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Make an Example
Make an Example 3Black (4)
Sorcery

Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)

Streets of New Capenna Commander (Rare)
Make Disappear
Make Disappear 1Blue (2)
Instant

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Counter target spell unless its controller pays 2.

Streets of New Capenna (Common)
Make Mischief
Make Mischief 2Red (3)
Sorcery

Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Make Obsolete
Make Obsolete 2Black (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Make Your Mark
Make Your Mark Red or White (1)
Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
Make Your Move
Make Your Move 2White (3)
Instant

Destroy target artifact, enchantment, or creature with power 4 or greater.

Magic: The Gathering Foundations (Common)
Other Versions
Murders at Karlov Manor (Common)
Make Your Own Luck
Make Your Own Luck 3GreenBlue (5)
Sorcery

Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

Outlaws of Thunder Junction (Uncommon)
Makeshift Battalion
Makeshift Battalion 2White (3)
Creature — Human Soldier (3/2)

Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Makeshift Binding
Makeshift Binding 2White (3)
Enchantment

When Makeshift Binding enters, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.

Murders at Karlov Manor (Common)
Makeshift Mannequin
Makeshift Mannequin 3Black (4)
Instant

Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."

Archenemy (Uncommon)
Other Versions
Lorwyn (Uncommon)
Makeshift Mauler
Makeshift Mauler 3Blue (4)
Creature — Zombie Horror (4/5)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Double Masters 2022 (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Makeshift Munitions
Makeshift Munitions 1Red (2)
Enchantment

1, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.

Commander Masters (Common)
Other Versions
Ixalan (Uncommon)
Jumpstart (Uncommon)
Commander Legends (Common)
Makindi Aeronaut
Makindi Aeronaut 1White (2)
Creature — Kor Scout Ally (1/3)

Flying

Oath of the Gatewatch (Common)
Makindi Griffin
Makindi Griffin 3White (4)
Creature — Griffin (2/4)

Flying

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Makindi Mesas
Makindi Mesas (0)
Land

Makindi Mesas enters tapped.

Tap: Add White.

Zendikar Rising (Uncommon)
Makindi Ox
Makindi Ox 4White (5)
Creature — Ox (4/4)

Landfall — Whenever a land you control enters, tap target creature an opponent controls.

Zendikar Rising (Common)
Makindi Patrol
Makindi Patrol 2White (3)
Creature — Human Knight Ally (2/3)

Rally — Whenever Makindi Patrol or another Ally you control enters, creatures you control gain vigilance until end of turn.

Battle for Zendikar (Common)
Makindi Shieldmate
Makindi Shieldmate 2White (3)
Creature — Kor Soldier Ally (0/3)

Defender

Whenever Makindi Shieldmate or another Ally you control enters, you may put a +1/+1 counter on Makindi Shieldmate.

Zendikar (Common)
Makindi Sliderunner
Makindi Sliderunner 1Red (2)
Creature — Beast (2/1)

Trample

Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Makindi Stampede
Makindi Stampede 3WhiteWhite (5)
Sorcery

Creatures you control get +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Malach of the Dawn
Malach of the Dawn 2WhiteWhite (4)
Creature — Angel (2/4)

Flying

WhiteWhiteWhite: Regenerate Malach of the Dawn.

Planar Chaos (Uncommon)
Malachite Golem
Malachite Golem 6 (6)
Artifact Creature — Golem (5/3)

1Green: Malachite Golem gains trample until end of turn.

Mirrodin (Common)
Malachite Talisman
Malachite Talisman 2 (2)
Artifact

Whenever a player casts a green spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Malady Invoker
Malady Invoker (0)
Creature — Phyrexian Treefolk (3/3)

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.

March of the Machine (Uncommon)
Malakir Blood-Priest
Malakir Blood-Priest 1Black (2)
Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Zendikar Rising (Common)
Malakir Bloodwitch
Malakir Bloodwitch 3BlackBlack (5)
Creature — Vampire Shaman (4/4)

Flying, protection from white

When Malakir Bloodwitch enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2017 (Rare)
Malakir Cullblade
Malakir Cullblade 1Black (2)
Creature — Vampire Warrior (1/1)

Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.

Arena Base Set (Uncommon)
Other Versions
Magic Origins (Uncommon)
Malakir Familiar
Malakir Familiar 2Black (3)
Creature — Bat (2/1)

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

Jumpstart (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Malakir Mire
Malakir Mire (0)
Land

Malakir Mire enters tapped.

