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Dampen Thought
Dampen Thought 1Blue (2)
Instant — Arcane

Target player mills four cards.

Splice onto Arcane 1Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Common)
Other Versions
Champions of Kamigawa (Uncommon)
Dance of Many
Dance of Many BlueBlue (2)
Enchantment

When Dance of Many enters, create a token that's a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay BlueBlue.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
The Dark (Rare)
Chronicles (Rare)
Dance of Shadows
Dance of Shadows 3BlackBlack (5)
Sorcery — Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Uncommon)
Dance of the Dead
Dance of the Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Dance of the Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay 1Black. If the player does, untap that creature.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Dance of the Manse
Dance of the Manse Variable ColorlessWhiteBlue (2)
Sorcery

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Dance of the Skywise
Dance of the Skywise 1Blue (2)
Instant

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

Dragons of Tarkir (Uncommon)
Dance of the Tumbleweeds
Dance of the Tumbleweeds 1Green (2)
Sorcery

Spree (Choose one or more additional costs.)

+ 1 — Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.

+ 3 — Create an X/X green Elemental creature token, where X is the number of lands you control.

Outlaws of Thunder Junction (Common)
Dancing Sword
Dancing Sword 1White (2)
Artifact — Equipment

Equipped creature gets +2/+1.

When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward 1. If you do, it isn't an Equipment.

Equip 1

Adventures in the Forgotten Realms (Rare)
Armed // Dangerous (Dangerous)
Armed // Dangerous (Dangerous) 3Green (4)
Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Dangerous Wager
Dangerous Wager 1Red (2)
Instant

Discard your hand, then draw two cards.

Avacyn Restored (Common)
Danitha Capashen, Paragon
Danitha Capashen, Paragon 2White (3)
Legendary Creature — Human Knight (2/2)

First strike, vigilance, lifelink

Aura and Equipment spells you cast cost 1 less to cast.

Wilds of Eldraine Commander (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander Legends (Uncommon)
Game Night: Free-For-All (Uncommon)
Jumpstart 2022 (Uncommon)
Commander Masters (Uncommon)
Danitha, Benalia's Hope
Danitha, Benalia's Hope 4White (5)
Legendary Creature — Human Knight (4/4)

First strike, vigilance, lifelink

When Danitha, Benalia's Hope enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.

Dominaria United (Rare)
Daretti, Ingenious Iconoclast
Daretti, Ingenious Iconoclast 1BlackRed (3)
Legendary Planeswalker — Daretti (3)

+1: Create a 1/1 colorless Construct artifact creature token with defender.

−1: You may sacrifice an artifact. If you do, destroy target artifact or creature.

−6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Mythic Rare)
Dargo, the Shipwrecker
Dargo, the Shipwrecker 6Red (7)
Legendary Creature — Giant Pirate (7/5)

As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs 2 less to cast for each permanent sacrificed this way and 2 less to cast for each other artifact or creature you've sacrificed this turn.

Trample

Partner (You can have two commanders if both have partner.)

Special Guests (Uncommon)
Other Versions
Commander Legends (Uncommon)
Darien, King of Kjeldor
Darien, King of Kjeldor 4WhiteWhite (6)
Legendary Creature — Human Soldier (3/3)

Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.

Murders at Karlov Manor Commander (Rare)
Other Versions
Coldsnap (Rare)
Masters 25 (Rare)
Daring Archaeologist
Daring Archaeologist 3White (4)
Creature — Human Artificer (3/3)

When Daring Archaeologist enters, you may return target artifact card from your graveyard to your hand.

Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Rare)
Daring Demolition
Daring Demolition 2BlackBlack (4)
Sorcery

Destroy target creature or Vehicle.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Daring Discovery
Daring Discovery 4Red (5)
Sorcery

Up to three target creatures can't block this turn.

Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Common)
Daring Fiendbonder
Daring Fiendbonder 3Black (4)
Creature — Human Warlock (5/1)

Haste

Daring Fiendbonder attacks each combat if able.

1Black, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.

Ikoria Commander (Rare)
Daring Saboteur
Daring Saboteur 1Blue (2)
Creature — Human Pirate (2/1)

2Blue: Daring Saboteur can't be blocked this turn.

Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Rare)
Commander Legends (Uncommon)
Streets of New Capenna Commander (Uncommon)
Dark Apostle
Dark Apostle 3Red (4)
Creature — Astartes Warlock (3/3)

Gift of Chaos — 3, Tap: The next noncreature spell you cast this turn has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Warhammer 40,000 Commander (Rare)
Dark Confidant
Dark Confidant 1Black (2)
Creature — Human Wizard (2/1)

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Ravnica Remastered (Mythic Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Modern Masters (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Double Masters (Mythic Rare)
SNC Store Championship (Mythic Rare)
Dark Favor
Dark Favor 1Black (2)
Enchantment — Aura

Enchant creature

When Dark Favor enters, you lose 1 life.

Enchanted creature gets +3/+1.

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)
Magic 2013 (Common)
Dark Heart of the Wood
Dark Heart of the Wood BlackGreen (2)
Enchantment

Sacrifice a Forest: You gain 3 life.

Ravnica: City of Guilds (Uncommon)
Other Versions
The Dark (Common)
Dark Impostor
Dark Impostor 2Black (3)
Creature — Vampire Assassin (2/2)

4BlackBlack: Exile target creature and put a +1/+1 counter on Dark Impostor.

Dark Impostor has all activated abilities of all creature cards exiled with it.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2017 (Rare)
Dark Intimations
Dark Intimations 2BlueBlackRed (5)
Sorcery

Each opponent sacrifices a creature or planeswalker of their choice, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters with an additional loyalty counter on it.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Dark Nourishment
Dark Nourishment 4Black (5)
Instant

Dark Nourishment deals 3 damage to any target. You gain 3 life.

Ixalan (Uncommon)
Dark Offering
Dark Offering 4BlackBlack (6)
Sorcery

Destroy target nonblack creature. You gain 3 life.

Portal Second Age (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Dark Petition
Dark Petition 3BlackBlack (5)
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add BlackBlackBlack.

Magic Origins (Rare)
Dark Prophecy
Dark Prophecy BlackBlackBlack (3)
Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

Magic 2014 Core Set (Rare)
Dark Salvation
Dark Salvation Variable ColorlessVariable ColorlessBlack (1)
Sorcery

Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Jumpstart: Historic Horizons (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Dark Suspicions
Dark Suspicions 2BlackBlack (4)
Enchantment

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

Planeshift (Rare)
Darkbore Pathway
Darkbore Pathway (0)
Land

Tap: Add Black.

Kaldheim (Rare)
Dark-Dweller Oracle
Dark-Dweller Oracle 1Red (2)
Creature — Goblin Shaman (2/2)

1, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)

Double Masters 2022 (Common)
Other Versions
Core Set 2019 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Darkest Hour
Darkest Hour Black (1)
Enchantment

All creatures are black.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Darklit Gargoyle
Darklit Gargoyle 1White (2)
Artifact Creature — Gargoyle (1/2)

Flying

Black: Darklit Gargoyle gets +2/-1 until end of turn.

Conflux (Common)
Darkmoss Bridge
Darkmoss Bridge (0)
Artifact Land

Darkmoss Bridge enters tapped.

Indestructible

Tap: Add Black or Green.

Duskmourn: House of Horror Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Darkslick Shores
Darkslick Shores (0)
Land

Darkslick Shores enters tapped unless you control two or fewer other lands.

Tap: Add Blue or Black.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Phyrexia: All Will Be One (Rare)
Darksteel Colossus
Darksteel Colossus 11 (11)
Artifact Creature — Golem (11/11)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
Darksteel (Rare)
Magic 2010 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Darksteel Forge
Darksteel Forge 9 (9)
Artifact

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Planechase (Rare)
Magic 2014 Core Set (Mythic Rare)
Darksteel Gargoyle
Darksteel Gargoyle 7 (7)
Artifact Creature — Gargoyle (3/3)

Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

Darksteel (Uncommon)
Darksteel Garrison
Darksteel Garrison 2 (2)
Artifact — Fortification

Fortified land has indestructible.

Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.

