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Thunderwave
Thunderwave 2RedRed (4)
Sorcery

Roll a d20.

1–9 | Thunderwave deals 3 damage to each creature.

10–19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.

20 | Thunderwave deals 6 damage to each creature your opponents control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Thunderwolf Cavalry
Thunderwolf Cavalry 4White (5)
Creature — Astartes Warrior (4/4)

First strike

Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.

Warhammer 40,000 Commander (Uncommon)
Thwart
Thwart 2BlueBlue (4)
Instant

You may return three Islands you control to their owner's hand rather than pay this spell's mana cost.

Counter target spell.

Mercadian Masques (Uncommon)
Thwart the Enemy
Thwart the Enemy 2Green (3)
Instant

Prevent all damage that would be dealt this turn by creatures your opponents control.

Ikoria: Lair of Behemoths (Common)
Thwart the Grave
Thwart the Grave 4BlackBlack (6)
Sorcery

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Zendikar Rising (Uncommon)
Tiana, Ship's Caretaker
Tiana, Ship's Caretaker 3RedWhite (5)
Legendary Creature — Angel Artificer (3/3)

Flying, first strike

Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.

Dominaria Remastered (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander Legends (Uncommon)
Tibalt, Cosmic Impostor
Tibalt, Cosmic Impostor 5BlackRed (7)
Legendary Planeswalker — Tibalt (5)

As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."

+2: Exile the top card of each player's library.

−3: Exile target artifact or creature.

−8: Exile all graveyards. Add RedRedRed.

Kaldheim (Mythic Rare)
Tibalt, Rakish Instigator
Tibalt, Rakish Instigator 2Red (3)
Legendary Planeswalker — Tibalt (5)

Your opponents can't gain life.

−2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

War of the Spark (Uncommon)
Tibalt, Wicked Tormentor
Tibalt, Wicked Tormentor 3RedRed (5)
Legendary Planeswalker — — Tibalt

+1: Add RedRed. Draft a card from Tibalt, Wicked Tormentor's spellbook, then exile it. Until end of turn, you may cast that card.

+1: Tibalt, Wicked Tormentor deals 3 damage to target creature or planeswalker unless its controller has Tibalt deal 3 damage to them. If they do, you may discard a card. If you do, draw a card.

−X: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Tibalt's Rager
Tibalt's Rager 1Red (2)
Creature — Devil (1/2)

When Tibalt's Rager dies, it deals 1 damage to any target.

1Red: Tibalt's Rager gets +2/+0 until end of turn.

Jumpstart (Uncommon)
Other Versions
War of the Spark (Uncommon)
Tibalt's Trickery
Tibalt's Trickery 1Red (2)
Instant

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Kaldheim (Rare)
Tibor and Lumia
Tibor and Lumia 2BlueRed (4)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a blue spell, target creature gains flying until end of turn.

Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Ticket Turbotubes
Ticket Turbotubes 3 (3)
Artifact

Tap: Add one mana of any color.

3, Tap: You get Ticket (a ticket counter).

Unfinity (Common)
Tidal Barracuda
Tidal Barracuda 3Blue (4)
Creature — Fish (3/4)

Any player may cast spells as though they had flash.

Your opponents can't cast spells during your turn.

Ikoria Commander (Rare)
Tidal Bore
Tidal Bore 1Blue (2)
Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost.

You may tap or untap target creature.

Mercadian Masques (Common)
Tidal Control
Tidal Control 1BlueBlue (3)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Pay 2 life or 2: Counter target red or green spell. Any player may activate this ability.

Alliances (Rare)
Tidal Courier
Tidal Courier 3Blue (4)
Creature — Merfolk (1/2)

When Tidal Courier enters, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.

3Blue: Tidal Courier gains flying until end of turn.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Apocalypse (Uncommon)
Tidal Force
Tidal Force 5BlueBlueBlue (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, you may tap or untap target permanent.

Commander 2013 Edition (Rare)
Tidal Kraken
Tidal Kraken 5BlueBlueBlue (8)
Creature — Kraken (6/6)

Tidal Kraken can't be blocked.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Tidal Surge
Tidal Surge 1Blue (2)
Sorcery

Tap up to three target creatures without flying.

