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Elspeth's Devotee
Elspeth's Devotee 2WhiteWhite (4)
Creature — Human Soldier (3/3)

When Elspeth's Devotee enters, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.

Theros Beyond Death (Rare)
Elturel Survivors
Elturel Survivors 3Red (4)
Creature — Tiefling Peasant (0/4)

Trample, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.

Commander Legends: Battle for Baldur's Gate (Rare)
Eluge, the Shoreless Sea
Eluge, the Shoreless Sea 1BlueBlueBlue (4)
Legendary Creature — Elemental Fish (*/*)

Eluge's power and toughness are each equal to the number of Islands you control.

Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it.

The first instant or sorcery spell you cast each turn costs Blue (or 1) less to cast for each land you control with a flood counter on it.

Bloomburrow (Mythic Rare)
Elusive Otter
Elusive Otter Blue (1)
Creature — Otter (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creatures with power less than Elusive Otter's power can't block it.

Wilds of Eldraine (Rare)
Elusive Tormentor
Elusive Tormentor 2BlackBlack (4)
Creature — Vampire Wizard (4/4)

1, Discard a card: Transform Elusive Tormentor.

Shadows over Innistrad (Rare)
Elven Bow
Elven Bow Green (1)
Artifact — Equipment

When Elven Bow enters, you may pay 2. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.

Equipped creature gets +1/+2 and has reach.

Equip 3

Jumpstart 2022 (Uncommon)
Other Versions
Kaldheim (Uncommon)
Elven Chorus
Elven Chorus 3Green (4)
Enchantment

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

Creatures you control have "Tap: Add one mana of any color."

The Lord of the Rings: Tales of Middle Earth (Rare)
Elven Fortress
Elven Fortress Green (1)
Enchantment

1Green: Target blocking creature gets +0/+1 until end of turn.

Fallen Empires (Common)
Elven Warhounds
Elven Warhounds 3Green (4)
Creature — Dog (2/2)

Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.

Tempest (Rare)
Elves of Deep Shadow
Elves of Deep Shadow Green (1)
Creature — Elf Druid (1/1)

Tap: Add Black. Elves of Deep Shadow deals 1 damage to you.

Guild Kit: Golgari (Common)
Other Versions
The Dark (Uncommon)
Ravnica: City of Guilds (Common)
Masters Edition III (Common)
Duel Decks: Izzet vs. Golgari (Common)
Elvish Aberration
Elvish Aberration 5Green (6)
Creature — Elf Mutant (4/5)

Tap: Add GreenGreenGreen.

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Dominaria Remastered (Common)
Other Versions
Scourge (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic: The Gathering—Conspiracy (Common)
Vintage Masters (Common)
Masters 25 (Common)
Duel Decks: Elves vs. Inventors (Common)
Double Masters (Common)
Elvish Champion
Elvish Champion 1GreenGreen (3)
Creature — Elf (2/2)

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Tenth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Invasion (Rare)
Elvish Doomsayer
Elvish Doomsayer 1Black (2)
Creature — Elf Shaman (1/1)

When Elvish Doomsayer dies, each opponent discards a card.

Commander Legends (Common)
Elvish Dreadlord
Elvish Dreadlord 3BlackBlack (5)
Creature — Zombie Elf (3/3)

Deathtouch

When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn.

Encore 5BlackBlack (5BlackBlack, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Rare)
Elvish Eulogist
Elvish Eulogist Green (1)
Creature — Elf Shaman (1/1)

Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

Duel Decks Anthology, Elves vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Elves vs. Goblins (Common)
Elvish House Party
Elvish House Party 4GreenGreen (6)
Creature — Elf Rogue (*/*)

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.

Unhinged (Uncommon)
Elvish Hydromancer
Elvish Hydromancer 2Green (3)
Creature — Elf Wizard (3/2)

Kicker 3Blue (You may pay an additional 3Blue as you cast this spell.)

When Elvish Hydromancer enters, if it was kicked, create a token that's a copy of target creature you control.

Dominaria United (Uncommon)
Elvish Impersonators
Elvish Impersonators 3Green (4)
Creature — Elves (*/*)

As Elvish Impersonators enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.

Unsanctioned (Common)
Other Versions
Unglued (Common)
Elvish Lookout
Elvish Lookout Green (1)
Creature — Elf (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Urza's Destiny (Common)
Elvish Pioneer
Elvish Pioneer Green (1)
Creature — Elf Druid (1/1)

When Elvish Pioneer enters, you may put a basic land card from your hand onto the battlefield tapped.

Onslaught (Common)
Other Versions
Eighth Edition (Common)
Elvish Promenade
Elvish Promenade 3Green (4)
Kindred Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Kaldheim Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Elvish Regrower
Elvish Regrower 2GreenGreen (4)
Creature — Elf Druid (4/3)

When this creature enters, return target permanent card from your graveyard to your hand.

Magic: The Gathering Foundations (Uncommon)
Elvish Rejuvenator
Elvish Rejuvenator 2Green (3)
Creature — Elf Druid (1/1)

When Elvish Rejuvenator enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Modern Horizons 3 Commander (Common)
Other Versions
Core Set 2019 (Common)
Zendikar Rising Commander (Common)
Kaldheim Commander (Common)
Double Masters 2022 (Common)
Game Night: Free-For-All (Common)
Jumpstart 2022 (Common)
Outlaws of Thunder Junction Commander (Common)
Elvish Scout
Elvish Scout Green (1)
Creature — Elf Scout (1/1)

Green, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Fallen Empires (Common)
Elvish Soultiller
Elvish Soultiller 3GreenGreen (5)
Creature — Elf Mutant (5/4)

When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.

Legions (Rare)
Elvish Visionary
Elvish Visionary 1Green (2)
Creature — Elf Shaman (1/1)

When Elvish Visionary enters, draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Shards of Alara (Common)
Magic 2010 (Common)
Magic 2013 (Common)
Commander 2014 (Common)
Magic Origins (Common)
Commander 2015 (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Commander Anthology (Common)
Battlebond (Common)
Commander Legends (Common)
Historic Anthology 1 (Common)
Game Night: Free-For-All (Common)
Elvish Warrior
Elvish Warrior GreenGreen (2)
Creature — Elf Warrior (2/3)

Duel Decks Anthology, Elves vs. Goblins (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Morningtide (Common)
Duel Decks: Elves vs. Goblins (Common)
Emancipation Angel
Emancipation Angel 1WhiteWhite (3)
Creature — Angel (3/3)

Flying

When Emancipation Angel enters, return a permanent you control to its owner's hand.

Jumpstart 2022 (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Ultimate Masters (Uncommon)
Jumpstart (Uncommon)
Embalmer's Tools
Embalmer's Tools 2 (2)
Artifact

Activated abilities of creature cards in your graveyard cost 1 less to activate.

Tap an untapped Zombie you control: Target player mills a card.

Amonkhet (Uncommon)
Embargo
Embargo 3Blue (4)
Enchantment

Nonland permanents don't untap during their controllers' untap steps.

At the beginning of your upkeep, you lose 2 life.

Mercadian Masques (Rare)
Ember Shot
Ember Shot 6Red (7)
Instant

Ember Shot deals 3 damage to any target.

Draw a card.

Judgment (Common)
Ember Swallower
Ember Swallower 2RedRed (4)
Creature — Elemental (4/5)

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Ember Swallower becomes monstrous, each player sacrifices three lands of their choice.

Theros (Rare)
Virtue of Courage (Embereth Blaze)
Virtue of Courage (Embereth Blaze) 1Red (2)
Instant — Adventure

Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Ember-Eye Wolf
Ember-Eye Wolf 1Red (2)
Creature — Wolf (1/2)

Haste

1Red: Ember-Eye Wolf gets +2/+0 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Emberhorn Minotaur
Emberhorn Minotaur 3Red (4)
Creature — Minotaur Warrior (4/3)

You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step. A creature with menace can't be blocked except by two or more creatures.)

Amonkhet (Common)
Embermage Goblin
Embermage Goblin 3Red (4)
Creature — Goblin Wizard (1/1)

When Embermage Goblin enters, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle.

Tap: Embermage Goblin deals 1 damage to any target.

Onslaught (Uncommon)
Embermaw Hellion
Embermaw Hellion 3RedRed (5)
Creature — Hellion (4/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Magic Origins (Rare)
Emberstrike Duo
Emberstrike Duo 1Black or Red (2)
Creature — Elemental Warrior Shaman (1/1)

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.

Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

Shadowmoor (Common)
Emblazoned Golem
Emblazoned Golem 2 (2)
Artifact Creature — Golem (1/2)

Kicker Variable Colorless <I>(You may pay an additional </I>Variable Colorless<I> as you cast this spell.)</I>

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If Emblazoned Golem was kicked, it enters with X +1/+1 counters on it.

Apocalypse (Uncommon)
Emblem of the Warmind
Emblem of the Warmind 1Red (2)
Enchantment — Aura

Enchant creature you control

Creatures you control have haste.

Future Sight (Uncommon)
Embodiment of Agonies
Embodiment of Agonies 1BlackBlack (3)
Creature — Demon (0/0)

Flying, deathtouch

Embodiment of Agonies enters with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, 2Black and 1BlackBlack are different mana costs.)

Core Set 2020 (Rare)
Embodiment of Flame
Embodiment of Flame (0)
Creature — Elemental Wizard (3/3)

Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame.

1, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.

Innistrad: Midnight Hunt (Uncommon)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Embodiment of Insight
Embodiment of Insight 4Green (5)
Creature — Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Zendikar Rising Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Embodiment of Spring
Embodiment of Spring Blue (1)
Creature — Elemental (0/3)

1Green, Tap, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Khans of Tarkir (Common)
Embolden
Embolden 2White (3)
Instant

Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.

Flashback 1White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Embrace the Unknown
Embrace the Unknown 2Red (3)
Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Outlaws of Thunder Junction Commander (Rare)
Embrose, Dean of Shadow
Embrose, Dean of Shadow 2BlackBlack (4)
Legendary Creature — Human Warlock (4/4)

Tap: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature.

Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

Strixhaven: School of Mages (Rare)
Emerald Dragon
Emerald Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Flying, trample

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Emerald Dragonfly
Emerald Dragonfly 1Green (2)
Creature — Insect (1/1)

Flying

GreenGreen: Emerald Dragonfly gains first strike until end of turn.

Chronicles (Common)
Other Versions
Legends (Common)
Emerald Medallion
Emerald Medallion 2 (2)
Artifact

Green spells you cast cost 1 less to cast.

Modern Horizons 3 (Rare)
Other Versions
Tempest (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Commander Masters (Rare)
Emerald Oryx
Emerald Oryx 3Green (4)
Creature — Antelope (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Magic 2010 (Common)
Emerge from the Cocoon
Emerge from the Cocoon 4White (5)
Sorcery

Return target creature card from your graveyard to the battlefield. You gain 3 life.

Duskmourn: House of Horror (Common)
Emergence Zone
Emergence Zone (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.

War of the Spark (Uncommon)
Emergency Powers
Emergency Powers 5WhiteBlue (7)
Instant

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.

Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.

Ravnica Allegiance (Mythic Rare)
Emergent Growth
Emergent Growth 3Green (4)
Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

Ixalan (Uncommon)
Emergent Woodwurm
Emergent Woodwurm 6Green (7)
Creature — Wurm (4/4)

Backup 3 (When this creature enters, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

March of the Machine Commander (Rare)
Emissary of Despair
Emissary of Despair 1BlackBlack (3)
Creature — Spirit (2/1)

Flying

Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

Darksteel (Uncommon)
Emissary of Grudges
Emissary of Grudges 5Red (6)
Creature — Efreet (6/5)

Flying, haste

As Emissary of Grudges enters, secretly choose an opponent.

Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate only once.

Commander 2018 (Rare)
Emissary of Hope
Emissary of Hope 1WhiteWhite (3)
Creature — Spirit (2/1)

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

Darksteel (Uncommon)
Emissary of Soulfire
Emissary of Soulfire 1WhiteBlue (3)
Creature — Djinn Monk (1/4)

When Emissary of Soulfire enters, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergy: Put an exalted counter on target creature you control. Activate only as a sorcery. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Modern Horizons 3 (Uncommon)
Emissary of Sunrise
Emissary of Sunrise 2White (3)
Creature — Human Cleric (2/1)

First strike

When Emissary of Sunrise enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Emissary of the Sleepless
Emissary of the Sleepless 4White (5)
Creature — Spirit (2/4)

Flying

When Emissary of the Sleepless enters, if a creature died this turn, create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Common)
Emmara, Soul of the Accord
Emmara, Soul of the Accord GreenWhite (2)
Legendary Creature — Elf Cleric (2/2)

Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Rare)
Emmessi Tome
Emmessi Tome 4 (4)
Artifact

5, Tap: Draw two cards, then discard a card.

Eternal Masters (Uncommon)
Other Versions
Tempest (Rare)
Tempest Remastered (Uncommon)
Emperor Crocodile
Emperor Crocodile 3Green (4)
Creature — Crocodile (5/5)

When you control no other creatures, sacrifice Emperor Crocodile.

Eternal Masters (Common)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Destiny (Rare)
Emperor Mihail II
Emperor Mihail II 1BlueBlue (3)
Legendary Creature — Merfolk Noble (3/3)

You may look at the top card of your library any time.

You may cast Merfolk spells from the top of your library.

Whenever you cast a Merfolk spell, you may pay 1. If you do, create a 1/1 blue Merfolk creature token.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Dominaria United Commander (Rare)
Emperor of Bones
Emperor of Bones 1Black (2)
Creature — Skeleton Noble (2/2)

At the beginning of combat on your turn, exile up to one target card from a graveyard.

1Black: Adapt 2.

Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.

Modern Horizons 3 (Rare)
Emperor's Vanguard
Emperor's Vanguard 3Green (4)
Creature — Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Rare)
Empowered Autogenerator
Empowered Autogenerator 4 (4)
Artifact

Empowered Autogenerator enters tapped.

Tap: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.

Commander 2019 (Rare)
Empty the Catacombs
Empty the Catacombs 3Black (4)
Sorcery

Each player returns all creature cards from their graveyard to their hand.

Ravnica: City of Guilds (Rare)
Empty the Laboratory
Empty the Laboratory Variable ColorlessBlueBlue (2)
Sorcery

Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.

Innistrad: Midnight Hunt Commander (Rare)
Empyreal Voyager
Empyreal Voyager 1GreenBlue (3)
Creature — Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many Energy (energy counters).

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Empyrial Armor
Empyrial Armor 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in your hand.

Vintage Masters (Uncommon)
Other Versions
Weatherlight (Common)
Empyrial Storm
Empyrial Storm 4WhiteWhite (6)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.

Create a 4/4 white Angel creature token with flying.

Commander 2018 (Rare)
Emrakul, the Aeons Torn
Emrakul, the Aeons Torn 15 (15)
Legendary Creature — Eldrazi (15/15)

This spell can't be countered.

When you cast this spell, take an extra turn after this one.

Flying, protection from spells that are one or more colors, annihilator 6

When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Double Masters 2022 (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Emrakul, the Promised End
Emrakul, the Promised End 13 (13)
Legendary Creature — Eldrazi (13/13)

This spell costs 1 less to cast for each card type among cards in your graveyard.

When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.

Flying, trample, protection from instants

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Emrakul, the World Anew
Emrakul, the World Anew 12 (12)
Legendary Creature — Eldrazi (12/12)

When you cast this spell, gain control of all creatures target player controls.

Flying, protection from spells and from permanents that were cast this turn

When Emrakul, the World Anew leaves the battlefield, sacrifice all creatures you control.

Madness—Pay six Colorless.

Modern Horizons 3 (Mythic Rare)
Emry, Lurker of the Loch
Emry, Lurker of the Loch 2Blue (3)
Legendary Creature — Merfolk Wizard (1/2)

This spell costs 1 less to cast for each artifact you control.

When Emry, Lurker of the Loch enters, mill four cards.

Tap: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

March of the Machine Multiverse Legends (Rare)
Other Versions
Throne of Eldraine (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Enatu Golem
Enatu Golem 6 (6)
Artifact Creature — Golem (3/5)

When Enatu Golem dies, you gain 4 life.

Rise of the Eldrazi (Uncommon)
Enchantment Alteration
Enchantment Alteration Blue (1)
Instant

Attach target Aura attached to a creature or land to another permanent of that type.

Chronicles (Uncommon)
Other Versions
Legends (Common)
Urza's Saga (Uncommon)
Enclave Cryptologist
Enclave Cryptologist Blue (1)
Creature — Merfolk Wizard (0/1)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

0/1

Tap: Draw a card, then discard a card.

LEVEL 3+

0/1

Tap: Draw a card.

Rise of the Eldrazi (Uncommon)
Encroach
Encroach Black (1)
Sorcery

Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.

Urza's Destiny (Uncommon)
Encroaching Mycosynth
Encroaching Mycosynth 3Blue (4)
Artifact

Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.

Phyrexia: All Will Be One (Rare)
Encroaching Wastes
Encroaching Wastes (0)
Land

Tap: Add Colorless.

4, Tap, Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Commander Legends (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
End Hostilities
End Hostilities 3WhiteWhite (5)
Sorcery

Destroy all creatures and all permanents attached to creatures.

Khans of Tarkir (Rare)
Endangered Armodon
Endangered Armodon 2GreenGreen (4)
Creature — Elephant (4/5)

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Endless Cockroaches
Endless Cockroaches 1BlackBlack (3)
Creature — Insect (1/1)

When Endless Cockroaches dies, return it to its owner's hand.

Commander 2013 Edition (Rare)
Other Versions
Portal (Rare)
Endless Detour
Endless Detour GreenWhiteBlue (3)
Instant

The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Streets of New Capenna (Rare)
Endless Horizons
Endless Horizons 3White (4)
Enchantment

When Endless Horizons enters, search your library for any number of Plains cards, exile them, then shuffle.

At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

Eventide (Rare)
Endless Obedience
Endless Obedience 4BlackBlack (6)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Put target creature card from a graveyard onto the battlefield under your control.

Zendikar Rising Commander (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Endless One
Endless One Variable Colorless (0)
Creature — Eldrazi (0/0)

Endless One enters with X +1/+1 counters on it.

Commander Masters (Rare)
Other Versions
Battle for Zendikar (Rare)
Endless Ranks of the Dead
Endless Ranks of the Dead 2BlackBlack (4)
Enchantment

At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.

Jumpstart 2022 (Rare)
Other Versions
Innistrad (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Endoskeleton
Endoskeleton 2 (2)
Artifact

You may choose not to untap Endoskeleton during your untap step.

2, Tap: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.

Urza's Saga (Uncommon)
End-Raze Forerunners
End-Raze Forerunners 5GreenGreenGreen (8)
Creature — Boar (7/7)

Vigilance, trample, haste

When End-Raze Forerunners enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Bloomburrow Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Kaldheim Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Game Night: Free-For-All (Rare)
Odds // Ends (Ends)
Odds // Ends (Ends) 3RedWhite (5)
Instant

Target player sacrifices two attacking creatures of their choice.

Dissension (Rare)
Endurance Bobblehead
Endurance Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.

Magic The Gathering—Fallout (Uncommon)
Enduring Bondwarden
Enduring Bondwarden White (1)
Creature — Human Scout (0/1)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

When this creature dies, put its counters on target creature you control.

March of the Machine (Common)
Enduring Courage
Enduring Courage 2RedRed (4)
Enchantment Creature — Dog Glimmer (3/3)

Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.

When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Duskmourn: House of Horror (Rare)
Enduring Curiosity
Enduring Curiosity 2BlueBlue (4)
Enchantment Creature — Cat Glimmer (4/3)

Flash

Whenever a creature you control deals combat damage to a player, draw a card.

When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Duskmourn: House of Horror (Rare)
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