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Stamp of Approval
Stamp of Approval 3 (3)
Artifact

As Stamp of Approval enters the battlefield, choose a watermark.

Creatures you control with the chosen watermark get +1/+1.

Unstable (Uncommon)
Star of Extinction
Star of Extinction 5RedRed (7)
Sorcery

Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.

Commander Masters (Rare)
Other Versions
Ixalan (Mythic Rare)
Starfield of Nyx
Starfield of Nyx 4White (5)
Enchantment

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.

As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Commander Masters (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Starke of Rath
Starke of Rath 1RedRed (3)
Legendary Creature — Human Rogue (2/2)

Tap: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. <I>(This effect lasts indefinitely.)</I>

Tempest Remastered (Mythic Rare)
Other Versions
Tempest (Rare)
Statute of Denial
Statute of Denial 2BlueBlue (4)
Instant

Counter target spell. If you control a blue creature, draw a card, then discard a card.

Magic 2015 Core Set (Common)
Stave Off
Stave Off White (1)
Instant

Target creature gains protection from the color of your choice until end of turn.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Magic 2012 (Common)
Magic: The Gathering—Conspiracy (Common)
Stealer of Secrets
Stealer of Secrets 2Blue (3)
Creature — Human Rogue (2/2)

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

Welcome Deck 2017 (Common)
Other Versions
Return to Ravnica (Common)
Duel Decks: Jace vs. Vraska (Common)
Steamflogger of the Month
Steamflogger of the Month 3RedRed (5)
Creature — Goblin Rigger (3/3)

When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Rare)
Steel of the Godhead
Steel of the Godhead 2White or Blue (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Shadowmoor (Common)
Stench of Decay
Stench of Decay 1BlackBlack (3)
Instant

Nonartifact creatures get -1/-1 until end of turn.

Alliances (Common)
Stench of Evil
Stench of Evil 2BlackBlack (4)
Sorcery

Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay 2.

Ice Age (Uncommon)
Stet, Draconic Proofreader
Stet, Draconic Proofreader 4RedRed (6)
Legendary Creature — Dragon Bureaucrat (4/4)

Flying

Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card.

White: Delete the first letter of target permanent or player's name until end of turn.

Unsanctioned (Rare)
Steward of Solidarity
Steward of Solidarity 1White (2)
Creature — Human Warrior (2/2)

Tap, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Steward of Valeron
Steward of Valeron GreenWhite (2)
Creature — Human Druid Knight (2/2)

Vigilance

Tap: Add Green.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Shards of Alara (Common)
Stone of Erech
Stone of Erech 1 (1)
Legendary Artifact

If a creature an opponent controls would die, exile it instead.

2, Tap, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Stonehoof Chieftain
Stonehoof Chieftain 7Green (8)
Creature — Centaur Warrior (8/8)

Trample, indestructible

Whenever another creature you control attacks, it gains trample and indestructible until end of turn.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Storm of Forms
Storm of Forms 3Blue (4)
Instant

When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.

Return target nonland permanent to its owner's hand.

Streets of New Capenna Commander (Rare)
Storm of Saruman
Storm of Saruman 4BlueBlue (6)
Enchantment

Ward 3

Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Storm of Souls
Storm of Souls 4WhiteWhite (6)
Sorcery

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

Innistrad: Crimson Vow Commander (Rare)
Stormcaller of Keranos
Stormcaller of Keranos 2Red (3)
Creature — Human Shaman (2/2)

Haste

1Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
Strands of Night
Strands of Night 2BlackBlack (4)
Enchantment

BlackBlack, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Strands of Undeath
Strands of Undeath 3Black (4)
Enchantment — Aura

Enchant creature

When Strands of Undeath enters the battlefield, target player discards two cards.

Black: Regenerate enchanted creature.

Double Masters 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Stream of Acid
Stream of Acid 2BlackBlack (4)
Sorcery

Destroy target land or nonblack creature.

Starter 1999 (Uncommon)
Stream of Consciousness
Stream of Consciousness 1Blue (2)
Instant — Arcane

Target player shuffles up to four target cards from their graveyard into their library.

Ultimate Masters (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Stream of Life
Stream of Life Variable ColorlessGreen (1)
Sorcery

Target player gains X life.

