SEARCH:

+M (10143)

<<  828384858687888990919293949596 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Tasseled Dromedary
Tasseled Dromedary White (1)
Creature — Camel (0/4)

Kaladesh (Common)
Taste for Mayhem
Taste for Mayhem Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0.

Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

Ravnica Remastered (Common)
Other Versions
Dissension (Common)
Tato Farmer
Tato Farmer 2Green (3)
Creature — Zombie Mutant Peasant (1/4)

Landfall — Whenever a land you control enters, you may get two rad counters.

Tap: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.

Magic The Gathering—Fallout (Rare)
Tatsumasa, the Dragon's Fang
Tatsumasa, the Dragon's Fang 6 (6)
Legendary Artifact — Equipment

Equipped creature gets +5/+5.

6, Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.

Equip 3

Champions of Kamigawa (Rare)
Tattered Mummy
Tattered Mummy 1Black (2)
Creature — Zombie Jackal (1/2)

When Tattered Mummy dies, each opponent loses 2 life.

Game Night 2019 (Common)
Other Versions
Amonkhet (Common)
Core Set 2019 (Common)
Game Night (Common)
Tattermunge Duo
Tattermunge Duo 2Red or Green (3)
Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Shadowmoor (Common)
Tattermunge Maniac
Tattermunge Maniac Red or Green (1)
Creature — Goblin Warrior (2/1)

Tattermunge Maniac attacks each combat if able.

Shadowmoor (Uncommon)
Tattermunge Witch
Tattermunge Witch 1Red or Green (2)
Creature — Goblin Shaman (2/1)

RedGreen: Each blocked creature gets +1/+0 and gains trample until end of turn.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Taunt from the Rampart
Taunt from the Rampart 3RedWhite (5)
Sorcery

Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Taunting Arbormage
Taunting Arbormage 2Green (3)
Creature — Elf Wizard (2/3)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

When Taunting Arbormage enters, if it was kicked, all creatures able to block target creature this turn do so.

Zendikar Rising (Uncommon)
Taurean Mauler
Taurean Mauler 2Red (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Rare)
Other Versions
Morningtide (Rare)
Planechase (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Tavern Smasher
Tavern Smasher (0)
Creature — Werewolf (6/5)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Tawnos, Solemn Survivor
Tawnos, Solemn Survivor 1Blue (2)
Legendary Creature — Human Artificer (1/3)

2, Tap: Create a token that's a copy of up to one target artifact token you control. Mill two cards.

1WhiteBlueBlack, Tap, Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery.

The Brothers' War Commander (Mythic Rare)
Tawnos, the Toymaker
Tawnos, the Toymaker 3GreenBlue (5)
Legendary Creature — Human Artificer (3/5)

Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.)

The Brothers' War (Rare)
Tayam, Luminous Enigma
Tayam, Luminous Enigma 1WhiteBlackGreen (4)
Legendary Creature — Nightmare Beast (3/3)

Each other creature you control enters with an additional vigilance counter on it.

3, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.

Ikoria Commander (Mythic Rare)
Tazeem Raptor
Tazeem Raptor 2White (3)
Creature — Bird (2/2)

Flying

When Tazeem Raptor enters, you may return a land you control to its owner's hand.

Zendikar Rising (Common)
Tazeem Roilmage
Tazeem Roilmage 1Blue (2)
Creature — Merfolk Wizard (2/1)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

When Tazeem Roilmage enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.

Zendikar Rising (Common)
Tchotchke Elemental
Tchotchke Elemental Green (1)
Creature — Elemental (1/1)

Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter.

Tchotchke Elemental gets +1/+1 for each knickknack counter on it.

Unfinity (Acorn) (Rare)
Teach by Example
Teach by Example Blue or RedBlue or Red (2)
Instant

(Blue or Red can be paid with either Blue or Red.)

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Strixhaven: School of Mages (Common)
Team Pennant
Team Pennant 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance and trample.

Equip creature token 1

Equip 3

Strixhaven: School of Mages (Uncommon)
Team Spirit
Team Spirit 2Green (3)
Instant

Creatures target player's team controls get +1/+1 until end of turn.

