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Gutter Grime
Gutter Grime 4Green (5)
Enchantment

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Guul Draz Mucklord
Guul Draz Mucklord 2Black (3)
Creature — Crocodile (2/3)

When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.

Zendikar Rising (Common)
Guul Draz Vampire
Guul Draz Vampire Black (1)
Creature — Vampire Rogue (1/1)

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Zendikar (Common)
Gwyllion Hedge-Mage
Gwyllion Hedge-Mage 2White or Black (3)
Creature — Hag Wizard (2/2)

When Gwyllion Hedge-Mage enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.

When Gwyllion Hedge-Mage enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Commander Anthology (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Gyome, Master Chef
Gyome, Master Chef 2BlackGreen (4)
Legendary Creature — Troll Warlock (5/3)

Trample

At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter under your control this turn.

1, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.

Commander 2021 (Mythic Rare)
Gyruda, Doom of Depths
Gyruda, Doom of Depths 4Blue or BlackBlue or Black (6)
Legendary Creature — Demon Kraken (6/6)

Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Haakon, Stromgald Scourge
Haakon, Stromgald Scourge 1BlackBlack (3)
Legendary Creature — Zombie Knight (3/3)

You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.

As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.

When Haakon dies, you lose 2 life.

March of the Machine Commander (Rare)
Other Versions
Coldsnap (Rare)
Haazda Marshal
Haazda Marshal White (1)
Creature — Human Soldier (1/1)

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Uncommon)
Haazda Shield Mate
Haazda Shield Mate 2White (3)
Creature — Human Soldier (1/1)

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay WhiteWhite.

White: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Dissension (Rare)
Hadana's Climb
Hadana's Climb 1GreenBlue (3)
Legendary Enchantment

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.

Rivals of Ixalan (Rare)
Hag Hedge-Mage
Hag Hedge-Mage 2Black or Green (3)
Creature — Hag Shaman (2/2)

When Hag Hedge-Mage enters, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Eventide (Uncommon)
Merchant of the Vale (Haggle)
Merchant of the Vale (Haggle) Red (1)
Instant — Adventure

You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Hagi Mob
Hagi Mob 4Red (5)
Creature — Troll Berserker (5/4)

Boast — 1Red: Hagi Mob deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Hagra Mauling
Hagra Mauling 2BlackBlack (4)
Instant

This spell costs 1 less to cast if an opponent controls no basic lands.

Destroy target creature.

Zendikar Rising (Rare)
Hail Storm
Hail Storm 1GreenGreen (3)
Instant

Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.

Time Spiral "Timeshifted" (Special)
Other Versions
Alliances (Uncommon)
Hailstorm Valkyrie
Hailstorm Valkyrie 3Black (4)
Snow Creature — Angel Wizard (2/2)

Flying, trample

SnowSnow: Hailstorm Valkyrie gets +2/+2 until end of turn. (Snow can be paid with one mana from a snow source.)

Kaldheim (Uncommon)
Hakim, Loreweaver
Hakim, Loreweaver 3BlueBlue (5)
Legendary Creature — Human Wizard (2/4)

Flying

BlueBlue: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate only during your upkeep and only if Hakim isn't enchanted.

BlueBlue, Tap: Destroy all Auras attached to Hakim.

Mirage (Rare)
Halam Djinn
Halam Djinn 5Red (6)
Creature — Djinn (6/5)

Haste

Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Half-Elf Monk
Half-Elf Monk 3White (4)
Creature — Human Elf Monk (1/4)

Vigilance

Stunning Strike — 1White, Tap: Tap target creature.

Adventures in the Forgotten Realms (Common)
Halimar Depths
Halimar Depths (0)
Land

Halimar Depths enters tapped.

When Halimar Depths enters, look at the top three cards of your library, then put them back in any order.

Tap: Add Blue.

Duskmourn: House of Horror Commander (Common)
Other Versions
Worldwake (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2018 (Common)
Ikoria Commander (Common)
Adventures in the Forgotten Realms Commander (Common)
Halimar Excavator
Halimar Excavator 1Blue (2)
Creature — Human Wizard Ally (1/3)

Whenever Halimar Excavator or another Ally you control enters, target player mills X cards, where X is the number of Allies you control.

Worldwake (Common)
Halimar Tidecaller
Halimar Tidecaller 2Blue (3)
Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

Battle for Zendikar (Uncommon)
Halimar Wavewatch
Halimar Wavewatch 1Blue (2)
Creature — Merfolk Soldier (0/3)

Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

0/6

LEVEL 5+

6/6

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Rise of the Eldrazi (Common)
Hall Monitor
Hall Monitor Red (1)
Creature — Lizard Shaman (1/1)

Haste

1Red, Tap: Target creature can't block this turn.