Ninth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Stream of Thought
Stream of Thought Blue (1)
Sorcery

Target player mills four cards. You shuffle up to four cards from your graveyard into your library.

Replicate 2BlueBlue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Modern Horizons (Common)
Stream of Unconsciousness
Stream of Unconsciousness Blue (1)
Kindred Instant — Wizard

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Morningtide (Common)
Strength of Arms
Strength of Arms White (1)
Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Double Masters (Common)
Game Night: Free-For-All (Common)
Strength of Cedars
Strength of Cedars 4Green (5)
Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of lands you control.

Champions of Kamigawa (Uncommon)
Strength of Isolation
Strength of Isolation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has protection from black.

Madness White (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Lunacy
Strength of Lunacy 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has protection from white.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Night
Strength of Night 2Green (3)
Instant

Kicker Black (You may pay an additional Black as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

Apocalypse (Common)
Strength of Solidarity
Strength of Solidarity Green (1)
Sorcery

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Strength of the Coalition
Strength of the Coalition Green (1)
Instant

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.

Dominaria United (Uncommon)
Strength of the Harvest
Strength of the Harvest 2Green or White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature and/or enchantment you control.

Modern Horizons 3 (Uncommon)
Strength of the Pack
Strength of the Pack 4GreenGreen (6)
Sorcery

Put two +1/+1 counters on each creature you control.

Commander Legends (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Strength of the Tajuru
Strength of the Tajuru Variable ColorlessGreenGreen (2)
Instant

Multikicker 1 (You may pay an additional 1 any number of times as you cast this spell.)

Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Ikoria Commander (Rare)
Other Versions
Worldwake (Rare)
Strength of Unity
Strength of Unity 3White (4)
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Invasion (Common)
Strider, Ranger of the North
Strider, Ranger of the North 2RedGreen (4)
Legendary Creature — Human Ranger (4/4)

Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
String of Disappearances
String of Disappearances Blue (1)
Instant

Return target creature to its owner's hand. Then that creature's controller may pay BlueBlue. If the player does, they may copy this spell and may choose a new target for that copy.

Modern Horizons (Common)
Stroke of Genius
Stroke of Genius Variable Colorless2Blue (3)
Instant

Target player draws X cards.

March of the Machine Commander (Rare)
Other Versions
Urza's Saga (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Dominaria Remastered (Rare)
Stroke of Luck
Stroke of Luck 1Black (2)
Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

Alchemy Horizons: Baldur's Gate (Rare)
Stroke of Midnight
Stroke of Midnight 2White (3)
Instant

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Wilds of Eldraine (Uncommon)
Student of Elements
Student of Elements 1Blue (2)
Creature — Human Wizard (1/1)

When Student of Elements has flying, flip it.

Champions of Kamigawa (Uncommon)
Student of Ojutai
Student of Ojutai 3White (4)
Creature — Human Monk (2/4)

Whenever you cast a noncreature spell, you gain 2 life.

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Common)
Student of Warfare
Student of Warfare White (1)
Creature — Human Knight (1/1)

Level up White (White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-6

3/3

First strike

LEVEL 7+

4/4

Double strike

Rise of the Eldrazi (Rare)
Summons of Saruman
Summons of Saruman Variable ColorlessBlueRed (2)
Sorcery

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Flashback—3BlueRed, Exile X cards from your graveyard.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sun Quan, Lord of Wu
Sun Quan, Lord of Wu 4BlueBlue (6)
Legendary Creature — Human Soldier (4/4)

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

Commander Masters (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
From the Vault: Legends (Mythic Rare)
Sundial of the Infinite
Sundial of the Infinite 2 (2)
Artifact

1, Tap: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Magic 2012 (Rare)
Sunglasses of Urza
Sunglasses of Urza 3 (3)
Artifact

You may spend white mana as though it were red mana.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Sunhome, Fortress of the Legion
Sunhome, Fortress of the Legion (0)
Land

Tap: Add Colorless.

2RedWhite, Tap: Target creature gains double strike until end of turn.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase (Uncommon)
Guild Kit: Boros (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Surge of Brilliance
Surge of Brilliance 1Blue (2)
Instant

Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Uncommon)
Surge of Righteousness
Surge of Righteousness 1White (2)
Instant

Destroy target black or red creature that's attacking or blocking. You gain 2 life.