Unglued (Common)
Teardrop Kami
Teardrop Kami Blue (1)
Creature — Spirit (1/1)

Sacrifice Teardrop Kami: You may tap or untap target creature.

Betrayers of Kamigawa (Common)
Technomancer
Technomancer 5BlackBlack (7)
Artifact Creature — Necron Wizard (5/1)

When Technomancer enters, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield.

Warhammer 40,000 Commander (Rare)
Tectonic Reformation
Tectonic Reformation 1Red (2)
Enchantment

Each land card in your hand has cycling Red.

Cycling 2 (2, Discard this card: Draw a card.)

Historic Anthology 3 (Rare)
Other Versions
Modern Horizons (Rare)
Ikoria Commander (Rare)
Teeterpeak Ambusher
Teeterpeak Ambusher 1Red (2)
Creature — Goblin Warrior (1/3)

2Red: Teeterpeak Ambusher gets +2/+0 until end of turn.

Zendikar Rising (Common)
Teething Wurmlet
Teething Wurmlet Green (1)
Creature — Wurm (1/1)

Teething Wurmlet has deathtouch as long as you control three or more artifacts.

Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.

The Brothers' War (Rare)
Teferi, Hero of Dominaria
Teferi, Hero of Dominaria 3WhiteBlue (5)
Legendary Planeswalker — Teferi (4)

+1: Draw a card. At the beginning of the next end step, untap up to two lands.

−3: Put target nonland permanent into its owner's library third from the top.

−8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Guilds of Ravnica Mythic Edition (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Teferi, Mage of Zhalfir
Teferi, Mage of Zhalfir 2BlueBlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Flash

Creature cards you own that aren't on the battlefield have flash.

Each opponent can cast spells only any time they could cast a sorcery.

Time Spiral Remastered (Mythic Rare)
Other Versions
Time Spiral (Rare)
From the Vault: Legends (Mythic Rare)
Iconic Masters (Rare)
Teferi, Master of Time
Teferi, Master of Time 2BlueBlue (4)
Legendary Planeswalker — Teferi (3)

You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.

+1: Draw a card, then discard a card.

−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

−10: Take two extra turns after this one.

Core Set 2021 (Mythic Rare)
Teferi, Temporal Archmage
Teferi, Temporal Archmage 4BlueBlue (6)
Legendary Planeswalker — Teferi (5)

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

−1: Untap up to four target permanents.

−10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."

Teferi, Temporal Archmage can be your commander.

Commander Masters (Rare)
Other Versions
Commander 2014 (Mythic Rare)
Teferi, Temporal Pilgrim
Teferi, Temporal Pilgrim 3BlueBlue (5)
Legendary Planeswalker — Teferi (4)

Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.

0: Draw a card.

−2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."

−12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.

The Brothers' War (Mythic Rare)
Teferi, Time Raveler
Teferi, Time Raveler 1WhiteBlue (3)
Legendary Planeswalker — Teferi (4)

Each opponent can cast spells only any time they could cast a sorcery.

+1: Until your next turn, you may cast sorcery spells as though they had flash.

−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
War of the Spark (Rare)
Ravnica Remastered (Mythic Rare)
Bloomburrow Commander (Rare)
Teferi, Timebender
Teferi, Timebender 4WhiteBlue (6)
Legendary Planeswalker — Teferi (5)

+2: Untap up to one target artifact or creature.

−3: You gain 2 life and draw two cards.

−9: Take an extra turn after this one.

Dominaria (Mythic Rare)
Teferi, Timeless Voyager
Teferi, Timeless Voyager 4BlueBlue (6)
Legendary Planeswalker — Teferi (4)

+1: Draw a card.

−3: Put target creature on top of its owner's library.

−8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)

Core Set 2021 (Mythic Rare)
Teferi's Imp
Teferi's Imp 2Blue (3)
Creature — Imp (1/1)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Teferi's Imp phases out, discard a card.

Whenever Teferi's Imp phases in, draw a card.

Mirage (Rare)
Teferi's Moat
Teferi's Moat 3WhiteBlue (5)
Enchantment

As Teferi's Moat enters, choose a color.

Creatures of the chosen color without flying can't attack you.

