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Rootbreaker Wurm
Rootbreaker Wurm 5GreenGreen (7)
Creature — Wurm (6/6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Tempest Remastered (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Tempest (Common)
Rootha, Mercurial Artist
Rootha, Mercurial Artist 1BlueRed (3)
Legendary Creature — Orc Shaman (1/4)

2, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Strixhaven: School of Mages (Uncommon)
Rooting Moloch
Rooting Moloch 4Red (5)
Creature — Lizard (4/4)

When Rooting Moloch enters, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card.

Cycling 2 (2, Discard this card: Draw a card.)

Jumpstart 2022 (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Roots of Wisdom
Roots of Wisdom 1Green (2)
Sorcery

Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Rootwater Commando
Rootwater Commando 2Blue (3)
Creature — Merfolk (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Tenth Edition (Common)
Other Versions
Nemesis (Common)
Rootwater Matriarch
Rootwater Matriarch 2BlueBlue (4)
Creature — Merfolk (2/3)

Tap: Gain control of target creature for as long as that creature is enchanted.

Tenth Edition (Rare)
Other Versions
Tempest (Rare)
Rootwater Mystic
Rootwater Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue: Look at the top card of target player's library.

Exodus (Common)
Rootwater Shaman
Rootwater Shaman 2Blue (3)
Creature — Merfolk Shaman (2/2)

You may cast Aura spells with enchant creature as though they had flash.

Tempest (Rare)
Rootwire Amalgam
Rootwire Amalgam 5 (5)
Artifact Creature — Golem (5/5)

3GreenGreen, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery.

//PRT-Prototype_Mech//

1Green

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/3

The Brothers' War (Mythic Rare)
Rory Williams
Rory Williams WhiteBlue (2)
Legendary Creature — Human Soldier (3/3)

Partner with Amy Pond

First strike, lifelink

The Last Centurion — When you cast this spell from anywhere other than exile, exile it with three time counters on it. It gains suspend. Then investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Rare)
Rose Room Treasurer
Rose Room Treasurer 3Red (4)
Creature — Ogre Warrior (4/3)

Alliance — Whenever another creature you control enters, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay Variable Colorless. When you do, Rose Room Treasurer deals X damage to any target.

Bloomburrow Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Rosemane Centaur
Rosemane Centaur 3GreenWhite (5)
Creature — Centaur Soldier (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

Guilds of Ravnica (Common)
Roshan, Hidden Magister
Roshan, Hidden Magister 3Black (4)
Legendary Creature — Human Assassin (4/4)

Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Face-down creatures you control have menace.

Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.

Assassin's Creed (Uncommon)
Rosheen Meanderer
Rosheen Meanderer 3Red or Green (4)
Legendary Creature — Giant Shaman (4/4)

Tap: Add ColorlessColorlessColorlessColorless. Spend this mana only on costs that contain Variable Colorless.

Iconic Masters (Uncommon)
Other Versions
Shadowmoor (Rare)
Rot Farm Mortipede
Rot Farm Mortipede 3Black (4)
Creature — Insect (3/4)

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

Murders at Karlov Manor (Common)
Rot Farm Skeleton
Rot Farm Skeleton 2BlackGreen (4)
Creature — Plant Skeleton (4/1)

Rot Farm Skeleton can't block.

2BlackGreen, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery.

Dragon's Maze (Uncommon)
Rot Shambler
Rot Shambler 1Green (2)
Creature — Fungus (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.

Commander Masters (Common)
Other Versions
Battle for Zendikar (Uncommon)
Rotfeaster Maggot
Rotfeaster Maggot 4Black (5)
Creature — Insect (3/5)

When Rotfeaster Maggot enters, exile target creature card from a graveyard. You gain life equal to that card's toughness.

Battlebond (Common)
Other Versions
Magic 2015 Core Set (Common)
Iconic Masters (Common)
Rotisserie Elemental
Rotisserie Elemental Red (1)
Creature — Elemental (1/1)

Menace

Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.

Wilds of Eldraine (Rare)
Rotlung Reanimator
Rotlung Reanimator 2Black (3)
Creature — Zombie Cleric (2/2)

Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.

