+Pact (32)

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Blood Pact
Blood Pact 2Black (3)

Target player draws two cards and loses 2 life.

Innistrad: Midnight Hunt (Common)
Brace for Impact
Brace for Impact 4White (5)

Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Dissension (Uncommon)
Damnable Pact
Damnable Pact Variable ColorlessBlackBlack (2)

Target player draws X cards and loses X life.

Commander 2021 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander 2017 (Rare)
Darkpact BlackBlackBlack (3)

Remove Darkpact from your deck before playing if you're not playing for ante.

You own target card in the ante. Exchange that card with the top card of your library.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Deathpact Angel
Deathpact Angel 3WhiteBlackBlack (6)
Creature — Angel (5/5)


When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "3WhiteBlackBlack, Tap, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."

Guild Kit: Orzhov (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Demonic Pact
Demonic Pact 2BlackBlack (4)

At the beginning of your upkeep, choose one that hasn't been chosen —

• Demonic Pact deals 4 damage to any target and you gain 4 life.

• Target opponent discards two cards.

• Draw two cards.

• You lose the game.

Magic Origins (Mythic Rare)
Enemy of the Guildpact
Enemy of the Guildpact 4Black (5)
Creature — Spirit (4/2)

Protection from multicolored

Dissension (Common)
Explosive Impact
Explosive Impact 5Red (6)

Explosive Impact deals 5 damage to any target.

Return to Ravnica (Common)
Festival of the Guildpact
Festival of the Guildpact Variable ColorlessWhite (1)

Prevent the next X damage that would be dealt to you this turn.

Draw a card.

Ravnica: City of Guilds (Uncommon)
Frenemy of the Guildpact
Frenemy of the Guildpact 1Green (2)
Creature — — Spirit (3/2)

Protection from enemy-colored multicolored. <i>(This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.)</i>

Mystery Booster (Common)
Glaive of the Guildpact
Glaive of the Guildpact 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Guilds of Ravnica (Uncommon)
Glass of the Guildpact
Glass of the Guildpact 2 (2)

Multicolored creatures you control get +1/+1.

Ravnica Allegiance (Rare)
Grave Pact
Grave Pact 1BlackBlackBlack (4)

Whenever a creature you control dies, each other player sacrifices a creature.

Commander Anthology 2018 (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Stronghold (Rare)
Tenth Edition (Rare)
Planechase (Rare)
Magic: The Gathering-Commander (Rare)
Guardian of the Guildpact
Guardian of the Guildpact 3White (4)
Creature — Spirit (2/3)

Protection from monocolored

Dissension (Common)
Guildpact Informant
Guildpact Informant 2Blue (3)
Creature — Faerie Rogue (1/1)


Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Impact Resonance
Impact Resonance 1Red (2)

Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Impact Tremors
Impact Tremors 1Red (2)

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

Dragons of Tarkir (Common)
Intervention Pact
Intervention Pact 0 (0)

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

At the beginning of your next upkeep, pay 1WhiteWhite. If you don't, you lose the game.

Future Sight (Rare)
Jace, the Living Guildpact
Jace, the Living Guildpact 2BlueBlue (4)
Legendary Planeswalker — Jace (5)

+1: Look at the top two cards of your library. Put one of them into your graveyard.

−3: Return another target nonland permanent to its owner's hand.

−8: Each player shuffles their hand and graveyard into their library. You draw seven cards.

Magic 2015 Core Set (Mythic Rare)
Pact of Negation
Pact of Negation 0 (0)

Counter target spell.

At the beginning of your next upkeep, pay 3BlueBlue. If you don't, you lose the game.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Masters 25 (Rare)
Pact of the Serpent
Pact of the Serpent 1BlackBlack (3)

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

Kaldheim Commander (Rare)
Pact of the Titan
Pact of the Titan 0 (0)

Create a 4/4 red Giant creature token.

At the beginning of your next upkeep, pay 4Red. If you don't, you lose the game.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Seal of the Guildpact
Seal of the Guildpact 5 (5)

As Seal of the Guildpact enters the battlefield, choose two colors.

Each spell you cast costs 1 less to cast for each of the chosen colors it is.

Commander 2015 (Rare)
Slaughter Pact
Slaughter Pact 0 (0)

Destroy target nonblack creature.

At the beginning of your next upkeep, pay 2Black. If you don't, you lose the game.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Sphinx of the Guildpact
Sphinx of the Guildpact 7 (7)
Artifact Creature — Sphinx (5/5)

Sphinx of the Guildpact is all colors.


Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)

Double Masters (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Sudden Impact
Sudden Impact 3Red (4)

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Tempest (Uncommon)
Tenth Edition (Uncommon)
Summoner's Pact
Summoner's Pact 0 (0)

Search your library for a green creature card, reveal it, put it into your hand, then shuffle.

At the beginning of your next upkeep, pay 2GreenGreen. If you don't, you lose the game.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Masters 25 (Rare)
Tainted Pact
Tainted Pact 1Black (2)

Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.

Strixhaven Mystical Archive (Mythic Rare)
Other Versions
Odyssey (Rare)
Tome of the Guildpact
Tome of the Guildpact 5 (5)

Whenever you cast a multicolored spell, draw a card.

Tap: Add one mana of any color.

Ravnica Allegiance (Rare)
Unhallowed Pact
Unhallowed Pact 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Avacyn Restored (Common)
Magic: The Gathering—Conspiracy (Common)
Violent Impact
Violent Impact 3Red (4)

Destroy target artifact or land.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Common)
Wicked Pact
Wicked Pact 1BlackBlack (3)

Destroy two target nonblack creatures. You lose 5 life.

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Rare)
Portal (Rare)

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