Fortify 3 (3: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

Future Sight (Rare)
Darksteel Ingot
Darksteel Ingot 3 (3)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

Tap: Add one mana of any color.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Darksteel (Common)
Magic: The Gathering-Commander (Common)
Magic 2014 Core Set (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander Masters (Common)
Darksteel Monolith
Darksteel Monolith 8 (8)
Artifact

Indestructible

Once each turn, you may pay 0 rather than pay the mana cost for a colorless spell you cast from your hand.

Commander Masters (Rare)
Darksteel Mutation
Darksteel Mutation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Commander Masters (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Darksteel Reactor
Darksteel Reactor 4 (4)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.

When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Historic Anthology 1 (Rare)
Other Versions
Darksteel (Rare)
Darkthicket Wolf
Darkthicket Wolf 1Green (2)
Creature — Wolf (2/2)

2Green: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn.

Innistrad (Common)
Darkwater Catacombs
Darkwater Catacombs (0)
Land

1, Tap: Add BlueBlack.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Odyssey (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Darling of the Masses
Darling of the Masses 2GreenWhite (4)
Creature — Elf Citizen (2/4)

Other Citizens you control get +1/+0.

Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Uncommon)
Dart Throw (Dart Throw (a))
Dart Throw (Dart Throw (a)) (0)
Artifact — Attraction

Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches Dart Throw, claim the prize

Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an Attraction.

Lights — 2, 3, 4, 6

Unfinity (Acorn) (Common)
Dart Throw (Dart Throw (b))
Dart Throw (Dart Throw (b)) (0)
Artifact — Attraction

Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches Dart Throw, claim the prize

Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an Attraction.

Lights — 2, 3, 5, 6

Unfinity (Acorn) (Common)
Dart Throw (Dart Throw (c))
Dart Throw (Dart Throw (c)) (0)
Artifact — Attraction

Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches Dart Throw, claim the prize

Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an Attraction.

Lights — 2, 4, 5, 6

Unfinity (Acorn) (Common)
Dart Throw (Dart Throw (d))
Dart Throw (Dart Throw (d)) (0)
Artifact — Attraction

Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches Dart Throw, claim the prize

Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an Attraction.

Lights — 3, 4, 5, 6

Unfinity (Acorn) (Common)
Darting Merfolk
Darting Merfolk 1Blue (2)
Creature — Merfolk (1/1)

Blue: Return Darting Merfolk to its owner's hand.

Mercadian Masques (Common)
Daryl, Hunter of Walkers
Daryl, Hunter of Walkers 2RedGreen (4)
Legendary Creature — Human Archer (4/4)

At the beginning of your upkeep, target opponent creates three Walker tokens.

Tap: Daryl deals 2 damage to target creature.

Whenever a Zombie an opponent controls dies, draw a card.

Secret Lair Drop (Mythic Rare)
Dash Hopes
Dash Hopes BlackBlack (2)
Instant

When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.

Counter target spell.

Planar Chaos (Common)
Dashing Bloodsucker
Dashing Bloodsucker 3Black (4)
Creature — Vampire Warrior (2/5)

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn.

Duskmourn: House of Horror (Uncommon)
Daughter of Autumn
Daughter of Autumn 2GreenGreen (4)
Legendary Creature — Avatar (2/4)

White: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

Homelands (Rare)
Dauntless Bodyguard
Dauntless Bodyguard White (1)
Creature — Human Knight (2/1)

As Dauntless Bodyguard enters, choose another creature you control.

Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

Dominaria (Uncommon)
Dauntless Dourbark
Dauntless Dourbark 3Green (4)
Creature — Treefolk Warrior (*/*)

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.

Dauntless Dourbark has trample as long as you control another Treefolk.

Lorwyn (Rare)
Dauntless Escort
Dauntless Escort 1GreenWhite (3)
Creature — Rhino Soldier (3/3)

Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.

Double Masters 2022 (Rare)
Other Versions
Alara Reborn (Rare)
Commander 2016 (Rare)
Dauntless Onslaught
Dauntless Onslaught 2White (3)
Instant

Up to two target creatures each get +2/+2 until end of turn.

