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Inspiring Commander
Inspiring Commander 4WhiteWhite (6)
Creature — Human Soldier (1/4)

Whenever another creature you control with power 2 or less enters, you gain 1 life and draw a card.

Arena Base Set (Rare)
Inspiring Leader
Inspiring Leader 2White (3)
Legendary Enchantment — Background

Commander creatures you own have "Creature tokens you control get +2/+2."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Inspiring Overseer
Inspiring Overseer 2White (3)
Creature — Angel Cleric (2/1)

Flying

When this creature enters, you gain 1 life and draw a card.

Magic: The Gathering Foundations (Common)
Other Versions
Streets of New Capenna (Common)
Jumpstart 2022 (Common)
Bloomburrow Commander (Common)
Inspiring Paladin
Inspiring Paladin 2White (3)
Creature — Human Knight (3/3)

During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.)

During your turn, creatures you control with +1/+1 counters on them have first strike.

Magic: The Gathering Foundations (Common)
Inspiring Refrain
Inspiring Refrain 4BlueBlue (6)
Sorcery

Draw two cards. Exile Inspiring Refrain with three time counters on it.

Suspend 3—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Doctor Who Commander (Rare)
Other Versions
Commander 2021 (Rare)
Inspiring Roar
Inspiring Roar 3White (4)
Sorcery

Put a +1/+1 counter on each creature you control.

Commander Legends (Common)
Other Versions
Aether Revolt (Common)
Inspiring Statuary
Inspiring Statuary 3 (3)
Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for 1.)

Murders at Karlov Manor Commander (Rare)
Other Versions
Aether Revolt (Rare)
Historic Anthology 4 (Rare)
The Brothers' War Retro Artifacts (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Inspiring Unicorn
Inspiring Unicorn 2WhiteWhite (4)
Creature — Unicorn (2/2)

Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.

Jumpstart (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Inspiring Vantage
Inspiring Vantage (0)
Land

Inspiring Vantage enters tapped unless you control two or fewer other lands.

Tap: Add Red or White.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Inspiring Veteran
Inspiring Veteran RedWhite (2)
Creature — Human Knight (2/2)

Other Knights you control get +1/+1.

Throne of Eldraine (Uncommon)
Inspirit
Inspirit 2White (3)
Instant

Untap target creature. It gets +2/+4 until end of turn.

Onslaught (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Insufferable Syphon
Insufferable Syphon (0)
Artifact — Contraption

Whenever you crank Insufferable Syphon, target player discards a card.

Unstable (Uncommon)
Intangible Vibes (playtest)
Intangible Vibes (playtest) 1White (2)
Enchantment

All creatures are tokens. (They're considered tokens for spells and abilities. After a creature leaves the battlefield, it ceases to exist.)

Mystery Booster 2: Convention Edition (Rare)
Interdisciplinary Mascot
Interdisciplinary Mascot 6BlueBlue (8)
Creature — Elemental Fractal (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Ward 3

When Interdisciplinary Mascot enters, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

March of the Machine (Rare)
Interplanar Beacon
Interplanar Beacon (0)
Land

Whenever you cast a planeswalker spell, you gain 1 life.

Tap: Add Colorless.

1, Tap: Add two mana of different colors. Spend this mana only to cast planeswalker spells.

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
Interplanar Brushwagg (playtest)
Interplanar Brushwagg (playtest) 3Green (4)
Creature — — Brushwagg (6/4)

Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.)

Vigilance, haste

Whenever a player attacks with a creature with power 4 or greater, CARDNAME also attacks the player or planeswalker that creature is attacking.

Mystery Booster (Common)
Interpret the Signs
Interpret the Signs 5Blue (6)
Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Jumpstart 2022 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Commander Legends (Uncommon)
Intervention Pact
Intervention Pact 0 (0)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

At the beginning of your next upkeep, pay 1WhiteWhite. If you don't, you lose the game.

Future Sight (Rare)
Intimidation Campaign
Intimidation Campaign 1BlueBlack (3)
Enchantment

When Intimidation Campaign enters, each opponent loses 1 life, you gain 1 life, and you draw a card.

Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Into the Pit
Into the Pit 2Black (3)
Enchantment

You may look at the top card of your library any time.

You may cast spells from the top of your library by sacrificing a nonland permanent in addition to paying their other costs.

Duskmourn: House of Horror Commander (Rare)
Intrepid Adversary
Intrepid Adversary 1White (2)
Creature — Human Scout (3/1)

Lifelink

When Intrepid Adversary enters, you may pay 1White any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.

Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

Innistrad: Midnight Hunt (Mythic Rare)
Intrepid Hero
Intrepid Hero 2White (3)
Creature — Human Soldier (1/1)

Tap: Destroy target creature with power 4 or greater.

Magic 2013 (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Urza's Saga (Rare)
Intrepid Outlander
Intrepid Outlander 1Green (2)
Creature — Orc Ranger (2/3)

Reach

Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Intrepid Paleontologist
Intrepid Paleontologist 1Green (2)
Creature — Human Druid (2/2)

Tap: Add one mana of any color.

2: Exile target card from a graveyard.

You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Rare)
Intrepid Provisioner
Intrepid Provisioner 3Green (4)
Creature — Human Scout (3/3)

Trample

When Intrepid Provisioner enters, another target Human you control gets +2/+2 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Intrepid Rabbit
Intrepid Rabbit 2White (3)
Creature — Rabbit Soldier (3/2)

Offspring 1 (You may pay an additional 1 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

When this creature enters, target creature you control gets +1/+1 until end of turn.

Bloomburrow (Common)
Intrepid Stablemaster
Intrepid Stablemaster 1Green (2)
Creature — Human Scout (2/2)

Reach

Tap: Add Green.

Tap: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells.

Outlaws of Thunder Junction (Uncommon)
Intrepid Trufflesnout
Intrepid Trufflesnout 1Green (2)
Creature — Boar (3/1)

Whenever Intrepid Trufflesnout attacks alone, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Wilds of Eldraine (Uncommon)
Introduction to Prophecy
Introduction to Prophecy 3 (3)
Sorcery — Lesson

Scry 2, then draw a card.

Strixhaven: School of Mages (Common)
Intrusive Packbeast
Intrusive Packbeast 4White (5)
Creature — Beast (3/3)

Vigilance

When Intrusive Packbeast enters, tap up to two target creatures your opponents control.

Guilds of Ravnica (Common)
Invader Parasite
Invader Parasite 3RedRed (5)
Creature — Phyrexian Insect (3/2)

Imprint — When Invader Parasite enters, exile target land.

Whenever a land an opponent controls with the same name as the exiled card enters, Invader Parasite deals 2 damage to that player.

New Phyrexia (Rare)
Invasion of New Capenna
Invasion of New Capenna WhiteBlack (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of New Capenna enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.

March of the Machine (Uncommon)
Invasion of New Phyrexia
Invasion of New Phyrexia Variable ColorlessWhiteBlue (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of New Phyrexia enters, create X 2/2 white and blue Knight creature tokens with vigilance.

March of the Machine (Mythic Rare)
Invasion of Pyrulea
Invasion of Pyrulea GreenBlue (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Pyrulea enters, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card.

March of the Machine (Uncommon)
Invasion Plans
Invasion Plans 2Red (3)
Enchantment

All creatures block each combat if able.

The attacking player chooses how each creature blocks each combat.

Stronghold (Rare)
Invasive Species
Invasive Species 2Green (3)
Creature — Insect (3/3)

When Invasive Species enters, return another permanent you control to its owner's hand.

Magic 2015 Core Set (Common)
Inventor's Apprentice
Inventor's Apprentice Red (1)
Creature — Human Artificer (1/2)

Inventor's Apprentice gets +1/+1 as long as you control an artifact.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Invert Polarity
Invert Polarity BlueBlueRed (3)
Instant

Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.

Modern Horizons 3 (Rare)
Invigorated Rampage
Invigorated Rampage 1Red (2)
Instant

Choose one —

• Target creature gets +4/+0 and gains trample until end of turn.

• Two target creatures each get +2/+0 and gain trample until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Invigorating Hot Spring
Invigorating Hot Spring 1RedGreen (3)
Enchantment

Invigorating Hot Spring enters with four +1/+1 counters on it.

Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)

Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.

Kamigawa: Neon Dynasty (Uncommon)
Invoke Despair
Invoke Despair 1BlackBlackBlackBlack (5)
Sorcery

Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.

Kamigawa: Neon Dynasty (Rare)
Invoke Prejudice
Invoke Prejudice BlueBlueBlueBlue (4)
Enchantment

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays Variable Colorless, where X is its mana value.

Legends (Rare)
Involuntary Employment
Involuntary Employment 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")

Magic: The Gathering Foundations (Common)
Other Versions
Streets of New Capenna (Uncommon)
Ior Ruin Expedition
Ior Ruin Expedition 1Blue (2)
Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Ior Ruin Expedition.

Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Commander Legends (Common)
Other Versions
Zendikar (Common)
Archenemy: Nicol Bolas (Common)
Ipnu Rivulet
Ipnu Rivulet (0)
Land — Desert

Tap: Add Colorless.

Tap, Pay 1 life: Add Blue.

1Blue, Tap, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Iraxxa, Empress of Mars
Iraxxa, Empress of Mars 2RedRed (4)
Legendary Creature — Alien Warrior (5/4)

Trample

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token.

Doctor Who Commander (Uncommon)
Irencrag Pyromancer
Irencrag Pyromancer 2Red (3)
Creature — Human Wizard (0/4)

Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.

Jumpstart 2022 (Rare)
Other Versions
Throne of Eldraine (Rare)
Irenicus's Vile Duplication
Irenicus's Vile Duplication 3Blue (4)
Sorcery

Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Iroas's Champion
Iroas's Champion 1RedWhite (3)
Creature — Human Soldier (2/2)

Double strike (This creature deals both first-strike and regular combat damage.)

Magic Origins (Uncommon)
Iron Apprentice
Iron Apprentice 1 (1)
Artifact Creature — Construct (0/0)

Iron Apprentice enters with a +1/+1 counter on it.

When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control.

Kamigawa: Neon Dynasty (Common)
Iron Tusk Elephant
Iron Tusk Elephant 4White (5)
Creature — Elephant (3/3)

Trample

Mirage (Uncommon)
Iron-Fist Pulverizer
Iron-Fist Pulverizer 4Red (5)
Creature — Giant Warrior (4/5)

Reach

Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Outlaws of Thunder Junction (Common)
Ironpaw Aspirant
Ironpaw Aspirant 1White (2)
Creature — Cat Warrior (1/2)

When Ironpaw Aspirant enters, put a +1/+1 counter on target creature.

The Lost Caverns of Ixalan (Common)
Irresistible Prey
Irresistible Prey Green (1)
Sorcery

Target creature must be blocked this turn if able.

Draw a card.

Jumpstart (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Ishai, Ojutai Dragonspeaker
Ishai, Ojutai Dragonspeaker 2WhiteBlue (4)
Legendary Creature — Bird Monk (1/1)

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker.

Partner (You can have two commanders if both have partner.)

Bloomburrow Commander (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Commander Legends (Mythic Rare)
Isleback Spawn
Isleback Spawn 5BlueBlue (7)
Creature — Kraken (4/8)

Shroud (This creature can't be the target of spells or abilities.)

Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.

Shadowmoor (Rare)
Isochron Scepter
Isochron Scepter 2 (2)
Artifact

Imprint — When Isochron Scepter enters, you may exile an instant card with mana value 2 or less from your hand.

2, Tap: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Mirrodin (Uncommon)
From the Vault: Relics (Mythic Rare)
Duel Decks: Izzet vs. Golgari (Uncommon)
Eternal Masters (Rare)
Double Masters (Rare)
Isolated Chapel
Isolated Chapel (0)
Land

Isolated Chapel enters tapped unless you control a Plains or a Swamp.

Tap: Add White or Black.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad (Rare)
Modern Event Deck 2014 (Rare)
Dominaria (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Magic The Gathering—Fallout (Rare)
Isperia the Inscrutable
Isperia the Inscrutable 1WhiteWhiteBlueBlue (5)
Legendary Creature — Sphinx (3/6)

Flying

Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.

Guild Kit: Azorius (Rare)
Other Versions
Dissension (Rare)
Isperia, Supreme Judge
Isperia, Supreme Judge 2WhiteWhiteBlueBlue (6)
Legendary Creature — Sphinx (6/4)

Flying

Whenever a creature attacks you or a planeswalker you control, you may draw a card.

Ikoria Commander (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Guild Kit: Azorius (Mythic Rare)
Isperia's Skywatch
Isperia's Skywatch 5Blue (6)
Creature — Vedalken Knight (3/3)

Flying

When Isperia's Skywatch enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Common)
It Doesn't Add Up
It Doesn't Add Up 3BlackBlack (5)
Instant

Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.)

Murders at Karlov Manor (Uncommon)
Ivory Cup
Ivory Cup 1 (1)
Artifact

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Eighth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Ivy, Gleeful Spellthief
Ivy, Gleeful Spellthief GreenBlue (2)
Legendary Creature — Faerie Rogue (2/1)

Flying

Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)

Dominaria United (Rare)
Iwamori of the Open Fist
Iwamori of the Open Fist 2GreenGreen (4)
Legendary Creature — Human Monk (5/5)

Trample

When Iwamori of the Open Fist enters, each opponent may put a legendary creature card from their hand onto the battlefield.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Rare)
Ixalli's Keeper
Ixalli's Keeper 1Green (2)
Creature — Human Shaman (2/2)

7Green, Tap, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn.

Ixalan (Common)
Ixalli's Lorekeeper
Ixalli's Lorekeeper Green (1)
Creature — Human Druid (1/1)

Tap: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.

The Lost Caverns of Ixalan (Uncommon)
Ixidor, Reality Sculptor
Ixidor, Reality Sculptor 3BlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Face-down creatures get +1/+1.

2Blue: Turn target face-down creature face up.

Onslaught (Rare)
Jace, Memory Adept
Jace, Memory Adept 3BlueBlue (5)
Legendary Planeswalker — Jace (4)

+1: Draw a card. Target player mills a card.

0: Target player mills ten cards.

−7: Any number of target players each draw twenty cards.

Magic 2014 Core Set (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Magic 2013 (Mythic Rare)
Jace, Telepath Unbound
Jace, Telepath Unbound (0)
Legendary Planeswalker — Jace (5)

+1: Up to one target creature gets -2/-0 until your next turn.

−3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.

−9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Jace, the Living Guildpact
Jace, the Living Guildpact 2BlueBlue (4)
Legendary Planeswalker — Jace (5)

+1: Look at the top two cards of your library. Put one of them into your graveyard.

−3: Return another target nonland permanent to its owner's hand.

−8: Each player shuffles their hand and graveyard into their library. You draw seven cards.

Magic 2015 Core Set (Mythic Rare)
Jace, the Mind Sculptor
Jace, the Mind Sculptor 2BlueBlue (4)
Legendary Planeswalker — Jace (3)

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Bloomburrow Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masters 25 (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Double Masters (Mythic Rare)
Jace, the Perfected Mind
Jace, the Perfected Mind 2BluePhyrexian Blue (4)
Legendary Planeswalker — Jace (5)

Compleated (Phyrexian Blue can be paid with Blue or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Until your next turn, up to one target creature gets -3/-0.

−2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.

−X: Target player mills three times X cards.

Phyrexia: All Will Be One (Mythic Rare)
Jace, Vryn's Prodigy
Jace, Vryn's Prodigy 1Blue (2)
Legendary Creature — Human Wizard (0/2)

Tap: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Jace's Phantasm
Jace's Phantasm Blue (1)
Creature — Illusion (1/1)

Flying

Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.

Iconic Masters (Common)
Other Versions
Magic 2013 (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Jace's Projection
Jace's Projection 2BlueBlue (4)
Creature — Wizard Illusion (2/2)

Whenever you draw a card, put a +1/+1 counter on Jace's Projection.

3Blue: Put a loyalty counter on target Jace planeswalker.

War of the Spark (Uncommon)
Jace's Triumph
Jace's Triumph 2Blue (3)
Sorcery

Draw two cards. If you control a Jace planeswalker, draw three cards instead.

War of the Spark (Uncommon)
Jackal Pup
Jackal Pup Red (1)
Creature — Jackal (2/1)

Whenever Jackal Pup is dealt damage, it deals that much damage to you.

Masters 25 (Common)
Other Versions
Tempest (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Jackalope Herd
Jackalope Herd 3Green (4)
Creature — Rabbit Beast (4/5)

When you cast a spell, return Jackalope Herd to its owner's hand.

Exodus (Common)
Jacob Hauken, Inspector
Jacob Hauken, Inspector 1Blue (2)
Legendary Creature — Human Advisor (0/2)

Tap: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay 4BlueBlue. If you do, transform Jacob Hauken, Inspector.

Innistrad: Crimson Vow (Mythic Rare)
Jadar, Ghoulcaller of Nephalia
Jadar, Ghoulcaller of Nephalia 1Black (2)
Legendary Creature — Human Wizard (1/1)

At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Rare)
Jaded Response
Jaded Response 1Blue (2)
Instant

Counter target spell if it shares a color with a creature you control.

Apocalypse (Common)
Jadelight Spelunker
Jadelight Spelunker Variable ColorlessGreen (1)
Creature — Merfolk Scout (1/1)

When Jadelight Spelunker enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Rare)
Jagged Poppet
Jagged Poppet 1BlackRed (3)
Creature — Ogre Warrior (3/4)

Whenever Jagged Poppet is dealt damage, discard that many cards.

Hellbent — Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.

Guild Kit: Rakdos (Uncommon)
Other Versions
Dissension (Uncommon)
Jagwasp Swarm
Jagwasp Swarm 3Black (4)
Creature — Insect (3/2)

Flying

Worldwake (Common)
Jaheira's Respite
Jaheira's Respite 4Green (5)
Instant

Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.

Prevent all combat damage that would be dealt this turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Jalira, Master Polymorphist
Jalira, Master Polymorphist 3Blue (4)
Legendary Creature — Human Wizard (2/2)

2Blue, Tap, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Masters 25 (Uncommon)
Other Versions
Magic 2015 Core Set (Rare)
Callow Jushi (Jaraku the Interloper)
Callow Jushi (Jaraku the Interloper) 1BlueBlue (3)
Legendary Creature — Spirit (3/4)

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays 2.

Betrayers of Kamigawa (Uncommon)
Jasconian Isle (playtest)
Jasconian Isle (playtest) (0)
Land Creature — — Island Fish (3/4)

(CARDNAME isn't a spell, it's affected by summoning sickness, it's blue, and it has "Tap: Add Blue.")

CARDNAME enters the battlefield tapped.

CARDNAME doesn't untap during your untap step.

At the beginning of your upkeep, you may pay BlueBlue. If you do, untap CARDNAME.

Mystery Booster (Common)
Jason Bright, Glowing Prophet
Jason Bright, Glowing Prophet 2Blue (3)
Legendary Creature — Zombie Mutant Advisor (2/3)

Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.

Come Fly With Me — 2, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.

Magic The Gathering—Fallout (Rare)
Jaspera Sentinel
Jaspera Sentinel Green (1)
Creature — Elf Rogue (1/2)

Reach

Tap, Tap an untapped creature you control: Add one mana of any color.

Kaldheim (Common)
Jaya's Phoenix
Jaya's Phoenix 4Red (5)
Creature — Phoenix (3/3)

Flying, haste

Whenever Jaya's Phoenix deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy.

Whenever you cast a planeswalker spell, you may return Jaya's Phoenix from your graveyard to the battlefield.

Commander Masters (Rare)
Jegantha, the Wellspring
Jegantha, the Wellspring 4Red or Green (5)
Legendary Creature — Elemental Elk (5/5)

Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Tap: Add WhiteBlueBlackRedGreen. This mana can't be spent to pay generic mana costs.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Jelenn Sphinx
Jelenn Sphinx 3WhiteBlue (5)
Creature — Sphinx (1/5)

Flying, vigilance

Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.

Battlebond (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Jeleva, Nephalia's Scourge
Jeleva, Nephalia's Scourge 1BlueBlackRed (4)
Legendary Creature — Vampire Wizard (1/3)

Flying

When Jeleva, Nephalia's Scourge enters, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva.

Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost.

Commander 2013 Edition (Mythic Rare)
Jem Lightfoote, Sky Explorer
Jem Lightfoote, Sky Explorer 2WhiteBlue (4)
Legendary Creature — Human Scout (3/3)

Flying, vigilance

At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.

Outlaws of Thunder Junction (Uncommon)
Jerren, Corrupted Bishop
Jerren, Corrupted Bishop 2Black (3)
Legendary Creature — Human Cleric (2/3)

Whenever Jerren, Corrupted Bishop enters or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token.

2: Target Human you control gains lifelink until end of turn.

At the beginning of your end step, if you have exactly 13 life, you may pay 4BlackBlack. If you do, transform Jerren.

Innistrad: Midnight Hunt (Mythic Rare)
Jeska, Warrior Adept
Jeska, Warrior Adept 2RedRed (4)
Legendary Creature — Human Barbarian Warrior (3/1)

First strike, haste

Tap: Jeska, Warrior Adept deals 1 damage to any target.

Judgment (Rare)
Jeskai Baller (playtest)
Jeskai Baller (playtest) 2White (3)
Creature — — Human Athlete (2/3)

When you cast this spell, create a 1/1 white Athlete creature token.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mystery Booster 2: Convention Edition (Rare)
Jester's Cap
Jester's Cap 4 (4)
Artifact

2, Tap, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.

Dominaria Remastered (Rare)
Other Versions
Fifth Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
From the Vault: Relics (Mythic Rare)
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