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Snap
Snap 1Blue (2)
Instant

Return target creature to its owner's hand. Untap up to two lands.

Wilds of Eldraine Commander (Common)
Other Versions
Urza's Legacy (Common)
Duel Decks: Mind vs. Might (Common)
Dominaria Remastered (Common)
Snap Judgment (playtest)
Snap Judgment (playtest) 4Red (5)
Instant

The player who wins this game also wins the match. (A player may concede the game at any time. If the game ends while this spell is on the stack, it never resolves.)

Cycling 1

Mystery Booster 2: Convention Edition (Rare)
Snapback
Snapback 1Blue (2)
Instant

You may exile a blue card from your hand rather than pay this spell's mana cost.

Return target creature to its owner's hand.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Snapcaster Mage
Snapcaster Mage 1Blue (2)
Creature — Human Wizard (2/1)

Flash

When Snapcaster Mage enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Rare)
Modern Masters 2017 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Snapdax, Apex of the Hunt
Snapdax, Apex of the Hunt 1RedWhiteBlack (4)
Legendary Creature — Dinosaur Cat Nightmare (3/5)

Mutate 2Black or RedWhiteWhite (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Double strike

Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.

Ikoria: Lair of Behemoths (Mythic Rare)
Snapping Creeper
Snapping Creeper 2Green (3)
Creature — Plant (2/3)

Landfall — Whenever a land you control enters, Snapping Creeper gains vigilance until end of turn.

Worldwake (Common)
Snapping Drake
Snapping Drake 3Blue (4)
Creature — Drake (3/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Core Set 2020 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Beatdown Box Set (Common)
Portal (Common)
Magic 2010 (Common)
Core Set 2019 (Common)
Snapping Gnarlid
Snapping Gnarlid 1Green (2)
Creature — Beast (2/2)

Landfall — Whenever a land you control enters, Snapping Gnarlid gets +1/+1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Battle for Zendikar (Common)
Snapping Sailback
Snapping Sailback 4Green (5)
Creature — Dinosaur (4/4)

Flash

Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Ixalan (Uncommon)
Snapping Thragg
Snapping Thragg 4Red (5)
Creature — Beast (3/3)

Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Snapping Voidcraw
Snapping Voidcraw 1GreenBlue (3)
Creature — Eldrazi Turtle (1/3)

Devoid (This card has no color.)

Tap: Add ColorlessColorless.

3Colorless, Tap: Draw a card.

Modern Horizons 3 (Common)
Snapsail Glider
Snapsail Glider 3 (3)
Artifact Creature — Construct (2/2)

Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Snare Thopter
Snare Thopter 4 (4)
Artifact Creature — Thopter (3/2)

Flying, haste

Game Night (Uncommon)
Other Versions
Kaladesh (Uncommon)
Snaremaster Sprite
Snaremaster Sprite Blue (1)
Creature — Faerie Wizard (1/1)

Flying

When Snaremaster Sprite enters, you may pay 2. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Common)
Snarespinner
Snarespinner 1Green (2)
Creature — Spider (1/3)

Reach

Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

Dominaria United (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Snooping Newsie
Snooping Newsie BlueBlack (2)
Creature — Human Rogue (2/2)

When Snooping Newsie enters, mill two cards. (Put the top two cards of your library into your graveyard.)

As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

Streets of New Capenna (Common)
Snow-Covered Plains
Snow-Covered Plains (0)
Basic Snow Land — Plains

Mystery Booster 2: Convention Edition (Common)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Kaldheim (Land)
Snow-Covered Swamp
Snow-Covered Swamp (0)
Basic Snow Land — Swamp

Mystery Booster 2: Convention Edition (Common)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Kaldheim (Land)
Soaring Hope
Soaring Hope 4White (5)
Enchantment — Aura

Enchant creature

When Soaring Hope enters, you gain 3 life.

Enchanted creature has flying.

White: Put Soaring Hope on top of its owner's library.

Lorwyn (Common)
Socketed Sprocketer
Socketed Sprocketer Blue (1)
Artifact Creature — Cyborg Knight (1/1)

Tap: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)

You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.

Uninstall a 6 from Socketed Sprocketer: Draw a card.