Jumpstart (Uncommon)
Other Versions
Theros (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Dauntless Survivor
Dauntless Survivor 1Green (2)
Creature — Human Warrior (1/1)

When Dauntless Survivor enters, put a +1/+1 counter on target creature.

Zendikar Rising (Common)
Dauthi Cutthroat
Dauthi Cutthroat 1Black (2)
Creature — Dauthi Minion (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1Black, Tap: Destroy target creature with shadow.

Exodus (Uncommon)
Dauthi Ghoul
Dauthi Ghoul 1Black (2)
Creature — Dauthi Zombie (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.

Tempest (Uncommon)
Dauthi Horror
Dauthi Horror 1Black (2)
Creature — Dauthi Horror (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Tempest (Common)
Tempest Remastered (Common)
Dauthi Voidwalker
Dauthi Voidwalker BlackBlack (2)
Creature — Dauthi Rogue (3/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.

Tap, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.

Modern Horizons 2 (Rare)
Dauthi Warlord
Dauthi Warlord 1Black (2)
Creature — Dauthi Soldier (*/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Warlord's power is equal to the number of creatures on the battlefield with shadow.

Tempest Remastered (Uncommon)
Other Versions
Exodus (Uncommon)
Davriel, Rogue Shadowmage
Davriel, Rogue Shadowmage 2Black (3)
Legendary Planeswalker — Davriel (3)

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.

−1: Target player discards a card.

War of the Spark (Uncommon)
Davriel, Soul Broker
Davriel, Soul Broker 2BlackBlack (4)
Legendary Planeswalker — — Davriel

+1: Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature.

−2: Accept one of Davriel's offers, then accept one of Davriel's conditions.

−3: Target creature perpetually gets -3/-3.

Jumpstart: Historic Horizons (Mythic Rare)
Davriel's Shadowfugue
Davriel's Shadowfugue 3Black (4)
Sorcery

Target player discards two cards and loses 2 life.

War of the Spark (Common)
Davros, Dalek Creator
Davros, Dalek Creator 1BlueBlackRed (4)
Legendary Artifact Creature — Alien Scientist (3/4)

Menace

At the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.

Doctor Who Commander (Mythic Rare)
Dawn of a New Age
Dawn of a New Age 1White (2)
Enchantment

Dawn of a New Age enters with a hope counter on it for each creature you control.

At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Dawn of Hope
Dawn of Hope 1White (2)
Enchantment

Whenever you gain life, you may pay 2. If you do, draw a card.

3White: Create a 1/1 white Soldier creature token with lifelink.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Guilds of Ravnica (Rare)
Jumpstart 2022 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Dawn of the Dead
Dawn of the Dead 2BlackBlackBlack (5)
Enchantment

At the beginning of your upkeep, you lose 1 life.

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Torment (Rare)
Dawn to Dusk
Dawn to Dusk 2WhiteWhite (4)
Sorcery

Choose one or both —

• Return target enchantment card from your graveyard to your hand.

• Destroy target enchantment.

Commander 2015 (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Dawnbringer Charioteers
Dawnbringer Charioteers 2WhiteWhite (4)
Creature — Human Soldier (2/4)

Flying, lifelink

Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

Journey into Nyx (Rare)
Dawnglare Invoker
Dawnglare Invoker 2White (3)
Creature — Kor Wizard (2/1)

Flying

8: Tap all creatures target player controls.

Commander Anthology 2018 (Common)
Other Versions
Rise of the Eldrazi (Common)
Commander 2015 (Common)
Dawnglow Infusion
Dawnglow Infusion Variable ColorlessGreen or White (1)
Sorcery

You gain X life if Green was spent to cast this spell and X life if White was spent to cast this spell. (Do both if GreenWhite was spent.)

Shadowmoor (Uncommon)
Dawnhart Mentor
Dawnhart Mentor 2Green (3)
Creature — Human Warlock (0/4)

When Dawnhart Mentor enters, create a 1/1 white Human creature token.

Coven — 5Green: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

Innistrad: Midnight Hunt (Uncommon)
Dawnhart Rejuvenator
Dawnhart Rejuvenator 3Green (4)
Creature — Human Warlock (2/4)

When Dawnhart Rejuvenator enters, you gain 3 life.

