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Hookblade
Hookblade 1White (2)
Artifact — Equipment

When Hookblade enters, attach it to target creature you control.

Equipped creature gets +1/+0.

During your turn, equipped creature has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Assassin's Creed (Uncommon)
Hookblade Veteran
Hookblade Veteran Blue (1)
Creature — Human Assassin (1/2)

During your turn, Hookblade Veteran has flying. (It can't be blocked except by creatures with flying or reach.)

Assassin's Creed (Common)
Hookhand Mariner
Hookhand Mariner 3Green (4)
Creature — Human Werewolf (4/4)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)
Hook-Haunt Drifter
Hook-Haunt Drifter (0)
Creature — Spirit (1/2)

Flying

If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Hooting Mandrills
Hooting Mandrills 5Green (6)
Creature — Ape (4/4)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Trample

Jumpstart 2022 (Common)
Other Versions
Khans of Tarkir (Common)
Ultimate Masters (Common)
Hop to It
Hop to It 2White (3)
Sorcery

Create three 1/1 white Rabbit creature tokens.

Bloomburrow (Uncommon)
Hope Against Hope
Hope Against Hope 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

As long as enchanted creature is a Human, it has first strike.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Hope and Glory
Hope and Glory 1White (2)
Instant

Untap two target creatures. Each of them gets +1/+1 until end of turn.

Urza's Legacy (Uncommon)
Hope Charm
Hope Charm White (1)
Instant

Choose one —

• Target creature gains first strike until end of turn.

• Target player gains 2 life.

• Destroy target Aura.

Visions (Common)
Hope of Ghirapur
Hope of Ghirapur 1 (1)
Legendary Artifact Creature — Thopter (1/1)

Flying

Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Hope Tender
Hope Tender 1Green (2)
Creature — Human Druid (2/2)

1, Tap: Untap target land.

1, Tap, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Hope-Ender Coatl
Hope-Ender Coatl 2Blue (3)
Creature — Eldrazi Snake (2/2)

Devoid (This card has no color.)

Flash

When you cast this spell, counter target spell an opponent controls unless they pay 1.

Flying

Modern Horizons 3 (Uncommon)
Hopeful Eidolon
Hopeful Eidolon White (1)
Enchantment Creature — Spirit (1/1)

Bestow 3White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Theros (Common)
Hopeful Initiate
Hopeful Initiate White (1)
Creature — Human Warlock (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

2White, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

Innistrad: Crimson Vow (Rare)
Hopeful Vigil
Hopeful Vigil 1White (2)
Enchantment

When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance.

When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.

2White: Sacrifice Hopeful Vigil.

Wilds of Eldraine (Common)
Hopeless Nightmare
Hopeless Nightmare Black (1)
Enchantment

When Hopeless Nightmare enters, each opponent discards a card and loses 2 life.

When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.

2Black: Sacrifice Hopeless Nightmare.

Wilds of Eldraine (Common)
Hopping Automaton
Hopping Automaton 3 (3)
Artifact Creature — Construct (2/2)

0: Hopping Automaton gets -1/-1 and gains flying until end of turn.

Urza's Saga (Uncommon)
Horde Ambusher
Horde Ambusher 1Red (2)
Creature — Human Berserker (2/2)

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Khans of Tarkir (Uncommon)
Horde of Boggarts
Horde of Boggarts 3Red (4)
Creature — Goblin (*/*)

Menace (This creature can't be blocked except by two or more creatures.)

Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.

Shadowmoor (Uncommon)
Horde of Notions
Horde of Notions WhiteBlueBlackRedGreen (5)
Legendary Creature — Elemental (5/5)

Vigilance, trample, haste

WhiteBlueBlackRedGreen: You may play target Elemental card from your graveyard without paying its mana cost.

Modern Masters 2015 Edition (Rare)
Other Versions
Lorwyn (Rare)
Hordeling Outburst
Hordeling Outburst 1RedRed (3)
Sorcery

Create three 1/1 red Goblin creature tokens.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Masters 25 (Common)
Jumpstart: Historic Horizons (Uncommon)
Jumpstart 2022 (Uncommon)
Hordewing Skaab
Hordewing Skaab 4Blue (5)
Creature — Zombie Horror (3/3)

Flying

Other Zombies you control have flying.

Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

Innistrad: Midnight Hunt Commander (Rare)
Horizon Canopy
Horizon Canopy (0)
Land

Tap, Pay 1 life: Add Green or White.

1, Tap, Sacrifice Horizon Canopy: Draw a card.