Tap: Add Black.

Zendikar Rising (Uncommon)
Malakir Rebirth
Malakir Rebirth Black (1)
Instant

Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Zendikar Rising (Uncommon)
Malakir Soothsayer
Malakir Soothsayer 4Black (5)
Creature — Vampire Shaman Ally (4/4)

Cohort — Tap, Tap an untapped Ally you control: You draw a card and you lose 1 life.

Oath of the Gatewatch (Uncommon)
Malamet Battle Glyph
Malamet Battle Glyph Green (1)
Sorcery

Choose target creature you control and target creature you don't control. If the creature you control entered this turn, put a +1/+1 counter on it. Then those creatures fight each other.

The Lost Caverns of Ixalan (Uncommon)
Malamet Brawler
Malamet Brawler 1Green (2)
Creature — Cat Warrior (2/2)

Whenever Malamet Brawler attacks, target attacking creature gains trample until end of turn.

The Lost Caverns of Ixalan (Common)
Malamet Scythe
Malamet Scythe 2Green (3)
Artifact — Equipment

Flash

When Malamet Scythe enters, attach it to target creature you control.

Equipped creature gets +2/+2.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Malamet Veteran
Malamet Veteran 4Green (5)
Creature — Cat Warrior (5/4)

Trample

Descend 4 — Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature.

The Lost Caverns of Ixalan (Common)
Malamet War Scribe
Malamet War Scribe 3WhiteWhite (5)
Creature — Cat Warrior (4/3)

When Malamet War Scribe enters, creatures you control get +2/+1 until end of turn.

The Lost Caverns of Ixalan (Uncommon)
Malanthrope
Malanthrope 1GreenBlue (3)
Creature — Tyranid (2/2)

Flying

Scavenge the Dead — When Malanthrope enters, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way.

Warhammer 40,000 Commander (Rare)
Malcator, Purity Overseer
Malcator, Purity Overseer 1WhiteBlue (3)
Legendary Creature — Phyrexian Elephant Wizard (1/1)

When Malcator, Purity Overseer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.

Phyrexia: All Will Be One (Rare)
Malcator's Watcher
Malcator's Watcher 1Blue (2)
Artifact Creature — Phyrexian Drone (1/1)

Flying, vigilance

When Malcator's Watcher dies, draw a card.

Phyrexia: All Will Be One (Common)
Malcolm, Alluring Scoundrel
Malcolm, Alluring Scoundrel 1Blue (2)
Legendary Creature — Siren Pirate (2/1)

Flash

Flying

Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.

The Lost Caverns of Ixalan (Rare)
Malcolm, Keen-Eyed Navigator
Malcolm, Keen-Eyed Navigator 2Blue (3)
Legendary Creature — Siren Pirate (2/2)

Flying

Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Partner (You can have two commanders if both have partner.)

Special Guests (Uncommon)
Other Versions
Commander Legends (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Malcolm, the Eyes
Malcolm, the Eyes BlueRed (2)
Legendary Creature — Siren Pirate (2/2)

Flying, haste

Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction (Rare)
Malefic Scythe
Malefic Scythe 1Black (2)
Artifact — Equipment

Malefic Scythe enters with a soul counter on it.

Equipped creature gets +1/+1 for each soul counter on Malefic Scythe.

Whenever equipped creature dies, put a soul counter on Malefic Scythe.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2021 (Uncommon)
Malevolent Awakening
Malevolent Awakening 1BlackBlack (3)
Enchantment

1BlackBlack, Sacrifice a creature: Return target creature card from your graveyard to your hand.

Odyssey (Uncommon)
Malevolent Chandelier
Malevolent Chandelier 6 (6)
Artifact Creature — Construct (4/4)

Flying

2: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.

Duskmourn: House of Horror (Common)
Malevolent Hermit
Malevolent Hermit 1Blue (2)
Creature — Human Wizard (2/1)

Blue, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays 3.

Disturb 2Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Rare)
Malevolent Noble
Malevolent Noble 1Black (2)
Creature — Human Noble (2/2)

2, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble.

Throne of Eldraine (Common)
Malevolent Rumble
Malevolent Rumble 1Green (2)
Sorcery

Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Common)
Malevolent Whispers
Malevolent Whispers 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Madness 3Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Ultimate Masters (Uncommon)
Malevolent Witchkite
Malevolent Witchkite 4BlackBlack (6)
Creature — Dragon Warlock (5/4)

Flying

When Malevolent Witchkite enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.