Portal Second Age (Common)
Other Versions
Classic Sixth Edition (Common)
Stronghold (Common)
Portal (Common)
Tidal Terror
Tidal Terror 4BlueBlue (6)
Creature — Octopus (5/6)

Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn.

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Tidal Visionary
Tidal Visionary Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target creature becomes the color of your choice until end of turn.

Invasion (Common)
Tidal Warrior
Tidal Warrior Blue (1)
Creature — Merfolk Warrior (1/1)

Tap: Target land becomes an Island until end of turn.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Stronghold (Common)
Tide Drifter
Tide Drifter 1Blue (2)
Creature — Eldrazi Drone (0/5)

Devoid (This card has no color.)

Other colorless creatures you control get +0/+1.

Battle for Zendikar (Uncommon)
Tide of War
Tide of War 4RedRed (6)
Enchantment

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

Champions of Kamigawa (Rare)
Tide Shaper
Tide Shaper Blue (1)
Creature — Merfolk Wizard (1/1)

Kicker 1 (You may pay an additional 1 as you cast this spell.)

When Tide Shaper enters, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.

Tide Shaper gets +1/+1 as long as an opponent controls an Island.

Modern Horizons 2 (Uncommon)
Tide Skimmer
Tide Skimmer 3Blue (4)
Creature — Drake (2/3)

Flying

Whenever you attack with two or more creatures with flying, draw a card.

Core Set 2021 (Uncommon)
Tidebinder Mage
Tidebinder Mage BlueBlue (2)
Creature — Merfolk Wizard (2/2)

When Tidebinder Mage enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Tidecaller Mentor
Tidecaller Mentor 1BlueBlack (3)
Creature — Rat Wizard (3/3)

Menace

Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.

Bloomburrow (Uncommon)
Tideforce Elemental
Tideforce Elemental 2Blue (3)
Creature — Elemental (2/1)

Blue, Tap: You may tap or untap another target creature.

Landfall — Whenever a land you control enters, you may untap Tideforce Elemental.

Worldwake (Uncommon)
Tidehollow Sculler
Tidehollow Sculler WhiteBlack (2)
Artifact Creature — Zombie (2/2)

When Tidehollow Sculler enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

Time Spiral Remastered (Bonus)
Other Versions
Shards of Alara (Uncommon)
Modern Masters (Uncommon)
Modern Event Deck 2014 (Uncommon)
Tidehollow Strix
Tidehollow Strix BlueBlack (2)
Artifact Creature — Bird (2/1)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Commander 2013 Edition (Common)
Other Versions
Shards of Alara (Common)
Tidepool Turtle
Tidepool Turtle 3Blue (4)
Creature — Turtle (2/5)

2Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Dominaria United (Common)
Tideshaper Mystic
Tideshaper Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.

Lorwyn (Common)
Tidespout Tyrant
Tidespout Tyrant 5BlueBlueBlue (8)
Creature — Djinn (5/5)

Flying

Whenever you cast a spell, return target permanent to its owner's hand.

Ravnica Remastered (Rare)
Other Versions
Dissension (Rare)
Battlebond (Rare)
Tidewalker
Tidewalker 2Blue (3)
Creature — Elemental (*/*)

Tidewalker enters with a time counter on it for each Island you control.

Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.)

Tidewalker's power and toughness are each equal to the number of time counters on it.

Planar Chaos (Uncommon)
Tidewater Minion
Tidewater Minion 3BlueBlue (5)
Creature — Elemental Minion (4/4)

Defender (This creature can't attack.)

4: Tidewater Minion loses defender until end of turn.

Tap: Untap target permanent.

Ravnica: City of Guilds (Common)
Tiger Claws
Tiger Claws 2Green (3)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+1 and has trample.

Mercadian Masques (Common)
Tigereye Cameo
Tigereye Cameo 3 (3)
Artifact

Tap: Add Green or White.

Invasion (Uncommon)
Tiger-Tribe Hunter
Tiger-Tribe Hunter 3RedRed (5)
Creature — Human Barbarian (4/4)

Trample

Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature.

Adventures in the Forgotten Realms (Uncommon)
Tiller Engine
Tiller Engine 2 (2)
Artifact Creature — Construct (1/3)

Whenever a land you control enters tapped, choose one —

• Untap that land.

• Tap target nonland permanent an opponent controls.

Dominaria United Commander (Rare)
Tiller of Flesh
Tiller of Flesh 3White (4)
Creature — Phyrexian Knight (2/4)

Whenever you cast a spell that targets one or more permanents, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Uncommon)
Tilling Treefolk
Tilling Treefolk 2Green (3)
Creature — Treefolk Druid (1/3)

When Tilling Treefolk enters, you may return up to two target land cards from your graveyard to your hand.

Eventide (Common)
Tilonalli's Crown
Tilonalli's Crown 1Red (2)
Enchantment — Aura

Enchant creature

When Tilonalli's Crown enters, it deals 1 damage to enchanted creature.

Enchanted creature gets +3/+0 and has trample.

Rivals of Ixalan (Common)
Tilonalli's Skinshifter
Tilonalli's Skinshifter 2Red (3)
Creature — Human Shaman (0/1)

Haste

Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.

Ixalan (Rare)
Tilonalli's Summoner
Tilonalli's Summoner 1Red (2)
Creature — Human Shaman (1/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Tilonalli's Summoner attacks, you may pay Variable ColorlessRed. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.

Rivals of Ixalan (Rare)
Timber Gorge
Timber Gorge (0)
Land

Timber Gorge enters tapped.

Tap: Add Red or Green.

Core Set 2019 (Common)
Other Versions
Oath of the Gatewatch (Uncommon)
Amonkhet (Common)
Dominaria (Common)
Global Series: Jiang Yanggu and Mu Yanling (Common)
Timber Paladin
Timber Paladin 1Green (2)
Artifact Creature — Knight (1/1)

As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3.

As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance.

As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.

Wilds of Eldraine Commander (Rare)
Timber Protector
Timber Protector 4Green (5)
Creature — Treefolk Warrior (4/6)

Other Treefolk creatures you control get +1/+1.

Other Treefolk and Forests you control have indestructible.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Lorwyn (Rare)
Timber Shredder
Timber Shredder (0)
Creature — Werewolf (4/2)

Trample

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Timber Wolves
Timber Wolves Green (1)
Creature — Wolf (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Timbercrown Pathway
Timbercrown Pathway (0)
Land

Tap: Add Green.

Zendikar Rising (Rare)
Timberland Ancient
Timberland Ancient 4GreenGreen (6)
Creature — Treefolk (6/5)

Reach, trample

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Timberland Guide
Timberland Guide 1Green (2)
Creature — Human Scout (1/1)

When Timberland Guide enters, put a +1/+1 counter on target creature.

Innistrad: Midnight Hunt (Common)
Other Versions
Avacyn Restored (Common)
Iconic Masters (Common)
Timberland Ruins
Timberland Ruins (0)
Land

Timberland Ruins enters tapped.

Tap: Add Green.

Tap, Sacrifice Timberland Ruins: Add one mana of any color.

Odyssey (Common)
Timberline Ridge
Timberline Ridge (0)
Land

Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.

Tap: Add Red or Green. Put a depletion counter on Timberline Ridge.

Ice Age (Rare)
Timbermare
Timbermare 3Green (4)
Creature — Elemental Horse (5/5)

Haste

Echo 5Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Timbermare enters, tap all other creatures.

Planar Chaos (Rare)
Timbermaw Larva
Timbermaw Larva 3Green (4)
Creature — Beast (2/2)

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

Zendikar (Common)
Timberpack Wolf
Timberpack Wolf 1Green (2)
Creature — Wolf (2/2)

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

Masters 25 (Common)
Other Versions
Magic 2013 (Common)
Magic Origins (Common)
Timberwatch Elf
Timberwatch Elf 2Green (3)
Creature — Elf (1/2)

Tap: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Kaldheim Commander (Common)
Other Versions
Legions (Common)
Duel Decks: Elves vs. Goblins (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Eternal Masters (Uncommon)
Commander Anthology (Common)
Time Lord Regeneration
Time Lord Regeneration Blue (1)
Instant

Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."

