SEARCH:

+P (8292)

<<  575859606162636465666768697071 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Skorpekh Destroyer
Skorpekh Destroyer 2BlackBlack (4)
Artifact Creature — Necron (4/2)

Deathtouch

Hyperphase Threshers — Whenever an artifact you control enters, Skorpekh Destroyer gains first strike until end of turn.

Warhammer 40,000 Commander (Uncommon)
Skorpekh Lord
Skorpekh Lord 2Black (3)
Artifact Creature — Necron Noble (3/2)

Menace

Command Protocols — Other artifact creatures you control get +1/+0 and have menace.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Skull Catapult
Skull Catapult 4 (4)
Artifact

1, Tap, Sacrifice a creature: Skull Catapult deals 2 damage to any target.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Ice Age (Uncommon)
Skull Prophet
Skull Prophet BlackGreen (2)
Creature — Human Druid (3/1)

Tap: Add Black or Green.

Tap: Mill two cards.

Ikoria: Lair of Behemoths (Uncommon)
Skullcap Snail
Skullcap Snail 1Black (2)
Creature — Fungus Snail (1/1)

When Skullcap Snail enters, target opponent exiles a card from their hand.

The Lost Caverns of Ixalan (Common)
Skullclamp
Skullclamp 1 (1)
Artifact — Equipment

Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip 1

Bloomburrow Commander (Uncommon)
Other Versions
Darksteel (Uncommon)
From the Vault: Exiled (Mythic Rare)
Magic: The Gathering-Commander (Uncommon)
Vintage Masters (Mythic Rare)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Ikoria Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Warhammer 40,000 Commander (Uncommon)
The Brothers' War Commander (Uncommon)
March of the Machine Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Skullport Merchant
Skullport Merchant 2Black (3)
Creature — Dwarf Citizen (1/4)

When Skullport Merchant enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

1Black, Sacrifice another creature or a Treasure: Draw a card.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Skullsnap Nuisance
Skullsnap Nuisance BlueBlack (2)
Creature — Insect Skeleton (1/4)

Flying

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Duskmourn: House of Horror (Uncommon)
Skulltap
Skulltap 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

Scourge (Common)
Sky Spirit
Sky Spirit 1WhiteBlue (3)
Creature — Spirit (2/2)

Flying, first strike

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Tempest (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Skyclave Apparition
Skyclave Apparition 1WhiteWhite (3)
Creature — Kor Spirit (2/2)

When Skyclave Apparition enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.

When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Zendikar Rising (Rare)
SNC Game Day (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Skyclave Geopede
Skyclave Geopede 2Red (3)
Creature — Insect (3/1)

Trample

Landfall — Whenever a land you control enters, Skyclave Geopede gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Skyclave Pick-Axe
Skyclave Pick-Axe Green (1)
Artifact — Equipment

When Skyclave Pick-Axe enters, attach it to target creature you control.

Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.

Equip 2Green (2Green: Attach to target creature you control. Equip only as a sorcery.)

Zendikar Rising (Uncommon)
Skyclave Plunder
Skyclave Plunder 4Blue (5)
Sorcery

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Skycloud Expanse
Skycloud Expanse (0)
Land

1, Tap: Add WhiteBlue.

Bloomburrow Commander (Rare)
Other Versions
Odyssey (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Skyfire Phoenix
Skyfire Phoenix 2RedRed (4)
Creature — Phoenix (3/3)

Flying, haste

When you cast your commander, return Skyfire Phoenix from your graveyard to the battlefield.

Commander 2019 (Rare)
Skyfisher Spider
Skyfisher Spider 2BlackGreen (4)
Creature — Spider (3/3)

Reach

When Skyfisher Spider enters, you may sacrifice another creature. When you do, destroy target nonland permanent.

When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.

