+Magistrate (4)
: Put a +1/+1 counter on target creature for each Elf you control.
, : Put a charge counter on Magistrate's Scepter.
, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
White creatures and blue creatures can't block.
: Add .
, : Target creature gains protection from artifacts until end of turn.