Unstable (Uncommon)
Soilshaper
Soilshaper 1Green (2)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.

Champions of Kamigawa (Uncommon)
Sojourner's Companion
Sojourner's Companion 7 (7)
Artifact Creature — Salamander (4/4)

Affinity for artifacts

Artifact landcycling 2 (2, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Sokenzan Spellblade
Sokenzan Spellblade 4Red (5)
Creature — Ogre Samurai Shaman (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1Red: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Soldier of the Pantheon
Soldier of the Pantheon White (1)
Creature — Human Soldier (2/1)

Protection from multicolored

Whenever an opponent casts a multicolored spell, you gain 1 life.

Theros (Rare)
Soldier Replica
Soldier Replica 3 (3)
Artifact Creature — Soldier (1/3)

1White, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.

Mirrodin (Common)
Sole Performer
Sole Performer 2GreenGreen (4)
Creature — Elf Performer (2/2)

Tap: Add TapTap. Activate only once each turn. (While activating an ability, use Tap rather than tapping the permanent to pay for Tap.)

Unfinity (Acorn) (Rare)
Sol'kanar the Swamp King
Sol'kanar the Swamp King 2BlueBlackRed (5)
Legendary Creature — Demon (5/5)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

Dominaria Remastered (Rare)
Other Versions
Legends (Rare)
Time Spiral "Timeshifted" (Special)
Chronicles (Rare)
Solphim, Mayhem Dominus
Solphim, Mayhem Dominus 2RedRed (4)
Legendary Creature — Phyrexian Horror (5/4)

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.

1Phyrexian RedPhyrexian Red, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. (Phyrexian Red can be paid with either Red or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Soltari Champion
Soltari Champion 2White (3)
Creature — Soltari Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Soltari Priest
Soltari Priest WhiteWhite (2)
Creature — Soltari Cleric (2/1)

Protection from red

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Time Spiral "Timeshifted" (Special)
Soltari Trooper
Soltari Trooper 1White (2)
Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Somberwald Alpha
Somberwald Alpha 3Green (4)
Creature — Wolf (3/2)

Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.

1Green: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Magic Origins (Uncommon)
Somberwald Spider
Somberwald Spider 4Green (5)
Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

Morbid — Somberwald Spider enters with two +1/+1 counters on it if a creature died this turn.

Innistrad (Common)
Somnophore
Somnophore 2BlueBlue (4)
Creature — Illusion (2/2)

Flying

Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.

Urza's Saga (Rare)
Song of Inspiration
Song of Inspiration 3GreenGreen (5)
Instant

Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.

1–14 | Return those cards to your hand.

15+ | Return those cards to your hand. You gain life equal to their total mana value.

Adventures in the Forgotten Realms Commander (Rare)
Song of Stupefaction
Song of Stupefaction 1Blue (2)
Enchantment — Aura

Enchant creature or Vehicle

When Song of Stupefaction enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.

The Lost Caverns of Ixalan (Common)
Soot Imp
Soot Imp 1BlackBlack (3)
Creature — Imp (1/2)

Flying

Whenever a player casts a nonblack spell, that player loses 1 life.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Eventide (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Soothsayer Adept
Soothsayer Adept 1Blue (2)
Creature — Merfolk Wizard (1/3)

1Blue, Tap: Draw a card, then discard a card.

Strixhaven: School of Mages (Common)
Sophia, Dogged Detective
Sophia, Dogged Detective 1GreenWhiteBlue (4)
Legendary Creature — Human Detective (3/4)

When Sophia, Dogged Detective enters, create Tiny, a legendary 2/2 green Dog Detective creature token with trample.

1, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control.

Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.

Murders at Karlov Manor Commander (Mythic Rare)
Sophic Centaur
Sophic Centaur 3Green (4)
Creature — Centaur Spellshaper (1/1)

2GreenGreen, Tap, Discard a card: You gain 2 life for each card in your hand.

Planar Chaos (Uncommon)
Soporific Springs
Soporific Springs (0)
Land

As Soporific Springs enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add Blue.

Modern Horizons 3 (Uncommon)
Soratami Mindsweeper
Soratami Mindsweeper 3Blue (4)
Creature — Moonfolk Wizard (1/4)

Flying

2, Return a land you control to its owner's hand: Target player mills two cards.

Betrayers of Kamigawa (Uncommon)
Soratami Rainshaper
Soratami Rainshaper 2Blue (3)
Creature — Moonfolk Wizard (2/1)

Flying

3, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Sorcerous Spyglass
Sorcerous Spyglass 2 (2)
Artifact

As this artifact enters, look at an opponent's hand, then choose any card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Ixalan (Rare)
Throne of Eldraine (Rare)
Time Spiral Remastered (Bonus)
The Lost Caverns of Ixalan (Uncommon)
Sorin, Imperious Bloodlord
Sorin, Imperious Bloodlord 2Black (3)
Legendary Planeswalker — Sorin (4)

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.

+1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.

−3: You may put a Vampire creature card from your hand onto the battlefield.

Core Set 2020 (Mythic Rare)
Sorin, Vampire Lord
Sorin, Vampire Lord 4BlackBlack (6)
Legendary Planeswalker — Sorin (4)

+1: Up to one target creature gets +2/+0 until end of turn.

−2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.

−8: Until end of turn, each Vampire you control gains "Tap: Gain control of target creature."

Core Set 2020 (Mythic Rare)
Sorrow's Path
Sorrow's Path (0)
Land

Tap: Choose two target blocking creatures controlled by the same opponent. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
Soul Manipulation
Soul Manipulation 1BlueBlack (3)
Instant

Choose one or both —

• Counter target creature spell.

• Return target creature card from your graveyard to your hand.

Zendikar Rising Commander (Uncommon)
Other Versions
Alara Reborn (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Uncommon)
Soul of Emancipation
Soul of Emancipation 4GreenWhiteBlue (7)
Creature — Avatar (5/7)

When Soul of Emancipation enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.

Streets of New Capenna (Rare)
Soul of New Phyrexia
Soul of New Phyrexia 6 (6)
Artifact Creature — Phyrexian Avatar (6/6)

Trample

5: Permanents you control gain indestructible until end of turn.

5, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

Commander Masters (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander 2018 (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Soul of the Rapids
Soul of the Rapids 3BlueBlue (5)
Creature — Elemental (3/2)

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Rivals of Ixalan (Common)
Soul Parry
Soul Parry 1White (2)
Instant

Prevent all damage one or two target creatures would deal this turn.

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Scars of Mirrodin (Common)
Soul Partition
Soul Partition 1White (2)
Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs 2 more to cast.

The Brothers' War (Rare)
Soul Reap
Soul Reap 1Black (2)
Sorcery

Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.

Eventide (Common)
Soul Sculptor
Soul Sculptor 2White (3)
Creature — Human (1/1)

1White, Tap: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.

Urza's Saga (Rare)
Soul Separator
Soul Separator 3 (3)
Artifact

5, Tap, Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Rare)
Soul Shepherd
Soul Shepherd 1White (2)
Creature — Human Cleric (2/1)

White, Exile a creature card from your graveyard: You gain 1 life.

Weatherlight (Common)
Soul Spike
Soul Spike 5BlackBlack (7)
Instant

You may exile two black cards from your hand rather than pay this spell's mana cost.

Soul Spike deals 4 damage to any target and you gain 4 life.

Coldsnap (Rare)
Soul Stair Expedition
Soul Stair Expedition Black (1)
Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Soul Stair Expedition.

Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.

Zendikar (Common)
Soulblade Corrupter
Soulblade Corrupter 4Black (5)
Creature — Human Warrior (3/3)

Partner with Soulblade Renewer (When this creature enters, target player may put Soulblade Renewer into their hand from their library, then shuffle.)

Deathtouch

Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.

Battlebond (Uncommon)
Soulcipher Board
Soulcipher Board 1Blue (2)
Artifact

Soulcipher Board enters with three omen counters on it.

1Blue, Tap: Look at the top two cards of your library. Put one of them into your graveyard.

Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it.

Innistrad: Crimson Vow (Uncommon)
Soulcoil Viper
Soulcoil Viper 2Black (3)
Creature — Snake (2/3)

Black, Tap, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Uncommon)
Soulfire Eruption
Soulfire Eruption 6RedRedRed (9)
Sorcery

Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.

Commander Legends (Mythic Rare)
Soulknife Spy
Soulknife Spy 2Blue (3)
Creature — Elf Rogue (3/2)

Whenever Soulknife Spy deals combat damage to a player, draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Soulmates (playtest)
Soulmates (playtest) 2Green (3)
Enchantment — — Aura

Enchant two creatures

Enchanted creatures each get +1/+1 and have hexproof.

When one of the enchanted creatures dies, destroy the other.

Mystery Booster (Common)
Soulreaper of Mogis
Soulreaper of Mogis 2Black (3)
Enchantment Creature — Minotaur Shaman (2/3)

2Black, Sacrifice a creature: Draw a card.

Theros Beyond Death (Common)
Soulsworn Spirit
Soulsworn Spirit 3Blue (4)
Creature — Spirit (2/1)

Soulsworn Spirit can't be blocked.

When Soulsworn Spirit enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Soundwave, Sonic Spy
Soundwave, Sonic Spy 1WhiteBlueBlack (4)
Legendary Artifact Creature — Robot (5/4)

More Than Meets the Eye 2WhiteBlueBlack (You may cast this card converted for 2WhiteBlueBlack.)

Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.

The Brothers' War Transformers Cards (Mythic Rare)
Soundwave, Superior Captain
Soundwave, Superior Captain (0)
Legendary Artifact

Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.

Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.

The Brothers' War Transformers Cards (Mythic Rare)
Soured Springs
Soured Springs (0)
Land — Desert

Soured Springs enters tapped.

When Soured Springs enters, it deals 1 damage to target opponent.

Tap: Add Blue or Black.

Outlaws of Thunder Junction (Land)
Southern Elephant
Southern Elephant 3Green (4)
Creature — Elephant (3/4)

Masters Edition IV (Common)
Other Versions
Starter 1999 (Common)
Portal Three Kingdoms (Common)
Southern Paladin
Southern Paladin 2WhiteWhite (4)
Creature — Human Knight (3/3)

WhiteWhite, Tap: Destroy target red permanent.

Weatherlight (Rare)
Other Versions
Seventh Edition (Rare)
Sower of Temptation
Sower of Temptation 2BlueBlue (4)
Creature — Faerie Wizard (2/2)

Flying

When Sower of Temptation enters, gain control of target creature for as long as Sower of Temptation remains on the battlefield.

Wilds of Eldraine Commander (Rare)
Other Versions
Lorwyn (Rare)
Battlebond (Rare)
Sowing Mycospawn
Sowing Mycospawn 3Green (4)
Creature — Eldrazi Fungus (3/3)

Devoid (This card has no color.)

Kicker 1Colorless (You may pay an additional 1Colorless as you cast this spell.)

When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.

When you cast this spell, if it was kicked, exile target land.

Modern Horizons 3 (Rare)
Space Beleren
Space Beleren 2WhiteBlue (4)
Legendary Planeswalker — Jace (3)

Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)

+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.

−1: Put a +1/+1 counter on each creature in the sector of your choice.

−5: Destroy all creatures in the sector of your choice.

Unfinity (Mythic Rare)
Space Fungus Snickerdoodle
Space Fungus Snickerdoodle (0)
Stickers

2 — Skulk (This creature can't be blocked by creatures with greater power.)

3 — Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

2 — 3/2

5 — 6/8

Unfinity (Common)
Space Marine Devastator
Space Marine Devastator 3White (4)
Creature — Astartes Warrior (3/3)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Grav-cannon — When Space Marine Devastator enters, destroy up to one target artifact or enchantment.

Warhammer 40,000 Commander (Rare)
Space Marine Scout
Space Marine Scout 2White (3)
Creature — Astartes Scout (2/1)

First strike, vigilance

Concealed Position — When Space Marine Scout enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Uncommon)
Spara's Adjudicators
Spara's Adjudicators 2GreenWhiteBlue (5)
Creature — Cat Citizen (4/4)

When Spara's Adjudicators enters, target creature an opponent controls can't attack or block until your next turn.

2, Exile Spara's Adjudicators from your hand: Target land gains "Tap: Add Green, White, or Blue" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.

Streets of New Capenna (Common)
Spara's Bodyguard
Spara's Bodyguard GreenWhiteBlue (3)
Creature — — Rhino Warrior (3/3)

When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.

Streets of New Capenna Alchemy (Mythic Rare)
Spara's Headquarters
Spara's Headquarters (0)
Land — Forest Plains Island

(Tap: Add Green, White, or Blue.)

Spara's Headquarters enters tapped.

Cycling 3 (3, Discard this card: Draw a card.)

Streets of New Capenna (Rare)
Spare Dagger
Spare Dagger 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Common)
Spare from Evil
Spare from Evil 1White (2)
Instant

Creatures you control gain protection from non-Human creatures until end of turn.

Innistrad (Common)
Spare Supplies
Spare Supplies 2 (2)
Artifact

Spare Supplies enters tapped.

When Spare Supplies enters, draw a card.

2, Tap, Sacrifice Spare Supplies: Draw a card.

Zendikar Rising (Common)
Spark Double
Spark Double 3Blue (4)
Creature — Illusion (0/0)

You may have Spark Double enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Ravnica Remastered (Rare)
Other Versions
War of the Spark (Rare)
Commander Masters (Rare)
Spark Elemental
Spark Elemental Red (1)
Creature — Elemental (3/1)

Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice Spark Elemental.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Fifth Dawn (Common)
Tenth Edition (Uncommon)
Spark Fiend
Spark Fiend 4Red (5)
Creature — Beast (5/6)

When Spark Fiend enters, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total.

At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.

Unglued (Rare)
Spark Harvest
Spark Harvest Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature or pay 3Black.

Destroy target creature or planeswalker.

Commander Legends (Common)
Other Versions
War of the Spark (Common)
Spark Jolt
Spark Jolt Red (1)
Instant

Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Spark Mage
Spark Mage Red (1)
Creature — Dwarf Wizard (1/1)

Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.

Odyssey (Uncommon)
Spark of Creativity
Spark of Creativity Red (1)
Sorcery

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Kaladesh (Uncommon)
Spark Reaper
Spark Reaper 2Black (3)
Creature — Zombie (2/3)

3, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.

Jumpstart 2022 (Common)
Other Versions
War of the Spark (Common)
Innistrad: Midnight Hunt Commander (Common)
Spark Rupture
Spark Rupture 2White (3)
Enchantment

When Spark Rupture enters, draw a card.

Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.

March of the Machine: The Aftermath (Rare)
Spark Spray
Spark Spray Red (1)
Instant

Spark Spray deals 1 damage to any target.

Cycling Red (Red, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
Spark Trooper
Spark Trooper 1RedRedWhite (4)
Creature — Elemental Soldier (6/1)

Trample, lifelink, haste

At the beginning of the end step, sacrifice Spark Trooper.

Guild Kit: Boros (Rare)
Other Versions
Gatecrash (Rare)
Sparkcaster
Sparkcaster 2RedGreen (4)
Creature — Kavu (5/3)

When Sparkcaster enters, return a red or green creature you control to its owner's hand.

When Sparkcaster enters, it deals 1 damage to target player or planeswalker.

Planeshift (Uncommon)
Sparkhunter Masticore
Sparkhunter Masticore 3 (3)
Artifact Creature — Masticore (3/4)

As an additional cost to cast this spell, discard a card.

Protection from planeswalkers

1: Sparkhunter Masticore deals 1 damage to target planeswalker.

3: Sparkhunter Masticore gains indestructible until end of turn.

Core Set 2021 (Rare)
Sparkmage Apprentice
Sparkmage Apprentice 1Red (2)
Creature — Human Wizard (1/1)

When Sparkmage Apprentice enters, it deals 1 damage to any target.

Jumpstart 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2010 (Common)
Duel Decks: Speed vs. Cunning (Common)
Sparkmage's Gambit
Sparkmage's Gambit 1Red (2)
Sorcery

Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

Double Masters 2022 (Common)
Other Versions
Oath of the Gatewatch (Common)
Sparkshaper Visionary
Sparkshaper Visionary 2Blue (3)
Creature — Human Wizard (0/5)

At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)

Commander Masters (Rare)
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