Doctor Who Commander (Rare)
Other Versions
Future Sight (Rare)
Zendikar Expeditions (Mythic Rare)
Iconic Masters (Rare)
Zendikar Rising Expeditions (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Horizon Chimera
Horizon Chimera 2GreenBlue (4)
Creature — Chimera (3/2)

Flash

Flying, trample

Whenever you draw a card, you gain 1 life.

Commander 2016 (Uncommon)
Other Versions
Theros (Uncommon)
Horizon Drake
Horizon Drake 1BlueBlue (3)
Creature — Drake (3/1)

Flying, protection from lands

Worldwake (Uncommon)
Horizon of Progress
Horizon of Progress (0)
Land

Tap, Pay 1 life: Add one mana of any type that a land you control could produce.

3, Tap: You may put a land card from your hand onto the battlefield tapped.

1, Tap, Sacrifice Horizon of Progress: Draw a card.

Modern Horizons 3 Commander (Rare)
Horizon Scholar
Horizon Scholar 5Blue (6)
Creature — Sphinx (4/4)

Flying

When Horizon Scholar enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Commander Legends (Uncommon)
Other Versions
Theros (Uncommon)
Core Set 2019 (Uncommon)
Horizon Seed
Horizon Seed 4White (5)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

Champions of Kamigawa (Uncommon)
Horizon Seeker
Horizon Seeker 2Green (3)
Creature — Human Warrior (3/2)

Boast — 1Green: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Horizon Spellbomb
Horizon Spellbomb 1 (1)
Artifact

2, Tap, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay Green. If you do, draw a card.

Scars of Mirrodin (Common)
Horizon Stone
Horizon Stone 5 (5)
Artifact

If you would lose unspent mana, that mana becomes colorless instead.

Commander Legends (Rare)
Hormagaunt Horde
Hormagaunt Horde Variable ColorlessGreen (1)
Creature — Tyranid (1/1)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Endless Swarm — Whenever a land you control enters, you may pay 2Green. If you do, return Hormagaunt Horde from your graveyard to your hand.

Warhammer 40,000 Commander (Rare)
Horn of Deafening
Horn of Deafening 4 (4)
Artifact

2, Tap: Prevent all combat damage that would be dealt by target creature this turn.

Masters Edition IV (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Horn of Gondor
Horn of Gondor 3 (3)
Legendary Artifact

When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.

3, Tap: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.

The Lord of the Rings: Tales of Middle Earth (Rare)
Horn of Greed
Horn of Greed 3 (3)
Artifact

Whenever a player plays a land, that player draws a card.

Conspiracy: Take the Crown (Rare)
Other Versions
Stronghold (Rare)
Horn of Plenty
Horn of Plenty 6 (6)
Artifact

Whenever a player casts a spell, they may pay 1. If the player does, they draw a card at the beginning of the next end step.

Mercadian Masques (Rare)
Horn of Ramos
Horn of Ramos 3 (3)
Artifact

Tap: Add Green.

Sacrifice Horn of Ramos: Add Green.

Mercadian Masques (Rare)
Horn of the Mark
Horn of the Mark 2 (2)
Legendary Artifact

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Rare)
Horn of Valhalla
Horn of Valhalla 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control.

Equip 3

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Hornbash Mentor
Hornbash Mentor 2Green (3)
Creature — Human Warrior (3/3)

When Hornbash Mentor enters, put a trample counter on target non-Human creature you control.

2Green, Tap: Put a +1/+1 counter on each creature you control with trample.

Ikoria: Lair of Behemoths (Uncommon)
Horncaller's Chant
Horncaller's Chant 7Green (8)
Sorcery

Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Common)
Horned Cheetah
Horned Cheetah 2GreenWhite (4)
Creature — Cat (2/2)

Whenever Horned Cheetah deals damage, you gain that much life.

Invasion (Uncommon)
Horned Helm
Horned Helm 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has trample.

GreenGreen: Attach Horned Helm to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Horned Kavu
Horned Kavu RedGreen (2)
Creature — Kavu (3/4)

When Horned Kavu enters, return a red or green creature you control to its owner's hand.

Planeshift (Common)
Horned Loch-Whale
Horned Loch-Whale 4BlueBlue (6)
Creature — Whale (6/6)

Flash

Ward 2

Horned Loch-Whale enters tapped unless it's your turn.

Wilds of Eldraine (Rare)
Horned Sliver
Horned Sliver 2Green (3)
Creature — Sliver (2/2)

All Sliver creatures have trample.

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
Horned Stoneseeker
Horned Stoneseeker 1Red (2)
Creature — Lizard (2/2)

Menace

When Horned Stoneseeker enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone.