Bloomburrow Commander (Uncommon)
Other Versions
The Brothers' War (Uncommon)
Skyhunter Patrol
Skyhunter Patrol 2WhiteWhite (4)
Creature — Cat Knight (2/3)

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Jumpstart 2022 (Common)
Other Versions
Mirrodin (Common)
Tenth Edition (Common)
Duel Decks: Knights vs. Dragons (Common)
Skyhunter Prowler
Skyhunter Prowler 2White (3)
Creature — Cat Knight (1/3)

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

Jumpstart 2022 (Common)
Other Versions
Ninth Edition (Common)
Fifth Dawn (Common)
Tenth Edition (Common)
Skyline Despot
Skyline Despot 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Skyline Despot enters, you become the monarch.

At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.

Commander Masters (Uncommon)
Other Versions
Conspiracy: Take the Crown (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Skyline Predator
Skyline Predator 4BlueBlue (6)
Creature — Drake (3/4)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Return to Ravnica (Uncommon)
Skymarcher Aspirant
Skymarcher Aspirant White (1)
Creature — Vampire Soldier (2/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Skymarcher Aspirant has flying as long as you have the city's blessing.

Rivals of Ixalan (Uncommon)
Skyreaping
Skyreaping 1Green (2)
Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Born of the Gods (Uncommon)
Skyrider Patrol
Skyrider Patrol 2GreenBlue (4)
Creature — Elf Scout (2/3)

Flying

At the beginning of combat on your turn, you may pay GreenBlue. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

Core Set 2019 (Uncommon)
Skyshaper
Skyshaper 2 (2)
Artifact

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Uncommon)
Skyship Buccaneer
Skyship Buccaneer 3BlueBlue (5)
Creature — Human Pirate (4/3)

Flying

Raid — When this creature enters, if you attacked this turn, draw a card.

Magic: The Gathering Foundations (Uncommon)
Skyship Plunderer
Skyship Plunderer 1Blue (2)
Creature — Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Streets of New Capenna Commander (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Skyship Stalker
Skyship Stalker 2RedRed (4)
Creature — Cat Dragon (3/3)

Flying

Red: Skyship Stalker gets +1/+0 until end of turn.

Red: Skyship Stalker gains first strike until end of turn.

Red: Skyship Stalker gains haste until end of turn.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Skyship Weatherlight
Skyship Weatherlight 4 (4)
Legendary Artifact

When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards, exile them, then shuffle.

4, Tap: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Planeshift (Rare)
Skyshroud Poacher
Skyshroud Poacher 2GreenGreen (4)
Creature — Human Rebel (2/2)

3, Tap: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.

Nemesis (Rare)
Skyshroud Troopers
Skyshroud Troopers 3Green (4)
Creature — Elf Druid Warrior (3/3)

Tap: Add Green.

Stronghold (Common)
Skyshroud Vampire
Skyshroud Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Skyskipper Duo
Skyskipper Duo 4Blue (5)
Creature — Bird Frog (3/3)

Flying

When Skyskipper Duo enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

Bloomburrow (Common)
Skysnare Spider
Skysnare Spider 4GreenGreen (6)
Creature — Spider (6/6)

Vigilance (Attacking doesn't cause this creature to tap.)

Reach (This creature can block creatures with flying.)

Commander Masters (Common)
Other Versions
Magic Origins (Uncommon)
Skysovereign, Consul Flagship
Skysovereign, Consul Flagship 5 (5)
Legendary Artifact — Vehicle (6/5)

Flying

Whenever Skysovereign, Consul Flagship enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Skyspear Cavalry
Skyspear Cavalry 3WhiteWhite (5)
Creature — Human Soldier (2/2)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Ultimate Masters (Common)
Other Versions
Journey into Nyx (Uncommon)
Skyward Eye Prophets
Skyward Eye Prophets 3GreenWhiteBlue (6)
Creature — Human Wizard (3/3)

Vigilance

Tap: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

Commander Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Commander 2013 Edition (Uncommon)
Skywarp Skaab
Skywarp Skaab 3BlueBlue (5)
Creature — Zombie Drake (2/5)

Flying

When Skywarp Skaab enters, you may exile two creature cards from your graveyard. If you do, draw a card.

Innistrad: Crimson Vow (Common)
Skywatcher Adept
Skywatcher Adept Blue (1)
Creature — Merfolk Wizard (1/1)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Flying

LEVEL 3+

4/2

Flying

Rise of the Eldrazi (Common)
Skyway Sniper
Skyway Sniper Green (1)
Creature — Elf Archer (1/2)

Reach (This creature can block creatures with flying.)

2Green: Skyway Sniper deals 1 damage to target creature with flying.

Core Set 2021 (Uncommon)
Slash Panther
Slash Panther 4Phyrexian Red (5)
Artifact Creature — Phyrexian Cat (4/2)

(Phyrexian Red can be paid with either Red or 2 life.)

Haste

New Phyrexia (Common)
Slaughter Pact
Slaughter Pact 0 (0)
Instant

Destroy target nonblack creature.

At the beginning of your next upkeep, pay 2Black. If you don't, you lose the game.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Slaughter Specialist
Slaughter Specialist 1Black (2)
Creature — Vampire Warrior (3/3)

When Slaughter Specialist enters, each opponent creates a 1/1 white Human creature token.

Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.

Innistrad: Midnight Hunt (Rare)
Slaughter-Priest of Mogis
Slaughter-Priest of Mogis BlackRed (2)
Creature — Minotaur Shaman (2/2)

Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.

2, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.

Theros Beyond Death (Uncommon)
Slavering Branchsnapper
Slavering Branchsnapper 4GreenGreen (6)
Creature — Lizard (7/6)

Trample

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Duskmourn: House of Horror (Common)
Slayer's Plate
Slayer's Plate 3 (3)
Artifact — Equipment

Equipped creature gets +4/+2.

Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.

Equip 3

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Sleep
Sleep 2BlueBlue (4)
Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

Arena Base Set (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2013 (Uncommon)
Commander 2015 (Uncommon)
Core Set 2019 (Uncommon)
Sleep of the Dead
Sleep of the Dead Blue (1)
Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Escape—2Blue, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Sleep Paralysis
Sleep Paralysis 3Blue (4)
Enchantment — Aura

Enchant creature

When Sleep Paralysis enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Core Set 2020 (Common)
Other Versions
Shadows over Innistrad (Common)
Welcome Deck 2017 (Common)
Sleep with the Fishes
Sleep with the Fishes 2BlueBlue (4)
Enchantment — Aura

Enchant creature

When Sleep with the Fishes enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked."

Enchanted creature doesn't untap during its controller's untap step.

Streets of New Capenna (Uncommon)
Sleep-Cursed Faerie
Sleep-Cursed Faerie Blue (1)
Creature — Faerie Wizard (3/3)

Flying, ward 2

Sleep-Cursed Faerie enters tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

1Blue: Untap Sleep-Cursed Faerie.

Wilds of Eldraine (Rare)
Sleeper Agent
Sleeper Agent Black (1)
Creature — Phyrexian Minion (3/3)

When Sleeper Agent enters, target opponent gains control of it.

At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

Tenth Edition (Rare)
Other Versions
Urza's Saga (Rare)
Sleeper Dart
Sleeper Dart 2 (2)
Artifact

When Sleeper Dart enters, draw a card.

Tap, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.

Ikoria: Lair of Behemoths (Common)
Sleeper's Guile
Sleeper's Guile 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.

Urza's Legacy (Common)
Sleeper's Robe
Sleeper's Robe BlueBlack (2)
Enchantment — Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Invasion (Uncommon)
Sleeping Potion
Sleeping Potion 1Blue (2)
Enchantment — Aura

Enchant creature

When Sleeping Potion enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Planeshift (Common)
Slicer, High-Speed Antagonist
Slicer, High-Speed Antagonist (0)
Legendary Artifact — Vehicle (3/2)

Living metal (During your turn, this Vehicle is also a creature.)

First strike, haste

Whenever Slicer deals combat damage to a player, convert it at end of combat.

The Brothers' War Transformers Cards (Mythic Rare)
Slickshot Lockpicker
Slickshot Lockpicker 2Blue (3)
Creature — Human Rogue (2/3)

When Slickshot Lockpicker enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Plot 2Blue (You may pay 2Blue and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Slingbow Trap
Slingbow Trap 3Green (4)
Instant — Trap

If a black creature with flying is attacking, you may pay Green rather than pay this spell's mana cost.

Destroy target attacking creature with flying.

