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Outlaws' Fury
Outlaws' Fury 2Red (3)
Instant

Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Outlaws of Thunder Junction (Common)
Outlaws' Merriment
Outlaws' Merriment 1RedWhiteWhite (4)
Enchantment

At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.

• 3/1 Human Warrior with trample and haste.

• 2/1 Human Cleric with lifelink and haste.

• 1/2 Human Rogue with haste and "When this creature enters, it deals 1 damage to any target."

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
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