Strixhaven: School of Mages (Uncommon)
Hall of Gemstone
Hall of Gemstone 1GreenGreen (3)
World Enchantment

At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

Mirage (Rare)
Hall of Mirrors (Hall of Mirrors (a))
Hall of Mirrors (Hall of Mirrors (a)) (0)
Artifact — Attraction

Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.

Lights — 2, 6

Unfinity (Rare)
Hall of Storm Giants
Hall of Storm Giants (0)
Land

If you control two or more other lands, Hall of Storm Giants enters tapped.

Tap: Add Blue.

5Blue: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward 3. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

Adventures in the Forgotten Realms (Rare)
Hall of Triumph
Hall of Triumph 3 (3)
Legendary Artifact

As Hall of Triumph enters, choose a color.

Creatures you control of the chosen color get +1/+1.

Journey into Nyx (Rare)
Hallowed Moonlight
Hallowed Moonlight 1White (2)
Instant

Until end of turn, if a creature would enter and it wasn't cast, exile it instead.

Draw a card.

Magic Origins (Rare)
Halls of Mist
Halls of Mist (0)
Land

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Ice Age (Rare)
Halsin, Emerald Archdruid
Halsin, Emerald Archdruid 3Green (4)
Legendary Creature — Elf Druid (2/4)

1: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Hama Pashar, Ruin Seeker
Hama Pashar, Ruin Seeker 1WhiteBlue (3)
Legendary Creature — Human Wizard (2/3)

Room abilities of dungeons you own trigger an additional time.

Adventures in the Forgotten Realms (Uncommon)
Hamlet Captain
Hamlet Captain 1Green (2)
Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Innistrad (Uncommon)
Eldritch Moon (Uncommon)
Hamlet Glutton
Hamlet Glutton 5GreenGreen (7)
Creature — Giant (6/6)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

This spell costs 2 less to cast if it's bargained.

Trample

When Hamlet Glutton enters, you gain 3 life.

Wilds of Eldraine (Common)
Hamlet Vanguard
Hamlet Vanguard 2Green (3)
Creature — Human Warrior (1/1)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Hamlet Vanguard enters with two +1/+1 counters on it for each other nontoken Human you control.

Innistrad: Crimson Vow (Rare)
Hamletback Goliath
Hamletback Goliath 6Red (7)
Creature — Giant Warrior (6/6)

Whenever another creature enters, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.

Jumpstart (Rare)
Other Versions
Lorwyn (Rare)
Magic 2013 (Rare)
Commander 2015 (Rare)
Conspiracy: Take the Crown (Rare)
Commander Anthology 2018 (Rare)
Hammer Dropper
Hammer Dropper 2RedWhite (4)
Creature — Giant Soldier (5/2)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Hammer Helper
Hammer Helper 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.

Unstable (Common)
Hammer Jammer
Hammer Jammer 3Red (4)
Creature — Goblin Warrior (0/0)

As Hammer Jammer enters, roll a six-sided die. Hammer Jammer enters with a number of +1/+1 counters on it equal to the result.

Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.

Unstable (Uncommon)
Hammer Mage
Hammer Mage 1Red (2)
Creature — Human Spellshaper (1/1)

Variable ColorlessRed, Tap, Discard a card: Destroy all artifacts with mana value X or less.

Mercadian Masques (Uncommon)
Hammer of Bogardan
Hammer of Bogardan 1RedRed (3)
Sorcery

Hammer of Bogardan deals 3 damage to any target.

2RedRedRed: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep.

Premium Deck Series: Fire and Lightning (Rare)
Other Versions
Classic Sixth Edition (Rare)
Eighth Edition (Rare)
Mirage (Rare)
Hammer of Nazahn
Hammer of Nazahn 4 (4)
Legendary Artifact — Equipment

Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.

Equipped creature gets +2/+0 and has indestructible.

Equip 4

Commander Masters (Rare)
Other Versions
Commander 2017 (Rare)
Double Masters (Rare)
Hammer of Purphoros
Hammer of Purphoros 1RedRed (3)
Legendary Enchantment Artifact

Creatures you control have haste.

2Red, Tap, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.

Theros (Rare)
Hammer of Ruin
Hammer of Ruin 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.

Equip 2

Jumpstart 2022 (Uncommon)
Other Versions
Worldwake (Uncommon)
Hammerfest Boomtacular
Hammerfest Boomtacular 3RedRed (5)
Enchantment

Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target.

Unstable (Uncommon)
Hammerfist Giant
Hammerfist Giant 4RedRed (6)
Creature — Giant Warrior (5/4)

Tap: Hammerfist Giant deals 4 damage to each creature without flying and each player.

Commander Anthology 2018 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Commander 2015 (Rare)
Hammerhand
Hammerhand Red (1)
Enchantment — Aura

Enchant creature

When Hammerhand enters, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste.