Doctor Who Commander (Uncommon)
Time of Heroes
Time of Heroes 1White (2)
Enchantment

Each creature you control with a level counter on it gets +2/+2.

Rise of the Eldrazi (Uncommon)
Time Reaper
Time Reaper 3BlackBlack (5)
Creature — Alien Horror (4/4)

Flying, haste

Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life.

Doctor Who Commander (Rare)
Time Reversal
Time Reversal 3BlueBlue (5)
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

Magic 2012 (Mythic Rare)
Other Versions
Magic 2011 (Mythic Rare)
Time Spiral
Time Spiral 4BlueBlue (6)
Sorcery

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

Urza's Saga (Rare)
Time Stretch
Time Stretch 8BlueBlue (10)
Sorcery

Target player takes two extra turns after this one.

Dominaria Remastered (Mythic Rare)
Other Versions
Odyssey (Rare)
Tenth Edition (Rare)
Time to Reflect
Time to Reflect White (1)
Instant

Exile target creature that blocked or was blocked by a Zombie this turn.

Amonkhet (Uncommon)
Time Warp
Time Warp 3BlueBlue (5)
Sorcery

Target player takes an extra turn after this one.

Strixhaven Mystical Archive (Mythic Rare)
Other Versions
Tempest (Rare)
Starter 1999 (Rare)
Magic 2010 (Mythic Rare)
Tempest Remastered (Mythic Rare)
Explorers of Ixalan (Mythic Rare)
Timebender
Timebender Blue (1)
Creature — Human Wizard (1/1)

Morph Blue

When Timebender is turned face up, choose one —

• Remove two time counters from target permanent or suspended card.

• Put two time counters on target permanent with a time counter on it or suspended card.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Timecrafting
Timecrafting Variable ColorlessRed (1)
Instant

Choose one —

• Remove X time counters from target permanent or suspended card.

• Put X time counters on target permanent with a time counter on it or suspended card.

Planar Chaos (Uncommon)
Timeless Dragon
Timeless Dragon 3WhiteWhite (5)
Creature — Dragon (5/5)

Flying

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Eternalize 2WhiteWhite (2WhiteWhite, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)

Modern Horizons 2 (Rare)
Timely Hordemate
Timely Hordemate 3White (4)
Creature — Human Warrior (3/2)

Raid — When Timely Hordemate enters, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Khans of Tarkir (Uncommon)
Timely Interference
Timely Interference Blue (1)
Instant

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able.

Draw a card.

Dominaria United (Common)
Timely Reinforcements
Timely Reinforcements 2White (3)
Sorcery

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

Historic Anthology 3 (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Timely Ward
Timely Ward 2White (3)
Enchantment — Aura

You may cast Timely Ward as though it had flash if it targets a commander.

Enchant creature

Enchanted creature has indestructible.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander Legends (Rare)
Wilds of Eldraine Commander (Rare)
Timesifter
Timesifter 5 (5)
Artifact

At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.

Mirrodin (Rare)
Timestream Navigator
Timestream Navigator 1Blue (2)
Creature — Human Pirate Wizard (1/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

2BlueBlue, Tap, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Rivals of Ixalan (Mythic Rare)
Timetwister
Timetwister 2Blue (3)
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)

Vintage Masters (Bonus)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Timid Drake
Timid Drake 2Blue (3)
Creature — Drake (3/3)

Flying

When another creature enters, return Timid Drake to its owner's hand.

Mercadian Masques (Uncommon)
Other Versions
Weatherlight (Uncommon)
Timmerian Fiends
Timmerian Fiends 1BlackBlack (3)
Creature — Horror (1/1)

Remove Timmerian Fiends from your deck before playing if you're not playing for ante.

BlackBlackBlack, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.

Homelands (Rare)
Timmy, Power Gamer
Timmy, Power Gamer 2GreenGreen (4)
Legendary Creature — Human Gamer (1/1)

4: You may put a creature card from your hand onto the battlefield.

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Timothar, Baron of Bats
Timothar, Baron of Bats 4BlackBlack (6)
Legendary Creature — Vampire Noble (4/4)

Ward—Discard a card.

Whenever another nontoken Vampire you control dies, you may pay 1 and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Innistrad: Crimson Vow Commander (Mythic Rare)
Tin Street Cadet
Tin Street Cadet Red (1)
Creature — Goblin (1/1)

Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token.

Arena Base Set (Common)
Tin Street Dodger
Tin Street Dodger Red (1)
Creature — Goblin Rogue (1/1)

Haste

Red: Tin Street Dodger can't be blocked this turn except by creatures with defender.

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Uncommon)
Tin Street Gossip
Tin Street Gossip 2RedGreen (4)
Creature — Lizard Advisor (4/4)

Vigilance

Tap: Add RedGreen. Spend this mana only to cast face-down spells or to turn creatures face up.

Murders at Karlov Manor (Uncommon)
Tin Street Hooligan
Tin Street Hooligan 1Red (2)
Creature — Goblin Rogue (2/1)

When Tin Street Hooligan enters, if Green was spent to cast it, destroy target artifact.

Guildpact (Common)
Tin Street Market
Tin Street Market 4Red (5)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Discard a card: Draw a card."

Gatecrash (Common)
Tinder Farm
Tinder Farm (0)
Land

Tinder Farm enters tapped.

Tap: Add Green.

Tap, Sacrifice Tinder Farm: Add RedWhite.

Invasion (Common)
Tinder Wall
Tinder Wall Green (1)
Creature — Plant Wall (0/3)

Defender (This creature can't attack.)

Sacrifice Tinder Wall: Add RedRed.

Red, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Tine Shrike
Tine Shrike 3White (4)
Creature — Phyrexian Bird (2/1)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Mirrodin Besieged (Common)
Tinker
Tinker 2Blue (3)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Search your library for an artifact card, put that card onto the battlefield, then shuffle.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
From the Vault: Exiled (Mythic Rare)
Tinker's Tote
Tinker's Tote 2White (3)
Artifact

When Tinker's Tote enters, create two 1/1 colorless Gnome artifact creature tokens.

White, Sacrifice Tinker's Tote: You gain 3 life.

The Lost Caverns of Ixalan (Common)
Tin-Wing Chimera
Tin-Wing Chimera 4 (4)
Artifact Creature — Chimera (2/2)

Flying

Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. <I>(This effect lasts indefinitely.)</I>

Visions (Uncommon)
Tinybones, Bauble Burglar
Tinybones, Bauble Burglar 1Black (2)
Legendary Creature — Skeleton Rogue (1/3)

Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.

During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.

3Black, Tap: Each opponent discards a card. Activate only as a sorcery.

Magic: The Gathering Foundations (Rare)
Tinybones, Trinket Thief
Tinybones, Trinket Thief 1Black (2)
Legendary Creature — Skeleton Rogue (1/2)

At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life.

4BlackBlack: Each opponent with no cards in hand loses 10 life.

Jumpstart (Mythic Rare)
Tireless Angler
Tireless Angler 2Blue (3)
Creature — — Human Rogue (1/4)

Whenever an Island enters the battlefield under your control, draft a card from Tireless Angler's spellbook.

Innistrad: Midnight Hunt Alchemy (Rare)
Tireless Hauler
Tireless Hauler 4Green (5)
Creature — Human Werewolf (4/5)

Vigilance

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Tireless Missionaries
Tireless Missionaries 4White (5)
Creature — Human Cleric (2/3)

When Tireless Missionaries enters, you gain 3 life.

Magic 2015 Core Set (Common)
Other Versions
Magic 2011 (Common)
Tireless Provisioner
Tireless Provisioner 2Green (3)
Creature — Elf Scout (3/2)

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Bloomburrow Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
March of the Machine Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Tireless Tracker
Tireless Tracker 2Green (3)
Creature — Human Scout (3/2)

Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.

Magic The Gathering—Fallout (Rare)
Other Versions
Shadows over Innistrad (Rare)
Shadows Over Innistrad Remastered (Rare)
March of the Machine Commander (Rare)
Special Guests (Mythic Rare)
Murders at Karlov Manor Commander (Rare)
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