Onslaught (Rare)
Rottenmouth Viper
Rottenmouth Viper 5Black (6)
Creature — Elemental Snake (6/6)

As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs 1 less to cast for each permanent sacrificed this way.

Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent of their choice or discards a card.

Bloomburrow (Mythic Rare)
Rotting Mastodon
Rotting Mastodon 4Black (5)
Creature — Zombie Elephant (2/8)

Khans of Tarkir (Common)
Rough // Tumble (Rough)
Rough // Tumble (Rough) 1Red (2)
Sorcery

Rough deals 2 damage to each creature without flying.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Commander 2013 Edition (Uncommon)
Roughshod Mentor
Roughshod Mentor 5Green (6)
Creature — Giant Warrior (5/4)

Green creatures you control have trample.

Shadowmoor (Uncommon)
Rouse the Mob
Rouse the Mob Red (1)
Instant

Strive — This spell costs 2Red more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain trample until end of turn.

Journey into Nyx (Common)
Rowan, Fearless Sparkmage
Rowan, Fearless Sparkmage 3RedRed (5)
Legendary Planeswalker — Rowan (5)

+1: Up to one target creature gets +3/+0 and gains first strike until end of turn.

−2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

−9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

Throne of Eldraine (Mythic Rare)
Rowan's Grim Search
Rowan's Grim Search 2Black (3)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.

You draw two cards and you lose 2 life.

Wilds of Eldraine (Common)
Royal Treatment
Royal Treatment Green (1)
Instant

Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Uncommon)
Rubblebelt Maaka
Rubblebelt Maaka 3Red (4)
Creature — Cat (3/3)

Bloodrush — Red, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.

Ravnica Remastered (Common)
Other Versions
Dragon's Maze (Common)
Modern Masters 2017 Edition (Common)
Rubblebelt Maverick
Rubblebelt Maverick Green (1)
Creature — Human Detective (1/1)

When Rubblebelt Maverick enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Green, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Murders at Karlov Manor (Common)
Ruby Medallion
Ruby Medallion 2 (2)
Artifact

Red spells you cast cost 1 less to cast.

Modern Horizons 3 (Rare)
Other Versions
Tempest (Rare)
Commander 2014 (Rare)
Commander Anthology 2018 (Rare)
Commander Masters (Rare)
Ruff, Underdog Champ (playtest)
Ruff, Underdog Champ (playtest) 2WhiteWhite (4)
Legendary Creature — — Dog Soldier (3/2)

All Hounds are Dogs. (We'll errata this to be true.)

First strike, lifelink

Underdog — If you've lost a game this match, CARDNAME and other Dogs you control get +1/+1.

Mystery Booster (Common)
Rug of Smothering
Rug of Smothering 3 (3)
Artifact Creature — Construct (1/3)

Flying

Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Ruham Djinn
Ruham Djinn 5White (6)
Creature — Djinn (5/5)

First strike

Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Ruhan of the Fomori
Ruhan of the Fomori 1BlueRedWhite (4)
Legendary Creature — Giant Warrior (7/7)

At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.

Magic: The Gathering-Commander (Mythic Rare)
Ruination Wurm
Ruination Wurm 4RedGreen (6)
Creature — Wurm (7/6)

Gatecrash (Common)
Ruinous Gremlin
Ruinous Gremlin Red (1)
Creature — Gremlin (1/1)

2Red, Sacrifice Ruinous Gremlin: Destroy target artifact.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Ruinous Minotaur
Ruinous Minotaur 1RedRed (3)
Creature — Minotaur Warrior (5/2)

Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.

Zendikar (Common)
Ruinous Ultimatum
Ruinous Ultimatum RedRedWhiteWhiteWhiteBlackBlack (7)
Sorcery

Destroy all nonland permanents your opponents control.

Magic The Gathering—Fallout (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Rukarumel, Biologist
Rukarumel, Biologist WhiteBlueBlackRedGreen (5)
Legendary Creature — Human Wizard (3/3)

As Rukarumel, Biologist enters, choose a creature type.

Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

3, Tap: Create a 1/1 colorless Sliver creature token.