Dominaria United (Common)
Other Versions
Magic 2015 Core Set (Common)
Archenemy: Nicol Bolas (Common)
Iconic Masters (Common)
Hammerhead Shark
Hammerhead Shark 1Blue (2)
Creature — Shark (2/3)

Hammerhead Shark can't attack unless defending player controls an Island.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Hammerheim
Hammerheim (0)
Legendary Land

Tap: Add Red.

Tap: Target creature loses all landwalk abilities until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Legends (Uncommon)
Masters Edition III (Uncommon)
Hammerheim Deadeye
Hammerheim Deadeye 3Red (4)
Creature — Giant Warrior (3/3)

Echo 5Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hammerheim Deadeye enters, destroy target creature with flying.

Modern Masters (Common)
Other Versions
Planar Chaos (Uncommon)
Hammers of Moradin
Hammers of Moradin 2White (3)
Creature — Dwarf Cleric (3/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Hammers of Moradin attacks, for each opponent, tap up to one target creature that player controls.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Hampering Snare
Hampering Snare 1Blue (2)
Instant

Creatures your opponents control get -2/-0 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Hamza, Guardian of Arashin
Hamza, Guardian of Arashin 4GreenWhite (6)
Legendary Creature — Elephant Warrior (5/5)

This spell costs 1 less to cast for each creature you control with a +1/+1 counter on it.

Creature spells you cast cost 1 less to cast for each creature you control with a +1/+1 counter on it.

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
Historic Anthology 4 (Uncommon)
March of the Machine Commander (Uncommon)
Hana Kami
Hana Kami Green (1)
Creature — Spirit (1/1)

1Green, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.

Modern Masters (Common)
Other Versions
Champions of Kamigawa (Uncommon)
Hancock, Ghoulish Mayor
Hancock, Ghoulish Mayor 2Black (3)
Legendary Creature — Zombie Mutant Advisor (2/1)

Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Magic The Gathering—Fallout (Rare)
Hand of Emrakul
Hand of Emrakul 9 (9)
Creature — Eldrazi (7/7)

You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)

Rise of the Eldrazi (Common)
Hand of Enlightenment
Hand of Enlightenment (0)
Enchantment Creature — Human Monk (2/2)

First strike

Kamigawa: Neon Dynasty (Common)
Hand of Silumgar
Hand of Silumgar 1Black (2)
Creature — Human Warrior (2/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Battlebond (Common)
Other Versions
Dragons of Tarkir (Common)
Handy Dandy Clone Machine
Handy Dandy Clone Machine 3 (3)
Artifact

2, Tap: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist.

Unstable (Rare)
Hangman
Hangman Black (1)
Creature — Human Villain (1/1)

As Hangman enters, secretly note a word with six to eight letters.

1: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.

When a player guesses the noted word or all of its letters, sacrifice Hangman.

Unstable (Rare)
Hanweir Battlements
Hanweir Battlements (0)
Land

Tap: Add Colorless.

Red, Tap: Target creature gains haste until end of turn.

3RedRed, Tap: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Hanweir Militia Captain
Hanweir Militia Captain 1White (2)
Creature — Human Soldier (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Jumpstart: Historic Horizons (Rare)
Other Versions
Shadows over Innistrad (Rare)
Hapatra's Mark
Hapatra's Mark Green (1)
Instant

Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Amonkhet (Uncommon)
Haphazard Bombardment
Haphazard Bombardment 5Red (6)
Enchantment

When Haphazard Bombardment enters, choose four nonenchantment permanents you don't control and put an aim counter on each of them.

At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.

Dominaria (Rare)
Haradrim Spearmaster
Haradrim Spearmaster 2Red (3)
Creature — Human Warrior (2/3)

Reach

At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Harald, King of Skemfar
Harald, King of Skemfar 1BlackGreen (3)
Legendary Creature — Elf Warrior (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Harald, King of Skemfar enters, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Kaldheim (Uncommon)
Hardened-Scale Armor
Hardened-Scale Armor 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Harmattan Efreet
Harmattan Efreet 2BlueBlue (4)
Creature — Efreet (2/2)

Flying

1BlueBlue: Target creature gains flying until end of turn.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Harmless Assault
Harmless Assault 2WhiteWhite (4)
Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

Rise of the Eldrazi (Common)
Harmless Offering
Harmless Offering 2Red (3)
Sorcery

Target opponent gains control of target permanent you control.

Magic: The Gathering Foundations (Rare)
Other Versions
Eldritch Moon (Rare)
Historic Anthology 4 (Rare)
Harmonic Convergence
Harmonic Convergence 2Green (3)
Instant

Put all enchantments on top of their owners' libraries.

