+Piracy (5)

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Coastal Piracy
Coastal Piracy 2BlueBlue (4)

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Jumpstart (Uncommon)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Uncommon)
Conspiracy 3BlackBlack (5)

As Conspiracy enters the battlefield, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Time Spiral "Timeshifted" (Special)
Other Versions
Mercadian Masques (Rare)
Conspiracy Theorist
Conspiracy Theorist 1Red (2)
Creature — Human Shaman (2/2)

Whenever Conspiracy Theorist attacks, you may pay 1 and discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Strixhaven: School of Mages (Rare)
Piracy BlueBlue (2)

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

Portal Second Age (Rare)
Other Versions
Starter 1999 (Rare)
Piracy Charm
Piracy Charm Blue (1)

Choose one —

• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

• Target creature gets +2/-1 until end of turn.

• Target player discards a card.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)