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Hellhole Flailer
Hellhole Flailer 1BlackRed (3)
Creature — Ogre Warrior (3/2)

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

2BlackRed, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player or planeswalker.

Return to Ravnica (Uncommon)
Hellhole Rats
Hellhole Rats 2BlackRed (4)
Creature — Rat (2/2)

Haste

When Hellhole Rats enters, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value.

Dissension (Uncommon)
Hematite Golem
Hematite Golem 4 (4)
Artifact Creature — Golem (1/4)

1Red: Hematite Golem gets +2/+0 until end of turn.

Mirrodin (Common)
Henzie "Toolbox" Torre
Henzie "Toolbox" Torre BlackRedGreen (3)
Legendary Creature — Devil Rogue (3/3)

Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Blitz costs you pay cost 1 less for each time you've cast your commander from the command zone this game.

Streets of New Capenna Commander (Mythic Rare)
Herbology Instructor
Herbology Instructor 1Green (2)
Creature — Treefolk Druid (1/3)

When Herbology Instructor enters, you gain 3 life.

6Phyrexian Black: Transform Herbology Instructor. Activate only as a sorcery. (Phyrexian Black can be paid with either Black or 2 life.)

March of the Machine (Uncommon)
Hermit of the Natterknolls
Hermit of the Natterknolls 2Green (3)
Creature — Human Werewolf (2/3)

Whenever an opponent casts a spell during your turn, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

Shadows over Innistrad (Uncommon)
Hero of Bladehold
Hero of Bladehold 2WhiteWhite (4)
Creature — Human Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

March of the Machine Commander (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Hero's Resolve
Hero's Resolve 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+5.

Starter 2000 (Common)
Other Versions
Classic Sixth Edition (Common)
Tempest (Common)
Hexgold Halberd
Hexgold Halberd 1Red (2)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

During your turn, equipped creature has first strike and trample.

Equip 2Red

Phyrexia: All Will Be One (Uncommon)
Hexgold Hoverwings
Hexgold Hoverwings 3White (4)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature has flying.

Creatures you control that are equipped get +1/+0.

Equip 2White

Phyrexia: All Will Be One (Uncommon)
Hexgold Slash
Hexgold Slash Red (1)
Instant

Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead.

Phyrexia: All Will Be One (Common)
Hexgold Slith
Hexgold Slith 1White (2)
Creature — Slith (2/1)

When Hexgold Slith enters, you get EnergyEnergy (two energy counters).

Whenever Hexgold Slith attacks, you may pay EnergyEnergy. If you do, it gains first strike until end of turn.

Whenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it.

Modern Horizons 3 (Common)
Hexplate Golem
Hexplate Golem 7 (7)
Artifact Creature — Golem (5/7)

Battlebond (Common)
Other Versions
Mirrodin Besieged (Common)
Conspiracy: Take the Crown (Common)
Hidden Necropolis
Hidden Necropolis (0)
Land — Cave

Hidden Necropolis enters tapped.

Tap: Add Black.

4Black, Tap, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Land)
Hidden Volcano
Hidden Volcano (0)
Land — Cave

Hidden Volcano enters tapped.

Tap: Add Red.

4Red, Tap, Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Land)
High Troller (playtest)
High Troller (playtest) 3Red (4)
Creature — — Troll Shaman (4/1)

All targeted spells and abilities cost 2 less and have their targets chosen randomly.

Mystery Booster (Common)
Hivespine Wolverine
Hivespine Wolverine 3GreenGreen (5)
Creature — Elemental Wolverine (5/4)

When Hivespine Wolverine enters, choose one —

• Put a +1/+1 counter on target creature you control.

• Hivespine Wolverine fights target creature token.

• Destroy target artifact or enchantment.

Bloomburrow (Uncommon)
Hogaak, Arisen Necropolis
Hogaak, Arisen Necropolis 5Black or GreenBlack or Green (7)
Legendary Creature — Avatar (8/8)

You can't spend mana to cast this spell.

Convoke, delve (Each creature you tap while casting this spell pays for 1 or one mana of that creature's color. Each card you exile from your graveyard pays for 1.)

You may cast Hogaak, Arisen Necropolis from your graveyard.

Trample

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Modern Horizons (Rare)
Hold at Bay
Hold at Bay 1White (2)
Instant

Prevent the next 7 damage that would be dealt to any target this turn.

Born of the Gods (Common)
Hold for Questioning
Hold for Questioning 3Blue (4)
Enchantment — Aura

Enchant creature or planeswalker

When Hold for Questioning enters, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Jumpstart 2022 (Uncommon)
Hold for Ransom
Hold for Ransom 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block and has "7: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."

Streets of New Capenna (Common)
Hold the Gates
Hold the Gates 2White (3)
Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Gatecrash (Uncommon)
Hold the Line
Hold the Line 1WhiteWhite (3)
Instant

Blocking creatures get +7/+7 until end of turn.

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Champions of Kamigawa (Rare)
Holdout Settlement
Holdout Settlement (0)
Land

Tap: Add Colorless. (Colorless represents colorless mana.)

Tap, Tap an untapped creature you control: Add one mana of any color.

Oath of the Gatewatch (Common)
Holistic Wisdom
Holistic Wisdom 1GreenGreen (3)
Enchantment

2, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, battle, creature, enchantment, kindred, instant, land, planeswalker, and sorcery are card types.)

Odyssey (Rare)
Hollow Dogs
Hollow Dogs 4Black (5)
Creature — Phyrexian Zombie Dog (3/3)

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

Beatdown Box Set (Common)
Other Versions
Seventh Edition (Common)
Ninth Edition (Common)
Urza's Saga (Common)
Starter 1999 (Common)
Hollow Marauder
Hollow Marauder 6Black (7)
Creature — Specter Rogue (4/2)

This spell costs 1 less to cast for each creature card in your graveyard.

Flying

When Hollow Marauder enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.

Outlaws of Thunder Junction (Uncommon)
Hollow One
Hollow One 5 (5)
Artifact Creature — Golem (4/4)

This spell costs 2 less to cast for each card you've cycled or discarded this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Hour of Devastation (Rare)
Time Spiral Remastered (Bonus)
Amonkhet Remastered (Rare)
Hollow Scavenger
Hollow Scavenger 2Green (3)
Creature — Wolf (3/2)

1, Sacrifice a Food: Hollow Scavenger gets +2/+2 until end of turn. Activate only once each turn.

Wilds of Eldraine (Common)
Hollow Specter
Hollow Specter 1BlackBlack (3)
Creature — Specter (2/2)

Flying

Whenever Hollow Specter deals combat damage to a player, you may pay Variable Colorless. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.

Legions (Rare)
Hollow Trees
Hollow Trees (0)
Land

Hollow Trees enters tapped.

You may choose not to untap Hollow Trees during your untap step.

At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Hollow Trees: Add Green for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Hollow Warrior
Hollow Warrior 4 (4)
Artifact Creature — Golem Warrior (4/4)

Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)

Prophecy (Uncommon)
Hollowborn Barghest
Hollowborn Barghest 5BlackBlack (7)
Creature — Demon Dog (7/6)

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.

At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.

Shadowmoor (Rare)
Hollowhead Sliver
Hollowhead Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Tap, Discard a card: Draw a card."

Commander Masters (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Hollowhenge Beast
Hollowhenge Beast 3GreenGreen (5)
Creature — Beast (5/5)

Dark Ascension (Common)
Hollowhenge Huntmaster
Hollowhenge Huntmaster (0)
Creature — Werewolf (6/6)

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Hollowhenge Overlord
Hollowhenge Overlord 4GreenGreen (6)
Creature — Wolf (4/4)

Flash

At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

Innistrad: Crimson Vow Commander (Rare)
Hollowhenge Scavenger
Hollowhenge Scavenger 3GreenGreen (5)
Creature — Elemental (4/5)

Morbid — When Hollowhenge Scavenger enters, if a creature died this turn, you gain 5 life.

Shadows of the Past (Common)
Other Versions
Innistrad (Uncommon)
Hollowhenge Spirit
Hollowhenge Spirit 3White (4)
Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters, remove target attacking or blocking creature from combat.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Hollowhenge Wrangler
Hollowhenge Wrangler 3GreenGreen (5)
Creature — — Elemental (6/6)

When Hollowhenge Wrangler enters the battlefield, seek a land card.

Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.

Innistrad: Midnight Hunt Alchemy (Rare)
Hollowsage
Hollowsage 3Black (4)
Creature — Merfolk Wizard (2/2)

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Shadowmoor (Uncommon)
Holographic Double
Holographic Double Blue (1)
Creature — — Illusion (1/1)

Blue, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand.

Kamigawa: Neon Dynasty Alchemy (Rare)
Holy Armor
Holy Armor White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2.

White: Enchanted creature gets +0/+1 until end of turn.

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Holy Avenger
Holy Avenger 2White (3)
Artifact — Equipment

Equipped creature has double strike.

Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.

Equip 2White

Adventures in the Forgotten Realms Commander (Rare)
Holy Cow
Holy Cow 2White (3)
Creature — Ox Angel (2/2)

Flash

Flying

When Holy Cow enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Outlaws of Thunder Junction (Common)
Holy Day
Holy Day White (1)
Instant

Prevent all combat damage that would be dealt this turn.

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Legends (Common)
Invasion (Common)
Holy Frazzle-Cannon
Holy Frazzle-Cannon (0)
Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it.

Equip 1

March of the Machine (Uncommon)
Holy Justiciar
Holy Justiciar 3White (4)
Creature — Human Cleric (2/1)

2White, Tap: Tap target creature. If that creature is a Zombie, exile it.

Avacyn Restored (Uncommon)
Holy Light
Holy Light 2White (3)
Instant

Nonwhite creatures get -1/-1 until end of turn.

Masters Edition (Common)
Other Versions
The Dark (Common)
Holy Mantle
Holy Mantle 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

Gatecrash (Uncommon)
Holy Strength
Holy Strength White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

Magic 2011 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Magic 2010 (Common)
Honor Troll
Honor Troll 2Green (3)
Creature — Troll Druid (2/3)

Vigilance

If you would gain life, you gain that much life plus 1 instead.

Honor Troll gets +2/+1 as long as you have 25 or more life.

Strixhaven: School of Mages (Uncommon)
Hopeful Eidolon
Hopeful Eidolon White (1)
Enchantment Creature — Spirit (1/1)

Bestow 3White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Theros (Common)
Horizon Scholar
Horizon Scholar 5Blue (6)
Creature — Sphinx (4/4)

Flying

When Horizon Scholar enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Commander Legends (Uncommon)
Other Versions
Theros (Uncommon)
Core Set 2019 (Uncommon)
Horned Troll
Horned Troll 2Green (3)
Creature — Troll (2/2)

Green: Regenerate Horned Troll.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Common)
Howling Golem
Howling Golem 3 (3)
Artifact Creature — Golem (2/3)

Whenever Howling Golem attacks or blocks, each player draws a card.

Game Night: Free-For-All (Common)
Other Versions
Dominaria (Uncommon)
Game Night (Uncommon)
Game Night 2019 (Uncommon)
Commander Legends (Common)
Howling Wolf
Howling Wolf 2GreenGreen (4)
Creature — Wolf (2/2)

When Howling Wolf enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Mercadian Masques (Common)
Howlpack Wolf
Howlpack Wolf 2Red (3)
Creature — Wolf (3/3)

Howlpack Wolf can't block unless you control another Wolf or Werewolf.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Howltooth Hollow
Howltooth Hollow (0)
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Howltooth Hollow enters tapped.

Tap: Add Black.

Black, Tap: You may play the exiled card without paying its mana cost if each player has no cards in hand.

Lorwyn (Rare)
Hungry Ridgewolf
Hungry Ridgewolf 1Red (2)
Creature — Wolf (2/2)

As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample.

Innistrad: Crimson Vow (Common)
Hunted Troll
Hunted Troll 2GreenGreen (4)
Creature — Troll Warrior (8/4)

When Hunted Troll enters, target opponent creates four 1/1 blue Faerie creature tokens with flying.

Green: Regenerate Hunted Troll.

Commander 2013 Edition (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Hussar Patrol
Hussar Patrol 2WhiteBlue (4)
Creature — Human Knight (2/4)

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Return to Ravnica (Common)
Hydrolash
Hydrolash 2Blue (3)
Instant

Attacking creatures get -2/-0 until end of turn.

Draw a card.

Game Night (Uncommon)
Other Versions
Magic Origins (Uncommon)
Hypervolt Grasp
Hypervolt Grasp 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to any target."

1Blue: Return Hypervolt Grasp to its owner's hand.

Guildpact (Uncommon)
Ian Malcolm, Chaotician
Ian Malcolm, Chaotician 1BlueRed (3)
Legendary Creature — Human Scientist (2/2)

Whenever a player draws their second card each turn, that player exiles the top card of their library.

During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it.

Jurassic World Collection Cards (Rare)
Icehide Golem
Icehide Golem Snow (1)
Snow Artifact Creature — Golem (2/2)

(Snow can be paid with one mana from a snow source.)

Modern Horizons (Uncommon)
Icehide Troll
Icehide Troll 2Green (3)
Snow Creature — Troll Warrior (2/3)

SnowSnow: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. Snow can be paid with one mana from a snow source.)

Kaldheim (Common)
Ichorplate Golem
Ichorplate Golem 3 (3)
Artifact Creature — Phyrexian Golem (2/3)

Whenever a creature you control enters, if it has one or more oil counters on it, put an oil counter on it.

Creatures you control with oil counters on them get +1/+1.

Phyrexia: All Will Be One (Uncommon)
Idol of Endurance
Idol of Endurance 2White (3)
Artifact

When Idol of Endurance enters, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield.

1White, Tap: Until end of turn, you may cast a creature spell from among cards exiled with Idol of Endurance without paying its mana cost.

Core Set 2021 (Rare)
Idol of False Gods
Idol of False Gods 2 (2)
Kindred Artifact — Eldrazi

1Colorless, Tap: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Whenever another Eldrazi you control dies, put a +1/+1 counter on Idol of False Gods.

As long as Idol of False Gods has eight or more +1/+1 counters on it, it's a 0/0 creature in addition to its other types and it has annihilator 2.

Modern Horizons 3 (Uncommon)
Idol of Oblivion
Idol of Oblivion 2 (2)
Artifact

Tap: Draw a card. Activate only if you created a token this turn.

8, Tap, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.

Bloomburrow Commander (Rare)
Other Versions
Commander 2019 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
The Brothers' War Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Uncommon)
Idol of the Deep King
Idol of the Deep King 2Red (3)
Artifact

Flash

When Idol of the Deep King enters, it deals 2 damage to any target.

Craft with artifact 2Red (2Red, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Idolized
Idolized 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."

Magic The Gathering—Fallout (Rare)
Igneous Golem
Igneous Golem 5 (5)
Artifact Creature — Golem (3/4)

2: Igneous Golem gains trample until end of turn.

Mirage (Uncommon)
Ignoble Soldier
Ignoble Soldier 2White (3)
Creature — Human Soldier (3/1)

Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.

Mercadian Masques (Uncommon)
Illithid Harvester
Illithid Harvester 4Blue (5)
Creature — Horror (4/4)

Ceremorphosis — When Illithid Harvester enters, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Illuminated Folio
Illuminated Folio 5 (5)
Artifact

1, Tap, Reveal two cards from your hand that share a color: Draw a card.

Shadowmoor (Uncommon)
Immerwolf
Immerwolf 1RedGreen (3)
Creature — Wolf (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Each other creature you control that's a Wolf or a Werewolf gets +1/+1.

Non-Human Werewolves you control can't transform.

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Immolating Glare
Immolating Glare 1White (2)
Instant

Destroy target attacking creature.

Oath of the Gatewatch (Uncommon)
Immolating Gyre
Immolating Gyre 4RedRed (6)
Sorcery

Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.

Jumpstart (Mythic Rare)
Immolating Souleater
Immolating Souleater 2 (2)
Artifact Creature — Phyrexian Dog (1/1)

Phyrexian Red: Immolating Souleater gets +1/+0 until end of turn. (Phyrexian Red can be paid with either Red or 2 life.)

New Phyrexia (Common)
Immolation
Immolation Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-2.

Innistrad: Midnight Hunt (Common)
Other Versions
Fourth Edition (Common)
Legends (Common)
Masters Edition III (Common)
Immolation Shaman
Immolation Shaman 1Red (2)
Creature — Lizard Shaman (1/3)

Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.

3RedRed: Immolation Shaman gets +3/+3 and gains menace until end of turn.

Ravnica Allegiance (Rare)
Imperious Oligarch
Imperious Oligarch WhiteBlack (2)
Creature — Human Cleric (2/1)

Vigilance

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Allegiance (Common)
In Bolas's Clutches
In Bolas's Clutches 4BlueBlue (6)
Legendary Enchantment — Aura

Enchant permanent

You control enchanted permanent.

Enchanted permanent is legendary.

Dominaria (Uncommon)
Infernal Idol
Infernal Idol 3 (3)
Artifact

Tap: Add Black.

1BlackBlack, Tap, Sacrifice Infernal Idol: You draw two cards and you lose 2 life.

Jumpstart 2022 (Common)
Infested Roothold
Infested Roothold 4Green (5)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Protection from artifacts

Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.

Darksteel (Uncommon)
Infested Werewolf
Infested Werewolf (0)
Creature — Werewolf (4/5)

Whenever Infested Werewolf enters or attacks, create two 1/1 green Insect creature tokens.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Ink Dissolver
Ink Dissolver 1Blue (2)
Creature — Merfolk Wizard (2/1)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards.

Morningtide (Common)
Inner-Flame Acolyte
Inner-Flame Acolyte 1RedRed (3)
Creature — Elemental Shaman (2/2)

When Inner-Flame Acolyte enters, target creature gets +2/+0 and gains haste until end of turn.

Evoke Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Insolence
Insolence 2Red (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

Planeshift (Common)
Insolent Neonate
Insolent Neonate Red (1)
Creature — Vampire (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

Discard a card, Sacrifice Insolent Neonate: Draw a card.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Jumpstart: Historic Horizons (Common)
Intimidation Bolt
Intimidation Bolt 1RedWhite (3)
Instant

Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

Alara Reborn (Uncommon)
Intrepid Paleontologist
Intrepid Paleontologist 1Green (2)
Creature — Human Druid (2/2)

Tap: Add one mana of any color.

2: Exile target card from a graveyard.

You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Rare)
Invasion of Azgol
Invasion of Azgol BlackRed (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Azgol enters, target player sacrifices a creature or planeswalker of their choice and loses 1 life.

March of the Machine (Uncommon)
Invasion of Tolvada
Invasion of Tolvada 3WhiteBlack (5)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Tolvada enters, return target nonbattle permanent card from your graveyard to the battlefield.

March of the Machine (Rare)
Invert Polarity
Invert Polarity BlueBlueRed (3)
Instant

Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.

Modern Horizons 3 (Rare)
Inviolability
Inviolability 1White (2)
Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt to enchanted creature.

Mercadian Masques (Common)
Involuntary Cooldown
Involuntary Cooldown 3Blue (4)
Sorcery

Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

The Brothers' War (Uncommon)
Involuntary Employment
Involuntary Employment 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")

Magic: The Gathering Foundations (Common)
Other Versions
Streets of New Capenna (Uncommon)
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