Wilds of Eldraine (Rare)
Malfegor
Malfegor 2BlackBlackRedRed (6)
Legendary Creature — Demon Dragon (6/6)

Flying

When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.

Iconic Masters (Rare)
Other Versions
Conflux (Mythic Rare)
Magic: The Gathering-Commander (Mythic Rare)
Commander Anthology (Mythic Rare)
Malfunction
Malfunction 3Blue (4)
Enchantment — Aura

Enchant artifact or creature

When Malfunction enters, tap enchanted permanent.

Enchanted permanent doesn't untap during its controller's untap step.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Spite // Malice (Malice)
Spite // Malice (Malice) 3Black (4)
Instant

Destroy target nonblack creature. It can't be regenerated.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Malicious Advice
Malicious Advice Variable ColorlessBlueBlack (2)
Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

Planeshift (Common)
Malicious Affliction
Malicious Affliction BlackBlack (2)
Instant

Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.

Destroy target nonblack creature.

Eternal Masters (Rare)
Other Versions
Commander 2014 (Rare)
Malicious Eclipse
Malicious Eclipse 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.

The Lost Caverns of Ixalan (Uncommon)
Malicious Intent
Malicious Intent 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Target creature can't block this turn."

Avacyn Restored (Common)
Malicious Invader
Malicious Invader (0)
Creature — Vampire (3/3)

Flying

Malicious Invader gets +2/+0 as long as an opponent controls a Human.

Innistrad: Crimson Vow (Uncommon)
Malicious Malfunction
Malicious Malfunction 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Kamigawa: Neon Dynasty (Uncommon)
Malignant Growth
Malignant Growth 3GreenBlue (5)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, put a growth counter on Malignant Growth.

At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.

Mirage (Rare)
Malignus
Malignus 3RedRed (5)
Creature — Elemental Spirit (*/*)

Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.

Damage that would be dealt by Malignus can't be prevented.

Avacyn Restored (Mythic Rare)
Malleable Impostor
Malleable Impostor 3Blue (4)
Creature — Faerie Shapeshifter (0/0)

Flash

Flying

You may have Malleable Impostor enter as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.

Wilds of Eldraine Commander (Rare)
Mammoth Growth
Mammoth Growth 2Green (3)
Instant

Target creature gets +4/+4 until end of turn.

Foretell Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Mammoth Harness
Mammoth Harness 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature loses flying.

Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.

Homelands (Rare)
Mammoth Spider
Mammoth Spider 4Green (5)
Creature — Spider (3/5)

Reach (This creature can block creatures with flying.)

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Ravnica Allegiance (Common)
Core Set 2020 (Common)
Mammoth Umbra
Mammoth Umbra 4White (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has vigilance.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Ultimate Masters (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Man of Measure
Man of Measure 1WhiteWhite (3)
Creature — Human Knight (2/2)

As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike.

As long as you're taller than an opponent, Man of Measure gets +1/+0.

Unhinged (Common)
Mana Abundance (playtest)
Mana Abundance (playtest) 2Red (3)
World Enchantment

If a player would add mana, instead all players add that mana.

Mystery Booster (Common)
Mana Bloom
Mana Bloom Variable ColorlessGreen (1)
Enchantment

Mana Bloom enters with X charge counters on it.

Remove a charge counter from Mana Bloom: Add one mana of any color. Activate only once each turn.

At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

Return to Ravnica (Rare)
Mana Breach
Mana Breach 2Blue (3)
Enchantment

Whenever a player casts a spell, that player returns a land they control to its owner's hand.

Exodus (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Mana Cache
Mana Cache 1RedRed (3)
Enchantment

At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.

Remove a charge counter from Mana Cache: Add Colorless. Any player may activate this ability but only during their turn before the end step.

Nemesis (Rare)
Mana Cannons
Mana Cannons 2Red (3)
Enchantment

Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.

Dominaria United Commander (Rare)
Mana Chains
Mana Chains Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Cumulative upkeep 1." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Weatherlight (Common)
Mana Clash
Mana Clash Red (1)
Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

The Dark (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Mana Confluence
Mana Confluence (0)
Land

Tap, Pay 1 life: Add one mana of any color.

Zendikar Expeditions (Mythic Rare)
Other Versions
Journey into Nyx (Rare)
Mana Crypt
Mana Crypt 0 (0)
Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.

Tap: Add ColorlessColorless.

Special Guests (Mythic Rare)
Other Versions
Promo set for Gatherer (Special)
Masters Edition II (Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Mana Cylix
Mana Cylix 1 (1)
Artifact

1, Tap: Add one mana of any color.

Conflux (Common)
Other Versions
Planeshift (Uncommon)
Mana Drain
Mana Drain BlueBlue (2)
Instant

Counter target spell. At the beginning of your next main phase, add an amount of Colorless equal to that spell's mana value.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Legends (Uncommon)
Masters Edition III (Rare)
Vintage Masters (Mythic Rare)
Iconic Masters (Mythic Rare)
Commander Legends (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Mana Echoes
Mana Echoes 2RedRed (4)
Enchantment

Whenever a creature enters, you may add an amount of Colorless equal to the number of creatures you control that share a creature type with it.

Double Masters (Mythic Rare)
Other Versions
Onslaught (Rare)
Mana Flair
Mana Flair 1Red (2)
Instant

Add Red for each nonland permanent with art by the artist of your choice.

Unhinged (Common)
Mana Flare
Mana Flare 2Red (3)
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Mana Geode
Mana Geode 3 (3)
Artifact

When Mana Geode enters, scry 1.

Tap: Add one mana of any color.

Jumpstart (Common)
Other Versions
War of the Spark (Common)
Mana Geyser
Mana Geyser 3RedRed (5)
Sorcery

Add Red for each tapped land your opponents control.

Game Night: Free-For-All (Common)
Other Versions
Fifth Dawn (Common)
Magic: The Gathering—Conspiracy (Common)
Commander 2021 (Common)
Mana Leak
Mana Leak 1Blue (2)
Instant

Counter target spell unless its controller pays 3.

Double Masters 2022 (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Battle Royale Box Set (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Speed vs. Cunning (Common)
Tempest Remastered (Common)
Modern Masters 2015 Edition (Common)
Iconic Masters (Common)
Mana Leech
Mana Leech 2Black (3)
Creature — Leech (1/1)

You may choose not to untap Mana Leech during your untap step.

Tap: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.

Urza's Saga (Uncommon)
Mana Matrix
Mana Matrix 6 (6)
Artifact

Instant and enchantment spells you cast cost 2 less to cast.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Mana Maze
Mana Maze 1Blue (2)
Enchantment

Players can't cast spells that share a color with the spell most recently cast this turn.

Invasion (Rare)
Mana Prism
Mana Prism 3 (3)
Artifact

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Vintage Masters (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
Mana Reflection
Mana Reflection 4GreenGreen (6)
Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

Modern Horizons 3 Commander (Rare)
Other Versions
Shadowmoor (Rare)
Double Masters (Rare)
Mana Screw
Mana Screw 1 (1)
Artifact

1: Flip a coin. If you win the flip, add ColorlessColorless. Activate only as an instant.

Unhinged (Uncommon)
Mana Seism
Mana Seism 1Red (2)
Sorcery

Sacrifice any number of lands, then add that much Colorless.

Champions of Kamigawa (Uncommon)
Mana Severance
Mana Severance 1Blue (2)
Sorcery

Search your library for any number of land cards, exile them, then shuffle.

Tempest (Rare)
Mana Short
Mana Short 2Blue (3)
Instant

Tap all lands target player controls and that player loses all unspent mana.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Mana Skimmer
Mana Skimmer 3Black (4)
Creature — Leech (2/2)

Flying

Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.

Time Spiral (Common)
Mana Tithe
Mana Tithe White (1)
Instant

Counter target spell unless its controller pays 1.

Strixhaven Mystical Archive (Rare)
Other Versions
Planar Chaos (Common)
Time Spiral Remastered (Common)
Mana Vapors
Mana Vapors 1Blue (2)
Sorcery

Lands target player controls don't untap during their next untap step.

Prophecy (Uncommon)
Mana Vault
Mana Vault 1 (1)
Artifact

Mana Vault doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 4. If you do, untap Mana Vault.

At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.

Tap: Add ColorlessColorlessColorless.

Double Masters 2022 (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition IV (Rare)
Vintage Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Mana Vortex
Mana Vortex 1BlueBlue (3)
Enchantment

When you cast this spell, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land of their choice.

When there are no lands on the battlefield, sacrifice Mana Vortex.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
Mana Web
Mana Web 3 (3)
Artifact

Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.

Weatherlight (Rare)
Manabarbs
Manabarbs 3Red (4)
Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

Magic 2012 (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
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