The Brothers' War (Uncommon)
Horned Troll
Horned Troll 2Green (3)
Creature — Troll (2/2)

Green: Regenerate Horned Troll.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Common)
Horned Turtle
Horned Turtle 2Blue (3)
Creature — Turtle (1/4)

Tempest Remastered (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Portal (Common)
Magic 2010 (Common)
Hornet
Hornet (0)
Artifact Creature — Insect (1/1)

Flying, haste

Duel Decks: Phyrexia vs. the Coalition (Common)
Hornet Cannon
Hornet Cannon 4 (4)
Artifact

3, Tap: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Stronghold (Uncommon)
Hornet Cobra
Hornet Cobra 1GreenGreen (3)
Creature — Snake (2/1)

First strike

Legends (Common)
Hornet Harasser
Hornet Harasser 2BlackBlack (4)
Creature — Goblin Shaman (2/2)

When Hornet Harasser dies, target creature gets -2/-2 until end of turn.

Lorwyn (Common)
Hornet Nest
Hornet Nest 2Green (3)
Creature — Insect (0/2)

Defender (This creature can't attack.)

Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Commander 2021 (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Hornet Queen
Hornet Queen 4GreenGreenGreen (7)
Creature — Insect (2/2)

Flying, deathtouch

When Hornet Queen enters, create four 1/1 green Insect creature tokens with flying and deathtouch.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Magic 2015 Core Set (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Amonkhet Remastered (Mythic Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Hornet Sting
Hornet Sting Green (1)
Instant

Hornet Sting deals 1 damage to any target.

Magic 2011 (Common)
Hornswoggle
Hornswoggle 2Blue (3)
Instant

Counter target creature spell. You create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Rivals of Ixalan (Uncommon)
Horobi, Death's Wail
Horobi, Death's Wail 2BlackBlack (4)
Legendary Creature — Spirit (4/4)

Flying

Whenever a creature becomes the target of a spell or ability, destroy that creature.

March of the Machine Multiverse Legends (Rare)
Other Versions
Champions of Kamigawa (Rare)
Horobi's Whisper
Horobi's Whisper 1BlackBlack (3)
Instant — Arcane

If you control a Swamp, destroy target nonblack creature.

Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Uncommon)
Other Versions
Betrayers of Kamigawa (Common)
Horrible Hordes
Horrible Hordes 3 (3)
Artifact Creature — Spirit (2/2)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Mirage (Uncommon)
Horribly Awry
Horribly Awry 1Blue (2)
Instant

Devoid (This card has no color.)

Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Battle for Zendikar (Uncommon)
Horrid Shadowspinner
Horrid Shadowspinner 1BlueBlack (3)
Creature — Horror (2/3)

Lifelink

Whenever Horrid Shadowspinner attacks, you may draw cards equal to its power. If you do, discard that many cards.

Modern Horizons 3 (Uncommon)
Horrid Vigor
Horrid Vigor 1Green (2)
Instant

Target creature gains deathtouch and indestructible until end of turn.

Duskmourn: House of Horror (Common)
Horrific Assault
Horrific Assault Green (1)
Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. If you control an Eldrazi, you gain 3 life.

Modern Horizons 3 (Common)
Horrifying Revelation
Horrifying Revelation Black (1)
Sorcery

Target player discards a card, then mills a card.

Mirrodin Besieged (Common)
Horror of Horrors
Horror of Horrors 3BlackBlack (5)
Enchantment

Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Legends (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Horror of the Broken Lands
Horror of the Broken Lands 4Black (5)
Creature — Horror (4/4)

Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.

Cycling Black (Black, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Masters 25 (Common)
Horror of the Dim
Horror of the Dim 4Black (5)
Creature — Horror (3/4)

Blue: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Gatecrash (Common)
Horses of the Bruinen
Horses of the Bruinen 3BlueBlue (5)
Sorcery

Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Horseshoe Crab
Horseshoe Crab 2Blue (3)
Creature — Crab (1/3)

Blue: Untap Horseshoe Crab.

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Tenth Edition (Common)
Masters 25 (Common)
Surgical Suite // Hospital Room (Hospital Room)
Surgical Suite // Hospital Room (Hospital Room) 3White (4)
Enchantment — Room

Whenever you attack, put a +1/+1 counter on target attacking creature.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Hostage Taker
Hostage Taker 2BlueBlack (4)
Creature — Human Pirate (2/3)

When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Ixalan (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Double Masters 2022 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Hostile Desert
Hostile Desert (0)
Land — Desert

Tap: Add Colorless.

2, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.

Murders at Karlov Manor Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Ikoria Commander (Rare)
Hostile Hostel
Hostile Hostel (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

Innistrad: Midnight Hunt (Mythic Rare)
Hostile Investigator
Hostile Investigator 3Black (4)
Creature — Ogre Rogue Detective (4/3)

When Hostile Investigator enters, target opponent discards a card.

Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Hostile Minotaur
Hostile Minotaur 3Red (4)
Creature — Minotaur (3/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Core Set 2020 (Common)
Other Versions
Core Set 2019 (Common)
Hostile Negotiations
Hostile Negotiations 3Black (4)
Instant

Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.

The Brothers' War (Rare)
Hostile Realm
Hostile Realm 2Red (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature can't block this turn."

Morningtide (Common)
Hostile Takeover
Hostile Takeover 2BlueBlackRed (5)
Sorcery

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

Streets of New Capenna (Rare)
Hostility
Hostility 3RedRedRed (6)
Creature — Elemental Incarnation (6/6)

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Commander Anthology 2018 (Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Commander 2015 (Rare)
Hot Fix
Hot Fix 4WhiteBlue (6)
Sorcery

You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle.

Unstable (Rare)
Hot Pursuit
Hot Pursuit 1Red (2)
Enchantment

When Hot Pursuit enters, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.

At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

Murders at Karlov Manor Commander (Rare)
Hot Soup
Hot Soup 1 (1)
Artifact — Equipment

Equipped creature can't be blocked.

Whenever equipped creature is dealt damage, destroy it.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Uncommon)
Hot Springs
Hot Springs 1Green (2)
Enchantment — Aura

Enchant land you control

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

Ice Age (Rare)
Hotfoot Gnome
Hotfoot Gnome 2Red (3)
Artifact Creature — Gnome (3/1)

Haste

Tap: Another target creature gains haste until end of turn.

The Lost Caverns of Ixalan (Common)
Hotheaded Giant
Hotheaded Giant 3Red (4)
Creature — Giant Warrior (4/4)

Haste

Hotheaded Giant enters with two -1/-1 counters on it unless you've cast another red spell this turn.

Eventide (Common)
Hotshot Investigators
Hotshot Investigators 5Blue (6)
Creature — Vedalken Detective (4/4)

When Hotshot Investigators enters, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Hotshot Mechanic
Hotshot Mechanic White (1)
Artifact Creature — Fox Pilot (2/1)

Hotshot Mechanic crews Vehicles as though its power were 2 greater.

Jumpstart 2022 (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Hound of Griselbrand
Hound of Griselbrand 2RedRed (4)
Creature — Elemental Dog (2/2)

Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Hound of the Farbogs
Hound of the Farbogs 4Black (5)
Creature — Zombie Dog (5/3)

Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

Shadows over Innistrad (Common)
Hound Tamer
Hound Tamer 2Green (3)
Creature — Human Werewolf (3/3)

Trample

3Green: Put a +1/+1 counter on target creature.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Hour of Devastation
Hour of Devastation 3RedRed (5)
Sorcery

All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Hour of Eternity
Hour of Eternity Variable ColorlessVariable ColorlessBlueBlueBlue (3)
Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Hour of Glory
Hour of Glory 3Black (4)
Instant

Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature.

Hour of Devastation (Rare)
Hour of Need
Hour of Need 2Blue (3)
Instant

Strive — This spell costs 1Blue more to cast for each target beyond the first.

Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.

Journey into Nyx (Uncommon)
Hour of Promise
Hour of Promise 4Green (5)
Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

Modern Horizons 3 Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Amonkhet Remastered (Rare)
Outlaws of Thunder Junction Commander (Rare)
Hour of Reckoning
Hour of Reckoning 4WhiteWhiteWhite (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Destroy all nontoken creatures.

Magic The Gathering—Fallout (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Guild Kit: Selesnya (Rare)
Commander 2019 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Warhammer 40,000 Commander (Rare)
Jumpstart 2022 (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Hour of Revelation
Hour of Revelation 3WhiteWhiteWhite (6)
Sorcery

This spell costs 3 less to cast if there are ten or more nonland permanents on the battlefield.

Destroy all nonland permanents.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Zendikar Rising Commander (Rare)
Hourglass of the Lost
Hourglass of the Lost 2White (3)
Artifact

Tap: Add White. Put a time counter on Hourglass of the Lost.

Tap, Remove X time counters from Hourglass of the Lost and exile it: Return each nonland permanent card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.

Modern Horizons 3 Commander (Rare)
House Cartographer
House Cartographer 1Green (2)
Creature — Human Scout Survivor (2/2)

Survival — At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order.

Duskmourn: House of Horror (Uncommon)
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