Urza's Legacy (Uncommon)
Harmonic Prodigy
Harmonic Prodigy 1Red (2)
Creature — Human Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Modern Horizons 2 (Rare)
Harmonic Sliver
Harmonic Sliver 1GreenWhite (3)
Creature — Sliver (1/1)

All Slivers have "When this permanent enters, destroy target artifact or enchantment."

Commander Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Time Spiral Remastered (Uncommon)
Harmonious Archon
Harmonious Archon 4WhiteWhite (6)
Creature — Archon (4/5)

Flying

Non-Archon creatures have base power and toughness 3/3.

When Harmonious Archon enters, create two 1/1 white Human creature tokens.

Phyrexia: All Will Be One Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Harmonious Emergence
Harmonious Emergence 3Green (4)
Enchantment — Aura

Enchant land you control

Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Harmonize
Harmonize 2GreenGreen (4)
Sorcery

Draw three cards.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Eternal Masters (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Commander 2017 (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander Legends (Uncommon)
Time Spiral Remastered (Uncommon)
Strixhaven Mystical Archive (Rare)
Streets of New Capenna Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Bloomburrow Commander (Uncommon)
Harmony of Nature
Harmony of Nature 2Green (3)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Second Age (Uncommon)
Harm's Way
Harm's Way White (1)
Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Harness the Storm
Harness the Storm 2Red (3)
Enchantment

Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)

Shadows over Innistrad (Rare)
Harnesser of Storms
Harnesser of Storms 2Red (3)
Creature — Otter Wizard (1/4)

Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once each turn.

Bloomburrow (Uncommon)
Harold and Bob, First Numens
Harold and Bob, First Numens 2Green (3)
Legendary Creature — Treefolk Mutant (3/3)

Vigilance, reach

When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ‘Tap: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.

Magic The Gathering—Fallout (Rare)
Harried Dronesmith
Harried Dronesmith 3Red (4)
Creature — Human Artificer (2/3)

At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.

Murders at Karlov Manor (Uncommon)
Harsh Judgment
Harsh Judgment 2WhiteWhite (4)
Enchantment

As Harsh Judgment enters, choose a color.

If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.

Invasion (Rare)
Harsh Mentor
Harsh Mentor 1Red (2)
Creature — Human Cleric (2/2)

Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Harsh Mercy
Harsh Mercy 2White (3)
Sorcery

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

Commander Masters (Rare)
Other Versions
Onslaught (Rare)
Harvest Mage
Harvest Mage Green (1)
Creature — Human Spellshaper (1/1)

Green, Tap, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.

Nemesis (Common)
Harvest Wurm
Harvest Wurm 1Green (2)
Creature — Wurm (3/2)

When Harvest Wurm enters, sacrifice it unless you return a basic land card from your graveyard to your hand.

Weatherlight (Common)
Harvester of Misery
Harvester of Misery 3BlackBlack (5)
Creature — Spirit (5/4)

Menace

When Harvester of Misery enters, other creatures get -2/-2 until end of turn.

1Black, Discard Harvester of Misery: Target creature gets -2/-2 until end of turn.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Hate Mirage
Hate Mirage 3Red (4)
Sorcery

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Commander 2019 (Uncommon)
Haunt of the Dead Marshes
Haunt of the Dead Marshes Black (1)
Creature — Nightmare Elf (1/1)

When Haunt of the Dead Marshes enters, scry 1.

2Black: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Haunted Mire
Haunted Mire (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

Haunted Mire enters tapped.

Bloomburrow Commander (Common)
Other Versions
Dominaria United (Land)
Haunted Plate Mail
Haunted Plate Mail 4 (4)
Artifact — Equipment

Equipped creature gets +4/+4.

0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Haunting Figment
Haunting Figment 1Blue (2)
Creature — Illusion (2/1)

Vigilance

Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

Dominaria United (Common)
Haunting Hymn
Haunting Hymn 4BlackBlack (6)
Instant

Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.

Iconic Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Haunting Imitation
Haunting Imitation 2Blue (3)
Sorcery

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

Innistrad: Crimson Vow Commander (Rare)
Haunting Misery
Haunting Misery 1BlackBlack (3)
Sorcery

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player or planeswalker.

Weatherlight (Common)
Devouring Sugarmaw (Have for Dinner)
Devouring Sugarmaw (Have for Dinner) 1White (2)
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Havengul Vampire
Havengul Vampire 3Red (4)
Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Havenwood Wurm
Havenwood Wurm 6Green (7)
Creature — Wurm (5/6)

Flash (You may cast this spell any time you could cast an instant.)

Trample

Jumpstart 2022 (Common)
Other Versions
Time Spiral (Common)
Havoc Demon
Havoc Demon 5BlackBlack (7)
Creature — Demon (5/5)

Flying

When Havoc Demon dies, all creatures get -5/-5 until end of turn.

Eternal Masters (Uncommon)
Other Versions
Legions (Rare)
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