Time Spiral "Timeshifted" (Special)
Other Versions
Invasion (Rare)
Teferi's Realm
Teferi's Realm 1BlueBlue (3)
World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Visions (Rare)
Teferi's Time Twist
Teferi's Time Twist 1Blue (2)
Instant

Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.

War of the Spark (Common)
Tekuthal, Inquiry Dominus
Tekuthal, Inquiry Dominus 2BlueBlue (4)
Legendary Creature — Phyrexian Horror (3/5)

Flying

If you would proliferate, proliferate twice instead.

1Phyrexian BluePhyrexian Blue, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus. (Phyrexian Blue can be paid with either Blue or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Telemin Performance
Telemin Performance 3BlueBlue (5)
Sorcery

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.

Conflux (Rare)
Telim'Tor
Telim'Tor 4Red (5)
Legendary Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

Mirage (Rare)
Telim'Tor's Darts
Telim'Tor's Darts 2 (2)
Artifact

2, Tap: Telim'Tor's Darts deals 1 damage to target player or planeswalker.

Mirage (Uncommon)
Telim'Tor's Edict
Telim'Tor's Edict Red (1)
Instant

Exile target permanent you own or control.

Draw a card at the beginning of the next turn's upkeep.

Mirage (Rare)
Telling Time
Telling Time 1Blue (2)
Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Tenth Edition (Uncommon)
Modern Masters 2015 Edition (Common)
Commander 2018 (Common)
Guild Kit: Dimir (Uncommon)
Temmet, Vizier of Naktamun
Temmet, Vizier of Naktamun WhiteBlue (2)
Legendary Creature — Human Cleric (2/2)

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.

Embalm 3WhiteBlue (3WhiteBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Temp of the Damned
Temp of the Damned 2Black (3)
Creature — Zombie (3/3)

As Temp of the Damned enters, roll a six-sided die. Temp of the Damned enters with a number of funk counters on it equal to the result.

At the beginning of your upkeep, remove a funk counter from Temp of the Damned. If you can't, sacrifice it.

Unglued (Common)
Temper
Temper Variable Colorless1White (2)
Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Stronghold (Uncommon)
Temperamental Oozewagg
Temperamental Oozewagg 3Green (4)
Creature — Ooze Brushwagg (4/4)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)

Modern Horizons 3 (Common)
Tempered in Solitude
Tempered in Solitude 1Red (2)
Enchantment

Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.

Kamigawa: Neon Dynasty (Uncommon)
Tempered Sliver
Tempered Sliver 2Green (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

Modern Horizons (Uncommon)
Tempered Steel
Tempered Steel 1WhiteWhite (3)
Enchantment

Artifact creatures you control get +2/+2.

The Brothers' War Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Double Masters (Rare)
Historic Anthology 3 (Rare)
Tempered Veteran
Tempered Veteran 1White (2)
Creature — Human Knight (1/2)

White, Tap: Put a +1/+1 counter on target creature with a +1/+1 counter on it.

4WhiteWhite, Tap: Put a +1/+1 counter on target creature.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Tempest Angler
Tempest Angler 1Blue or RedBlue or Red (3)
Creature — Otter Wizard (2/2)

Whenever you cast a noncreature spell, put a +1/+1 counter on Tempest Angler.

Bloomburrow (Common)
Tempest Caller
Tempest Caller 2BlueBlue (4)
Creature — Merfolk Wizard (2/3)

When Tempest Caller enters, tap all creatures target opponent controls.

Ixalan (Uncommon)
Tempest Djinn
Tempest Djinn BlueBlueBlue (3)
Creature — Djinn (0/4)

Flying

This creature gets +1/+0 for each basic Island you control.

Magic: The Gathering Foundations (Rare)
Other Versions
Dominaria (Rare)
Tempest Drake
Tempest Drake 1WhiteBlue (3)
Creature — Drake (2/2)

Flying, vigilance

Visions (Uncommon)
Tempest Efreet
Tempest Efreet 1RedRedRed (4)
Creature — Efreet (3/3)

Remove Tempest Efreet from your deck before playing if you're not playing for ante.

Tap, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.