Tap: Add one mana of any color.

Innistrad: Midnight Hunt (Common)
Dawn's Reflection
Dawn's Reflection 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Commander 2018 (Common)
Other Versions
Fifth Dawn (Common)
Daxos of Meletis
Daxos of Meletis 1WhiteBlue (3)
Legendary Creature — Human Soldier (2/2)

Daxos of Meletis can't be blocked by creatures with power 3 or greater.

Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Streets of New Capenna Commander (Rare)
Other Versions
Theros (Rare)
Commander 2018 (Rare)
Daxos the Returned
Daxos the Returned 1WhiteBlack (3)
Legendary Creature — Zombie Soldier (2/2)

Whenever you cast an enchantment spell, you get an experience counter.

1WhiteBlack: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."

Commander 2015 (Mythic Rare)
Daxos, Blessed by the Sun
Daxos, Blessed by the Sun WhiteWhite (2)
Legendary Enchantment Creature — Demigod (2/*)

Daxos's toughness is equal to your devotion to white. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Whenever another creature you control enters or dies, you gain 1 life.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Daxos's Torment
Daxos's Torment 3Black (4)
Enchantment

Constellation — Whenever Daxos's Torment or another enchantment you control enters, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.

Commander 2015 (Rare)
Day of Destiny
Day of Destiny 3White (4)
Legendary Enchantment

Legendary creatures you control get +2/+2.

Doctor Who Commander (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Dominaria United Commander (Rare)
Day of Judgment
Day of Judgment 2WhiteWhite (4)
Sorcery

Destroy all creatures.

Magic: The Gathering Foundations (Rare)
Other Versions
Zendikar (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Explorers of Ixalan (Rare)
Strixhaven Mystical Archive (Mythic Rare)
Mystery Booster 2: Convention Edition (Rare)
Day of the Dragons
Day of the Dragons 4BlueBlueBlue (7)
Enchantment

When Day of the Dragons enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Kaldheim Commander (Rare)
Other Versions
Scourge (Rare)
Commander 2015 (Rare)
Iconic Masters (Rare)
Day of the Moon
Day of the Moon 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II, III — Choose a creature card name, then goad all creatures with a name chosen for Day of the Moon. (Until your next turn, they attack each combat if able and attack a player other than you if able.)

Doctor Who Commander (Rare)
Daybreak Combatants
Daybreak Combatants 2Red (3)
Creature — Human Warrior (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Daybreak Combatants enters, target creature gets +2/+0 until end of turn.

Innistrad: Crimson Vow (Common)
Daybreak Coronet
Daybreak Coronet WhiteWhite (2)
Enchantment — Aura

Enchant creature with another Aura attached to it

Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Wilds of Eldraine Commander (Rare)
Other Versions
Future Sight (Rare)
Modern Masters 2015 Edition (Rare)
Ultimate Masters (Rare)
Day's Undoing
Day's Undoing 2Blue (3)
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Commander Masters (Rare)
Other Versions
Magic Origins (Mythic Rare)
Dazzling Reflection
Dazzling Reflection 1White (2)
Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

Oath of the Gatewatch (Common)
Dazzling Theater // Prop Room (Dazzling Theater)
Dazzling Theater // Prop Room (Dazzling Theater) 3White (4)
Enchantment — Room

Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for 1 or one mana of that creature's color.)

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Dead // Gone (Dead)
Dead // Gone (Dead) Red (1)
Instant

Dead deals 2 damage to target creature.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Dead Before Sunrise
Dead Before Sunrise 3Red (4)
Instant

Until end of turn, outlaw creatures you control get +1/+0 and gain "Tap: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Outlaws of Thunder Junction Commander (Rare)
Dead Drop
Dead Drop 9Black (10)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Target player sacrifices two creatures of their choice.

Khans of Tarkir (Uncommon)
Dead of Winter
Dead of Winter 2Black (3)
Sorcery

All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.

Modern Horizons (Rare)
Dead Reckoning
Dead Reckoning 1BlackBlack (3)
Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

Worldwake (Common)
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