Dragons of Tarkir (Uncommon)
Surge of Salvation
Surge of Salvation White (1)
Instant

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

March of the Machine (Uncommon)
Surge of Strength
Surge of Strength RedGreen (2)
Instant

As an additional cost to cast this spell, discard a red or green card.

Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.

Alliances (Uncommon)
Surge of Thoughtweft
Surge of Thoughtweft 1White (2)
Kindred Instant — Kithkin

Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.

Lorwyn (Common)
Surge of Zeal
Surge of Zeal Red (1)
Instant

Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.

Ravnica: City of Guilds (Common)
Survival of the Fittest
Survival of the Fittest 1Green (2)
Enchantment

Green, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Tempest Remastered (Mythic Rare)
Other Versions
Exodus (Rare)
Vintage Masters (Rare)
Survivor of Korlis
Survivor of Korlis White (1)
Creature — Human Soldier (1/1)

First strike

1White, Exile Survivor of Korlis from your graveyard: Scry 2.

The Brothers' War (Common)
Survivor of the Unseen
Survivor of the Unseen 2Blue (3)
Creature — Human Wizard (2/1)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Tap: Draw two cards, then put a card from your hand on top of your library.

Coldsnap (Common)
Sustainer of the Realm
Sustainer of the Realm 2WhiteWhite (4)
Creature — Angel (2/3)

Flying

Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Seventh Edition (Uncommon)
Urza's Legacy (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Iconic Masters (Common)
Svyelun of Sea and Sky
Svyelun of Sea and Sky 1BlueBlue (3)
Legendary Creature — Merfolk God (3/4)

Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.

Whenever Svyelun attacks, draw a card.

Other Merfolk you control have ward 1. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Swans of Bryn Argoll
Swans of Bryn Argoll 2White or BlueWhite or Blue (4)
Creature — Bird Spirit (4/3)

Flying

If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.

Modern Masters 2015 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Swarm of Bloodflies
Swarm of Bloodflies 4Black (5)
Creature — Insect (0/0)

Flying

Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.

Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.

Jumpstart 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Battlebond (Uncommon)
Jumpstart (Uncommon)
Swarm of Locus (playtest)
Swarm of Locus (playtest) 1Black (2)
Creature — — Insect Locus (1/1)

Flying

Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each Locus you control.

Mystery Booster (Common)
Swarm of Rats
Swarm of Rats 1Black (2)
Creature — Rat (*/1)

Swarm of Rats's power is equal to the number of Rats you control.

Portal Second Age (Common)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Swarming of Moria
Swarming of Moria 2Red (3)
Sorcery

Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Sway of Illusion
Sway of Illusion 1Blue (2)
Instant

Any number of target creatures become the color of your choice until end of turn.

Draw a card.

Invasion (Uncommon)
Sway of the Stars
Sway of the Stars 8BlueBlue (10)
Sorcery

Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.

Betrayers of Kamigawa (Rare)
Swell of Courage
Swell of Courage 3WhiteWhite (5)
Instant

Creatures you control get +2/+2 until end of turn.

Reinforce X—Variable ColorlessWhiteWhite (Variable ColorlessWhiteWhite, Discard this card: Put X +1/+1 counters on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Morningtide (Uncommon)
Swell of Growth
Swell of Growth 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

Battle for Zendikar (Common)
Sword of Body and Mind
Sword of Body and Mind 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.

Equip 2

Historic Anthology 4 (Mythic Rare)
Other Versions
From the Vault: Relics (Mythic Rare)
Scars of Mirrodin (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Dungeons & Dragons
Sword of Dungeons & Dragons 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.

Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.

Equip 2

Unsanctioned (Mythic Rare)
Other Versions
Unstable (Mythic Rare)
Sword of Feast and Famine
Sword of Feast and Famine 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip 2

Assassin's Creed (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Modern Event Deck 2014 (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Fire and Ice
Sword of Fire and Ice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Forge and Frontier
Sword of Forge and Frontier 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from green.

Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.

Equip 2

Phyrexia: All Will Be One (Mythic Rare)
Sword of Hearth and Home
Sword of Hearth and Home 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from white.

Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.

Equip 2

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Sword of Hours
Sword of Hours 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it.

Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms Commander (Uncommon)
Sword of Kaldra
Sword of Kaldra 4 (4)
Legendary Artifact — Equipment

Equipped creature gets +5/+5.

Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Promo set for Gatherer (Rare)
Other Versions
Mirrodin (Rare)
Sword of Light and Shadow
Sword of Light and Shadow 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip 2

Assassin's Creed (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Once and Future
Sword of Once and Future 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from blue and from black.

Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Equip 2

March of the Machine (Mythic Rare)
Sword of Sinew and Steel
Sword of Sinew and Steel 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from red.

Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.

Equip 2

Modern Horizons (Mythic Rare)
Sword of the Ages
Sword of the Ages 6 (6)
Artifact

Sword of the Ages enters the battlefield tapped.

Tap, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Sword of the Animist
Sword of the Animist 2 (2)
Legendary Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip 2

Commander Masters (Rare)
Other Versions
Magic Origins (Rare)
Archenemy: Nicol Bolas (Rare)
Commander 2017 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Sword of the Chosen
Sword of the Chosen 2 (2)
Legendary Artifact

Tap: Target legendary creature gets +2/+2 until end of turn.

Dominaria United Commander (Rare)
Other Versions
Stronghold (Rare)
Sword of the Meek
Sword of the Meek 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2.

Equip 2

Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Future Sight (Uncommon)
Double Masters (Rare)
Sword of the Paruns
Sword of the Paruns 4 (4)
Artifact — Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0.

As long as equipped creature is untapped, untapped creatures you control get +0/+2.

3: You may tap or untap equipped creature.

Equip 3

Ravnica Remastered (Rare)
Other Versions
Guildpact (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Sword of the Realms
Sword of the Realms 1White (2)
Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance.

Whenever equipped creature dies, return it to its owner's hand.

Equip 1White

Kaldheim (Mythic Rare)
Sword of Truth and Justice
Sword of Truth and Justice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from blue.

Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Equip 2

Modern Horizons (Mythic Rare)
Sword of Vengeance
Sword of Vengeance 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip 3

Game Night: Free-For-All (Rare)
Other Versions
Magic 2011 (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Commander Legends (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Sword of War and Peace
Sword of War and Peace 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Wealth and Power
Sword of Wealth and Power 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from instants and from sorceries.

Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Equip 2

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Sylvan Offering
Sylvan Offering Variable ColorlessGreen (1)
Sorcery

Choose an opponent. You and that player each create an X/X green Treefolk creature token.

Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Commander 2014 (Rare)
Commander Anthology (Rare)
Streets of New Capenna Commander (Rare)
Symbol of Unsummoning
Symbol of Unsummoning 2Blue (3)
Sorcery

Return target creature to its owner's hand.

Draw a card.

Masters Edition IV (Common)
Other Versions
Portal (Common)
Syndic of Tithes
Syndic of Tithes 1White (2)
Creature — Human Cleric (2/2)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Ravnica Clue Edition (Common)
Other Versions
Gatecrash (Common)
Syr Gwyn, Hero of Ashvale
Syr Gwyn, Hero of Ashvale 3RedWhiteBlack (6)
Legendary Creature — Human Knight (5/5)

Vigilance, menace

Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.

Equipment you control have equip Knight 0.

Throne of Eldraine (Mythic Rare)
Syrix, Carrier of the Flame
Syrix, Carrier of the Flame 2BlackRed (4)
Legendary Creature — Phoenix (3/3)

Flying, haste

At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.

Whenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard.

Streets of New Capenna Commander (Rare)
Szadek, Lord of Secrets
Szadek, Lord of Secrets 3BlueBlueBlackBlack (7)
Legendary Creature — Vampire (5/5)

Flying

If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.

Guild Kit: Dimir (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Commander Anthology 2018 (Rare)
Tablet of Compleation
Tablet of Compleation 2 (2)
Artifact

Tap: Put an oil counter on Tablet of Compleation.

Tap: Add Colorless. Activate only if Tablet of Compleation has two or more oil counters on it.

1, Tap: Draw a card. Activate only if Tablet of Compleation has five or more oil counters on it.

Phyrexia: All Will Be One (Rare)
Tablet of Epityr
Tablet of Epityr 1 (1)
Artifact

Whenever an artifact you control is put into a graveyard from the battlefield, you may pay 1. If you do, you gain 1 life.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
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