Legends (Rare)
Other Versions
Fourth Edition (Rare)
Tempest Hart
Tempest Hart 3Green (4)
Creature — Elemental Elk (3/4)

Trample

Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart.

Wilds of Eldraine (Uncommon)
Tempest Harvester
Tempest Harvester 1Blue (2)
Creature — Merfolk Wizard (2/1)

When Tempest Harvester enters, you get EnergyEnergy (two energy counters).

Tap, Pay Energy: Draw a card, then discard a card.

Modern Horizons 3 (Common)
Tempest of Light
Tempest of Light 2White (3)
Instant

Destroy all enchantments.

Magic 2010 (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Mirrodin (Uncommon)
Tenth Edition (Uncommon)
Tempest Owl
Tempest Owl 1Blue (2)
Creature — Bird (1/2)

Kicker 4Blue (You may pay an additional 4Blue as you cast this spell.)

Flying

When Tempest Owl enters, if it was kicked, tap up to three target permanents.

Zendikar (Common)
Templar Knight
Templar Knight 1White (2)
Creature — Human Knight (3/1)

Vigilance

White, Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle.

A deck can have any number of cards named Templar Knight.

Assassin's Creed (Uncommon)
Temple Acolyte
Temple Acolyte 1White (2)
Creature — Human Cleric (1/3)

When Temple Acolyte enters, you gain 3 life.

Masters Edition IV (Common)
Other Versions
Portal Second Age (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Temple Altisaur
Temple Altisaur 4White (5)
Creature — Dinosaur (3/4)

If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Temple Bell
Temple Bell 3 (3)
Artifact

Tap: Each player draws a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Magic 2011 (Rare)
Commander 2013 Edition (Rare)
Commander 2016 (Rare)
Temple Elder
Temple Elder 2White (3)
Creature — Human Cleric (1/2)

Tap: You gain 1 life. Activate only during your turn, before attackers are declared.

Portal Second Age (Uncommon)
Temple Garden
Temple Garden (0)
Land — Forest Plains

(Tap: Add Green or White.)

As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped.

Ravnica Clue Edition (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Return to Ravnica (Rare)
Zendikar Expeditions (Mythic Rare)
Guilds of Ravnica (Rare)
Unfinity (Rare)
Ravnica Remastered (Rare)
Temple of Abandon
Temple of Abandon (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Red or Green.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Theros Beyond Death (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Warhammer 40,000 Commander (Rare)
March of the Machine Commander (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Temple of Aclazotz
Temple of Aclazotz (0)
Legendary Land

(Transforms from Arguel's Blood Fast.)

Tap: Add Black.

Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

From the Vault: Transform (Mythic Rare)
Other Versions
Ixalan (Rare)
Temple of Civilization
Temple of Civilization (0)
Land

(Transforms from Ojer Taq, Deepest Foundation.)

Tap: Add White.

2White, Tap: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temple of Cultivation
Temple of Cultivation (0)
Land

(Transforms from Ojer Kaslem, Deepest Growth.)

Tap: Add Green.

2Green, Tap: Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temple of Cyclical Time
Temple of Cyclical Time (0)
Land

(Transforms from Ojer Pakpatiq, Deepest Epoch.)

Tap: Add Blue. Remove a time counter from Temple of Cyclical Time.

2Blue, Tap: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temple of Deceit
Temple of Deceit (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Blue or Black.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Theros Beyond Death (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Enlightenment
Temple of Enlightenment (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add White or Blue.

Magic: The Gathering Foundations (Rare)
Other Versions
Born of the Gods (Rare)
Theros Beyond Death (Rare)
Innistrad: Crimson Vow Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Epiphany
Temple of Epiphany (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Blue or Red.

Magic: The Gathering Foundations (Rare)
Other Versions
Journey into Nyx (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Temple of Malady
Temple of Malady (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Black or Green.

Magic: The Gathering Foundations (Rare)
Other Versions
Journey into Nyx (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Commander Masters (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Malice
Temple of Malice (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Black or Red.

Magic: The Gathering Foundations (Rare)
Other Versions
Born of the Gods (Rare)
Theros Beyond Death (Rare)
Innistrad: Crimson Vow Commander (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Mystery
Temple of Mystery (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Green or Blue.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
March of the Machine Commander (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Plenty
Temple of Plenty (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Green or White.

