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Volatile Wanderglyph
Volatile Wanderglyph 1Red (2)
Artifact Creature — Golem (2/2)

Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card.

The Lost Caverns of Ixalan (Common)
Volcanic Awakening
Volcanic Awakening 4RedRed (6)
Sorcery

Destroy target land.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Time Spiral (Uncommon)
Volcanic Dragon
Volcanic Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying, haste

Arena Base Set (Uncommon)
Other Versions
Classic Sixth Edition (Rare)
Mirage (Rare)
Starter 1999 (Rare)
Portal (Rare)
Magic 2012 (Uncommon)
Core Set 2019 (Uncommon)
Core Set 2020 (Uncommon)
Commander Legends (Uncommon)
Volcanic Eruption
Volcanic Eruption Variable ColorlessBlueBlueBlue (3)
Sorcery

Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Volcanic Fallout
Volcanic Fallout 1RedRed (3)
Instant

This spell can't be countered.

Volcanic Fallout deals 2 damage to each creature and each player.

Commander Legends (Uncommon)
Other Versions
Conflux (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Jumpstart (Uncommon)
Volcanic Fissure
Volcanic Fissure (0)
Land

As Volcanic Fissure enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add Red.

Modern Horizons 3 (Uncommon)
Volcanic Geyser
Volcanic Geyser Variable ColorlessRedRed (2)
Instant

Volcanic Geyser deals X damage to any target.

Core Set 2021 (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
Magic 2013 (Uncommon)
Magic 2014 Core Set (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Volcanic Hammer
Volcanic Hammer 1Red (2)
Sorcery

Volcanic Hammer deals 3 damage to any target.

Portal Second Age (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Starter 1999 (Common)
Portal (Common)
Volcanic Island
Volcanic Island (0)
Land — Island Mountain

(Tap: Add Blue or Red.)

Vintage Masters (Rare)
Other Versions
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Masters Edition III (Rare)
Masters Edition IV (Rare)
Volcanic Offering
Volcanic Offering 4Red (5)
Instant

Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.

Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Volcanic Rambler
Volcanic Rambler 5Red (6)
Creature — Elemental (6/4)

2Red: Volcanic Rambler deals 1 damage to target player or planeswalker.

Magic Origins (Common)
Volcanic Rush
Volcanic Rush 4Red (5)
Instant

Attacking creatures get +2/+0 and gain trample until end of turn.

Dragons of Tarkir (Common)
Volcanic Salvo
Volcanic Salvo 10RedRed (12)
Sorcery

This spell costs Variable Colorless less to cast, where X is the total power of creatures you control.

Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.

Core Set 2021 (Rare)
Volcanic Spite
Volcanic Spite 1Red (2)
Instant

Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card.

March of the Machine (Common)
Volcanic Spray
Volcanic Spray 1Red (2)
Sorcery

Volcanic Spray deals 1 damage to each creature without flying and each player.

Flashback 1Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Volcanic Strength
Volcanic Strength 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Magic 2013 (Common)
Other Versions
Magic 2011 (Common)
Volcanic Submersion
Volcanic Submersion 4Red (5)
Sorcery

Destroy target artifact or land.

Cycling 2 (2, Discard this card: Draw a card.)

Shards of Alara (Common)
Volcanic Torrent
Volcanic Torrent 4Red (5)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Volcanic Upheaval
Volcanic Upheaval 3Red (4)
Instant

Destroy target land.

Battle for Zendikar (Common)
Volcanic Vision
Volcanic Vision 5RedRed (7)
Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

Commander 2021 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander 2016 (Rare)
Duel Decks: Mind vs. Might (Rare)
Volcanic Wind
Volcanic Wind 4RedRed (6)
Sorcery

Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.

Mercadian Masques (Uncommon)
Volcano Hellion
Volcano Hellion 2RedRed (4)
Creature — Hellion (6/5)

Volcano Hellion has echo Variable Colorless, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Volcano Hellion enters, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.

Planar Chaos (Rare)
Volcano Imp
Volcano Imp 3Black (4)
Creature — Imp (2/2)

Flying

1Red: Volcano Imp gains first strike until end of turn.

Planeshift (Common)
Voldaren Ambusher
Voldaren Ambusher 2Red (3)
Creature — Vampire Archer (2/2)

When Voldaren Ambusher enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.

Innistrad: Midnight Hunt (Uncommon)
Voldaren Bloodcaster
Voldaren Bloodcaster 1Black (2)
Creature — Vampire Wizard (2/1)

Flying

Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.

Innistrad: Crimson Vow (Rare)
Voldaren Duelist
Voldaren Duelist 3Red (4)
Creature — Vampire Warrior (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Voldaren Duelist enters, target creature can't block this turn.

Game Night 2019 (Common)
Other Versions
Shadows over Innistrad (Common)
Voldaren Epicure
Voldaren Epicure Red (1)
Creature — Vampire (1/1)

When Voldaren Epicure enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Voldaren Estate
Voldaren Estate (0)
Land

Tap: Add Colorless.

Tap, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.

5, Tap: Create a Blood token. This ability costs 1 less to activate for each Vampire you control. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Voldaren Pariah
Voldaren Pariah 3BlackBlack (5)
Creature — Vampire Horror (3/3)

Flying

Sacrifice three other creatures: Transform Voldaren Pariah.

Madness BlackBlackBlack (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Voldaren Stinger
Voldaren Stinger Red (1)
Creature — Vampire Warrior (1/1)

Voldaren Stinger has first strike as long as it's attacking.

2Red: Voldaren Stinger gets +2/+0 until end of turn.

Innistrad: Midnight Hunt (Common)
Voldaren Thrillseeker
Voldaren Thrillseeker 2Red (3)
Creature — Vampire Warrior (1/1)

Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

1, Sacrifice this creature: It deals damage equal to its power to any target.

March of the Machine (Rare)
Volition Reins
Volition Reins 3BlueBlueBlue (6)
Enchantment — Aura

Enchant permanent

When Volition Reins enters, if enchanted permanent is tapped, untap it.

You control enchanted permanent.

Scars of Mirrodin (Uncommon)
Volley of Boulders
Volley of Boulders 8Red (9)
Sorcery

Volley of Boulders deals 6 damage divided as you choose among any number of targets.

Flashback RedRedRedRedRedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Venser vs. Koth (Rare)
Other Versions
Odyssey (Rare)
Volley Veteran
Volley Veteran 3Red (4)
Creature — Goblin Warrior (4/2)

When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Jumpstart (Uncommon)
Jumpstart 2022 (Uncommon)
Volo, Guide to Monsters
Volo, Guide to Monsters 2GreenBlue (4)
Legendary Creature — Human Wizard (3/2)

Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)

Adventures in the Forgotten Realms (Rare)
Volo, Itinerant Scholar
Volo, Itinerant Scholar 2Blue (3)
Legendary Creature — Human Wizard (2/3)

When Volo enters, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."

2, Tap: Draw a card for each creature type noted for target permanent you control named Volo's Journal.

Choose a Background

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Volrath the Fallen
Volrath the Fallen 3BlackBlackBlack (6)
Legendary Creature — Phyrexian Shapeshifter (6/4)

1Black, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's mana value.

Nemesis (Rare)
Volrath, the Shapestealer
Volrath, the Shapestealer 2BlackGreenBlue (5)
Legendary Creature — Phyrexian Shapeshifter (7/5)

At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature.

1: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability.

Commander 2019 (Mythic Rare)
Volrath's Curse
Volrath's Curse 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent of their choice for that player to ignore this effect until end of turn.

1Blue: Return Volrath's Curse to its owner's hand.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Volrath's Dungeon
Volrath's Dungeon 2BlackBlack (4)
Enchantment

Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn.

Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.

Exodus (Rare)
Volrath's Gardens
Volrath's Gardens 1Green (2)
Enchantment

2, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.

Stronghold (Rare)
Volrath's Laboratory
Volrath's Laboratory 5 (5)
Artifact

As Volrath's Laboratory enters, choose a color and a creature type.

5, Tap: Create a 2/2 creature token of the chosen color and type.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Volrath's Motion Sensor
Volrath's Motion Sensor Black (1)
Enchantment — Aura

Enchant player

As Volrath's Motion Sensor enters, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand.

When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.

Unglued (Uncommon)
Volrath's Shapeshifter
Volrath's Shapeshifter 1BlueBlue (3)
Creature — Phyrexian Shapeshifter (0/1)

As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "2: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.)

2: Discard a card.

Vintage Masters (Rare)
Other Versions
Stronghold (Rare)
Volrath's Stronghold
Volrath's Stronghold (0)
Legendary Land

Tap: Add Colorless.

1Black, Tap: Put target creature card from your graveyard on top of your library.

Tempest Remastered (Mythic Rare)
Other Versions
Stronghold (Rare)
Volshe Tideturner
Volshe Tideturner 1Blue (2)
Creature — Merfolk Wizard (1/3)

Tap: Add Blue. Spend this mana only to cast an instant or sorcery spell or a kicked spell.

Dominaria United (Common)
Volt Charge
Volt Charge 2Red (3)
Instant

Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Other Versions
New Phyrexia (Common)
Duel Decks: Heroes vs. Monsters (Common)
Voltage Surge
Voltage Surge Red (1)
Instant

As an additional cost to cast this spell, you may sacrifice an artifact.

Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.

Kamigawa: Neon Dynasty (Common)
Voltaic Brawler
Voltaic Brawler RedGreen (2)
Creature — Human Warrior (3/2)

When Voltaic Brawler enters, you get EnergyEnergy (two energy counters).

Whenever Voltaic Brawler attacks, you may pay Energy. If you do, it gets +1/+1 and gains trample until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Voltaic Construct
Voltaic Construct 4 (4)
Artifact Creature — Golem Construct (2/2)

2: Untap target artifact creature.

Darksteel (Uncommon)
Voltaic Key
Voltaic Key 1 (1)
Artifact

1, Tap: Untap target artifact.

Magic 2011 (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Voltaic Servant
Voltaic Servant 2 (2)
Artifact Creature — Construct (1/3)

At the beginning of your end step, untap target artifact.

Dominaria (Common)
Voltaic Visionary
Voltaic Visionary 1Red (2)
Creature — Human Wizard (3/1)

Tap: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.

When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary.

Innistrad: Crimson Vow (Uncommon)
Volt-Charged Berserker
Volt-Charged Berserker (0)
Creature — Human Berserker (4/3)

Volt-Charged Berserker can't block.

Innistrad: Crimson Vow (Uncommon)
Voltstorm Angel
Voltstorm Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying

When Voltstorm Angel enters, you get EnergyEnergyEnergy (three energy counters).

At the beginning of combat on your turn, you may pay EnergyEnergy. When you do, choose one —

• Voltstorm Angel gains vigilance and lifelink until end of turn.

• Other creatures you control get +1/+1 until end of turn.

Modern Horizons 3 (Uncommon)
Volunteer Militia
Volunteer Militia White (1)
Creature — Human Soldier (1/2)

Portal Three Kingdoms (Common)
Other Versions
Portal Second Age (Common)
Volunteer Reserves
Volunteer Reserves 1White (2)
Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Uncommon)
Voodoo Doll
Voodoo Doll 6 (6)
Artifact

At the beginning of your upkeep, put a pin counter on Voodoo Doll.

At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.

Variable ColorlessVariable Colorless, Tap: Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Vraska, Golgari Queen
Vraska, Golgari Queen 2BlackGreen (4)
Legendary Planeswalker — Vraska (4)

+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.

−3: Destroy target nonland permanent with mana value 3 or less.

−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."

Secret Lair Drop (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Guilds of Ravnica Mythic Edition (Mythic Rare)
Vulpine Goliath
Vulpine Goliath 4GreenGreen (6)
Creature — Fox (6/5)

Trample

Theros (Common)
Waking the Trolls
Waking the Trolls 4RedGreen (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target land.

II — Put target land card from a graveyard onto the battlefield under your control.

III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Kaldheim (Rare)
Wall of Stolen Identity
Wall of Stolen Identity 3Blue (4)
Creature — Shapeshifter Wall (0/0)

You may have Wall of Stolen Identity enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.

Commander 2019 (Rare)
Wandering Fumarole
Wandering Fumarole (0)
Land

Wandering Fumarole enters tapped.

Tap: Add Blue or Red.

2BlueRed: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "0: Switch this creature's power and toughness until end of turn." It's still a land.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Wandering Wolf
Wandering Wolf 1Green (2)
Creature — Wolf (2/1)

Creatures with power less than Wandering Wolf's power can't block it.

Battlebond (Common)
Other Versions
Avacyn Restored (Common)
War's Toll
War's Toll 3Red (4)
Enchantment

Whenever an opponent taps a land for mana, tap all lands that player controls.

If a creature an opponent controls attacks, all creatures that opponent controls attack if able.

Battlebond (Rare)
Other Versions
Dissension (Rare)
Watchwolf
Watchwolf GreenWhite (2)
Creature — Wolf (3/3)

Guild Kit: Selesnya (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Archenemy (Uncommon)
Masters 25 (Uncommon)
Watertight Gondola
Watertight Gondola (0)
Artifact — Vehicle (4/4)

Vigilance

Descend 8 — Watertight Gondola can't be blocked as long as there are eight or more permanent cards in your graveyard.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

The Lost Caverns of Ixalan (Uncommon)
Wave of Vitriol
Wave of Vitriol 5GreenGreen (7)
Sorcery

Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Weatherseed Treefolk
Weatherseed Treefolk 2GreenGreenGreen (5)
Creature — Treefolk (5/3)

Trample

When Weatherseed Treefolk dies, return it to its owner's hand.

Urza's Legacy (Rare)
Moldering Gym // Weight Room (Weight Room)
Moldering Gym // Weight Room (Weight Room) 5Green (6)
Enchantment — Room

When you unlock this door, manifest dread, then put three +1/+1 counters on that creature.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Welcome to the Fold
Welcome to the Fold 2BlueBlue (4)
Sorcery

Madness Variable ColorlessBlueBlue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less.

Shadows over Innistrad (Rare)
Werewolf Mage Lightning
Werewolf Mage Lightning (0)
Stickers

2 — Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on this creature.

4 — Whenever a creature blocks this creature, that creature gets -4/-4 until end of turn.

2 — 4/1

3 — 3/5

Unfinity (Common)
Werewolf of Ancient Hunger
Werewolf of Ancient Hunger (0)
Creature — Werewolf (*/*)

Vigilance, trample

Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Werewolf Pack Leader
Werewolf Pack Leader GreenGreen (2)
Creature — Human Werewolf (3/3)

Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.

3Green: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.

Adventures in the Forgotten Realms (Rare)
Werewolf Ransacker
Werewolf Ransacker (0)
Creature — Werewolf (5/4)

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

Dark Ascension (Uncommon)
Westfold Rider
Westfold Rider 1White (2)
Creature — Human Knight (3/1)

Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Common)
Whim of Volrath
Whim of Volrath Blue (1)
Instant

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Tempest (Rare)
Whiptail Moloch
Whiptail Moloch 4Red (5)
Creature — Lizard (6/3)

When Whiptail Moloch enters, it deals 3 damage to target creature you control.

Dissension (Common)
Whirlpool Drake
Whirlpool Drake 3Blue (4)
Creature — Drake (2/2)

Flying

When Whirlpool Drake enters, shuffle the cards from your hand into your library, then draw that many cards.

When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

Apocalypse (Uncommon)
Whirlpool Rider
Whirlpool Rider 1Blue (2)
Creature — Merfolk (1/1)

When Whirlpool Rider enters, shuffle the cards from your hand into your library, then draw that many cards.

Apocalypse (Common)
Whirlpool Warrior
Whirlpool Warrior 2Blue (3)
Creature — Merfolk Warrior (2/2)

When Whirlpool Warrior enters, shuffle the cards from your hand into your library, then draw that many cards.

Red, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

Planechase Anthology (Rare)
Other Versions
Apocalypse (Rare)
Planechase 2012 Edition (Rare)
Whirlpool Whelm
Whirlpool Whelm 1Blue (2)
Instant

Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Magic: The Gathering-Commander (Common)
Other Versions
Lorwyn (Common)
Wicked Wolf
Wicked Wolf 2GreenGreen (4)
Creature — Wolf (3/3)

When Wicked Wolf enters, it fights up to one target creature you don't control.

Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

Jumpstart 2022 (Rare)
Other Versions
Throne of Eldraine (Rare)
Wickerfolk Thresher
Wickerfolk Thresher 3Green (4)
Artifact Creature — Scarecrow (5/4)

Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

Duskmourn: House of Horror (Uncommon)
Wick's Patrol
Wick's Patrol 4BlackBlack (6)
Creature — Rat Warlock (5/3)

When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.

Bloomburrow (Uncommon)
Wild Colos
Wild Colos 2Red (3)
Creature — Goat Beast (2/2)

Haste

Urza's Destiny (Common)
Wildfire Wickerfolk
Wildfire Wickerfolk RedGreen (2)
Artifact Creature — Scarecrow (3/2)

Haste

Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

Duskmourn: House of Horror (Uncommon)
Wildwood Patrol
Wildwood Patrol 2Green (3)
Creature — Centaur Scout (4/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Arena Base Set (Common)
Will, Scholar of Frost
Will, Scholar of Frost 4Blue (5)
Legendary Planeswalker — Will (4)

Instant and sorcery spells you cast cost 1 less to cast.

+1: Up to one target creature has base power and toughness 0/2 until your next turn.

−3: Draw two cards.

−7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Mythic Rare)
Will-Forged Golem
Will-Forged Golem 6 (6)
Artifact Creature — Golem (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Magic 2015 Core Set (Common)
Windgrace Acolyte
Windgrace Acolyte 4Black (5)
Creature — Cat Warrior (3/2)

Flying

When Windgrace Acolyte enters, mill three cards and you gain 3 life.

Dominaria (Common)
Windrider Patrol
Windrider Patrol 3BlueBlue (5)
Creature — Merfolk Wizard (4/3)

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Wingfold Pteron
Wingfold Pteron 5Blue (6)
Creature — Dinosaur (3/6)

Wingfold Pteron enters with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Ikoria: Lair of Behemoths (Common)
Winnower Patrol
Winnower Patrol 2Green (3)
Creature — Elf Warrior (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

Morningtide (Common)
Wishful Merfolk
Wishful Merfolk 1Blue (2)
Creature — Merfolk (3/2)

Defender

1Blue: Wishful Merfolk loses defender and becomes a Human until end of turn.

Jumpstart (Common)
Other Versions
Throne of Eldraine (Common)
Wizards' School
Wizards' School (0)
Land

Tap: Add Colorless.

1, Tap: Add Blue.

2, Tap: Add White or Black.

Homelands (Uncommon)
Wolf in ________ Clothing
Wolf in ________ Clothing 3Black (4)
Creature — Wolf Guest (2/3)

When this creature enters, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.)

Unfinity (Common)
Wolf of Devil's Breach
Wolf of Devil's Breach 3RedRed (5)
Creature — Elemental Wolf (5/5)

Whenever Wolf of Devil's Breach attacks, you may pay 1Red and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.

Shadows over Innistrad (Mythic Rare)
Wolf Pack
Wolf Pack 6GreenGreen (8)
Creature — Wolf (7/6)

You may have Wolf Pack assign its combat damage as though it weren't blocked.

Masters Edition II (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Wolf Strike
Wolf Strike 2Green (3)
Instant

Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.

Innistrad: Crimson Vow (Common)
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