Worldwake (Uncommon)
Slinking Serpent
Slinking Serpent 2BlueBlack (4)
Creature — Serpent (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Invasion (Uncommon)
Slinn Voda, the Rising Deep
Slinn Voda, the Rising Deep 6BlueBlue (8)
Legendary Creature — Leviathan (8/8)

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

When Slinn Voda, the Rising Deep enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.

Commander Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Slip On the Ring
Slip On the Ring 1White (2)
Instant

Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Slip Out the Back
Slip Out the Back Blue (1)
Instant

Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

Ravnica Clue Edition (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Slip Through Space
Slip Through Space Blue (1)
Sorcery

Devoid (This card has no color.)

Target creature can't be blocked this turn.

Draw a card.

Oath of the Gatewatch (Common)
Slippery Bogbonder
Slippery Bogbonder 3Green (4)
Creature — Human Druid (3/3)

Flash

Hexproof

When Slippery Bogbonder enters, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

Streets of New Capenna Commander (Rare)
Other Versions
Ikoria Commander (Rare)
Slippery Bogle
Slippery Bogle Green or Blue (1)
Creature — Beast (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Ultimate Masters (Uncommon)
Other Versions
Eventide (Common)
Slippery Karst
Slippery Karst (0)
Land

Slippery Karst enters tapped.

Tap: Add Green.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Garruk vs. Liliana (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Commander 2015 (Common)
Commander Anthology (Common)
Slippery Scoundrel
Slippery Scoundrel 2Blue (3)
Creature — Human Pirate (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.

Rivals of Ixalan (Uncommon)
Slipstream Eel
Slipstream Eel 5BlueBlue (7)
Creature — Fish Beast (6/6)

Slipstream Eel can't attack unless defending player controls an Island.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

Commander Anthology 2018 (Common)
Other Versions
Onslaught (Common)
Magic: The Gathering-Commander (Common)
Slipstream Serpent
Slipstream Serpent 7Blue (8)
Creature — Serpent (6/6)

Slipstream Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Slipstream Serpent.

Morph 5Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Sliptide Serpent
Sliptide Serpent 4BlueBlue (6)
Creature — Serpent (4/4)

3Blue: Return Sliptide Serpent to its owner's hand.

Nemesis (Rare)
Slith Predator
Slith Predator GreenGreen (2)
Creature — Slith (1/1)

Trample

Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.

Mirrodin (Uncommon)
Slitherbore Pathway
Slitherbore Pathway (0)
Land

Tap: Add Green.

Kaldheim (Rare)
Slitherwisp
Slitherwisp BlueBlackBlack (3)
Creature — Elemental Nightmare (3/2)

Flash

Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.

Ikoria: Lair of Behemoths (Rare)
Slivdrazi Monstrosity (playtest)
Slivdrazi Monstrosity (playtest) ColorlessWhiteBlueBlackRedGreen (6)
Legendary Creature — — Sliver Eldrazi (8/8)

Eldrazi you control are Slivers in addition to their other types.

Slivers you control have devoid and have annihilator 1.

3: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add Colorless."

Mystery Booster (Common)
Sliver of Hope (playtest)
Sliver of Hope (playtest) 3White (4)
Creature — — Sliver (3/3)

Slivers you control have hope. (Prevent all damage that would be dealt to attacking creatures with hope.)

Mystery Booster 2: Convention Edition (Rare)
Sliv-Mizzet, Hivemind (playtest)
Sliv-Mizzet, Hivemind (playtest) 2BlueBlueRedRed (6)
Legendary Creature — — Dragon Sliver (4/4)

Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and "Tap: Draw a card."

Mystery Booster (Common)
Sloppity Bilepiper
Sloppity Bilepiper 3Black (4)
Creature — Demon (3/3)

Jolly Gutpipes — 2, Tap, Sacrifice a creature: The next creature spell you cast this turn has cascade. (When you next cast a creature spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Warhammer 40,000 Commander (Rare)
Sluiceway Scorpion
Sluiceway Scorpion 2BlackGreen (4)
Creature — Scorpion (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Scavenge 1BlackGreen (1BlackGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Slum Reaper
Slum Reaper 3Black (4)
Creature — Horror (4/2)

When Slum Reaper enters, each player sacrifices a creature of their choice.

Ultimate Masters (Common)
Other Versions
Return to Ravnica (Uncommon)
Battlebond (Uncommon)
Guild Kit: Golgari (Uncommon)
Slumbering Keepguard
Slumbering Keepguard White (1)
Creature — Human Knight (1/1)

Whenever an enchantment you control enters, scry 1.

2White: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

Wilds of Eldraine (Common)
Slumbering Waterways (playtest)
Slumbering Waterways (playtest) (0)
Land

Slumbering Waterways enters the battlefield tapped.

Tap: Add Green or Blue.

Flying, vigilance, trample

Mystery Booster 2: Convention Edition (Rare)
Sly Spy (Sly Spy (a))
Sly Spy (Sly Spy (a)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.

Unstable (Uncommon)
Sly Spy (Sly Spy (b))
Sly Spy (Sly Spy (b)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.)

Unstable (Uncommon)
Sly Spy (Sly Spy (c))
Sly Spy (Sly Spy (c)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.)

Unstable (Uncommon)
Sly Spy (Sly Spy (d))
Sly Spy (Sly Spy (d)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.)

Unstable (Uncommon)
Sly Spy (Sly Spy (e))
Sly Spy (Sly Spy (e)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value.

Unstable (Uncommon)
Sly Spy (Sly Spy (f))
Sly Spy (Sly Spy (f)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.

Unstable (Uncommon)
Smallpox
Smallpox BlackBlack (2)
Sorcery

Each player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Magic 2012 (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Sméagol, Helpful Guide
Sméagol, Helpful Guide 1BlackGreen (3)
Legendary Creature — Halfling Horror (4/2)

At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.

Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.

The Lord of the Rings: Tales of Middle Earth (Rare)
Smelt//Herd//Saw (playtest)
Smelt//Herd//Saw (playtest) Red (1)
Instant

Destroy target artifact.

//

Herd 5Green

Sorcery

Create three 2/2 green Elk creature tokens.

//

Saw 1Black

Sorcery

Destroy target creature. Its controller creates two 1/2 red Half creature tokens.

Mystery Booster (Common)
Smelt-Ward Gatekeepers
Smelt-Ward Gatekeepers 3Red (4)
Creature — Human Warrior (2/4)

When Smelt-Ward Gatekeepers enters, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Dragon's Maze (Common)
Smirking Spelljacker
Smirking Spelljacker 4Blue (5)
Creature — Djinn Wizard Rogue (3/3)

Flash

Flying

When Smirking Spelljacker enters, exile target spell an opponent controls.

Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.

Outlaws of Thunder Junction Commander (Rare)
Smoke Spirits' Aid
Smoke Spirits' Aid Variable ColorlessRed (1)
Sorcery

For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."

Kamigawa: Neon Dynasty Commander (Rare)
Smokespew Invoker
Smokespew Invoker 2Black (3)
Creature — Zombie Mutant (3/1)

7Black: Target creature gets -3/-3 until end of turn.

Legions (Common)
Smoldering Spires
Smoldering Spires (0)
Land

Smoldering Spires enters tapped.

When Smoldering Spires enters, target creature can't block this turn.

Tap: Add Red.

Archenemy: Nicol Bolas (Common)
Other Versions
Worldwake (Common)
Smuggler Captain
Smuggler Captain 3Black (4)
Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.

As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.

When Smuggler Captain enters, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

Conspiracy: Take the Crown (Uncommon)
Smuggler's Copter
Smuggler's Copter 2 (2)
Artifact — Vehicle (3/3)

Flying

Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Kaladesh (Rare)
Smuggler's Surprise
Smuggler's Surprise Green (1)
Instant

Spree (Choose one or more additional costs.)

+ 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.

+ 4Green — You may put up to two creature cards from your hand onto the battlefield.

+ 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

Outlaws of Thunder Junction (Rare)
Snake Pit
Snake Pit 3Green (4)
Enchantment

Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.

Mercadian Masques (Uncommon)
<< 575859606162636465666768697071 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue