top card of their library.

Battle for Zendikar (Rare)
Fathom Fleet Boarder
Fathom Fleet Boarder 2Black (3)
Creature — Orc Pirate (3/3)

When Fathom Fleet Boarder enters, you lose 2 life unless you control another Pirate.

Rivals of Ixalan (Common)
Fathom Fleet Captain
Fathom Fleet Captain 1Black (2)
Creature — Human Pirate (2/1)

Menace

Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay 2. If you do, create a 2/2 black Pirate creature token with menace.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Fathom Fleet Cutthroat
Fathom Fleet Cutthroat 3Black (4)
Creature — Human Pirate (3/3)

When Fathom Fleet Cutthroat enters, destroy target creature an opponent controls that was dealt damage this turn.

Core Set 2020 (Common)
Other Versions
Ixalan (Common)
Fathom Fleet Firebrand
Fathom Fleet Firebrand 1Red (2)
Creature — Human Pirate (2/2)

1Red: Fathom Fleet Firebrand gets +1/+0 until end of turn.

Ixalan (Common)
Fathom Fleet Swordjack
Fathom Fleet Swordjack 3Red (4)
Creature — Orc Pirate (4/3)

Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.

Encore 5Red (5Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Fathom Mage
Fathom Mage 2GreenBlue (4)
Creature — Human Wizard (1/1)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

Streets of New Capenna Commander (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Guild Kit: Simic (Rare)
Commander Legends (Rare)
Fathom Seer
Fathom Seer 1Blue (2)
Creature — Illusion (1/3)

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Fathom Seer is turned face up, draw two cards.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks: Speed vs. Cunning (Common)
Commander 2014 (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Masters 25 (Common)
Fathom Trawl
Fathom Trawl 3BlueBlue (5)
Sorcery

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

Lorwyn (Rare)
Fauna Shaman
Fauna Shaman 1Green (2)
Creature — Elf Shaman (2/2)

Green, Tap, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

The Brothers' War (Rare)
Other Versions
Magic 2011 (Rare)
Ultimate Masters (Rare)
Historic Anthology 1 (Rare)
Favor of the Mighty
Favor of the Mighty 1White (2)
Kindred Enchantment — Giant

Each creature with the highest mana value has protection from each color.

Lorwyn (Rare)
Favored Enemy
Favored Enemy Green (1)
Enchantment

As Favored Enemy enters the battlefield, note the most prevalent creature type in an opponent's library.

When Favored Enemy enters the battlefield, target creature you control fights up to one target creature you don't control.

Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control.

Alchemy Horizons: Baldur's Gate (Rare)
Fealty to the Realm
Fealty to the Realm 4Blue (5)
Enchantment — Aura

Enchant creature

When Fealty to the Realm enters, you become the monarch.

The monarch controls enchanted creature.

Enchanted creature attacks each combat if able and can't attack you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Fear of Immobility
Fear of Immobility 4White (5)
Enchantment Creature — Nightmare (4/4)

When Fear of Immobility enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Duskmourn: House of Horror (Common)
Fear of Impostors
Fear of Impostors 1BlueBlue (3)
Enchantment Creature — Nightmare (3/2)

Flash

When Fear of Impostors enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

Duskmourn: House of Horror (Uncommon)
Fear of Missing Out
Fear of Missing Out 1Red (2)
Enchantment Creature — Nightmare (2/3)

When Fear of Missing Out enters, discard a card, then draw a card.

Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Duskmourn: House of Horror (Rare)
Fearsome Awakening
Fearsome Awakening 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

Fate Reforged (Uncommon)
Fearsome Temper
Fearsome Temper 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "2Red: Target creature can't block this creature this turn."

Born of the Gods (Common)
Fearsome Werewolf
Fearsome Werewolf (0)
Creature — Werewolf (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Common)
Fearsome Whelp
Fearsome Whelp 1Red (2)
Creature — — Dragon (1/1)

Flying

At the beginning of your end step, each Dragon card in your hand perpetually gains "This spell costs 1 less to cast."

Innistrad: Midnight Hunt Alchemy (Uncommon)
Feast of Dreams
Feast of Dreams 1Black (2)
Instant

Destroy target enchanted creature or enchantment creature.

Journey into Nyx (Common)
Feast of Worms
Feast of Worms 3GreenGreen (5)
Sorcery — Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land of their choice.

Champions of Kamigawa (Uncommon)
Feast or Famine
Feast or Famine 3Black (4)
Instant

Choose one —

• Create a 2/2 black Zombie creature token.

• Destroy target nonartifact, nonblack creature. It can't be regenerated.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Alliances (Common)
Masters Edition (Common)
Feather, the Redeemed
Feather, the Redeemed RedWhiteWhite (3)
Legendary Creature — Angel (3/4)

Flying

Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

Time Spiral Remastered (Bonus)
Other Versions
War of the Spark (Rare)
Mouth // Feed (Feed)
Mouth // Feed (Feed) 3Green (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw a card for each creature you control with power 3 or greater.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Feed the Swarm
Feed the Swarm 1Black (2)
Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Magic: The Gathering Foundations (Common)
Other Versions
Zendikar Rising (Common)
Commander 2021 (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Streets of New Capenna Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
The Brothers' War Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Duskmourn: House of Horror Commander (Common)
Feldon, Ronom Excavator
Feldon, Ronom Excavator 1Red (2)
Legendary Creature — Human Artificer (2/2)

Haste

Feldon, Ronom Excavator can't block.

Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

The Brothers' War (Rare)
Felhide Minotaur
Felhide Minotaur 2Black (3)
Creature — Minotaur (2/3)

Theros (Common)
Felidar Umbra
Felidar Umbra 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has lifelink.

1White: Attach Felidar Umbra to target creature you control.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Planechase Anthology (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Fell Beast of Mordor
Fell Beast of Mordor 2BlackBlack (4)
Creature — Drake Beast (3/3)

Flying

Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)

Whenever Fell Beast of Mordor enters or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Fell Horseman
Fell Horseman 3Black (4)
Creature — Zombie Knight (3/3)

When Fell Horseman dies, put it on the bottom of its owner's library.

Wilds of Eldraine (Common)
Fell Mire
Fell Mire (0)
Land

As Fell Mire enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add Black.

Modern Horizons 3 (Uncommon)
Fell the Mighty
Fell the Mighty 4White (5)
Sorcery

Destroy all creatures with power greater than target creature's power.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Commander 2014 (Rare)
Commander 2017 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Femeref Archers
Femeref Archers 2Green (3)
Creature — Human Archer (2/2)

Tap: Femeref Archers deals 4 damage to target attacking creature with flying.

Tenth Edition (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Femeref Enchantress
Femeref Enchantress GreenWhite (2)
Creature — Human Druid (1/2)

Whenever an enchantment is put into a graveyard from the battlefield, draw a card.

Visions (Rare)
Femeref Healer
Femeref Healer 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Mirage (Common)
Femeref Knight
Femeref Knight 2White (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

White: Femeref Knight gains vigilance until end of turn.

Mirage (Common)
Femeref Scouts
Femeref Scouts 2White (3)
Creature — Human Scout (1/4)

Mirage (Common)
Fencer's Magemark
Fencer's Magemark 2Red (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and have first strike.

Guildpact (Common)
Fendeep Summoner
Fendeep Summoner 4Black (5)
Creature — Treefolk Shaman (3/5)

Tap: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

Morningtide (Rare)
Feral Abomination
Feral Abomination 5Black (6)
Creature — Thrull (5/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Core Set 2020 (Common)
Other Versions
Dominaria (Common)
Feral Animist
Feral Animist 1RedGreen (3)
Creature — Goblin Shaman (2/1)

3: Feral Animist gets +X/+0 until end of turn, where X is its power.

Dragon's Maze (Uncommon)
Other Versions
Guildpact (Uncommon)
Feral Maaka
Feral Maaka 1Red (2)
Creature — Cat (2/2)

Ravnica Allegiance (Common)
Fertile Imagination
Fertile Imagination 2GreenGreen (4)
Sorcery

Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)

Dissension (Uncommon)
Fervent Champion
Fervent Champion Red (1)
Creature — Human Knight (1/1)

First strike, haste

Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.

Equip abilities you activate that target Fervent Champion cost 3 less to activate.

Throne of Eldraine (Rare)
Fervent Mastery
Fervent Mastery 3RedRed (5)
Sorcery

You may pay 2RedRed rather than pay this spell's mana cost.

If the 2RedRed cost was paid, an opponent discards any number of cards, then draws that many cards.

Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random.

Strixhaven: School of Mages (Rare)
Festergloom
Festergloom 2Black (3)
Sorcery

Nonblack creatures get -1/-1 until end of turn.

Conspiracy: Take the Crown (Common)
Other Versions
Magic 2015 Core Set (Common)
Festering March
Festering March 3BlackBlack (5)
Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.

Suspend 3—2Black (Rather than cast this card from your hand, you may pay 2Black and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Festering Mummy
Festering Mummy Black (1)
Creature — Zombie (1/1)

When Festering Mummy dies, you may put a -1/-1 counter on target creature.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Festival of Embers
Festival of Embers 4Red (5)
Enchantment

During your turn, you may cast instant and sorcery spells from your graveyard by paying 1 life in addition to their other costs.

If a card or token would be put into your graveyard from anywhere, exile it instead.

1Red: Sacrifice Festival of Embers.

Bloomburrow (Rare)
Bramble Familiar (Fetch Quest)
Bramble Familiar (Fetch Quest) 5GreenGreen (7)
Sorcery — Adventure

Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.

Wilds of Eldraine (Rare)
Fetid Imp
Fetid Imp 1Black (2)
Creature — Imp (1/2)

Flying

Black: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Core Set 2021 (Common)
Fever Charm
Fever Charm Red (1)
Instant

Choose one —

• Target creature gains haste until end of turn.

• Target creature gets +2/+0 until end of turn.

• Fever Charm deals 3 damage to target Wizard creature.

Onslaught (Common)
Fiddlehead Kami
Fiddlehead Kami 4Green (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.

Saviors of Kamigawa (Common)
Field Marshal
Field Marshal 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

Tenth Edition (Rare)
Other Versions
Coldsnap (Rare)
Field of Dreams
Field of Dreams Blue (1)
World Enchantment

Players play with the top card of their libraries revealed.

Legends (Rare)
Fieldmist Borderpost
Fieldmist Borderpost 1WhiteBlue (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Fieldmist Borderpost enters tapped.

Tap: Add White or Blue.

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Fierce Empath
Fierce Empath 2Green (3)
Creature — Elf (1/1)

When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Magic: The Gathering Foundations (Common)
Other Versions
Scourge (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Masters 25 (Uncommon)
Duel Decks: Elves vs. Inventors (Common)
Core Set 2021 (Uncommon)
Double Masters (Common)
Commander Masters (Common)
Fiery Bombardment
Fiery Bombardment 1Red (2)
Enchantment

Chroma — 2, Sacrifice a creature: Fiery Bombardment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.

Eventide (Rare)
Fiery Emancipation
Fiery Emancipation 3RedRedRed (6)
Enchantment

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Fiery Gambit
Fiery Gambit 2Red (3)
Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Mirrodin (Rare)
Fiery Impulse
Fiery Impulse Red (1)
Instant

Fiery Impulse deals 2 damage to target creature.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.

Magic Origins (Common)
Fiery Mantle
Fiery Mantle 1Red (2)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.

Urza's Saga (Common)
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