Commander Masters (Mythic Rare)
Rulik Mons, Warren Chief
Rulik Mons, Warren Chief 1RedGreenGreen (4)
Legendary Creature — Goblin (3/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Rulik Mons, Warren Chief attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.

Dominaria United (Uncommon)
Rumbleweed
Rumbleweed 10Green (11)
Creature — Plant Elemental (8/8)

This spell costs 1 less to cast for each land card in your graveyard.

Vigilance, reach, trample

When Rumbleweed enters, other creatures you control get +3/+3 and gain trample until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Rumbling Aftershocks
Rumbling Aftershocks 4Red (5)
Enchantment

Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked.

Worldwake (Uncommon)
Rumbling Baloth
Rumbling Baloth 2GreenGreen (4)
Creature — Beast (4/4)

Arena Base Set (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart (Common)
Rumbling Crescendo
Rumbling Crescendo 3RedRed (5)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo.

Red, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.

Urza's Saga (Rare)
Rumbling Rockslide
Rumbling Rockslide 3Red (4)
Sorcery

Rumbling Rockslide deals damage to target creature equal to the number of lands you control.

The Lost Caverns of Ixalan (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Rumbling Ruin
Rumbling Ruin 5Red (6)
Creature — Elemental (6/6)

When Rumbling Ruin enters, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.

Ravnica Allegiance (Uncommon)
Rumbling Sentry
Rumbling Sentry 3WhiteWhite (5)
Creature — Giant (3/6)

When Rumbling Sentry enters, scry 1.

Theros Beyond Death (Common)
Rumbling Slum
Rumbling Slum 1RedGreenGreen (4)
Creature — Elemental (5/5)

At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Planechase (Rare)
Rummaging Goblin
Rummaging Goblin 2Red (3)
Creature — Goblin Rogue (1/1)

Tap, Discard a card: Draw a card.

Jumpstart 2022 (Common)
Other Versions
Magic 2013 (Common)
Magic 2015 Core Set (Common)
Ixalan (Common)
Commander Legends (Common)
Rummaging Wizard
Rummaging Wizard 3Blue (4)
Creature — Human Wizard (2/2)

2Blue: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Onslaught (Uncommon)
Rumor Gatherer
Rumor Gatherer 1WhiteWhite (3)
Creature — Elf Wizard (2/1)

Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Run Amok
Run Amok 1Red (2)
Instant

Target attacking creature gets +3/+3 and gains trample until end of turn.

Kaldheim (Common)
Other Versions
Dominaria (Common)
Runadi, Behemoth Caller
Runadi, Behemoth Caller 2Green (3)
Legendary Creature — Cat Shaman (1/3)

Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4.

Creatures you control with three or more +1/+1 counters on them have haste.

Tap: Add Green.

Jumpstart 2022 (Rare)
Runaway Steam-Kin
Runaway Steam-Kin 1Red (2)
Creature — Elemental (1/1)

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add RedRedRed.

Guilds of Ravnica (Rare)
Rundvelt Hordemaster
Rundvelt Hordemaster 1Red (2)
Creature — Goblin Warrior (1/1)

Other Goblins you control get +1/+1.

Whenever Rundvelt Hordemaster or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.

Dominaria United (Rare)
Rune of Might
Rune of Might 1Green (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Might enters, draw a card.

As long as enchanted permanent is a creature, it gets +1/+1 and has trample.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Kaldheim (Uncommon)
Rune of Mortality
Rune of Mortality 1Black (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Mortality enters, draw a card.

As long as enchanted permanent is a creature, it has deathtouch.

As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

Kaldheim (Uncommon)
Runeforge Champion
Runeforge Champion 2White (3)
Creature — Dwarf Warrior (2/3)

When Runeforge Champion enters, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle.

You may pay 1 rather than pay the mana cost for Rune spells you cast.

Kaldheim (Rare)
Rune-Scarred Demon
Rune-Scarred Demon 5BlackBlack (7)
Creature — Demon (6/6)

Flying

When this creature enters, search your library for a card, put it into your hand, then shuffle.

Magic: The Gathering Foundations (Rare)
Other Versions
Magic 2012 (Rare)
Iconic Masters (Rare)
Commander Masters (Rare)
Runic Armasaur
Runic Armasaur 1GreenGreen (3)
Creature — Dinosaur (2/5)

Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Runo Stromkirk
Runo Stromkirk 1BlueBlack (3)
Legendary Creature — Vampire Cleric (1/4)

Flying

When Runo Stromkirk enters, put up to one target creature card from your graveyard on top of your library.

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.

Innistrad: Crimson Vow (Rare)
Rush the Room
Rush the Room Red (1)
Instant

Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Rushblade Commander
Rushblade Commander BlackRed (2)
Creature — Azra Warrior (2/2)

Warriors your team controls have haste.

Battlebond (Uncommon)
Rushwood Elemental
Rushwood Elemental GreenGreenGreenGreenGreen (5)
Creature — Elemental (4/4)

Trample

At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.

Mercadian Masques (Rare)
Rusko, Clockmaker
Rusko, Clockmaker 2BlueBlack (4)
Legendary Creature — — Human Artificer (3/3)

When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.

Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.

Mystery Booster 2: Convention Edition (Uncommon)
Rust Elemental
Rust Elemental 4 (4)
Artifact Creature — Elemental (4/4)

Flying

At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.

Mirrodin (Uncommon)
Rust Monster
Rust Monster 2Red (3)
Creature — Beast (2/1)

First strike

Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn.

Adventures in the Forgotten Realms (Uncommon)
Rusting Golem
Rusting Golem 4 (4)
Artifact Creature — Golem (*/*)

Fading 5 <I>(This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

Rusting Golem's power and toughness are each equal to the number of fade counters on it.

Nemesis (Uncommon)
Rustler Rampage
Rustler Rampage White (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Untap all creatures target player controls.

+ 1 — Target creature gains double strike until end of turn.

Outlaws of Thunder Junction (Uncommon)
Rustmouth Ogre
Rustmouth Ogre 4RedRed (6)
Creature — Ogre (5/4)

Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.

Mirrodin (Uncommon)
Rust-Shield Rampager
Rust-Shield Rampager 3Green (4)
Creature — Raccoon Warrior (4/4)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

This creature can't be blocked by creatures with power 2 or less.

Bloomburrow (Common)
Rustspore Ram
Rustspore Ram 4 (4)
Artifact Creature — Sheep (1/3)

When Rustspore Ram enters, destroy target Equipment.

Mirrodin (Uncommon)
Ruthless Technomancer
Ruthless Technomancer 3Black (4)
Creature — Human Wizard (2/4)

When Ruthless Technomancer enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.

2Black, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.

Kamigawa: Neon Dynasty Commander (Rare)
Saberclaw Golem
Saberclaw Golem 5 (5)
Artifact Creature — Golem (4/2)

Red: Saberclaw Golem gains first strike until end of turn.

Scars of Mirrodin (Common)
Sabertooth Mauler
Sabertooth Mauler 3Green (4)
Creature — Cat (3/3)

At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it.

Core Set 2021 (Common)
Sacellum Archers
Sacellum Archers 2Green (3)
Creature — Elf Archer (2/3)

RedWhite, Tap: Sacellum Archers deals 2 damage to target attacking or blocking creature.

Conflux (Uncommon)
Sacellum Godspeaker
Sacellum Godspeaker 2Green (3)
Creature — Elf Druid (2/2)

Tap: Reveal any number of creature cards with power 5 or greater from your hand. Add Green for each card revealed this way.

Shards of Alara (Rare)
Sacred Armory
Sacred Armory 2 (2)
Artifact

2: Target creature gets +1/+0 until end of turn.

Magic 2015 Core Set (Uncommon)
Sacred Mesa
Sacred Mesa 2White (3)
Enchantment

At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.

1White: Create a 1/1 white Pegasus creature token with flying.

Commander 2014 (Rare)
Other Versions
Mirage (Rare)
Time Spiral "Timeshifted" (Special)
Saddled Rimestag
Saddled Rimestag 1Green (2)
Snow Creature — Elk (2/2)

Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.

Modern Horizons (Uncommon)
Sadistic Augermage
Sadistic Augermage 2Black (3)
Creature — Human Wizard (3/1)

When Sadistic Augermage dies, each player puts a card from their hand on top of their library.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Ravnica: City of Guilds (Common)
Sadistic Sacrament
Sadistic Sacrament BlackBlackBlack (3)
Sorcery

Kicker 7 (You may pay an additional 7 as you cast this spell.)

Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

Zendikar (Rare)
Sadistic Shell Game
Sadistic Shell Game 4Black (5)
Sorcery

Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures.

Duskmourn: House of Horror Commander (Rare)
Sadistic Skymarcher
Sadistic Skymarcher 2Black (3)
Creature — Vampire Soldier (2/2)

As an additional cost to cast this spell, reveal a Vampire card from your hand or pay 1.

Flying, lifelink

Rivals of Ixalan (Uncommon)
Safana, Calimport Cutthroat
Safana, Calimport Cutthroat 2Black (3)
Legendary Creature — Human Rogue (3/2)

Menace

At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sage of Lat-Nam
Sage of Lat-Nam 1Blue (2)
Creature — Human Artificer (1/2)

Tap, Sacrifice an artifact: Draw a card.

Dominaria (Uncommon)
Other Versions
Eighth Edition (Rare)
Antiquities (Common)
Sage of Mysteries
Sage of Mysteries Blue (1)
Creature — Human Wizard (0/2)

Constellation — Whenever an enchantment you control enters, target player mills two cards.

Theros Beyond Death (Uncommon)
Sage of Shaila's Claim
Sage of Shaila's Claim 1Green (2)
Creature — Elf Druid (2/1)

When Sage of Shaila's Claim enters, you get EnergyEnergyEnergy (three energy counters).

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Sage of the Maze
Sage of the Maze 2Green (3)
Creature — Elf Wizard (1/3)

Tap: Add two mana in any combination of colors.

Tap: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.

Tap an untapped Gate you control: Untap Sage of the Maze.

Modern Horizons 3 Commander (Rare)
Sages of the Anima
Sages of the Anima 3GreenBlue (5)
Creature — Elf Wizard (3/4)

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Alara Reborn (Rare)
Sagu Mauler
Sagu Mauler 4GreenBlue (6)
Creature — Beast (6/6)

Trample, hexproof

Morph 3GreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Commander 2019 (Rare)
Other Versions
Khans of Tarkir (Rare)
Saheeli, Filigree Master
Saheeli, Filigree Master 2BlueRed (4)
Legendary Planeswalker — Saheeli (3)

+1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.

−2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.

−4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost 1 less to cast."

The Brothers' War (Mythic Rare)
Saheeli, Sublime Artificer
Saheeli, Sublime Artificer 1Blue or RedBlue or Red (3)
Legendary Planeswalker — Saheeli (5)

Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.

−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
March of the Machine Commander (Uncommon)
Sai, Master Thopterist
Sai, Master Thopterist 2Blue (3)
Legendary Creature — Human Artificer (1/4)

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

1Blue, Sacrifice two artifacts: Draw a card.

Commander Masters (Rare)
Other Versions
Core Set 2019 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Saiba Cryptomancer
Saiba Cryptomancer 1Blue (2)
Creature — Moonfolk Ninja (0/1)

Flash

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Hexproof

March of the Machine (Common)
Sailmonger
Sailmonger 3Blue (4)
Creature — Human Monger (3/3)

2: Target creature gains flying until end of turn. Any player may activate this ability.

Mercadian Masques (Uncommon)
Sailor of Means
Sailor of Means 2Blue (3)
Creature — Human Pirate (1/4)

When Sailor of Means enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends (Common)
Other Versions
Ixalan (Common)
Rivals of Ixalan (Common)
Jumpstart (Common)
Saint Traft and Rem Karolus
Saint Traft and Rem Karolus BlueRedWhite (3)
Legendary Creature — Spirit Human (3/4)

Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.

Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.

March of the Machine Commander (Mythic Rare)
Sakashima of a Thousand Faces
Sakashima of a Thousand Faces 3Blue (4)
Legendary Creature — Human Rogue (3/1)

You may have Sakashima of a Thousand Faces enter as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities.

The "legend rule" doesn't apply to permanents you control.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
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