Magic: The Gathering Foundations (Rare)
Other Versions
Born of the Gods (Rare)
Theros Beyond Death (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Bloomburrow Commander (Rare)
Temple of Power
Temple of Power (0)
Land

(Transforms from Ojer Axonil, Deepest Might.)

Tap: Add Red.

2Red, Tap: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temple of Silence
Temple of Silence (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add White or Black.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of the Dead
Temple of the Dead (0)
Land

(Transforms from Aclazotz, Deepest Betrayal.)

Tap: Add Black.

2Black, Tap: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temple of the Dragon Queen
Temple of the Dragon Queen (0)
Land

As Temple of the Dragon Queen enters, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters tapped unless you revealed a Dragon card this way or you control a Dragon.

As Temple of the Dragon Queen enters, choose a color.

Tap: Add one mana of the chosen color.

Adventures in the Forgotten Realms (Uncommon)
Temple of the False God
Temple of the False God (0)
Land

Tap: Add ColorlessColorless. Activate only if you control five or more lands.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Scourge (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Doctor Who Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Outlaws of Thunder Junction Commander (Uncommon)
Temple of Triumph
Temple of Triumph (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Red or White.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Dominaria United Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Temple Thief
Temple Thief 1Black (2)
Creature — Human Rogue (2/2)

Temple Thief can't be blocked by enchanted creatures or enchantment creatures.

Theros Beyond Death (Common)
Temporal Adept
Temporal Adept 1BlueBlue (3)
Creature — Human Wizard (1/1)

BlueBlueBlue, Tap: Return target permanent to its owner's hand.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Temporal Aperture
Temporal Aperture 2 (2)
Artifact

5, Tap: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)

Urza's Saga (Rare)
Temporal Cascade
Temporal Cascade 5BlueBlue (7)
Sorcery

Choose one —

• Each player shuffles their hand and graveyard into their library.

• Each player draws seven cards.

Entwine 2 (Choose both if you pay the entwine cost.)

Mirrodin (Rare)
Temporal Cleansing
Temporal Cleansing 3Blue (4)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

The owner of target nonland permanent puts it into their library second from the top or on the bottom.

March of the Machine (Common)
Temporal Distortion
Temporal Distortion 3BlueBlue (5)
Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Invasion (Rare)
Temporal Eddy
Temporal Eddy 2BlueBlue (4)
Sorcery

Put target creature or land on top of its owner's library.

Time Spiral (Common)
Temporal Extortion
Temporal Extortion BlackBlackBlackBlack (4)
Sorcery

When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion.

Take an extra turn after this one.

Planar Chaos (Rare)
Temporal Firestorm
Temporal Firestorm 3RedRed (5)
Sorcery

Kicker 1White and/or 1Blue (You may pay an additional 1White and/or 1Blue as you cast this spell.)

Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out.

Temporal Firestorm deals 5 damage to each creature and each planeswalker.

Dominaria United (Rare)
Temporal Fissure
Temporal Fissure 4Blue (5)
Sorcery

Return target permanent to its owner's hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Duel Decks: Mind vs. Might (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
Temporal Isolation
Temporal Isolation 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)

Prevent all damage that would be dealt by enchanted creature.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Temporal Machinations
Temporal Machinations 2Blue (3)
Sorcery

Return target creature to its owner's hand. If you control an artifact, draw a card.

Dominaria (Common)
Temporal Manipulation
Temporal Manipulation 3BlueBlue (5)
Sorcery

Take an extra turn after this one.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Portal Second Age (Rare)
Masters Edition II (Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Special Guests (Mythic Rare)
Temporal Mastery
Temporal Mastery 5BlueBlue (7)
Sorcery

Take an extra turn after this one. Exile Temporal Mastery.

Miracle 1Blue (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Modern Masters 2017 Edition (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Temporal Spring
Temporal Spring 1GreenBlue (3)
Sorcery

Put target permanent on top of its owner's library.

Apocalypse (Common)
<< 828384858687888990919293949596 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue