SEARCH:

+P (8292)

<<  8910111213141516171819202122 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Deathbonnet Sprout
Deathbonnet Sprout Green (1)
Creature — Fungus (1/1)

At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.)

Innistrad: Midnight Hunt (Uncommon)
Deathcap Cultivator
Deathcap Cultivator 1Green (2)
Creature — Human Druid (2/1)

Tap: Add Black or Green.

Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Shadows Over Innistrad Remastered (Uncommon)
Deathcap Glade
Deathcap Glade (0)
Land

Deathcap Glade enters tapped unless you control two or more other lands.

Tap: Add Black or Green.

Innistrad: Crimson Vow (Rare)
Deathcap Marionette
Deathcap Marionette 1Black (2)
Creature — Fungus (1/1)

Deathtouch

When Deathcap Marionette enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

The Lost Caverns of Ixalan (Common)
Death-Greeter's Champion
Death-Greeter's Champion 2Red (3)
Creature — Human Warrior (2/1)

Dash 3Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Double strike

March of the Machine Commander (Rare)
Deathgrip
Deathgrip BlackBlack (2)
Enchantment

BlackBlack: Counter target green spell.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Deathleaper, Terror Weapon
Deathleaper, Terror Weapon 2RedGreen (4)
Legendary Creature — Tyranid (3/3)

Flash

Haste

Flesh Hooks — Creatures you control that entered this turn have double strike.

Warhammer 40,000 Commander (Rare)
Deathmark Prelate
Deathmark Prelate 3Black (4)
Creature — Human Cleric (2/3)

2Black, Tap, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.

Legions (Uncommon)
Death-Mask Duplicant
Death-Mask Duplicant 7 (7)
Artifact Creature — Shapeshifter (5/5)

Imprint — 1: Exile target creature card from your graveyard.

As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.

Darksteel (Uncommon)
Deathmist Raptor
Deathmist Raptor 1GreenGreen (3)
Creature — Dinosaur Beast (3/3)

Deathtouch

Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.

Megamorph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Dragons of Tarkir (Mythic Rare)
Commander 2019 (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Deathpact Angel
Deathpact Angel 3WhiteBlackBlack (6)
Creature — Angel (5/5)

Flying

When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "3WhiteBlackBlack, Tap, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."

Guild Kit: Orzhov (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Death-Priest of Myrkul
Death-Priest of Myrkul 2BlackBlack (4)
Creature — Tiefling Cleric (2/2)

Skeletons, Vampires, and Zombies you control get +1/+1.

At the beginning of your end step, if a creature died this turn, you may pay 1. If you do, create a 1/1 black Skeleton creature token.

Adventures in the Forgotten Realms (Uncommon)
Deathreap Ritual
Deathreap Ritual 2BlackGreen (4)
Enchantment

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Magic: The Gathering—Conspiracy (Uncommon)
Vintage Masters (Uncommon)
Commander 2018 (Uncommon)
Double Masters (Uncommon)
Streets of New Capenna Commander (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Death's Approach
Death's Approach Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

Jumpstart (Common)
Other Versions
Gatecrash (Common)
Death's Presence
Death's Presence 5Green (6)
Enchantment

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

Warhammer 40,000 Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Deathspore Thallid
Deathspore Thallid 1Black (2)
Creature — Zombie Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.

Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Deathsprout
Deathsprout 1BlackBlackGreen (4)
Instant

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Ikoria Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Debtor's Pulpit
Debtor's Pulpit 4White (5)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Tap target creature."

Gatecrash (Uncommon)
Debtors' Transport
Debtors' Transport 5Black (6)
Creature — Thrull (5/3)

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Decadent Dragon
Decadent Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying, trample

Whenever Decadent Dragon attacks, create a Treasure token.

Wilds of Eldraine (Rare)
Decaying Time Loop
Decaying Time Loop 3Red (4)
Instant

Discard all the cards in your hand, then draw that many cards.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Doctor Who Commander (Uncommon)
Deception
Deception 2Black (3)
Sorcery

Target opponent discards two cards.

Portal Three Kingdoms (Common)
Deceptive Landscape
Deceptive Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Deceptive Landscape: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.

Cycling WhiteBlackGreen (WhiteBlackGreen, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Decimator of the Provinces
Decimator of the Provinces 10 (10)
Creature — Eldrazi Boar (7/7)

Emerge 6GreenGreenGreen (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.

Trample, haste

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Decision Paralysis
Decision Paralysis 3Blue (4)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Game Night 2019 (Common)
Other Versions
Amonkhet (Common)
Decompose
Decompose 1Black (2)
Sorcery

Exile up to three target cards from a single graveyard.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Odyssey (Uncommon)
Decomposition
Decomposition 1Green (2)
Enchantment — Aura

Enchant black creature

Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

When enchanted creature dies, its controller loses 2 life.

Mirage (Uncommon)
Decorated Champion
Decorated Champion 1Green (2)
Creature — Elf Warrior (2/2)

Whenever another Warrior your team controls enters, put a +1/+1 counter on Decorated Champion.

Battlebond (Uncommon)
Decree of Pain
Decree of Pain 6BlackBlack (8)
Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.

Cycling 3BlackBlack (3BlackBlack, Discard this card: Draw a card.)

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Scourge (Rare)
Commander's Arsenal (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Warhammer 40,000 Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Bloomburrow Commander (Rare)
Deep Analysis
Deep Analysis 3Blue (4)
Sorcery

Target player draws two cards.

Flashback—1Blue, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 3 (Uncommon)
Other Versions
Torment (Common)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Commander 2019 (Common)
Streets of New Capenna Commander (Common)
Double Masters 2022 (Common)
Dominaria Remastered (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Murders at Karlov Manor Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Deep Forest Hermit
Deep Forest Hermit 3GreenGreen (5)
Creature — Elf Druid (1/1)

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens.

Squirrels you control get +1/+1.

Bloomburrow Commander (Rare)
Other Versions
Modern Horizons (Rare)
Deep Freeze
Deep Freeze 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

Dominaria (Common)
Deep Gnome Terramancer
Deep Gnome Terramancer 1White (2)
Creature — Gnome Wizard (2/2)

Flash

Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Deep Goblin Skulltaker
Deep Goblin Skulltaker 2Black (3)
Creature — Goblin Warrior (2/2)

Menace

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Common)
Deep Reconnaissance
Deep Reconnaissance 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Flashback 4Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Deep Spawn
Deep Spawn 5BlueBlueBlue (8)
Creature — Homarid (6/6)

Trample

At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.

Blue: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)

Masters Edition II (Rare)
Other Versions
Fallen Empires (Uncommon)
Deep Water
Deep Water BlueBlue (2)
Enchantment

Blue: Until end of turn, if you tap a land you control for mana, it produces Blue instead of any other type.

The Dark (Common)
Deep Wood
Deep Wood 1Green (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Prevent all damage that would be dealt to you this turn by attacking creatures.

Portal Second Age (Uncommon)
Other Versions
Portal (Uncommon)
Deep-Cavern Bat
Deep-Cavern Bat 1Black (2)
Creature — Bat (1/1)

Flying, lifelink

When Deep-Cavern Bat enters, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

The Lost Caverns of Ixalan (Uncommon)
Deepcavern Imp
Deepcavern Imp 2Black (3)
Creature — Imp Rebel (2/2)

Flying, haste

Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Modern Masters (Common)
Deepchannel Mentor
Deepchannel Mentor 5Blue (6)
Creature — Merfolk Rogue (2/2)

Blue creatures you control can't be blocked.

Shadowmoor (Uncommon)
Deepfathom Echo
Deepfathom Echo 2GreenBlue (4)
Creature — Merfolk Spirit (4/4)

At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Rare)
Deepfathom Skulker
Deepfathom Skulker 5Blue (6)
Creature — Eldrazi (4/4)

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

3Colorless: Target creature can't be blocked this turn. (Colorless represents colorless mana.)

Modern Horizons 3 Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Deepfire Elemental
Deepfire Elemental 4BlackRed (6)
Creature — Elemental (4/4)

Variable ColorlessVariable Colorless1: Destroy target artifact or creature with mana value X.

Commander 2013 Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Deep-Fried Plague Myr
Deep-Fried Plague Myr (0)
Stickers

2 — Whenever this creature attacks, scry 1.

3 — When this permanent leaves the battlefield, you may destroy target artifact or enchantment.

3 — 4/5

4 — 8/4

Unfinity (Common)
Deepglow Skate
Deepglow Skate 4Blue (5)
Creature — Fish (3/3)

When Deepglow Skate enters, double the number of each kind of counter on any number of target permanents.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Double Masters (Rare)
Deepmuck Desperado
Deepmuck Desperado 2Blue (3)
Creature — Homarid Mercenary (2/4)

Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Deeproot Champion
Deeproot Champion 1Green (2)
Creature — Merfolk Shaman (1/1)

Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.

Ixalan (Rare)
Deeproot Elite
Deeproot Elite 1Green (2)
Creature — Merfolk Warrior (1/1)

Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Deeproot Historian
Deeproot Historian 3Green (4)
Creature — Merfolk Druid (3/3)

Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

The Lost Caverns of Ixalan Commander (Rare)
Deeproot Pilgrimage
Deeproot Pilgrimage 1Blue (2)
Enchantment

Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.

The Lost Caverns of Ixalan (Rare)
Deeproot Warrior
Deeproot Warrior 1Green (2)
Creature — Merfolk Warrior (2/2)

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

Ixalan (Common)
Deeproot Waters
Deeproot Waters 2Blue (3)
Enchantment

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Deeproot Wayfinder
Deeproot Wayfinder 1Green (2)
Creature — Merfolk Scout (2/3)

Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

March of the Machine (Rare)
Deep-Sea Kraken
Deep-Sea Kraken 7BlueBlueBlue (10)
Creature — Kraken (6/6)

Deep-Sea Kraken can't be blocked.

Suspend 9—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Time Spiral (Rare)
Commander 2014 (Rare)
Deep-Sea Serpent
Deep-Sea Serpent 4BlueBlue (6)
Creature — Serpent (5/5)

Deep-Sea Serpent can't attack unless defending player controls an Island.

Portal (Uncommon)
Deep-Sea Terror
Deep-Sea Terror 4BlueBlue (6)
Creature — Serpent (6/6)

Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.

Magic Origins (Common)
Deep-Slumber Titan
Deep-Slumber Titan 2RedRed (4)
Creature — Giant Warrior (7/7)

Deep-Slumber Titan enters tapped.

Deep-Slumber Titan doesn't untap during your untap step.

Whenever Deep-Slumber Titan is dealt damage, untap it.

Shadowmoor (Rare)
Deeptread Merrow
Deeptread Merrow 1Blue (2)
Creature — Merfolk Rogue (2/1)

Blue: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Lorwyn (Common)
Deepwater Hypnotist
Deepwater Hypnotist 1Blue (2)
Creature — Merfolk Wizard (2/1)

Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.

Born of the Gods (Common)
Deepwood Denizen
Deepwood Denizen 2Green (3)
Creature — Elf Warrior (3/2)

Vigilance (Attacking doesn't cause this creature to tap.)

5Green, Tap: Draw a card. This ability costs 1 less to activate for each +1/+1 counter on creatures you control.

Modern Horizons 2 (Common)
Deepwood Drummer
Deepwood Drummer 1Green (2)
Creature — Human Spellshaper (1/1)

Green, Tap, Discard a card: Target creature gets +2/+2 until end of turn.

Mercadian Masques (Common)
Deepwood Elder
Deepwood Elder GreenGreen (2)
Creature — Dryad Spellshaper (2/2)

Variable ColorlessGreenGreen, Tap, Discard a card: X target lands become Forests until end of turn.

Mercadian Masques (Rare)
Deepwood Ghoul
Deepwood Ghoul 2Black (3)
Creature — Zombie (2/1)

Pay 2 life: Regenerate Deepwood Ghoul.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Common)
Deepwood Legate
Deepwood Legate 3Black (4)
Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.

Black: Deepwood Legate gets +1/+1 until end of turn.

Mercadian Masques (Uncommon)
Deepwood Tantiv
Deepwood Tantiv 4Green (5)
Creature — Beast (2/4)

Whenever Deepwood Tantiv becomes blocked, you gain 2 life.

Mercadian Masques (Uncommon)
Deepwood Wolverine
Deepwood Wolverine Green (1)
Creature — Wolverine (1/1)

Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.

Mercadian Masques (Common)
Painter's Studio // Defaced Gallery (Defaced Gallery)
Painter's Studio // Defaced Gallery (Defaced Gallery) 1Red (2)
Enchantment — Room

Whenever you attack, attacking creatures you control get +1/+0 until end of turn.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Defend the Campus
Defend the Campus 3White (4)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Destroy target creature with power 4 or greater.

Strixhaven: School of Mages (Common)
Defender of the Queue (playtest)
Defender of the Queue (playtest) 3White (4)
Creature — — Centaur Soldier (3/3)

Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.)

Adjacent creatures to the left and right of Defender of the Queue get +1/+1 and have vigilance.

Mystery Booster 2: Convention Edition (Rare)
Defenestrated Phantom
Defenestrated Phantom 4WhiteWhite (6)
Creature — Spirit (4/3)

Flying

Disguise 4White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Defiled Crypt // Cadaver Lab (Defiled Crypt)
Defiled Crypt // Cadaver Lab (Defiled Crypt) 3Black (4)
Enchantment — Room

Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Deflecting Palm
Deflecting Palm RedWhite (2)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Murders at Karlov Manor Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Commander Legends (Rare)
Dega Disciple
Dega Disciple White (1)
Creature — Human Wizard (1/1)

Black, Tap: Target creature gets -2/-0 until end of turn.

Red, Tap: Target creature gets +2/+0 until end of turn.

Apocalypse (Common)
Supply // Demand (Demand)
Supply // Demand (Demand) 1WhiteBlue (3)
Sorcery

Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.

Dissension (Uncommon)
Demolisher Spawn
Demolisher Spawn 5GreenGreen (7)
Enchantment Creature — Horror (7/7)

Trample, haste

Delirium — Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn.

Duskmourn: House of Horror Commander (Rare)
Demolition Stomper
Demolition Stomper 6 (6)
Artifact — Vehicle (10/7)

Demolition Stomper can't be blocked by creatures with power 2 or less.

Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Demon of Catastrophes
Demon of Catastrophes 2BlackBlack (4)
Creature — Demon (6/6)

As an additional cost to cast this spell, sacrifice a creature.

Flying, trample

Jumpstart 2022 (Rare)
Other Versions
Core Set 2019 (Rare)
Demonic Appetite
Demonic Appetite Black (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +3/+3.

At the beginning of your upkeep, sacrifice a creature.

Rise of the Eldrazi (Common)
Demonic Pact
Demonic Pact 2BlackBlack (4)
Enchantment

At the beginning of your upkeep, choose one that hasn't been chosen —

• This enchantment deals 4 damage to any target and you gain 4 life.

• Target opponent discards two cards.

• Draw two cards.

• You lose the game.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
Demon-Possessed Witch
Demon-Possessed Witch (0)
Creature — Human Shaman (4/3)

When this creature transforms into Demon-Possessed Witch, you may destroy target creature.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Demon's Disciple
Demon's Disciple 2Black (3)
Creature — Human Cleric (3/1)

When Demon's Disciple enters, each player sacrifices a creature or planeswalker of their choice.

Commander Masters (Common)
Other Versions
Zendikar Rising (Uncommon)
Jumpstart 2022 (Uncommon)
Demon's Grasp
Demon's Grasp 4Black (5)
Sorcery

Target creature gets -5/-5 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Battle for Zendikar (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Demonspine Whip
Demonspine Whip BlackRed (2)
Artifact — Equipment

Variable Colorless: Equipped creature gets +X/+0 until end of turn.

Equip 1

Alara Reborn (Uncommon)
Den Protector
Den Protector 1Green (2)
Creature — Human Warrior (2/1)

Creatures with power less than Den Protector's power can't block it.

Megamorph 1Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Den Protector is turned face up, return target card from your graveyard to your hand.

Murders at Karlov Manor Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander 2016 (Rare)
Commander 2019 (Rare)
Denizen of the Deep
Denizen of the Deep 6BlueBlue (8)
Creature — Serpent (11/11)

When Denizen of the Deep enters, return each other creature you control to its owner's hand.

Dominaria Remastered (Rare)
Other Versions
Tenth Edition (Rare)
Starter 1999 (Rare)
Portal Second Age (Rare)
Dennick, Pious Apparition
Dennick, Pious Apparition (0)
Legendary Creature — Spirit Soldier (3/2)

Flying

Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Rare)
Dennick, Pious Apprentice
Dennick, Pious Apprentice WhiteBlue (2)
Legendary Creature — Human Soldier (2/3)

Lifelink

Cards in graveyards can't be the targets of spells or abilities.

Disturb 2WhiteBlue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Rare)
Dense Canopy
Dense Canopy 1Green (2)
Enchantment

Creatures with flying can block only creatures with flying.

Saviors of Kamigawa (Uncommon)
Depala, Pilot Exemplar
Depala, Pilot Exemplar 1RedWhite (3)
Legendary Creature — Dwarf Pilot (3/3)

Other Dwarves you control get +1/+1.

Each Vehicle you control gets +1/+1 as long as it's a creature.

Whenever Depala, Pilot Exemplar becomes tapped, you may pay Variable Colorless. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Depart the Realm
Depart the Realm 1Blue (2)
Instant

Return target nonland permanent to its owner's hand.

Foretell Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Departed Deckhand
Departed Deckhand 1Blue (2)
Creature — Spirit Pirate (2/2)

When Departed Deckhand becomes the target of a spell, sacrifice it.

Departed Deckhand can't be blocked except by Spirits.

3Blue: Another target creature you control can't be blocked this turn except by Spirits.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Jumpstart (Uncommon)
Departed Soulkeeper
Departed Soulkeeper (0)
Creature — Spirit (3/1)

Flying

Departed Soulkeeper can block only creatures with flying.

If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)
Depose // Deploy (Deploy)
Depose // Deploy (Deploy) 2WhiteBlue (4)
Instant

Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Deploy the Gatewatch
Deploy the Gatewatch 4WhiteWhite (6)
Sorcery

Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Commander Masters (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Deploy to the Front
Deploy to the Front 5WhiteWhite (7)
Sorcery

Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

Warhammer 40,000 Commander (Rare)
Other Versions
Commander 2014 (Rare)
Depopulate
Depopulate 2WhiteWhite (4)
Sorcery

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

Streets of New Capenna (Rare)
Depose // Deploy (Depose)
Depose // Deploy (Depose) 1White or Blue (2)
Instant

Tap target creature.

Draw a card.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Depraved Harvester
Depraved Harvester (0)
Creature — Human Knight (4/3)

Lifelink

Innistrad: Crimson Vow (Common)
Deprive
Deprive BlueBlue (2)
Instant

As an additional cost to cast this spell, return a land you control to its owner's hand.

Counter target spell.

Rise of the Eldrazi (Common)
<< 8910111213141516171819202122 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue